Explore. Build. Conquer. EVE Online immerses you in a sci-fi experience where your every action can have rippling effects across a massive online universe. Team with and compete against over 500,000 players in epic starship battles or wage economic warfare on the galactic player-controlled market.
User reviews:
Mixed (49 reviews) - 65% of the 49 user reviews in the last 30 days are positive.
Very Positive (4,326 reviews) - 83% of the 4,326 user reviews for this game are positive.
Release Date: May 6, 2003

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Notice: Purchasing a Starter Pack will initiate the creation of a new EVE account. This account cannot be combined with any existing EVE account (trial included) and has to be accessed separately through the Steam client.

Monthly subscription fee required after first month. Subscriptions & PLEX through the Steam store can only be purchased by users that have purchased the EVE Online Starter Pack via Steam on or after June 4th, 2013.

Owners of the EVE Online: Starter Pack will be unable to purchase the EVE Online: Premium Edition for the same account.

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Recent updates View all (153)

October 19

Inception - The new player experience for EVE Online

Greetings spacefriends,

We’ve been on a very exciting development journey this year to revamp the new player experience.  You got a glimpse into our plans during CCP Ghost's talk at Fanfest, but now it's time to go into details as we will release the first phase of our NPE revamp with EVE's November 8th expansion, Ascension.

We are calling this phase Inception

What is Inception?

Inception is the first phase of a storyline driven campaign that teaches new players the foundations of becoming a capsuleer while immersing them in a storyline with an unravelling mystery to solve. This campaign sees players participate in numerous excursions for both the Empire and the Sisters of EVE (SOE) and ends in a battle where they get to fight alongside their empire against the Drifters. 

The Empires

We are placing the Empires of New Eden at the heart of Inception. We believe the choices you make are important and where better to start than with your choice of faction?  You will be accompanied by a voice-acted Empire mentor that will get you up to speed on who the Drifters are, what has happened to the rest of your fleet and what is expected of you. The mentor is a strong character, archetypical of the empire you choose, and will deliver a different emotional flavor to your experience depending on your empire selection.  We would like to introduce you to the new mentors:

From left to right:
Amarr : Fleet Commander Rafayel Tahron
Caldari : Fleet Commander Rai Kaatara
Gallente : Fleet Commander Kole Torelle
Minmatar :  Fleet Commander Yna Vadari


Additionally, you will be accompanied by your friendly onboard AI, a new and expanded Aura, that will also be voice acted and will walk you through how to achieve your tasks and learn the game. Aura will have a powerful triple guidance system of voice, text and highlighting that we hope will improve initial guidance in the game. Not to mention that Aura is a delight to hang out with.  Here is a glimpse of Aura in action:

UI Highlighting

We have improved the UI highlighting tool to help it fit more with the visual style of EVE and also add extra functionality.  Aura will now be able to use the UI Highlighting for the majority of the tasks she gives. This should really help new players understand where things are located on the UI and how to find items both in space and in the overview.  

Operations and Tasks

With Inception, we are shifting from the current Opportunities NPE to Operations and Tasks. We are using these Operations and Tasks to create a storyline driven experience for players where the mentors will give context and backstory about the operations and Aura will deliver the tasks to complete. This is just the first chapter of a much larger system coming out in a later release.

New Sites

We have created 5 new sites for the Inception NPE:
  • Research Facility
  • Smuggler's Den
  • SOE Reconnaissance Outpost
  • Assembly Point
  • Hidden Drifter Zenith

These sites will be used to help create the unfolding storyline for the new player and to help them master piloting a starship.  As Inception is all about working with your Empire, the Research Facility, Assembly Point and Hidden Drifter Zenith are different for each of the 4 major factions.  We have created new environments for the sites and the Hidden Drifter Zenith also features NPC AI with a large battle happening between Empire and Drifter fleets.

Rewards and Mini Skill Injector

We have also created a new rewards structure for new players. One of our goals was to use rewards to teach players more about the game mechanics and also to set them up for success by teaching them ways to earn their own ISK or build their own items rather than just gifting everything as direct rewards.  For example, ISK rewards come from NPC bounties rather than just being gifted at the end of the mission and one of the tasks also requires new players to build their own data analyzer.  

We have also created a new "Mini Skill Injector" to gift to new players during the first few hours of their Inception experience.  This Skill Injector cannot be bought or sold on the market, can only be used on characters with less than 750,000 skill points, and it will give new players 80,000 unallocated skill points. It is also used as a training opportunity to bring characters from Frigates 3 to Frigates 4. 

We highly encourage all existing players to try out the Inception NPE on the Singularity test server next week, where we will make sure all new characters get a crack at it.  You will need to create a new character to play through the storyline. Please hop on and let us know what you think!
-Team Genesis

9 comments Read more

October 18

The YC118 Crimson Harvest has begun!

We're happy to announce that The YC118 Crimson Harvest has begun!

Will you fight for the newly crowned Empress, or will you chose to stand against capsuleers who seek to disrupt Blood Raider operations in the name of the Empire?

Regardless of the path you take, there are riches and rewards on offer. Locate sites across New Eden which will appear in your overview for a chance to pick up all manner of loot and SKINs from Blood Raider installations.

Or maybe you'll chose to reclaim it from those who've raided Covenant staging points... ;)

2 comments Read more

Core Starter Pack

Introducing the new EVE Online Starter Pack! Designed from the ground up to kickstart a new pilot's career, the Core Starter Pack features a full arsenal of skills and gear for miners and crafters.

The Core Starter Pack includes:

  • The ORE Venture mining frigate
  • A full set of modules and equipment to kit out your ship
  • Extra skills, ready to train
  • Blueprints to build the Venture and the deadly Corax destroyer
  • A Mobile Depot personal deployable
  • Avatar apparel: male “Esquire” and female “Executor” coats (black)
  • Prototype Cerebral Accelerator (skill booster)
  • 30 days of game time

To help advance your career in space, choose one or more of the following Content Packs:

  • The Colonist Content Pack equips you with the essentials for your own planetary industry colonies.
  • The Explorer Content Pack provides specialized gear for whose make their fortunes discovering and looting lost treasures.
  • The Industrialist Content Pack gives you skills, minerals, and blueprints to get started as a manufacturer of the machines of war.
  • The Skirmisher Content Pack arms you with a combat-ready Breacher frigate, ammo and the skills you need to learn to hold your own in battle.

Premium Edition

Leave all your options open and be ready for anything with the Premium Starter Pack. Everything from the Core Starter Pack and all four Content Packs are included. We’ve also added some of the hottest battleship skins and PLEX, an in-game token worth 30 additional days of game time that can be used or traded on the EVE market. Be prepared for wherever your adventurous spirit wants to take you with the Premium Edition.

The Premium Edition includes:

  • Core Starter Pack (including 30 days of game time)
  • All four Content Packs (excluding Aurum): Explorer, Colonist, Industrialist, Skirmisher
  • Abaddon Tash-Murkon Battleship skin
  • Hyperion Innerzone Shipping Battleship skin
  • Maelstrom Nefantar Battleship skin
  • Rokh Wiyrkomi Edition Battleship skin
  • 1 PLEX (30 additional days of game time)
  • 750 AURUM for New Eden Store

About This Game

Explore. Build. Conquer. EVE Online immerses you in a sci-fi experience where your every action can have rippling effects across a massive online universe. Team with and compete against over 500,000 players in epic starship battles or wage economic warfare on the galactic player-controlled market.

Key Features

  • Multiple PVP systems – Enlist in Factional Warfare as a loyalist of one of the four races of EVE, dodge the law as a deep space pirate or take arms in the large-scale conflict of alliance warfare where battles can consist of over a thousand pilots clashing for supremacy among the stars. EVE online lets you choose the type of PVP that fits your playstyle.
  • Massive Player-Driven Economy – Everything bought and sold on the EVE Online market is manufactured and traded by players. Buy and sell orders, contracts, courier agreements and many other tools of trade are available to let players carve their industrial empire. Rise to the top as a savvy entrepreneur or a member of one of the many existing mega-corporations in EVE.
  • Explorations, Mining, Missions – EVE Online offers a diverse range of progression paths. Players can advance as merchants, industrialists, politicians, spies or any number of other careers without limitation. Hundreds of trainable skills and open gameplay allow you to define the role you want to play in the virtual universe.
  • Liberating character advancement - Never "grind" for a skill again. Passive skill gain system allows your skills to increase even while you're offline.
  • Single-shard universe - Join hundreds of thousands of players in the same persistent universe, where your fame or infamy is not confined to just a subset of the playerbase.
  • Free expansions – You will never be charged for an EVE expansion - as the EVE universe grows, so do the benefits of your subscription.
  • Play for FREE – Established players can eventually pay for their game time with in-game money they earn while playing.

System Requirements

Mac OS X
    • Supported OS: Windows 7 / 8.1 / 10
    • Processor: CPU that supports SSE2 (Intel Dual Core @ 2.0 GHz, AMD Dual Core @ 2.0 GHz)
    • Memory: 2 GB
    • Hard Drive: 20 GB Free Space
    • Video: GPU with 256 MB VRAM or more that supports Shader Model 3 and DirectX 9.0c (AMD Radeon 2600 XT or NVIDIA GeForce 8600 GTS)
    • Audio: Supports SSE, Direct Sound compatible
    • Drivers: DirectX® 9.0c (included) and latest video drivers
    • Network: ADSL connection (or faster)
    • Note that older graphics cards such as the NVIDIA 6000 and 7000 series may work but are not officially supported. Please note that Windows 95, 98, ME, NT, 2000, XP and Vista are not supported.
    • Note: the minimum screen resolution for EVE is 1024x768. Audio hardware must be Direct Sound compatible. For optimum performance, use latest drivers available.
    • OS: Windows 7 / 8.1 / 10
    • Processor: Intel Pentium i7 Series or AMD X4 @ 2.0 GHz or greater
    • Memory: 4 GB or greater
    • Hard Drive: 20 GB free space
    • Video: AMD Radeon 6790 or NVIDIA GeForce GTX 560 or better with at least 1 GB VRAM
    • Audio: Supports SSE, Direct Sound compatible
    • Drivers: DirectX® 11 (included) and latest video drivers
    • Network: ADSL connection or faster
    • Supported OS: Mac OS X 10.9, 10.10, 10.11
    • Processor: CPU that supports SSE2 (Intel Dual Core @ 2.0 GHz)
    • Memory: 2 GB
    • Hard Drive: 20 GB Free Space
    • Video: NVIDIA GeForce 320m, Intel HD 3000
    • OS: Mac OS X 10.9, 10.10, 10.11
    • Processor: Intel i7 Series @ 3.0 GHz or greater
    • Memory: 8 GB or higher
    • Hard Drive: 20 GB free space
    • Video: NVIDIA GeForce 675mx or better with at least 1 GB VRAM
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (49 reviews)
Very Positive (4,326 reviews)
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2,970 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
43 of 53 people (81%) found this review helpful
47 people found this review funny
648.7 hrs on record
Posted: September 27
Best Desktop Screensaver on the Market
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9 of 11 people (82%) found this review helpful
3,128.4 hrs on record
Posted: October 13
EVE Online is a truly unique experince. There never has been, and likely never will be an MMO quite like this one. EVE is truly a massive game, with around 8000 star systems and all players on a single server. Most people who have heard of EVE have probably heard of the massive battles involving thousands of players and destroyed tens of thousands of dollars worth of internet spaceships.


First off, massive fleet engagements are few and far between, and when they do happen, they usually slowed down by the games anti-lag mechanic "Time Dilation" or TiDi for short. This is where the game will slowdown up to 1/10th its normal speed so that it can calculate everything for everyone at the same time. And massive engagements amount to "Listening to whoever is in charge of your fleet telling you who to lock, and press F1 to fire your weapons."

Capital and Supercapital ships in the game, like the Iconic Titans are more trouble than they are worth most of the time. They cost massive amounts of ISK, can take anywhere from three to six months to even fly them, two or more years to use the effectivly. They truly are an End Game to EVE, something you decide to use after you can use most other ships.

Now this isnt to say that PVP in EVE cant be fun, quite the opposite. PVP can be incredibly challenging, yet fun and rewarding. It can also be quite costly as loss is real in EVE. When your ship explodes, it's gone for good. Experince is the best thing you can have in small group, or solo PVP. there are hundreds of different ships in the game, all requiring different skills to fly, and have different strengths and weaknesses. There are no "Best Ships" in the game, they all have their role, and some do it better than others. The Meta in EVE is constantly changing, and what is good one update, may not be in the next one.

Always remember the Golden Rule in EVE: "Never Fly what you cant afford to lose"

If you dont like the risks involved in PVP, there are several other things you can do in EVE.

Mining is slow, and boring. but is constant and reliable cashflow. The ore you mine can be sold directly or used in Industry to create items and ships. And like most things in the game, it's better in groups, where special ships can boost the yield of your mining ship considerably.

Industry takes time, but can be incredibly lucrative. Almost everything a player uses in EVE, comes from another player. from the small and agile frigates, to the massive Titan class vessels as well as space stations are all built by players who combined raw materials, blueprints and time to build everything.

Exploration has a lot of luck involved, and can take you out deep into hostile space, but you can find ancient data sites with data cores containing valuble information useful for Tech II Blueprint research. Relic Sites containing valuble salvage, Combat sites guarded by pirates which can drop valuble modified modules worth huge amounts of Isk, or nothing at all.

Mission Running is steady, and fairly safe work where you take contracts from an NPC Corporation to complete a certain objective, like killing NPC ships in a certain system. You can collect bounties from these ships, as well as the loot they drop as well as payment for completing the objective. As you do more and more jobs for the same corporation, you can eventually take on tougher contracts worth more money.

There is much, much more in EVE online, and there isnt much stopping you from experincing all of it, only time. EVE is an online game, and everything in the game is better with friends. Find a corporation that suits your playstyle and join them. If you get bored with your playstyle, change it up. doing the same thing day in and day out will make the game boring.

When the game becomes a second job to you, it's time to change what you're doing, because it means you arent enjoying the game, like a game.

And remember,

Fly safe. o7
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9 of 13 people (69%) found this review helpful
1 person found this review funny
265.0 hrs on record
Posted: October 11
from I was so young that I can't remember how old I was back then till now I still love space open world and complex game type, Eve Online is a massively multiplayer game on space that the system and the mechanic is so complex so I'd recommend this game because Eve Online have something that I want and that I need...
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4 of 5 people (80%) found this review helpful
2 people found this review funny
14.7 hrs on record
Posted: October 5
Welcome to I have no life and need to make other people's lives a living hell to feel good about myself simulator. :)
As a space and sci-fi fan I like this game. It has depth, progression and is an extremely diverse MMO. The constant development of expansions makes this game better and better. One does ask the question though "why the hell am I playing this" while they are waiting for the next mining cycle. Then they quit. I quit and played about 3 or 4 times. I won't be going back unless it goes FTP.

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4 of 5 people (80%) found this review helpful
2,605.9 hrs on record
Posted: October 17
Best game ever. Extremely complex. Not for children.

Most bad reviews seem to come from people who spend money on PLEX and lose their money in high or low sec. Those reviews do not give testament to fleet pvp, or working with large groups of hundreds of players to accomplish collective goals. Spending money on PLEX to buy ships and lose them is probably not going to be fun. I recommend finding friends and learning as much as possible before you go and buy PLEX.

With any internet experience you will have toxic trolls doing their best to ruin your day. Just like WoW, Reddit, and Youtube comments.
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3 of 4 people (75%) found this review helpful
271.4 hrs on record
Posted: October 10
The Only MMORPG that managed to Age Elegantly.

While most MMORPG barely capable to remain Alive within 3 years, this old lady actually still move and danced elegantly after 13 years. She even grow more sharp and intriguing. She is one of the major landmark in the road that is the Dao of MMORPG.

If you enjoy playing MMORPG, and have been looking for the newest release hoping that it will be The One. Consider meeting this old lady, at very least she will teach you humility.

I think the 2014 eve trailer showcase Her really well.
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4 of 6 people (67%) found this review helpful
378.1 hrs on record
Posted: October 2
This isn't for the faint of heart. It takes a lot to get used to, and even learn the basics. But once you do, you can go farther then you dreamnt possible. Nothing can be beyond your reach. But you have to be willing to shoulder the burden, the learning curve, and even the constant danger roaming eve in high sec brings.
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4 of 6 people (67%) found this review helpful
80.4 hrs on record
Posted: October 6
Brilliant game, I've only played 80 hours of it and have only scrtached the top of the diamond that it is.
PVP is sometimes a bit of a pain in the ♥♥♥♥ but its funny to watch people squirm when they realise they are out of thier depth.
I would love this game to be free to play and then buy once your in it for certain items, but I can also understand why they ask for monthly payments.
If you love space travel, battles, mining and all other sorts of space things, give it a go, should enjoy!
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4 of 6 people (67%) found this review helpful
1,357.3 hrs on record
Posted: October 4
Not a game. A way of life.
A rare work of digital entertainment who has the potential of changing people's lives.

The "entry ticket" is expensive because the game is vast. Go piecewise. Play solo or with friends. Roleplay it or break the fourth wall. Do it your way.

The game can be a very stressful, or a very relaxed, almost contemplative experience.

Typically, you play for 6 months, a year, three years. Then you'll be fed up and stop.

But: know one thing. You WILL be back.


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1 of 1 people (100%) found this review helpful
101.6 hrs on record
Posted: October 3
Constant updates, surprisingly fun (and complex as ♥♥♥♥♥) economic system. Amazing variety of playstyles, weapons, ships, skills. I recommend you pick this up on a sale to see you like it or not.
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Recently Posted
cisheteropatriarchy bishop Mpire
0.2 hrs
Posted: October 23
Set sail as agent of the GREAT LEADER of the DEMOCRATIC REPLUBIC OF KOREA! purge the GALAXY OF CAPATALIST SCUM! Good game, would reccomend.
Helpful? Yes No Funny
52.6 hrs
Posted: October 22
Super game recommend :)
Helpful? Yes No Funny
442.8 hrs
Posted: October 22
I love this game. I main industrial and off logistics vessels. While there is a huge, and I mean MASSIVE, learning curve to this mmo... But, no matter what it always feels so satisfying when you accomplish something.

Now the Eve universe will be intimidating once you develope a grasp of what you can do, I have played for roughly 5 months of game time and it still intimidates me a good deal. There are groups of players that can and will 'gank' you. Destroying your ship and stealing your cargo. BUT do not let that turn you off, the longer you play the better you will get at countering/avoiding it. Also dont get mad at gankers, you have to remember that it is an intended playstyle in the game, they are not bad people (well most), and it is how a good portion of the gankers make their money. Remember Eve is a space simulator in its purest form, pirates included. Oh and dont skip the tutorial, there has never been a more important tutorial in any game then the one in Eve Online.

When you start off you will probably try out mining to make ISK (the in game currency), thats what I did. You can easily do this by speaking with a mining agent, I believe they even supply you with a Venture mining frigate, which will be the main ship you use for mining for a long while as it has bonuses to mining efficiency; as well as a huge cargo hold dedicated to ores. If you plan on staying in the mining/industrial route I recommend working towards a mining barge, they mine a lot faster, have larger ore bays, and better durability. Stay in 'High Security' (0.7 or higher) for the first month or until you feel comfortable, pirates new and old absolutely love attacking mining frigates and barges. Even in high security space you are still at risk of suicide gankers. If they deem your ship more valuable destroyed then the ship they are in, they will sacrifice it.
Heres are a good practices for mining when starting out:
Always have a default station saved under your waypoints- while mining you should be roughly 2,500m from the asteroid you are mining, try to manuever your ship above or below the asteroid and avoid being any closer then 2,500m from surrounding asteroids. Once you have done this right click, highlight your default station, and select the 'align to' option. Your ship will begin to move towards the station without warping, stop your ship once it has straightened out. What this does is since your ship is already aligned with the station when a hostile npc or ganker warps into your asteroid field when you go to warp to the station it will immediately warp you, speeding up your escape and reducing chances of losing your ship.
When you go to warp to an asteroid field there is an option when you select it to warp different distances away. I sometimes will warp 100km away from the target to see if it is clear for mining. If it is I will warp back to my default station then warp back to the field using the default 0km warp. This is much faster then actually floating towards the field.
Also, only use autopilot in high security space in low cost ships. When you warp using autopilot you will arrive a good distance away from your destination, leaving you to float slowly towards it. This. is. bad. Gankers love it when you do this because it gives them ample oppertunity to take what is yours. When you manual warp, by default, it sends you as close as you can get to your destination. Allowing you to instantaneously interact with your destination; docking, or jumping.

There is a saying in Eve: "Fly Safe, Fly Casual."
But there is also: "Isk, rhymes with Risk."
Helpful? Yes No Funny
234.4 hrs
Posted: October 21
When I first started to understand the game mechanics, how to make isk, how to pvp, corporation politics etc, I wanted to quit the game. The best way to make isk in this game is to get a part-time RL job (doesn't matter, minimum income will suffice), buy 6 plex a month with half of your new income, manipulate the market, make more money, sustain your sub with your in-game passive income, go to pvp get blown up or not, repeat. You will make more money than %85 percent of the players, and with the gained RL communications skills you will be able to manipulate people ingame for more ISK
(market speculations, in-game politics etc.). This `game` is the ultimate spreadsheet simulator with clicking minigame added on top.
Even the developers admitted the game is boring, and some people play it because they like boring stuff. They developed the game this way because when they first started it, they didn't have the man power and resources to make an AAA game, so they told themselves, "how can we make a game that is not a game, and still make people believe they are playing a space game" (this is basically what they've said in an old interview about the developement process).

Most of the game is an illusion, "space" images you see are mostly static, you can never see anything change, you can't even observe the orbits of planets, spacestations, stars or any other object. NPC's are non-existent, and when there is less than 20k people are online in the server, game feels barren with nothing to do but do pve "content". This spreadsheet has the worst NPC mechanics in any other game. I even dare to say some of the browser games have more pve content than this. If you are looking for a spaceship exploration game with non-gated mechanics, and come home after a long day and chill by playing this, don't even try to play this game. UI is horrible and impossible to explain to the new players, only way to learn the game is by experiencing it and reading about it in forums-wikis. You won't be able to understand the game before you reach at least 20M sp, get blown up a couple times, cry, make people cry by harrasing them, rinse-repeat. And by this mark if you are continuing to play this, only explanation is, you want to take your revenge or build huge spreadsheet empires and never login again and be still playing the game. Do some research and you will see, some of the most succesfull players in this game almost never login, they go on to ts, talk with some same-minded people, talk some more, and logoff from ts3. This game never seen more than 60k logon at the same time, never seen more than 600k~ subscribers, and most of the subscribers are the alts of the main accounts. Most people can't play this game without 5-6-7 alt accounts for skill training-afk ganking- suicide gankking, and some are willing to pay hundreds of dollars to this game just to be able to play effectively. And this people, mostly never login to their main accounts unless ♥♥♥♥ goes wrong and their bus drivers are ganked.

Some people will disagree no matter what critism anyone will bring to their beloved spreadsheet, but research before you decide to put money on this game, or you will eventually like the most players, begin to debate in your mind why you are still playing this ♥♥♥♥. And like some players your answer will be, because I played it for so long and I don't want to lose what I have in the game. Its called buyers remorse. You will try to rationilize why you like this game even though you are bored.

And if still you want to play the game, this is not a sandbox, this is a non consensual pvp, drived by the industry of players, gated behind real time skill point training system. If you are not willing to pay hundreds of dollars, you won't be able to fly %85 of the ships in your first year, at least effectively. And if you are willing to pay, as I said before, you will find best way to gain money in game is to get a RL job, and buy Plex's, sell them ingame, and save your self from boring grinding and get to the fun stuff (because you will see, you want to buy skill injectors to cut in to skill training time, some skill training queues can go up to 350 days even to begin to be able to fly some ships, or manifucture some ships effectively.

5/7 best Microsoft Excel simulator illusion ever.
Helpful? Yes No Funny
42.9 hrs
Posted: October 19
ok, i see a lot of people on here whining about how much time it takes to get into a huge titan (or another legendary ship), and how long it takes to train skill to that level, and how much grinding it is. but when it comes down to it, this is a fun game. would i recommend it as a solo game? no. but if youre into being alone and not talking to a sole, then go for it. but at least give the game a try before you give it a bad rep. dont hop in and expect to be king big ♥♥♥♥ and be able to take on a battallion. it doesnt work like that. you have to earn that. hop on, do the training, join a corp that will help you get to your goals and give you guidance in the game. you'll meet some great people. you'll meet some total ♥♥♥♥♥♥♥♥♥s. but for the most part, the community is chill and helpful, its fun making new friends, and its fun exploring space with a fleet. getting into wars. mining as a fleet even. so yea. i'd recommend this game.
Helpful? Yes No Funny
7.7 hrs
Posted: October 19
Helpful? Yes No Funny
253.0 hrs
Posted: October 19
Cancer community, even on highsec system you will be killed by someone and your isk that you have made in 30+ hours, will be gone.
Helpful? Yes No Funny
68.9 hrs
Posted: October 18
Internet spaceships are serious business. Recomended by 10/10 space pirates.
Helpful? Yes No Funny
3,401.9 hrs
Posted: October 18
i had a very negative point of view about eve when i first started tho i loved the game as you can tell by the hours i put into it,

for the past 3 years i watched ccp removing botters, gambling sites, exploiters and many more revolting things from new eden while making a very decent job on user UI, tranquility maintenance, lore, capital ships and adding new stuff,

i gotta say they cleaned up the game pretty nicely and always took a step forward while doing it.

with a brand new NPE and unlimited free trial coming next month, all i can say is grow a ♥♥♥♥ing pair and start playing eve online, dont be such a normie, believe me there is nothing like eve in this world.
Helpful? Yes No Funny