In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
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Blandede (239 anmeldelser) - 64% af de 239 brugeranmeldelser, fra de seneste 30 dage, er positive.
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Hovedsagelig positive (7,074 anmeldelser) - 77% af de 7,074 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 2. feb 2010

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6. juli

Agents of Yesterday Now Live!




To celebrate the 50th Anniversary of Star Trek, the crew of Star Trek Online could not be prouder to announce our third expansion - Agents of Yesterday - is now live! Prepare your classic Original Series tunics and dust off your Mark II phasers; you’re about to take an away mission to an amazing adventure in that classic 60’s era. Our expansion is full of amazing features to bring you a complete and classic experience here in Star Trek Online.

First and foremost, players can create brand new captains in the Original Series era and engage in a story that takes them through the 23rd century and beyond. There will be a sweeping mystery to solve, one that ties into the overall story Star Trek Online has been telling for years. For players that choose to keep playing with their existing characters, we have a can’t-miss set of five episodes that will tie up the story arc we’ve been telling for nearly a year. 

Next, we have an amazing cast of voice actors joining our captains on their adventure through this episodic content. Walter Koenig will be reprising his role as Chekov, and Chris Doohan will be filling in for his father by playing Montgomery “Scotty” Scott. Chase Masterson will be reprising her role as Admiral Leeta from the Mirror Universe, and Matt Winston will be making his Star Trek Online debut as Agent Daniels - originally seen on Star Trek: Enterprise. Finally, we have Joseph Gatt playing the cyborg crewman 0718, a character from the new Star Trek movies who joins us on our first adventure into that universe.

In addition to the amazing story content and voice actors we have a brand new Temporal Reputation that will grant people not only powers and a new suite of endgame gear but new queue-based content to play. The new Temporal Specialization will let people continue to differentiate their captains at endgame, and provides a full complement of brand new bridge officer powers. We will also be running a new “Temporal Agent Recruit” event for a limited time for any of our new TOS era captains. The recruitment system will provide challenges for players to complete that will provide a reward to that captain, and rewards for any other captains on their account.

This expansion truly captures the feel of the Original Series, and I can’t wait to see everyone in game!

Steve Ricossa
Executive Producer
Star Trek Online

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12. april

Season 11.5 Now Live!



Nearly a year ago, the Alliance began to investigate the possibilities of using time travel as a tool to change the past in order to save the future. With the successful construction and deployment of the Annorax-class Science Dreadnought, the first steps were made into a new future of exploration and conflict mitigation. 

Unfortunately, the recent theft of that same ship has potentially planted the seeds of our destruction, and those seeds begin to bear fruit in the episode “Temporal Front”. There will be political intrigue, an enemy plot, and a massive fleet engagement while the past and future of the Alliance hangs in the balance. This Featured Episode will be an escalation point in this budding conflict that you definitely don’t want to miss!

On top of another amazing episode, we have a great collection of features and updates for everyone to enjoy. First and foremost, we have a complete revamp of the Skill System. This revamp will make creating any build you want clearer, simpler, and easier across the board. Everything in the Skill System has been laid out, rethought, continually tested, and iterated on with you on our test shard for nearly two months. I couldn’t be more excited for this change, and I can’t wait for everyone to get their hands on it. 

In addition to the skill revamp we have the brand new Strategist Secondary Specialization, the Romulan Admiralty Campaign, a new and exciting Na’kuhl-themed Red Alert, and last but certainly not least, the ability to slot ship visuals independent from your starship stats.

All in all, this is one of the largest mid-season updates in the history of Star Trek Online, and I can’t wait to see everyone enjoying it in game.

Stephen Ricossa
Executive Producer
Star Trek Online

To learn more about our Season 11.5 update, check out our overview blog here.

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Om dette spil

In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before in this ever-expanding online universe.

Key Features:

  • Free-to-Play - Play a triple-A MMO experience without cost. Play from level 1 to 60 free of charge! There is no box price and no mandatory subscription. Enjoy Star Trek Online as you like, when you like.
  • Become part of Star Trek - In Star Trek Online, you will get to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode.
  • Adventure in the Final Frontier - Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe. Establish contact with new races, discover resources, and uncover mysteries that will influence Star Trek's future.
  • You Are the Captain - Travel into the depths of space, across exotic planets, and even inside starships! Partake in epic space battles and lead away teams across unknown worlds, interacting with allies and battling enemies.
  • Duty Officers - Actively manage the unsung heroes of a starship and delegate assignments. Collect and trade officers with fellow captains to help a crew of legend. Earn special rewards, accolades and even advance in rank!
  • Total Customization - Using Cryptic’s Total Customization technology, every ship can be customized, from color to construction. What’s more, anyone can create a unique alien species in Star Trek Online. Leave your mark on the Star Trek universe!
  • Forge Your Own Strange New Worlds - With The Foundry, players can create and build brand new missions and stories to share with friends and the entire Star Trek Online community. Use the specialized toolset to create missions in space or on the ground. Craft custom missions, or really take your creativity to the next level by designing an entire series of episodes from the ground up!


Agents of Yesterday Expansion has launched!

Features:

  • Protect the Past – Agents of Yesterday allows players to embark on a brand new journey in Star Trek: The Original Series. See familiar characters and locales while commanding 22nd Century starships inspired by the Series that started it all.
  • Save the Future – Bringing all of the various Star Trek timelines and universes together, Agents of Yesterday sends players to the past to secure the timeline against interference. Play as a Temporal Agent and prevent enemies from changing the past…and the future.
  • New Starships – Command starships from every era! From the famous 22nd Century Constitution-class Cruiser to the 31st Century Chronos-class Temporal Dreadnought. With designs taken straight from the eras and inspired new designs, there’s a unique ship for every Captain.
  • New Specialization Tree – Become a Temporal Agent, gain the ability to manipulate time, and ensure the timeline is protected against those willing to destroy the past and reshape the future.
  • New Special Task Force Missions – Some battles are simply too big for just one Captain. Join up with other Captains and take on all new challenges in space and on the ground!
  • An Authentic Trek Experience – Featuring Chekov, Daniels, and more characters straight from the TV shows and movies voiced by the actual actors and actresses, Star Trek Online provides an unparalleled story experience.
Join us in Star Trek Online, and boldly go where no one has gone before!

Systemkrav

    • OS: Windows XP SP2 / Windows Vista / Windows 7
    • Processor: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 +3800
    • Memory: 1GB RAM
    • Graphics: NVIDIA GeForce 7800 / ATI Radeon X1800 / Intel HD Graphics
    • DirectX®: Version 9.0c or Higher
    • Hard Drive: 10GB Free Disk Space
    • Network: Broadband Internet Connection Required
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Senest opslået
BUSHASSWOOKIE
( 9.6 timer bogført )
Indsendt: 23. juli
waited 6 hours for this game to download first thing that happens when i go into the game it crashes i jump off a bridge and is writing to you guys from the grave
Hjælpsom? Ja Nej Sjov
L33T_Lagger
( 25.7 timer bogført )
Indsendt: 22. juli
One of the better star trek games on steam.
Hjælpsom? Ja Nej Sjov
Zarf
( 224.3 timer bogført )
Indsendt: 22. juli
I tried playing the most recent expansion and it is complete garbage. The quests are buggy. The story is boring and unoriginal. The enemies were lame. This game is not worth playing anymore and they are just sucking it dry.
Hjælpsom? Ja Nej Sjov
CaptainPost
( 1,015.7 timer bogført )
Indsendt: 22. juli
Fantastic stories, great atmosphere and fun gameplay. I love the Star Trek feel of the game. They really got it right.
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Mortar
( 5.0 timer bogført )
Indsendt: 22. juli
Glitchy/lagy af. Takes an hour for the servers to load
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Fine Ranger
( 98.0 timer bogført )
Indsendt: 22. juli
a very good game if u are a star trek fan
Hjælpsom? Ja Nej Sjov
richp1969
( 127.9 timer bogført )
Indsendt: 22. juli
Very good game I enjoy thoroughly.
Hjælpsom? Ja Nej Sjov
SinestroCorps
( 31.3 timer bogført )
Indsendt: 21. juli
AMAZING game, ge it now!
Hjælpsom? Ja Nej Sjov
esa54321
( 146.9 timer bogført )
Indsendt: 20. juli
If you can get past the extremely complicated and diverse skill and currency system, you might like this game. There are atleast 3 diferent types of curreny. They need to simplify the currency system before i can recommend this game.
Hjælpsom? Ja Nej Sjov
Momo
( 59.4 timer bogført )
Indsendt: 20. juli
Possibly the worst MMO experience ever. Missions can take upwards of an hour - and regularly bug out - assuming you've taken so long you're AFK - and causing NPCs to start regenning health faster than humanly possible.

If the Borg were to encounter STO - they wouldn't even attempt to assimilate it - probably deciding to exterminate instead. The Ferengi wouldn't even consider it worth an ounce of gold pressed latinum, and the Klingons would find it a poor simulation.

The STO experience is an exercise in frustration and tedium. You'll see familiar faces, some incredible voice acting, and Korean levels of grinding. Everything worth anything costs insurmountable amounts of credits due to inflation from the Microtransactions.

The entire game is built around the 1% of hard core players who somehow manages to stay far enough ahead of the curve to be gods among men - living embodiments of Q - who swat NPCs with ease - and leaving the casual player or trekkie in the dust, struggling to complete the simplest of missions.

The game has not progressed in any meaningful way, or improved even remotely since the beta - bugs continue to plague the game, that were reported in those early days. Instead they've elected to paywall or outright remove features and content to make it easier to manage.

If you're thinking of picking up this game, don't - you'll have a moment of excitement to be experiencing a Star Trek game, followed by a slowly growing frustration that this isn't a trip through the holodeck, but instead a Tal'shiar torture device being experienced in the coldest corner of rura penthe while a gorn does unspeakable things.

1/8472
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4,402.8 timer bogført
Indsendt: 28. juni
RIP STO.

The game has turned into a grinding nightmare for players like me, who used to enjoy leveling up characters, buying individual ships i had "ground it out" for. Each new character seemed to get better and better as i learned how to make those insane DPS builds.
However, they have trashed the value of all the ingame currency and even though i am a life time subscriber, i would not recommend it to anyone wanting to go all that deep with it.
If you want to solo play and just enjoy the story line, why not, its perfectly good for that.

But, for people like myself, the game killed itself with monolithic greed.
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776.0 timer bogført
Indsendt: 7. juli
I've been a fan of Star Trek for a really long time. I've been to conventions, I've seen every show and movie multiple times, I've played damn near every Star Trek video game out there, and I was even at the Vegas Star Trek Convention when this game was originally announced (back when it was still being developed by Perpetual Entertainment). If Star Trek Online was going to appeal to anybody, I think it's fair to say that I would be at the front of the line.

And for a long while after Cryptic released the game, it did. Star Trek Online started off as a very decent piece of fan service to the core series. No, the stories were never the same level of quality that was seen in the TV series, but it didn't have to be. The game succesfully hit all the right buttons to be a succesful Star Trek MMO, and Cryptic legitimately seemed like they wanted to keep improving the product they had released.

Then came free to play. I have nothing against free to play as a general concept, but so many games handle it incorrectly in an attempt to increase revenue. That didn't happen immediately for STO, but after Cryptic Studios was purchased by Perfect World Entertainment, it sure didn't take long. Perfect World is very well known for churning out game after game with obnoxious freemium systems, so I suppose it shouldn't be to surprising that they did the same with STO. And that's exactly what happened.

All In all, there's still a part of STO that's good, but it's covered in so much money grabbing BS I just cant' recommend the game to anyone anymore. I would love to be able to revisit the game I played for 1000+ hours (I played on the standalone client before switching to the Steam client), but it's just not there anymore.

TLDR: Used to be a fantastic game, but it's been bogged down by to much freemium BS.
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2,056.0 timer bogført
Indsendt: 9. juli
I have to say this game has really taken a turn for the worse in the last few years. It feels uninspired nowadays, with everything that comes out just more pay-to-win type stuff. What's worse is the lockbox system, which I vehemetly opposed when it was first introduced a few years back.

I've been playing since closed beta. I've logged quite a few hours over a long span of time. Going FTP promised us so much, and for awhile, things were good. For a brief, brief time.

Now, this game is just a giant grind. It's not even fun; just repetitive and uinteresting. And that's so sad to me, becuase I love Star Trek so very very much.

Perhaps most disappointing is how bad DS9 still looks. After so many years since launch, they still haven't gotten right the one setpiece I love the absolute most in all of Star Trek.

Seriously, they dolled up ESD and added Utopia Planetia and a bunch of other stuff, but still haven't fixed DS9. "But HEY! There's a bunch of crappy new wannabe Star Trek ships to buy! OOO shiny!"

STO is one of those games I now just load to see what's new, jump around a little bit on any of my 20+ Vice Admirals, and then quietly delete the game files.

Star Trek fans deserve a better game. Save yourself the trouble. The only thing that's Star Trek about this game is the title.
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28 af 40 brugere (70%) fandt denne anmeldelse brugbar
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782.9 timer bogført
Indsendt: 6. juli
I have been waiting for a long time to write a review on sto as my years of playing from before F2P up till now has been a love hate relationship with this game but year after year Cryptic gives us less and less end game content and more lockboxes and broken promises. Whats really sad is how the playerbase seems to have little to no problem with this trend that turned a once solid star trek mmo, into a star trek theme park with cash grabs at every turn. AoY I think was the last nail in the coffin for me. I'm a big fan of TOS and was very happy to hear about it being added to the game. Sadly yet again Cryptic has dropped the ball by making what could have been a great new area only useful up to level 10 and a few missions. I would say its a waste of potential but it seems STO itself is now a waste of the Star Trek IP.
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640.3 timer bogført
Indsendt: 8. juli
Agents of Yesterday, More like Agents of 2 Hours of Gameplay

Don't be fooled by the The Original Series stuff they have been pushing, you get to create a brand new character and start in the 23rd century with your own TOS era ship, guns, uniforms, and Missions, Sounds fun right? well it is... for about 15 minutes.

I begin to create my character to my preferences and finish with the accept button to start my journey... oh wait Character Creation Failed, i try again multiple times and finally get in the game by not putting my First,Middle,Last name, and enter a bunch of random letters for my ship name.

First mission is going well untill I get to the shuttle bay of the crashed constitution class to find that it is closed before i can even get in it. I log off and back on to fix this issue.

I check the mission logs to find there are only 6 missions available for the Agents of Yesterday Expansion.... wait what, i team up with a friend for the rest of the missions but was only able to complete 4 with him because every time we loaded together in the turbolift on the way to save Captain Kirk i would fall through the wall only able to beam up and restart the mission over and over. I had to do that mission alone.

I come to find out at level 10 you die and have been sent to the 25th century to be a temporal agent, wtf?

All of the TOS Ships besides the starting ship are only usable through Zen purchase

All of the new T6 Ships that are inspired by TOS ships can actually use a TOS skin, but yet there still isn't a T6 Constitution class. lol ok

Basically this "Expansion" is catered to the "Alt-Aholic" players in the communuty, this wouldnt be a problem for me to create an alt and do it all again but i have already spent a lot of real money on my current characters ship including upgrading it to a T5-U just for the developers to release a T6 version of it later, not to the mention the amount of grinding for in game currency to upgrade all parts of my ship to the max. I AM NOT going to restart all of that.

Anyways the game has gone to ♥♥♥♥ long ago when everything became greedy, i mean they even de-saturated the color on the TOS EV Suit you use in one of the mission's to sell a Re-Saturated and well colored version on the market for 550 Zen LOL

..But you know what pisses me off the most? TOS era ships get the freedom to name their registry number from 1,000-999,000. but not regular starships.
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604.1 timer bogført
Indsendt: 6. juli
When this game first launched, it was original and felt different to other MMOs.

Since it became free to play, it has become a grindfest.

It still has some great storyline missions, but as a whole it is now less fun. :(
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135.3 timer bogført
Indsendt: 11. juli
As many have posted in their reviews, after the game went Free To Play, it started to go downhill, and fast. The introduction of lockboxes, and the quickly escalating spam of premium items, made it nearly worthless to try to buy things using ingame currency, since all the best ships require real money (or, at the very least, a substantial amount of time mining dilithium). I lost interest long ago.

However, the reason I'm writing this review is to not talk about the gameplay or how it rates as an MMO, but rather how it measures up to its IP, and whether it's an MMO with a Star Trek branding treatment, or it's a Star Trek GAME that HAPPENS to be an MMO, because I haven't seen any reviews that cover this angle. Unfortunately, in this regard, it fails catastrophically at being a game that honors and respects the IP that it represents.

Even back in the very early days, this game pushed my feelings on the Star Trek lore a fair bit; though the storyline at launch was somewhat compelling, it was also pushing against what was invisioned by the creators of Star Trek. The storyline at launch was basically, Romulus gets blown up (as per the 2009 Star Trek movie), Species 8472 (called the Undine in this game) decide to infiltrate the governments of the Alpha quadrant, and as a result the Klingons declare all-out war against the Federation. Though I was iffy on the Species 8472 involvement, as I felt that Star Trek: Voyager wrapped up that thread peacefully quite well, it does feel like Star Trek.

Much later on, I also had to give praise to the Second Wave content release, which brings in the Dominion, based on the Star Trek: Deep Space 9 episode "Sacrifise of Angels", which asks the question: What did the founders do with the 2,800 Dominion ships in the wormhole, on the way to crush the Federation fleet during Operation Return? Answer: Flies out of the wormhole 40 years later in 2409. Ultimately, it proves to be a rather entertaining arc, and it felt like Star Trek.

However... from there, things get pretty sketchy. For one, it introduces enemies that shouldn't even really be around. For example, the Hirogen, who are in the Delta Quadrant, based on Star Trek: Voyager, would need to fly over 30 YEARS to reach the Alpha Quadrant. Though that is feasable since STO takes places about 40 years after the Dominion War (which is roughly when Voyager was launched into the Delta Quadrant), consider that the Hirogen are a species that only travels in very small groups. To fly so far, and to show up with enough numbers to make a significant appearance in the Alpha Quadrant, escapes the suspension of disbelief.

Another problem is that there are a lot of enemies. Even when fighting the Klingons, the Federation would have its hands full; previous wars has always pushed the Federation to its limit. Yet, we have the Federation fighting the Borg, the Romulans, the Hirogen, the Cardassians, the Dominion, the Iconians, the Undine (!), the Tholians, the Gorn, the Breen, and I'm sure there's more. Let's recall that, during the Dominion War, it took the combined efforts of the Federation, Klingons, and Romulans at full strength to fend off the Dominion, Cardassians, and the Breen, and to fend off one borg cube (and not a tactical one, don't forget). By the end of the war, the Federation, Klingons and Romulans were completely spent, with most of their fleets, and many billions of lives obliterated. And, let's not forget that, had the events of "Sacrifise of Angels" ended up with the 2,800 ships arriving instead of being erased from existance, the war would have been lost. Now, consider that the Federation alone is facing a full-on Borg invasion, plus everything else, and have no real allies to count upon, and you realize how silly this entire game is, in the scope of the Star Trek universe and canon.

And, finally, this leads to my third and final problem with this game, and that is this game completely lost track as to what Star Trek is all about. Even in Deep Space Nine, where the Dominion invasion takes up half of the series, and involves many epic conflicts, there was always some time to explore, some time to have interesting political intrigue, and some classic Trek-like storylines, that showed that, even when things looked bleak, that the heart of the Federation, and Star Trek as a whole, was still vibrant as ever. Even when the Star Trek: TNG-based movies had fights in them, most of it wasn't even fighting, but the crew trying to figure out diplomatic or otherwise creative solutions to solve the crisis of the day.

Unfortunately, in this, Star Trek Online fails. Though, yes, there are missions that focus more on tasks rather than combat, they are the extremely rare exception to the norm, and almost every mission will have at least one fight, and of those fights, there are almost always more than one starship. Think about all the lives you've killed from your tours of duty; even in Star Trek: TNG, the destruction of ships was always a last resort. In Star Trek Online, you're basically shooting on sight. On top of that, most of the missions involve some sort of war-against-species-of-the-area and trying to eliminate the threats. It gives the feeling of hopelessness, like, will the Federation (and/or Klingons) ever see peace again?

(RE: Star Trek Movie)Sadly, the new Star Trek movie series from 2009 and up also follows a very similar path, and involves some sort of epic-level threat, and absolutely no intrigue to make it feel like Star Trek. Though they're great popcorn flicks, they're terrible Star Trek movies.(/Movie)

It is these reasons why I can never play Star Trek Online again, and that I hope the new Star Trek TV series completely ignores the canon established in Star Trek Online. It would be interesting to see the storyline of Star Trek in the prime universe post-Romulus, and I hope that when it comes out, it's nothing like Star Trek Online.

TL;DR: If you're a Trekkie, save your soul and avoid this game. If you're an MMO player, avoid it because it's pay-to-win.
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12 af 18 brugere (67%) fandt denne anmeldelse brugbar
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2,080.2 timer bogført
Indsendt: 14. juli
I love Trek, and I loved this game for a long time. I played this game OBSESSIVELY from launch until not too long ago (not all through Steam). The devs need to grow a pair and balance this game. If the bottom line is all that matters, and it's making money, then good luck to them, but it's no longer for me.

First time around, the stories are interesting and quite fun to play, and if you're into it, then some of the player created missions in-game a fun too, but that's all solo stuff, and the devs WILL find ways to make even the newest player play through ALL of them several times so that not even solo players can escape grinding.

When it comes to anything you do with other people, it's a ridiculously REPETITIVE, and intolerably EASY grind fest. Sure, you need to know a little about the mechanics, but however good or bad you are at the game, you only really need two of the five players to know what they're doing, and there there might as well only be one end game mission in the game with random enemy spawn, as all the maps are essentially the same.

With the addition of JJ stuff, and the rest of the frankly silly Agents of Yesterday expansion, I will never play this game ever again. GG Mr. Captain Lizard Man - You know who you are.

You'll either love it and turn into an uber fanboy/girl for whom the devs can do no wrong, or you'll play it for a month, max out your first character and go play something else.

Free to play? Yes, that I will give them. You pay to be impatient, not to win, and it is possible to get everything in the game (barring a few items that won't affect your competitiveness) without paying a cent. Be prepared to spend a long time grinding for it all though, or else start with a plan to have several characters in order to speed up the process.

I can't fault the F2P model, as it is one of the more player friendly models I've seen, but end game is so utterly boring once you've done everything even a few times (you'll end up running several maps more than just 'a few times') that it's simply not worth investing the time in as once you do max up, there's a real sense of 'OK, what now?', to which the Devs answer seems to be 'Buy this new OP ship and make the end game stuff even easier' or 'Make a new character so you can enjoy all our solo content ALL over again'. There little to no PvP, and like I said above, a team of monkeys and one half decent player can tackle most of the end game content.

And lastly, they talk in their trailers a lot about Exploration. It's total BS and there is literally nothing like that in the game. Let me repeat that. In a STAR TREK GAME, there is NO EXPLORATION element AT ALL.

Meh. Big rant from a long standing, money spending player who is really disappointed with what this game has become.
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395.8 timer bogført
Indsendt: 7. juli
STO isn't perfect, but it's fun.

There is a lot of debate about how good going FTP has been for the game. It's certianly possible if someone wanted to invest lots of money there are ships and equipment faster and easier than people who choose to never pay. The economy is fairly exchangable when it comes to the various currency, so it isn't super hard to sell equipment or mine to raise cash.

The stories are of varying quality. Some are very good, others less interesting.

You can play as a character in the Federation, KDF, or the New Romulan Republic. They each have their special ships and missions, although the Romulans get the oppertunity to get some of the other side's ships.

The strength of the game, in my opinion, is the space combat. It can be a lot of fun. You can go quick, agile, and high damage (dps) like with the Defiant class, slower but very durable (tank) like the Soverign class, or a science vessel for buffs, repairs, and a general balance in power vs durability compared to the two other catagories. There's also the bird-of-prey which is somewhat unique as being very customizable. Arming up a Bird-of-Prey to do a lot of DPS is my perfered setup for the KDF.

One of STO's weak points, in my opinion, is ground combat. It's gotten better a bit over time, but it has never been on the same level regarding combat compared to the ship combat. There are some good ground combat missions and arena-like situations though.

The writers and developers seem to be doing a good job making this game and its stories tie into the TV show, and expanding on stories started in the Star Trek TV and movies, like the Dyson Sphere, the Enterprise C, mirror universe, the liberated Borg from VOY, to name a few

PVP is virtually non-existant. It has always felt like a second thought and had some balancing issues, but it hasn't been maintained or updated in quite a while, leaving the PVP queues mostly empty. It was frustrating at times, but it was also really fun when there well balanced teams or grouped up. For now, however, most of the best content of STO is in PVE missions or random events. There are a few places that have open-combat however, where any of the sides can enter and will be hostile verses other sides, so some unregulated combat against the npcs or players can take place. They're good for testing your builds as well.

Overall, while I feel it has much room for improvement, I've always found it enjoyable. PVE is fun, missions are fun, general combat is fun, customizing your ship and its loadout and crew is also fun (for me). If you are a Trekkie and love Star Trek you'll likely find all the references, stories, and cameos enjoyable as well.
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326.7 timer bogført
Indsendt: 9. juli
Back into the game after many years away to find a game still going strong. Iffy graphics but a ton of content, and devs keep pumping it out with a pretty huge update.


People claim the community is toxic (honestly only Fleet chat is the only chat i really spend time in). But I met only good people in my old fleet. There were people who were totally dedicated to the game and helping other players. My fleet leader was one of them. Ex-Navy vet giving out tips to an eager new cadet, in-game advice and life advice. After he was killed in a car accident his wife got on in the game to continue playing and let us know what happened to him. She kept his profile going on for a while at least.

While i was/am the best player, the community here was one of the best i've encountered.

RIP. Miss ya bro.
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