Dynamic abstract sandbox universe. Changes and evolves as you do.
Erg positief (12 recensies) - 91% van de 12 gebruikersrecensies in de laatste 30 dagen zijn positief.
Erg positief (1,465 recensies) - 90% van de 1,465 gebruikersrecensies voor deze game is positief.
Releasedatum: 17 jun 2011

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Over dit spel

In de meeste games zie je sterren op de achtergrond, beschiet je asteroïden en leef je op planeten. Maar in Solar 2 BEN je deze objecten! Stap een universum binnen waar je jezelf moet bewijzen aan het inwonende god-achtige figuur door zijn vele bizarre en gevarieerde taken te doen. Of negeer ze en zie hoe groot je kunt groeien!

Solar 2 is een sandboxgame met een open wereld die gelegen is in het oneindige en abstracte universum. Speel constructief: vergroot je stelsel, voed het leven op de planeten en val vijandelijk leven aan in grote ruimtegevechten. Speel destructief: bots tegen andere objecten en veroorzaak chaos, gebruik je draaiende objecten als sloopkogels en steel planeten van andere stelsels.

Belangrijkste kenmerken:

  • Dynamisch en abstract sandboxuniversum. Het veraderd en evolueerd als jij dat doet.
  • Niet-lineaire missies en open-wereld-gameplay.
  • Geen grenzen. Drijf voor eeuwig in een omringende ruimtegelukzaligheid.
  • Vol met rare excentrieke humor en dingen.
  • Uitgebreid zelfgemaakte soundtrack.


Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2 or greater
    • Processor: 1.5 GHz
    • Memory: 512 MB RAM
    • Hard Disk Space: 50 MB
    • Video Card: 128 MB Graphics Card that supports Shader Model 2.0
    • DirectX®: 9.0c
    • Additional: Microsoft Xbox 360 Controller support
    • OS: OSX 10.6 or greater
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB
    • Hard Disk Space: 100 MB
    • Video Card: 128 MB Graphics Card that supports OpenGL 2.0
    • OS: Ubuntu 12.04 or above
    • Processor: 1.5 GHz
    • Memory: 1 GB
    • Graphics: OpenGL compatible graphics card with 128 MB RAM, Pixelshader 2.0
    • Hard Drive: 150 MB
Klantrecensiesysteem bijgewerkt! Meer informatie
Erg positief (12 recensies)
Erg positief (1,465 recensies)
Recentelijk geplaatst
( 2.5 uur in totaal )
Geplaatst: 26 juni
Like Agar.io but a comlex and intresting. Fantastic game. Play it now.
Behulpzaam? Ja Nee Grappig
Lady Tesla
( 10.6 uur in totaal )
Geplaatst: 23 juni
Such a lovely game; like true classics you can figure out how to play with no instructions and be off upgrading in minutes, yet you can spend hours mastering the various challenges. Beautiful, good music, intuitive and definitely exciting to the Neil deGrasse Tyson in all our hearts, grab this gem!
Behulpzaam? Ja Nee Grappig
Hocus Screwus
( 4.1 uur in totaal )
Geplaatst: 23 juni
Atom Smasher Sim.
Behulpzaam? Ja Nee Grappig
( 0.1 uur in totaal )
Geplaatst: 22 juni
I played this game instead of going to an astrophysics class.
I mean, same thing... Right?
Behulpzaam? Ja Nee Grappig
( 22.2 uur in totaal )
Geplaatst: 19 juni
Start as an asteroid, become a black hole and suck in the entire universe.

11/10 would fuel personal megalomania again.
Behulpzaam? Ja Nee Grappig
( 4.6 uur in totaal )
Geplaatst: 7 juni
Starts out as a very fun and interesting game, and the concept and mechanics are fantastic, but the missions are just abysmal and ridiculous. Infinite rows of stars that start horizontally shooting at you like a machine gun?
Behulpzaam? Ja Nee Grappig
( 9.8 uur in totaal )
Geplaatst: 2 juni
very fun and casual game. i like to fight other solar systems. :)
Behulpzaam? Ja Nee Grappig
( 1.6 uur in totaal )
Geplaatst: 30 mei
A fun little game where you start off in life as an asteroide, building yourself up to becoming an blackhole and going kaboom to then start over again and do it again. There is also missions you can do which offer some variation. Simple gameplay, nice ambiance, fun dialoge from the 'god' and nice graphics.
Behulpzaam? Ja Nee Grappig
( 6.1 uur in totaal )
Geplaatst: 26 mei
This is a good game to spend the time when I am taking a break from my GD projects (Cough Cough) AstroDeks (Cough Cough)

I recommend this. The playbacks are funny too if you have god options. :GDNormal:

21/21 Would play again.
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  Totaal
176 van de 192 mensen (92%) vonden deze recensie nuttig
4.5 uur in totaal
Geplaatst: 4 november 2013
Solar 2 is one of Steam's best-kept secrets. It's equal parts space physics simulator and arcade game.

I find it very relaxing and entertaining to zip around space, gobbling up asteroids into a giant star-katamari and evolving my planets.

It's not a perfect game. I wish that there was a better way to battle star-vs-star with the AI. The best strategy I've found for stealing planets is to knock them out of orbit with a shielded planet, then chase them down. This works, but it's very damaging to your suns and planets, and tends not to be worth the effort. The best strategy for growth is roaming about the galaxy looking for free planets and asteroids to grow your system.

No matter. Solar 2 is not really designed for long-term play. I find it works best to pop in for a while and just knock around a bit. See if you have the patience to develop an 8-star system, for instance.

The missions offer a nice break to the gameplay, but some are easy and some are very frustrating. It's a mixed bag.

A Multiplayer mode would have been welcome, too. Still, I find little to complain about in Solar 2. It's not perfect, but it is a light and fun sandbox game, which lets you decide how you want to have fun. Try the Demo.
Was deze recensie nuttig? Ja Nee Grappig
149 van de 195 mensen (76%) vonden deze recensie nuttig
5.2 uur in totaal
Geplaatst: 30 november 2013
You start out as an asteroid and build up mass until you are a black hole. If that doesn't sound like the tightest ♥♥♥♥ there is, then I don't know what to tell you. But seriously, this game has a surprisingly extensive amount of content, beautiful graphics, and excellent gameplay. I highly recommend it.
Was deze recensie nuttig? Ja Nee Grappig
54 van de 60 mensen (90%) vonden deze recensie nuttig
18.6 uur in totaal
Geplaatst: 11 juni 2014
Have you always wanted to be a celestial object? In this interesting take on the "grow bigger" genre you finally can. You begin as a smallest of asteroids and have to hit other asteroids to grow in mass and avoid marauding space ships and anything too much larger in the process. You move with arrows or ASDW (I used keyboard) in a 2D universe, while everything else is dictated by gravity.

At some point you will grow into a planet. This changes mechanics: no longer will you try to hit stuff but instead try to make asteroids orbit your piece of rock, after which you can absorb them. Mechanics are different for each phase: asteroid, planet, star and black hole. Planet phase is separated into regular and life planets (all with shields, planetary cannons and spaceships).

Orbiting is pseudophysical: that is, not real physics at all. The objects will actually be attached to the orbiting system. You should know that this is not a real physics simulator, so this is totally fine. This makes for some truly bizarre possibilities: you can form multi-star ring systems with ridiculous numbers of stars and yet have aggressively orientated fully evolved killer planets orbiting the system.

Story and achievements provide some 10-20 hours of playtime within three missions and 2-3 challenge mini games for each phase and finally a boss fight. They often make clever use of the game's physics and mechanics. You can also stop anytime you want and the cloud will make sure you can continue from where you left, or if you'd like to, from somewhere entirely different. Playing is very enjoyable and the only time I remember it getting tedious was when I grinded my way to 40 stars supersystem. Fortunately, you can save your favourite configurations (like that one with super-multistar megasystem) to be loaded any number of times again (handy for achievements) and play with physics options if regular pseudophysics gets boring.

Once you're done with the universe simply grow your planet-eating super-heavy neutron star into an all-devouring black hole and consume the world in a Big Crunch. A fitting end to a crazy little game.
Was deze recensie nuttig? Ja Nee Grappig
35 van de 36 mensen (97%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
10.1 uur in totaal
Geplaatst: 29 september 2014
The screenshots really do not do this game justice. The formula isn't new in itself (if you've played the first evolution level of Spore, Osmos or Flash-game 'flOw', it's basically that idea (bigger consumes smaller), modelled on orbital rotation and gravity.

You start life as a small bit of rock - a tiny asteroid. You must smash into other rocks in order to grow. Grow enough and you will become a barren, rocky planet. Gather more rocks into your orbit and absorb them for your planet to grow. When it's large enough, your planet can sustain life (which has benefits and shortcomings - I won't say what as it's a bit of a spoiler). Once your planet is HUGE, it can become a minor star and draw other planets into its orbit. Be the biggest solar system. Become a binary star system. Become a black hole! Survive as other systems try to attack your marvellous achievement and turn you back into an empty, tiny planet! Best of all, you keep that planet or system. When you reload, you carry on where you left off.

Besides making your own star system, there are objectives to carry out if you wish. They're fun and challenging, but to be honest I just enjoy making the biggest star system. The controls are excellent for both keyboard (sorry - no mouse) and gamepad. A simple concept really nicely executed. Overall, this is a superb little game and I highly recommend it as one of those time-filling diversions when you don't want to dive into your huge AAA title.
Was deze recensie nuttig? Ja Nee Grappig
27 van de 27 mensen (100%) vonden deze recensie nuttig
14 mensen vonden deze recensie grappig
4.9 uur in totaal
Geplaatst: 10 februari 2015
Nice little game to play if you've got nothing else or you wanna play on your laptop during a long, boring trip.

Commendable for the sheer scale of events. You wanna be a black hole? Sure, why not, be a badass black hole. The badassest of them all. Eat asteroids, eat planets, eat stars, eat other black holes, and then eat the whole mother♥♥♥♥ing Universe, nothing's there to stop you except the inevitability of you collapsing under your own gravity. Dayum, space, you scary.

Or... OR... you could actually, you know, do story missions and become God. But they're hard.
Was deze recensie nuttig? Ja Nee Grappig
36 van de 42 mensen (86%) vonden deze recensie nuttig
6.6 uur in totaal
Geplaatst: 19 juni 2014
You're in space. You're a rock in space. Bump into more rocks to become bigger rock, become a rock with little people on it, avoid letting rocks pelt your planet and avoid bringing the race to extintion long enough for your little planet to develope self defence, become bigger, explode into a star killing an entire life system on your planet and then become a solar system. In space. With more planets with more self defence. Grow your star untill it evolves, explodes, and devours space. Space.
Was deze recensie nuttig? Ja Nee Grappig
48 van de 64 mensen (75%) vonden deze recensie nuttig
1.5 uur in totaal
Geplaatst: 4 december 2013
A nice indie game, good for lectures or light gaming. First walkthrough is fun, but after you try each game mode or phase once, little replay value. I certainly don't regret buying, had a good time for its price, but I doubt I'd play it again in a long time.
Was deze recensie nuttig? Ja Nee Grappig
22 van de 24 mensen (92%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
6.6 uur in totaal
Geplaatst: 18 juli 2015
I just love it!
You can go "full speed" and make a black hole and kill all the universe or make a "perfect" solar system and play with it for hours!
The atmosphere and music is awesome :D

Guys, just buy it!

10/10 relaxing gameplay
Was deze recensie nuttig? Ja Nee Grappig
23 van de 26 mensen (88%) vonden deze recensie nuttig
19.1 uur in totaal
Geplaatst: 5 juli 2014
Possibly the smallest game I own, but it packs a bigger punch than that.

Solar 2's main strength is that you can play at your own pace, with your own goals, and that leads to a good few hours that you can spend just bumbling around in space and figuring out what you fancy doing. Going from a tiny asteroid to a black hole? Staying as a solo planet and building up a small armada of ships? Just flying around like a lunatic smashing into stuff and dying repeatedly? All viable playstyles.

If you want more structure, the story and challenge missions offer a good balance between fun and difficulty, and add considerable longevity to the game. The general idea is to work your way up the planetary body hierarchy - from diminutive asteroid through to planets, stars, star systems and eventually nature's biggest vaccuum cleaner. There are individual missions for each stage of being, some of them simple, others very difficult. I have yet to witness another game that lets you play as the stage itself at a rock concert.

For a little indie title, there's a surprising amount to do, and while it could perhaps get a little samey after beating everything the game has to offer, there are physics options that you can use to craft a more creative playing experience - like mass space dogfights between hundreds of ships, for instance.

Or, you could just let the cool ambience of the game float you away on a paradoxical vaccuum breeze...
Was deze recensie nuttig? Ja Nee Grappig
31 van de 40 mensen (78%) vonden deze recensie nuttig
4 mensen vonden deze recensie grappig
30.6 uur in totaal
Geplaatst: 7 september 2015
Makes a fun space screensaver/10
Smash two rocks together to make a bigger rock.
Catch little rocks with your big rock to make a "planet"
Grow your planet into a star, and capture planets.
Unlock the black hole and let it roam rampant through the cosmos.
Not worth 9.99$, wait for a sale.
Was deze recensie nuttig? Ja Nee Grappig