Un univers bac à sable abstrait et dynamique qui change et évolue en même temps que vous.
Évaluations des utilisateurs : Très positive (1,052 évaluation(s))
Date de parution: 17 juin 2011

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Acheter Solar 2


Recommandé par les curateurs

"Murudai released games on NG, Rig released music on NG. They teamed up and made Solar 2!"

À propos de ce jeu

Dans la plupart des jeux, vous voyez des étoiles en arrière-plan, vous tirez sur des astéroïdes ou vous vivez sur des planètes. Mais dans Solar 2, vous ÊTES ces objets ! Entrez dans un univers où vous devez démontrer ce dont vous êtes capable aux habitants du coin en effectuant des tâches aussi bizarres que variées. Ou alors ignorez-ça et observez à quel point vous pouvez grossir !

Solar 2 est un monde ouvert, un jeu bac à sable prenant place dans un univers abstrait infini. Jouez de manière constructive : Étendez votre système, entretenez la vie sur vos planètes et attaquez la vie ennemie dans d'énormes batailles spatiales. Jouez de manière destructrice : Entrez en collision avec d'autres objets et semez le chaos, utilisez vos objets en orbite comme des boules de démolition et planètes volées à d'autres systèmes.

Caractéristiques :

  • Univers type bac à sable, abstrait et dynamique. Change et évolue à votre guise.
  • Missions non-linéaires et jouables dans un monde ouvert.
  • Pas de limites. Glissez éternellement dans le bonheur ambiant de l'espace.
  • Rempli d'humour et de bizarreries excentriques.
  • Bande sonore personnalisée fournie.

Configuration requise

    • Système d'exploitation : Windows XP SP2 ou supérieur
    • Processeur : 1.5 GHz
    • Mémoire vive : 512 Mo de RAM
    • Disque dur : 50 Mo d'espace disque disponible
    • Carte graphique : Carte graphique comportant 128 Mo de mémoire vidéo avec support Shader Model 2.0
    • DirectX® : 9.0c
    • Additionnel : Support de la Manette Microsoft Xbox 360
    • Système d'exploitation : OSX 10.6 ou supérieur
    • Processeur : Intel Core 2 Duo
    • Mémoire vive : 2 Go de RAM
    • Disque dur : 100 Mo d'espace disque dispoinble
    • Carte graphique : Carte vidéo avec 128 Mo de mémoire vidéo et support OpenGL 2.0
    • OS: Ubuntu 12.04 or above
    • Processor: 1.5 GHz
    • Memory: 1 GB
    • Graphics: OpenGL compatible graphics card with 128 MB RAM, Pixelshader 2.0
    • Hard Drive: 150 MB
Évaluations intéressantes des utilisateurs
4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
10.1 heures en tout
The screenshots really do not do this game justice. The formula isn't new in itself (if you've played the first evolution level of Spore, Osmos or Flash-game 'flOw', it's basically that idea (bigger consumes smaller), modelled on orbital rotation and gravity.

You start life as a small bit of rock - a tiny asteroid. You must smash into other rocks in order to grow. Grow enough and you will become a barren, rocky planet. Gather more rocks into your orbit and absorb them for your planet to grow. When it's large enough, your planet can sustain life (which has benefits and shortcomings - I won't say what as it's a bit of a spoiler). Once your planet is HUGE, it can become a minor star and draw other planets into its orbit. Be the biggest solar system. Become a binary star system. Become a black hole! Survive as other systems try to attack your marvellous achievement and turn you back into an empty, tiny planet! Best of all, you keep that planet or system. When you reload, you carry on where you left off.

Besides making your own star system, there are objectives to carry out if you wish. They're fun and challenging, but to be honest I just enjoy making the biggest star system. The controls are excellent for both keyboard (sorry - no mouse) and gamepad. A simple concept really nicely executed. Overall, this is a superb little game and I highly recommend it as one of those time-filling diversions when you don't want to dive into your huge AAA title.
Posté le : 29 septembre
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
1.3 heures en tout
Katamari in space.
Posté le : 5 octobre
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0 personne(s) sur 4 (0%) ont trouvé cette évaluation utile
0.2 heures en tout
I haven't played this game for a long amount of time, but I am a strong believer in the idea of gamers deciding on their opinion of a game within the first few minutes of gameplay. So, armed with my little experience wiht this game, I decided to write a review, telling others why Solar 2 is not that good a game and is not worth a great deal of money.

First of all, one of the most important mechanics in a game to make it fun to play are the controls, the perfectly sensitive mouse controls and their transition to controller in the indie masterpiece Jamestown being a prime example of this. However, this game begins with you controlling a meteorite drifting through space. 'An intersting concept,' I hear you utter towards your monitor, 'I would like to see how this game would work.' The game has you control the meteorite with a mouse, which is probably the best way to control something like this, begging the question, 'How did they get it so wrong?'

Your meteorite ends up shooting through space at rediculous speeds (where did its inertia come from? I don't know, but that's only part of my point) and stopping is virtually impossible. Velocity is not controllable, and you end up staying at a constant speed. Then, a mysterious voice asks you to do certain tasks, such as 'Helping your metorite friend become a meteor' by colliding it into other rocks. Again, I hear you saying: 'This is interesting Portal style humour, this could be my cup of tea after all!' Trust me, it isn't, as the preciseness required to complete this mission is unachieveable at the speeds you are travelling at and with the sloppy mouse controls.

Now, one mission seems a bad thing to put a game down on, but all the missions require the same amount of accuracy that is just impossible to achieve. Some missions also repeat themselves throughout the game, and, if you were to 'die', you are spawned in a random position, meaning you could spawn next to an über-powerful enemy, and 'die' once again instantly, or spawn literally minutes of game time away from any missions, planets or any sort of civilization.

This is not a review saying 'This is not my kind of game'. Instead, it is saying avoid this game at all costs. My point in that statement being if you saw a review saying 'It's not my kind of game, but others might enjoy it' on games such as Air Control, Ride to Hell: Retribution, Towtruck Simulator 2015, Ashes 2012 and Dungeon Keeper Mobile, would you buy it? In the same way, avoid Solar 2, as you may well soon see it in a list among those 'games'.

Luckily, I recieved this game in a Humble Bundle, so I didn't pay full price for it. Please do not pay full price for this atrocity.
Posté le : 12 octobre
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1.8 heures en tout
Amazing game to pass the time!
Fascinating to be able to crash into a planet and suddenly get a feeling you just murdered a billion people :D
I highly recommend getting this game for those who love to be able to waste a few minutes and not regret it after!
Posté le : 28 septembre
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15.7 heures en tout
I have really enjoyed Solar 2 so far.

You are free to do whatever you want. After building a life planet, seeing it thrive, small spaceships will start circling your planet, and when you become a star, start gathering life planets.

This is not a 200+ hours game. I bought mine in March 2013 and have booked a total 14 hours. I take half an hour here or there, extending my star system. It is great for relaxing.

As a recreational sandbox universe builder, I give it 10/10
Posté le : 29 septembre
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8.0 heures en tout
One of those genuinely fun games that can be played mindlessly or with premeditated strategy.
Also some funny dialogue.
Neat stuff.
Posté le : 30 septembre
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12.7 heures en tout
A fun romp of a game. Not exactly much in the say of strategy and only a modest challenge unless you really want to try for all the achievments. Still playing through a few times and toying with your Solar systems as you do is well worth a go. It's a nice break from hard core strategy or FPS just to try a complely new game mechanic that works.
Posté le : 1 octobre
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7.4 heures en tout
Short, simple, funny game with nice gameplay. I reccoment this title to people who like space themes and want to spend some good hours in game. Also you can play using gamepad.
Posté le : 26 septembre
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38.0 heures en tout
Very fun game. Even if the quests bore you, there's enough free-roaming sillyness to entertain.
Posté le : 26 septembre
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2.8 heures en tout
Be a planet, grow a civilization to destroy anyone who looks at you cross-eye. Be a star and steal planets from your neighbours. Be a supermassive black hole and devour the universe.

So much fun.
Posté le : 13 octobre
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7.8 heures en tout
Simple and fun game, based on gravity. Some of the missions are quite tricky to figure out.
Posté le : 7 octobre
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8.4 heures en tout
When you first play this game, you start as an asteroid, smash into other asteroids to become a planet, collect even more asteroids to seed life, etc. In that sense this game is really great, there are awesome challenges for almost every level and there are other planets with life and aliens to fight. It really was great back then, but there is a time when you have done all the challenges, and got most of the achievements, when you ask yourself what to do next. And this is really THE reason why I don't recommend this game, after the campaign is over there is not a lot to do left (apart from froming a 40 star system, which I do not recommend trying even though it is an achievement). The surface is there, but the essence is not. After you have unlocked all the star templates, you could go back to the beginning and play all missions again, but it didn't feel like a good experience anymore. I would even say that a modding API couldn't cure that, which is why I cannot recommend this game to anyone who is searching for something to spend more than a few days on.
Posté le : 8 octobre
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14.2 heures en tout
From Big Bang to Big Crunch ...
Posté le : 4 octobre
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40.0 heures en tout
Solar 2 is a fun, relaxing, mass-building game simillar in concept to Katamari. Carry out missions for the entity or explore and get as large a solar system as you can.
Posté le : 11 octobre
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8.7 heures en tout
Solar 2 is a game where you are an asteroid, which then crashes into other asteroids and becomes a planet, you then absorb asteroids and become a small star due to the extreme gravity in the center of the planet.
You then evolve into a medium star, large star, neutron star and last a black hole (followed up by another secret thing)

It's a fun game, but the price is somewhat too high as you could get better games (not like this is a bad one) for the same or lower price.

Positive :

- You become a black hole
- You can affect asteroid fields and send dousens of asteroids to crash into an opposing star system.
- You can crash into other star systems to destroy them.
- You can change game logic
- The big Crunch

Negative :

- Repetive gameplay
- Could need multiplayer for more longlivety
Posté le : 11 octobre
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3.7 heures en tout
Posté le : 5 octobre
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2.8 heures en tout
Fun but short. I finished it in about 2 hours.
The extra missions that you can complete were uninteresting in my opinion, and also some of them were too hard.
Fun concept, but after completing it i dont find any interest in it anymore.
Posté le : 5 octobre
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1.8 heures en tout
I don't know- maybe I'm not playing the game right, or maybe I'm just bad at it, but the game felt terrible all the way through.

The movement was what made it so unbearable for me. There are two ways to move: slow and monotonously, meticulously avoiding any stray asteroids in your path, or barreling through space and taking hits like you owe money to Mike Tyson. Even if you try to move at a slow and cautious pace, the orbital strength of other neighboring bodies is often strong enough to pull you in and smash you, and you won't have the momentum to break out of it.

The minigames are just bad. Either dodge a bunch of things being thrown at you, or don't smack the planets, just the rocks orbiting them. The game MIGHT have some redeeming qualities if it can be made into a touchscreen game for mobile tablets, but I don't see that happening soon.
Posté le : 13 octobre
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7.6 heures en tout
I played this game to completion and it was pretty good.
Posté le : 16 octobre
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8.0 heures en tout
While I have not played the first 'Solar' game and have no real opinion of how that game was I enjoy this game for some aspects.

The first being the most obvious; you can be a black hole and destroy everything in existence. No really, there is an achievement for it.

The second being that it makes me feel a bit relaxed while playing it just to forget about my worries and get go in any direction i want to (the game loops the edges so you can go in any direction forever if you want to).

However, I don't like that it does require a fair amount of precision to get certain things in your orbit without hitting you. I also do not enjoy the sound effect when just, well, moving. It just sounds so strange in my opinion.

Otherwise, I like the game and I will continue playing for a while in short bursts.

Posté le : 17 octobre
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