Un univers bac à sable abstrait et dynamique qui change et évolue en même temps que vous.
Évaluations des utilisateurs : Très positive (1,094 évaluation(s))
Date de parution: 17 juin 2011

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Recommandé par les curateurs

"Murudai released games on NG, Rig released music on NG. They teamed up and made Solar 2!"

À propos de ce jeu

Dans la plupart des jeux, vous voyez des étoiles en arrière-plan, vous tirez sur des astéroïdes ou vous vivez sur des planètes. Mais dans Solar 2, vous ÊTES ces objets ! Entrez dans un univers où vous devez démontrer ce dont vous êtes capable aux habitants du coin en effectuant des tâches aussi bizarres que variées. Ou alors ignorez-ça et observez à quel point vous pouvez grossir !

Solar 2 est un monde ouvert, un jeu bac à sable prenant place dans un univers abstrait infini. Jouez de manière constructive : Étendez votre système, entretenez la vie sur vos planètes et attaquez la vie ennemie dans d'énormes batailles spatiales. Jouez de manière destructrice : Entrez en collision avec d'autres objets et semez le chaos, utilisez vos objets en orbite comme des boules de démolition et planètes volées à d'autres systèmes.

Caractéristiques :

  • Univers type bac à sable, abstrait et dynamique. Change et évolue à votre guise.
  • Missions non-linéaires et jouables dans un monde ouvert.
  • Pas de limites. Glissez éternellement dans le bonheur ambiant de l'espace.
  • Rempli d'humour et de bizarreries excentriques.
  • Bande sonore personnalisée fournie.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    • Système d'exploitation : Windows XP SP2 ou supérieur
    • Processeur : 1.5 GHz
    • Mémoire vive : 512 Mo de RAM
    • Disque dur : 50 Mo d'espace disque disponible
    • Carte graphique : Carte graphique comportant 128 Mo de mémoire vidéo avec support Shader Model 2.0
    • DirectX® : 9.0c
    • Additionnel : Support de la Manette Microsoft Xbox 360
    • Système d'exploitation : OSX 10.6 ou supérieur
    • Processeur : Intel Core 2 Duo
    • Mémoire vive : 2 Go de RAM
    • Disque dur : 100 Mo d'espace disque dispoinble
    • Carte graphique : Carte vidéo avec 128 Mo de mémoire vidéo et support OpenGL 2.0
    • OS: Ubuntu 12.04 or above
    • Processor: 1.5 GHz
    • Memory: 1 GB
    • Graphics: OpenGL compatible graphics card with 128 MB RAM, Pixelshader 2.0
    • Hard Drive: 150 MB
Évaluations intéressantes des utilisateurs
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
5.9 heures en tout
Posté le : 19 novembre
Solar 2 is a simple sandbox with not a lot to keep you compelled. Gameplay revolves around smacking into things to grow (asteroid and black hole stages) or get things in your orbit so you can press some keys to grow (planet and star stages). Missions and challenges play around with these goals, mostly by telling you to avoid contact with most things and not grow.

Some people say that the game is relaxing, and it can be if you don't care about doing anything. If you want to see anything new in the game, you will have to fly through 2D space and hope that the strange physics doesn't impede your progress. I can accept being attacked by spaceships and having to avoid obstacles, but my biggest issue is that pulling an object into orbit has a bad habit of rubber-banding the object into you, reducing your mass. So the method of growing your planet or star can randomly decide to remove your progress just because the programming has clear-cut orbit paths with the first object being yanked to the closest orbit.

Even the black hole stage is underwhelming, HOW could they mess up something that should be total fun to let loose and eat everything! Once you reach black hole stage, other black holes begin to appear, although they never spawned in the previous stages of the game. These other black holes can take objects from you, and if you hit a larger black hole than your own, you are forced to restart the state with no progress. This restart is made more terrible as black holes have a nasty issue of failing to pick up many items. Apparently entire stars and systems can fly around a black hole and not actually be swallowed.

I remember liking this game originally, but I only played for about an hour. The game has definitely become dated and feels especially mediocre now. Controls are weak, physics are annoying, and the gameplay is a repetitious grind full of elements that impede your progress. I believe I got the game for cheap in a bundle, but I wouldn't really recommend it for even $2. It's a time consumer, but similar games could be found for free. I'd recommend just playing a game you know you like, as this won't last long for most players.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
22.4 heures en tout
Posté le : 19 novembre
An enjoyable time filler, or waster, whatever. The mobile version is great too for on the go.
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6 personne(s) sur 10 (60%) ont trouvé cette évaluation utile
1.7 heures en tout
Posté le : 9 novembre
Cool concept, just not much fun for more than an hour. Very repeatitive and no so much fun. Wish getting to the black hole stage was sooner. This game is very much a niche game. Hopefully someone can take this concept and go farther and have more fun with it. Missions are pointless as well. No benefit from them expect a funny line maybe. Wouldn't recommend this unless you LOVE SPACE or STARS.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
3.8 heures en tout
Posté le : 17 novembre
You start as and small astroid,to progress you 'Attract' other astroid and merge both you and your astroid together to form and evove to a planet,later on as the sun.The final form you are able to get is the blackhole.This game provide me Hours of wandering through the space and Trying to complete missions.Overall this is a good game if you want to waste some time.
7.5/10 Should have more content and the missions/objective is too hard
One more thing,this game is not worth $10 wait till its on sale to make it worth
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
5.0 heures en tout
Posté le : 10 novembre
First off - NOT WORTH THE MONEY

Despite this, I'm gonna recommend this game because it is fun. It's short, the missions aren't that fun and the controls make them awkward, but just crashing around space and working your way up to a blackhole before ending the universe can be an amusing pass time. The art is beautiful, the ambient music is lovely and watching an alien civilisation build itself on your solar system is fun, before you blow them up for fun or use their planet as a bowling ball to blow up a star.

Despite what reviewers said about this being 'unique', it isn't. Such games have been floating around the internet for a long time, crash your rock into smaller rocks or be a fish and eat smaller fish to grow. I think there is one about being a virus or something as well. Most are free flash games or part of the larger arcade-style gaming packs that used to be distributed back in the XP/2000 era. Solar 2 just has decent graphics, unlike all those other ones.
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2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 1 novembre
built our solar system, destroyed it.
found our solar system as another place, still destroyed it.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
0.9 heures en tout
Posté le : 13 novembre
A great game to pass a bit of time away.
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2 personne(s) sur 4 (50%) ont trouvé cette évaluation utile
5.1 heures en tout
Posté le : 16 novembre
It kills time. Is it fun though? Errrr....


I hopped into the world of Solar 2 prepared to have a super fun sandbox experience of messing around with stuff in the big realm of space.

Wow that just simply didn't happen.

Solar 2 has fair music, fair sound effects and overall okay design. The sandbox design of it isn't particularly fun. Even if you're trying to build a giant solar system it is not fun. You're just building a solar system for the sake of having a solar system. Which may sound appeasing to some, and trust me, I was trilled about the thought. It's a sandbox game. You're supposed to do things just for the hell of it. ITSA GAWDDAYUM SANDU-BOXURU GAYM. The entire point of sandyboxy games outside whatever possible story or possible objective set in place is to do shizz cause waaaaai nawt?!
But the space is so annoyingly punishing. All you can do in this game is absorb planets/stars/asteroids in your system and move around. Now that wouldn't be so bad if so much stuff was just so out of your control. Sudden planets out of no where destroy your planets or level down your "evolution" from the next object you could be. I mean you can have your planets and you destroyed by stars, asteroids, planets, evolved life that lives on planets. It would be fun if you weren't always being punished while you're trying to just build your systems. That is what annoys me.

The missions are okay. They're sometimes a little bit too challenging for the controls you have availiable. Or are confusing, some are just plain unfair. And most of the time for combat missions I found that just having a giant system and then saving it to my Solar system files and then proceeding to absolutely brute force my enemy into submission and then reloading the system before I did that is probably the best and easiest way to victory with no damage after the reload.

I really don't like how the game shoves missions down your throat either. My goal in the beginning was to just become the big crunch and eat absolutely everything. But I had to do that with mission markers on my screen that would never go away unless I beat them. I looked for a button to turn those off, but it was nonexistent.

I expected the things you can do, the Systems you can create to be much more vast and interesting and expanse with new things to adopt into your system. But really it was just nothing but asteroid, planet, planet with life, and then just stars. It wasn't fun, it was disappointing.

Overall, with such minimal amounts of things to do "sandboxy" wise. It wasn't very fun, the missions weren't fun and pretty much a lot of things weren't fun. Nothing in this game really made me really dislike it except when planets or systems I was working on just get crushed in an instant just because a random solar system came wizzing my way.

Other than that, the game isn't bad. It's just painfully mediocre, but mediocre games can still make you smile, this one though, doesn't. It's just a timesink where you're sinking time for the sake of sinking time. It won't make you enjoy your time in it, and if it does. It will be very briefly.


I obtained this game for free by winning a giveaway of it on steamgifts.com. I don't recommend the purchasing of this game at any pricecut.

Thank you for reading my review, I hope it is helpful in your decision of buying this game or not. Have a good one.
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1 personne(s) sur 3 (33%) ont trouvé cette évaluation utile
20.7 heures en tout
Posté le : 1 novembre
yes I would totally recommend this game!!!!
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0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
0.6 heures en tout
Posté le : 23 novembre
Bad game. Not worth any money.
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2 personne(s) sur 6 (33%) ont trouvé cette évaluation utile
5.0 heures en tout
Posté le : 19 novembre
Solar 2: "Oh look at mee! I'm a cool little universe thing that has no reason to exist whatsoever!! NYEEEEHHHH!!!"
Don't.
Just don't.
Don't consider buying this. More importantly,
just.. just don't buy this.
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1 personne(s) sur 4 (25%) ont trouvé cette évaluation utile
21.7 heures en tout
Posté le : 30 octobre
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1 personne(s) sur 5 (20%) ont trouvé cette évaluation utile
7.2 heures en tout
Posté le : 10 novembre
Boring, boring, boring, boring, boring, lack of attention from the Dev(s) a modding community could actually change my mind.
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0 personne(s) sur 3 (0%) ont trouvé cette évaluation utile
9.6 heures en tout
Posté le : 12 novembre
This is not a game so much as it is a tech demo that has attached some really lousy gameplay and a pricetag. Don't pay for it on its own.
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10.1 heures en tout
Posté le : 1 novembre
Solar 2 is... different. In a good way. It's a very different pace from many games, and is very much a sandbox environment. But it's really fun to use the gravitational mechanics to try all sorts of crazy shenanigans. Since there are no pressing goals (unless you decide to activate one of the quest markers), you can pretty much jump into this game, spend however much time you want monkeying around, and jump back out.

Despite the simplistic graphics, the massive space battles in this game are EPIC -- delivering far more satisfaction than games that were designed to present Epic Space Battles (not that I would name any names). My only complaint is that the game -- at least on Linux -- tends to lose some, but not all, of its sound effects after a little while. Some of the key sound effects in space battles are among those that stop triggering, which really undermines the epicness of the battles. But when the sound effects are working, those battles are just awesome.

All in all, Solar 2 is a relaxing game that lets you decide how, and how much, you want to challenge yourself. I love having it in my library.
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4.8 heures en tout
Posté le : 11 novembre
It's actually a really cool game - the concepts are fantastically mesmerizing.

Only complaints are a bit of the structuring -ie. Going planet -> star. . .

And the narrator has to be /the worst/ character in any game I've encountered lately.

If you like space though? Give'er.
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2.8 heures en tout
Posté le : 11 novembre
Solar is a very fun time-waster game. Its very simple, but has lots of detailed and can steal hours in the blink of an eye.
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9.3 heures en tout
Posté le : 21 novembre
If you enjoyed Osmos, you need to buy this game right now. Don't finish reading this review, just do it. DO IT. ^.^

The game gives you the freedom to let your mind wander, not complicating things with rules or regulations. You're a rock. You smash into things, and become a bigger rock. Guess what happens when you keep smashing into things? Yes, you become a bigger rock. Keep doing that over and over, and things get more interesting. The music is great, the dynamic layout of the playfield is great, and the graphics are very good. Watch the video, then get it for yourself. You know you want to.
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0.4 heures en tout
Posté le : 25 novembre
the only game where saying "mmmmm that was some tasty universe" actually makes some sense
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4.6 heures en tout
Posté le : 25 novembre
Kinda cool game to spend a few hours, but only worth it because I paid $ 2. If it were more expensive would be waste of money.
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