Rejoignez Defender et les légendaires Champions pour arrêter Dr. Destroyer et ses acolytes dans l'ultime affrontement entre bien et mal !
Évaluations des utilisateurs : Très positive (1,320 évaluation(s))
Date de parution: 1 sept 2009

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"Great character editor and rich world to explore :)"

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27 janvier

Tailor Changes for New Players, & More

Champions, we're happy to say that, this week, we're going to be removing restrictions on the costume tailor for brand-new players. A while back, we made a change where new players creating characters get a much smaller selection of costume pieces to choose from, in order to streamline character creation.

Since that change was released, we've been keeping a careful eye on this, and how it impacts player retention. After sifting through the data, it's clear that it's better to re-open the tailor, so a new player gets the full Champions experience of a nigh-limitless list of costume pieces.


This is just part of our recent focus on quality of life changes. We’ve taken a few weeks to prioritize the player experience of the core game, and find ways to make Champions a little more fun. You can think of this as a short-term Bug Stompathon, except instead of limiting ourselves to bugs, we've tackled design choices as well.

For new players, the opened tailor is going to take their breath away, and they're going to really see all the potential for costumes in Champions.

For veterans, we've already released the Resource cap increase, which is going to really help the game economy work more smoothly. This week's patch should also include a fix to the map's zoom: You've probably noticed that in larger maps like Millennium City, you can't zoom out all the way, making some missions hard to find.


One of my old bosses had something he called the "emotional to-do list" -- things that you're committed to doing, but you don't know when you'll be able to get to them. It feels good to say that, for some of these changes, the day finally came.

We’re proud of these changes, and we hope you enjoy them. Make sure to keep an eye on the forums and blogs for all the latest Champions news!


-The Champions Online team

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À propos de ce jeu

Champions Online : Free for All apporte le retour de l'héroïsme au genre du MMORPG avec une profondeur qui mettra au défi les joueurs en ligne les plus expérimentés, alors que l'action rythmée engage de nouveaux entrants dans l'univers en ligne des superhéros. Rejoignez Defender et les légendaires Champions pour arrêter Dr. Destroyer et ses acolytes dans l'ultime confrontation entre le bien et le mal.

Comprend :

  • Free-to-Play : Jouez à un MMO exceptionnelle gratuitement. Jouez du niveau 1 à 40 sans débourser le moindre centime ! Il n'y a pas à acheter le jeu et pas d'abonnement mensuel. Appréciez Champions Online : Free for All comme vous le souhaitez, quand vous le souhaitez.
  • Personnalisation Totale : Faites votre choix parmi une centaine de pièces de costume différentes, couleurs, morphologies pour créer un personnage unique. Il y a des milliards de combinaisons possibles et même dans un univers débordant de fantastique, vous pouvez être totalement unique !
  • Gardez vos Ennemis à Portée : Chaque héros doit avoir un ennemi juré. Créer votre adversaire suprême en choisissant un nom, des pouvoirs et un costume pour un ennemi surpuissant qui perturbera la carrière de votre héros.
  • Exploration sans fin : La bataille contre le mal fait rage autour du monde et dans des dimensions alternatives. Aucun autre MMO n'offre aux joueurs la chance d'explorer de tels endroits — Des gratte-ciels brillants de Millennium City et des terres glacées du Canada à la ville cachée sous-marine de Lemuria, la dimension mystique corrompue connue comme Qliphothic et la tourmentée Vibora Bay.
  • Le mal le plus ignoble : Combattez des méchants, des aliens, des monstres géants et des organisations sinistres et secrètes. Docteur Destroyer a un nouveau plan pour conquérir le monde. VIPER se cache dans l'ombre, à l'affût de la moindre opportunité pour attaquer l'humanité. Les anciens Lemurians complotent pour récupérer le pouvoir. Et Mechanon ne s'arrêtera pas tant qu'il n'aura pas balayé toute vie organique de la surface de la Terre. Pouvez-vous arrêter ces atroces menaces pour l'humanité ?
  • Enthousiasme Hi-Octane : Les combats sont instantanés et électriques. Terminé les attaques automatiques ennuyeuses et les longs temps de rechargement.
  • Cerveau Nécessaire : Chaque ennemi et menace surpuissante de Champions Online : Free for All a ses propres habilités et spécialités au combat. Utilisez votre tête ou vous redeviendrez poussière.
  • Amenez des Amis, Faites-vous des Amis : Notre univers est bondé de centaines de héros, faisant face à des centaines de menaces. Rejoignez d'autres héros, créez votre propre groupe et préparez-vous à affronter les ultimes menaces.
  • Vos Pouvoirs, Vos Conditions : Il y a une multitude de pouvoirs incroyables à choisir et le système de flexible de création de personnage vous donne un contrôle total des aptitudes de votre héros. Vous pouvez même choisir l'apparence de vos pouvoirs. Vous voulez un champ de force violet ? Des boules de feu vertes ? Des griffes noires ? Vous décidez !
  • Plus Grand et Meilleur : Vainquez le mal et vos succès seront récompensés avec des pièces de costume pour améliorer vos pouvoirs et aptitudes. Personnalisez ensuite l'apparence de ces récompenses selon l'idée que vous vous faites de votre héros !
  • Laissez votre Empreinte Tout cela dans une histoire évoluant continuellement : Les Méchants sont défaits. Les héros s'élèvent et tombent. Les villes se transforment. Vos actes peuvent décider du futur !

Configuration requise

    Minimum :
    • Système d'exploitation : Windows XP/Vista/Windows 7
    • Processeur : 2.5 GHz simple Cœur ou 1.8 GHz double Cœur
    • Mémoire vive : 1 Go de RAM
    • Carte graphique : NVIDIA GeForce 7800 / ATI Radeon X700 ou HD / Intel Graphics avec Double Coeur
    • DirectX® : DirectX 9.0c
    • Disque dur : 5 Go d'espace disque disponible
    • Son : Carte son compatible avec DirectX
    Recommandé :
    • Système d'exploitation : Windows XP/Vista/Windows 7
    • Processeur : 2 GHz double Cœur ou mieux
    • Mémoire vive : 2 Go de RAM ou mieux
    • Carte graphique : NVIDIA GeForce 8800 ou meilleures / ATI Radeon HD3850 ou meilleures
    • DirectX® : DirectX 9.0c
    • Disque dur : 5 Go d'espace disque disponible
    • Son : Carte son compatible avec DirectX/li>
Évaluations intéressantes des utilisateurs
2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
2.2 heures en tout
Posté le : 11 décembre 2014
Bon, si vous venez de DC Universe, ce jeu ne risque pas trop de vous changer...quoi que, cette fois-ci, pas de DLC à payer mais plutôt le contenu.

Créer un perso gratuitement peut vité étre difficile.

Sivous voulez jouer aux gentil contre les mechants, DC Universe est un choix plus judicieux, et il est en français LUI.
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30 personne(s) sur 37 (81%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
700.1 heures en tout
Posté le : 22 septembre 2014
I just punched Space Hitler in the face, then rocket jumped onto the roof of a nearby building to gun down his army of summoned daemons.

I'm level eight.
Level nine is gonna be awesome.
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17 personne(s) sur 17 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1,497.1 heures en tout
Posté le : 26 septembre 2014
Alright, I've played this game far too much to not have written my honest opinion on it.

BASIC SUMMARY: You are a superhero who's conveinently arrived to the world in times of crisis, and you (naturally) use your powers to help the general populace and occasionally assist the "Champions" themselves against greater threats.

PRO's:
-Supermassive customization system (Everything from tights and capes to with a lizard-face, tail and double-jointed legs)
-You can throw anyTHING at people, provided you have the strength to pick it up. Freight (Cargo) containers included.
-A wide and diverse variety of powers that you can choose from*, with many actually well-balanced "Archetypes", or pre-build powers to choose from as well. (See cons for "*")
-Tons of references to other sources when you pay attention.
-The ability to essentially create even the story behind your hero (Where'd they come from? Why do they fight for the common good? Etc...)
-You can create... your own rival! Your Nemesis will actually even be the cause of multiple missions.
-You can skip the tutorial and get right into the main world (after your first character that is)
-In-depth tutorial and tooltips for newbies, provided they choose to do them.
-A diverse amount of areas that you can choose to explore (You don't have to leave a zone if you don't want to, there's generally higher level foes available somewhere)
-Wide variety of unlockables. If you see an NPC using something, you can get it!

But, this game does, sadly, have it's problems

CON's:
-Though you can skip right out of the tutorial, you always have to do the same starting set of missions every single time, and there's not much getting out of them. It can get a bit stale if you do it too often.
-Can get VERY grind-y! A lot of the good-quality items can take an extensive amount of materials to actually obtain, and potentially days or weeks to acquire. (This is true however for many MMO's, though, serously)
-MANY things are locked if you're not a Subscriber (Gold member). Free-form builds, where you pick your powerset, are only playable if you either subscribe or drop $50 into the game just for that. Many Archetypes are locked without Gold as well. (Total of 9 classes availible right at the get-go, which is few compared to the grand scheme of things.)
-Game has quite a bit of noticable bugs (But most of them are hilarious, like backflipping at hilarious speeds.)
-Nemesis system feels a bit tagged-on, just to say they have it.

I think I covered just about everything. There are times when I can't stop playing and will get hooked for a week, but then, you can actually set this game down for a time and come back to it again later.
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15 personne(s) sur 17 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
5,263.9 heures en tout
Posté le : 1 janvier
Just in case, I started to play when it turned into Free-to-Play. I don't have the experiences with anything before that time either. This is my self explanations and the whole experiences I got during the time I played this game. (Yes, over 5k hours)

When I started out, the game got recently into free-to-play. From me, it was great! I got into the game, got a hard time to choose my very first archetype (Free build for Free players) and the customization of my very first character, which I finally made a kinda "Lizardman fighter tank" looking for the Tank build (The Behemoth). Back in time, we had 2 primary stats for our character builds. When I played it out, Free Players, on PvP, could do at least to go Toe-to-toe with the subscribed players, which they are Freeform build (making their own powers,etc.) As for the crafting, I do remember the old system, where you needed to gather materials to craft your equipments. It was grindy, but in the end, it worthed it. And if you wanted to continue to do your researches for the crafting, you needed to go to a special location for each branch you wanted to do!

Maybe 1 year later, I went to the lifetime myself, thinking to support the game, like many others too! Then... they started to make one the mistakes I still am not happy with it: The Patch that it changed the whole system: The Champions Online ON ALERT. I was quite neutral with the stuff that it changed that we needed 3 Primary stats, but it was more focused to try to create some "balances" beyond superpower builds. The problem is, that system greatly degenerated about how it was. Instead of you need to focus on two stats and that you needed a teammate to help you out (MMO everyone! not MSO (Massive Singleplayer Online)), they did clearly put that everyone can solo MOSTLY ALL the contents without any other players (Except Therakiel Temple and I don't count the alerts, see below). So yes, a full team instance can be soloes without any problems now!

Where is the MMO feeling in that?

As written in my brackets. We got the Constant farming with the Alerts. The Alerts are instances that they constantly change after a set of time, doing some rotations in fact. The idea at first was quite innovative at first, but it was simply mind grinding them for getting free XP and leveling faster, most of the time. Otherwise, you can do those for gaining Money or Mods (new crafting system). But since most people do Experiences alerts mostly, mainly none does the two others. There is also another type of alert which you do gain another type of ressources that it is called Questionites. It is used for buying stuff in the store for free!

How cool is that! But here's the catchy thing: There is also a Questionite / Zen exchange which you can get Zen (currency from Perfect World by using real money into virtual money) by exchanging your questionites. But the Zen currency are coming from OTHER PLAYERS! So if you want Zen by exchanging your questionites, you should check what the other players has to offer to you IF they want to exchange it. I mean, the Lifetimers get Zen for free each month, so they can do that in the game freely without any problems. If we take another game from Cryptic Studio, for example Neverwinter, there is no such thing in the game! So you can't get Zen for free except if you want to pay on your own with your money from your wallet.

Anyway, I could return another disaprovement if we look toward the Crafting system, right now. Since we changed into 3 primary stats, the old items are not good anymore, so we needed to make our gear to be changed. The materials we used before are now useless. We need to get a Certain mod which it will improve our stats. As simple as that You can do that under 1 specific place. Do you remember when I said that you needed to go to another place to continue your crafting? Those places are no more around. There was a hole with some lights going out near a Prison in the City where you could enter to get into a specific crafting lab. Now you can't! They removed it. I was not happy when I noticed this. Heck, we were able to enter in a library before. But instead of re-opening the library, they made a Door, standing out of nowhere, front of that door, to let us go to a place of an ancient crafting instance: THAT HOLE near the prison, completly at the opposite of the city!

Then we have the famous PvP. The game never been too balance, I must say. The reality is that the PvP is really dead. I don't mean those who enjoys the Duels and such. I am rather more focused the PvP instance, where you do gain Points to get PvP gears too, along with PvP costumes! No one enters in those instances anymore. No one cares about those PvP. Mostly everyone prefer hitting each others in a duel, which it doesn't gives any pvp points. Since the duels are there, 1 vs 1, the Dev made a Team duel during one of the updates, no one wants to do that anyway. So what's the point if the players don't care anymore?

Seriously, I could add much more with my disapointment of the game of its state (My list would go on and such, no kidding), right now, but if I could make a favor for Cryptic Studio, I would say this one:

"Please, remake the game fully. This game is on the verge of being dropped down into the abyss. If you want to see it shiny, I would suggest to make a new one and maybe, just maybe, listen to the players to those who have a idea to fix all the problems from it. You are too focused on trying to get this game as a money sink. Do like you did for the character editor: Get Creative, dammit!"

I know this isn't much, but to those who read my review, I supported the game fully. But I do feel, since a while, that this game really need a kick in the butt to get up, once again.
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12 personne(s) sur 13 (92%) ont trouvé cette évaluation utile
305.9 heures en tout
Posté le : 13 novembre 2014
In my experiences playing MMORPGs, there are few I return to as much as Champions Online.
On the surface, the game is rather asthetically pleasing. It has a gentle cell-shading style that gives it a pleasant comic booky feel, environments and enemies that vary greatly between bright and popping, or dark and grim, and a very spectacular character creation system.
The extensive character creation allowed to players is one of the most detailed I have ever seen. Right away, you have hundreds of options for each part of the body: head, torso/arms, hands, legs/feet, even the size of each body part is highly customizable with many sliders working on length, size, and more of the same. And then the ability to change the colors of each individual part can result in some incredible or nauseatingly dizzy character designs. Currently, the most lacking thing for adjusting body type is the inability to make characters more chubby in appearance, the closest thing behing adjusting body-mass, which Hulkifies your character, but doesn't give any appearance of being heavy. Also concerning, as of late there have been players that make characters but don't play, favoring a quiter RP to killing baddies. Due to this, character creation options have slowly, but surely, started becoming limited in earlier levels. Still, the options allow for great creativity.
Still on the note of appearances, the range of powers is handled quite beautifly. Few abilities look choppy and strange in effect, often blending well together to create a fantastic super hero feel. Between two differently-themed characters with the same power set, the powers can suit both equally due to how they look and work in-game. The travel powers are no exception, and can be quite spectacular in functionality. There are different variations of the same power available to even unsubscribed players, which allows for better creativity in movement. Unfortunately, most of the more cool-looking power-sets and travel powers must be purchased from the store, but that doesn't hinder the ability to enjoy the game, unlike other MMOs I've seen.
Gameplay is also remarkably smooth, though it is far easier to play the game with a gamepad than a keyboard/mouse. On the keyboard, the use of abilities resides in the number keys or number pad, and requires holding the ALT or CTRL key sometimes to select other powers. To target, move, attack, repeat requires either speedy hand motions or a more compact way to control. Also, unless the skill of holding both mouse buttons and aiming where you want to go is mastered, using the keyboard and mouse to travel can be clunky and awkward. Upon plugging in a controller, it is quite clear the game was once to be on a console. Using powers, targeting, interaction with mission items and traveling are all far easier like this.
The functionality of the power sets is for the most part handled well. There are several power archetypes available in categories listed as ranged, tank, support, and hybrid, which lets players immediately know the recommended focus of each power set. While there are still some issues with power balance, each archetype is easily a piece of a whole, making teams truly a team where every individual has a purpose, making interacting with other people a fulfilling experience. That being said, the streamline of each power set can feel incredibly limited. While leveling, one or two ability slots have a choice, and more often than not, the choice has an obvious answer. While it makes sense that archetypes are set powers, it feels like there should be more options in selecting powers, and the options are in need of being equally beneficial to the player. Another issue can be the Free-Form power selection, which lets a player hand-pick each and every power earned as they level. The process can be incredibly tricky, with one wrong choice upsetting the whole character viability, not to mention that when all the right choices are made, characters can become extremely overpowered, which drags on the interaction experience.
More debatable are the effects of microtransactions in the game. Unlike many of the other MMOs I've played, the purchasing of content simply does not damage the ability to enjoy the game, since you don't have to make purchases to progress in the game. I have been playing for a little over four years and have not spent a single cent on it, and still I find it incredibly fun. The introduction of Questionite (or Q), lets players earn resources to purchase content with effort as opposed to a card number, which adds to the amount of time certain types of players put into the game. Not to mention the mission sets- once having to been paid for- that for the past year have been free for all to enjoy. The lockbox drops from enemies can get irritating, filling up one's inventory, and vehicles are still extremely over-powered in the game, but those downsides do not truly inhibit the average player's experience.
The last big issue seen as of late is the decline of large-scale content updates to the game. While numerous small things have been added- auras, new costume sets, new vehicles, etc.- there has been a notable lack of new missions and events for players to really participate in. It is unapparent when this update drought will end, but it does put a damper on the game for long-time players.
Champions Online is one of the most enjoyable games I've played in the last decade. It has a personality that has few competitors in the gaming world, lending in part to its roots in pen-and-paper RPG. It's beautiful, realitivly easy to play, and has a great slew of experiences for its players.
I can't give the game a proper number rating, since I tend to rate individual parts as opposed to the whole, but I will say this is possibly my favorite game in terms of MMOs.

tl;dr:
+Great asthetics
+In-depth character creation.
+Smooth power designs.
+Microtransactions not a big deal.
-Awkward controls.
-Archetypes get repeatitive.
-Overpowered players are common.
-Recent lack of big-scale content updates.
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24 personne(s) sur 35 (69%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1,744.4 heures en tout
Posté le : 18 août 2014
Champions Online: Free for All

By far, the worst MMORPG I have ever played.

Refered by many reviewers as "The best 'free to play' Superhero MMORPG", Champions Online is by no means "Free for All". Whilst you can download and play through the first missions for free, the archetypes (power sets) the game provides free (silver) players with are by no means 'ballanced'. You get to pick one of the three. Healing, Damage, and defense. This was the idea the developers had to convince the players to subscribe and go freeform, allowing Gold (subscription) players to choose any power from any powerset as they wish. This already had made the game extremely unballanced, giving Silver players no chance at PVP. And how can you achieve this Gold membership you ask? By only 15€/month, OR, a crushing 299€ for a lifetime subscription.
However it does not end there.
Allong the years, freeform players have studied (copied) builds from other players, builds called 'Flavour of the Month'. Well, the last Flavour of the Month build has been going on for six months straight. This shows us the Developers not only refuse to 'nerf' these skills the community refers to as "overpowered", they actually could not care less about the game's ballance.
As for PVE? For Silver players? Nearly impossible. For gold members? Unchallenging. Dull. Hold a button down and you've killed ten enemies within three seconds. Again, this is a mechanic the developers came up with to convince players to subscribe.
As for the "variety of costume options"? Also a lie. Allthough you can create your own character freely, to obtain the actual good-looking armour sets, you'd be required to (who'd have thought?) spend even more money at least 5€/per costume set. Not to mention -no- vehicle in the game is free either. You'd have to take your chance with lockboxes (5 euros for each 5 pack-which, contrary to popular belief, rarely reward you with any vehicles whatsoever) OR purchace ZEN to buy them directly from the store. How much would a vehicle cost, you ask? From 15 to 20€, each.

Final veredict? Do NOT recomend, unless you've got more money than you can spend, but then again, you'd be investing on a broken game that is slowly falling to pieces.

[EDIT]:

Before I forget, to players downloading the game for Roleplay? Don't bother. A crushing total of 99 in every 100 players is devoted to Erotic Roleplay. As I tried it myself, I could not have a decent conversation for a whole TEN minutes before somebody tried to get into my character's pants. It becomes hillarious at some point. Hillariously sad, sadly hillarious. Unless you're the kind of person that's into that kind of stuff. Then that's none of my business.
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11 personne(s) sur 15 (73%) ont trouvé cette évaluation utile
1,329.1 heures en tout
Posté le : 3 novembre 2014
At launch, i would rate this game at: 9/10 - Amazing, fun and even though needed balancing, it was so good i didnt care.
Now after the Free-2-play update: 1/10 - I wouldn't wish this game on my worst enemies. Broken pile of abandoned dung. If you come on this game for anything, just play around in the Costume creator.

I still login to this game in the hopes that one day i will be able to fix the game with my own hands and hire people who are passionate about revealing the true, good game hidden beneath the rubble it now is.
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13 personne(s) sur 20 (65%) ont trouvé cette évaluation utile
28.3 heures en tout
Posté le : 6 novembre 2014
This game has the best visual character creator. The game itself is not very good though.
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3 personne(s) sur 3 (100%) ont trouvé cette évaluation utile
48.9 heures en tout
Posté le : 24 octobre 2014
Not as great as it was and not even in the same league as city of heroes. Still sort of fun but a bit crampt and restrictive compared to it's origins. The power systems aren't great but the stories are pretty cool. Worth giving a go.
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
21.6 heures en tout
Posté le : 29 août 2014
Good game and all but...
Prepare to be disconnected 50 times in one playthrough
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
53.2 heures en tout
Posté le : 25 décembre 2014
This game is both good and bad. It's bad in the sense that missions are repetative and you feel quite aimless as you wander through the city. Canada is cool for a couple of missions and so is the bizarro world. However, it's just not as well made as City of Heroes was. The content is good. The costume creator is mediocre and so much of the content/costume/items are "purchaseable" that really should just be part of the basic game. The amount you would have to spend to access all of these things, without any idea of how they work or what you need to do to use them is astronomical. (Sure you can earn a lot of these items over time but meh) With so many other games to choose from, I find myself only coming back to play this game in its most basic of basic formats. No vehicle, no really enhanced anything. I just can't force myself to sit long enough to figure out how everything works. I really do miss City of Heroes and it's tutorials on building mods and slotting and ... well everything that this game is not.
That said, it's still enjoyable but it's a pale game in comparisson with CoX. Until Valiance and CoT, this is what we have though.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
9.9 heures en tout
Posté le : 16 décembre 2014
I have been playing Champions Online since it went free to play in 2011. I have added Champions to Steam just to write the review. I have NOT paid real money for anything in my accounts.
Champions Online is a free-to-play superhero-themed massively multiplayer online role-playing game by former City of Heroes/Villains developer Cryptic Studios based on the Champions license. The game's rules and setting are loosely based on the HERO System ruleset. The graphics are like how American comic books look. Your controls are limited to fewer skill buttons. The level cap is 40.
If you are not willing to pay real money, you still can have some fun on Champions Online, you just have to be limited in your choice of avatars. The game has ore you can collect as reward for certain missions and can be sold in game for store points. Has a good cosmetic customization system even for F2P players. The quest content is free and enough to reach level cap. It is an Ok free to play superhero MMORPG.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
170.8 heures en tout
Posté le : 3 janvier
A great game with a amazing character creator. But, sadly because it's a PvE game, you will spend most of the late game roleplaying or dueling and not much else.

I would definitely recomend this game if you want to bring your superhero to life.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
1.1 heures en tout
Posté le : 18 janvier
I don't normally write things about games, I'm not very good at it. However I would like to exspress my sadness when it comes to how much this game has changed. This company has become to greedy. Every costume part cost money and the system that I use to think was ok has become a thing of the past. I miss City of Hero's. It may have been out dated but you know what at least it went down being the prime example on what MMO's should be. Fun, filled with options, and not money bound. I played coh when it was pay to play and when it wasn't. Nothing changed. Updates came out with new weapons and classes to choose. New areas had been created so that "Teams could go fight and hunt." This game is nothing like CoH. That sucks. (Read it for what is and move on, spelling isn't me strong point. Deal with it.)
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
464.3 heures en tout
Posté le : 27 août 2014
Champions online is currently the formost superhero exp.

On the upside:
+great character creation.
+Epic power listing and RPG system.
+casual progression and gameplay.
+cross character friend/ignore system, easy menus, ingame itunes control.
+lots of mission and world to explore.
+they treat free players well.

Things that can leave a bad taste:
-limited classes for free players.(these classes are a good start and u can earn Zen($=cred) ingame to get around this without spending a dime)
-although i view casual gameplay as a plus since so many games have been going overboard with diffaculty, cahmpions lack of challenge cuts down on the time it takes to hit max lvl and complete all content. Note: the game does have replay value.
-if ur big into pvp then this game offers an unbalenced Tank build wich kills dueling.
-crafting or fusion system is next to usless. Not 100% but...

Once u get a 'freeform' character the game realy opens up and becomes truly enjoyable. Aside from tab targetting the game is responcive and offers a great free2play exp.

9/10
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3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
1,445.4 heures en tout
Posté le : 12 septembre 2014
its ok
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6 personne(s) sur 10 (60%) ont trouvé cette évaluation utile
72.6 heures en tout
Posté le : 13 août 2014
I made a walking ♥♥♥♥♥,
11/10
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8 personne(s) sur 14 (57%) ont trouvé cette évaluation utile
27.8 heures en tout
Posté le : 15 novembre 2014
one of the first games i played, was worth the exp of playing :D
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9 personne(s) sur 16 (56%) ont trouvé cette évaluation utile
56.5 heures en tout
Posté le : 25 octobre 2014
Good solid games but too repetitive gameplay & a bit boring missions...
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
46.0 heures en tout
Posté le : 30 novembre 2014
More Achievements Than TF2. Best Character Creation I've Ever Seen. Awesome Events. You Get To Design Your Own Nemesis. Do You Need Another Reason To Play?
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