Explore. Build. Conquer. EVE Online immerses you in a sci-fi experience where your every action can have rippling effects across a massive online universe. Team with and compete against over 500,000 players in epic starship battles or wage economic warfare on the galactic player-controlled market.
User reviews:
Mixed (48 reviews) - 62% of the 48 user reviews in the last 30 days are positive.
Very Positive (4,324 reviews) - 83% of the 4,324 user reviews for this game are positive.
Release Date: May 6, 2003

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Buy EVE Online - Core Starter Pack

Notice: Purchasing a Starter Pack will initiate the creation of a new EVE account. This account cannot be combined with any existing EVE account (trial included) and has to be accessed separately through the Steam client.

Monthly subscription fee required after first month. Subscriptions & PLEX through the Steam store can only be purchased by users that have purchased the EVE Online Starter Pack via Steam on or after June 4th, 2013.

Owners of the EVE Online: Starter Pack will be unable to purchase the EVE Online: Premium Edition for the same account.

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Recent updates View all (153)

October 19

Inception - The new player experience for EVE Online

Greetings spacefriends,

We’ve been on a very exciting development journey this year to revamp the new player experience.  You got a glimpse into our plans during CCP Ghost's talk at Fanfest, but now it's time to go into details as we will release the first phase of our NPE revamp with EVE's November 8th expansion, Ascension.

We are calling this phase Inception

What is Inception?

Inception is the first phase of a storyline driven campaign that teaches new players the foundations of becoming a capsuleer while immersing them in a storyline with an unravelling mystery to solve. This campaign sees players participate in numerous excursions for both the Empire and the Sisters of EVE (SOE) and ends in a battle where they get to fight alongside their empire against the Drifters. 

The Empires

We are placing the Empires of New Eden at the heart of Inception. We believe the choices you make are important and where better to start than with your choice of faction?  You will be accompanied by a voice-acted Empire mentor that will get you up to speed on who the Drifters are, what has happened to the rest of your fleet and what is expected of you. The mentor is a strong character, archetypical of the empire you choose, and will deliver a different emotional flavor to your experience depending on your empire selection.  We would like to introduce you to the new mentors:

From left to right:
Amarr : Fleet Commander Rafayel Tahron
Caldari : Fleet Commander Rai Kaatara
Gallente : Fleet Commander Kole Torelle
Minmatar :  Fleet Commander Yna Vadari


Additionally, you will be accompanied by your friendly onboard AI, a new and expanded Aura, that will also be voice acted and will walk you through how to achieve your tasks and learn the game. Aura will have a powerful triple guidance system of voice, text and highlighting that we hope will improve initial guidance in the game. Not to mention that Aura is a delight to hang out with.  Here is a glimpse of Aura in action:

UI Highlighting

We have improved the UI highlighting tool to help it fit more with the visual style of EVE and also add extra functionality.  Aura will now be able to use the UI Highlighting for the majority of the tasks she gives. This should really help new players understand where things are located on the UI and how to find items both in space and in the overview.  

Operations and Tasks

With Inception, we are shifting from the current Opportunities NPE to Operations and Tasks. We are using these Operations and Tasks to create a storyline driven experience for players where the mentors will give context and backstory about the operations and Aura will deliver the tasks to complete. This is just the first chapter of a much larger system coming out in a later release.

New Sites

We have created 5 new sites for the Inception NPE:
  • Research Facility
  • Smuggler's Den
  • SOE Reconnaissance Outpost
  • Assembly Point
  • Hidden Drifter Zenith

These sites will be used to help create the unfolding storyline for the new player and to help them master piloting a starship.  As Inception is all about working with your Empire, the Research Facility, Assembly Point and Hidden Drifter Zenith are different for each of the 4 major factions.  We have created new environments for the sites and the Hidden Drifter Zenith also features NPC AI with a large battle happening between Empire and Drifter fleets.

Rewards and Mini Skill Injector

We have also created a new rewards structure for new players. One of our goals was to use rewards to teach players more about the game mechanics and also to set them up for success by teaching them ways to earn their own ISK or build their own items rather than just gifting everything as direct rewards.  For example, ISK rewards come from NPC bounties rather than just being gifted at the end of the mission and one of the tasks also requires new players to build their own data analyzer.  

We have also created a new "Mini Skill Injector" to gift to new players during the first few hours of their Inception experience.  This Skill Injector cannot be bought or sold on the market, can only be used on characters with less than 750,000 skill points, and it will give new players 80,000 unallocated skill points. It is also used as a training opportunity to bring characters from Frigates 3 to Frigates 4. 

We highly encourage all existing players to try out the Inception NPE on the Singularity test server next week, where we will make sure all new characters get a crack at it.  You will need to create a new character to play through the storyline. Please hop on and let us know what you think!
-Team Genesis

8 comments Read more

October 18

The YC118 Crimson Harvest has begun!

We're happy to announce that The YC118 Crimson Harvest has begun!

Will you fight for the newly crowned Empress, or will you chose to stand against capsuleers who seek to disrupt Blood Raider operations in the name of the Empire?

Regardless of the path you take, there are riches and rewards on offer. Locate sites across New Eden which will appear in your overview for a chance to pick up all manner of loot and SKINs from Blood Raider installations.

Or maybe you'll chose to reclaim it from those who've raided Covenant staging points... ;)

2 comments Read more

Core Starter Pack

Introducing the new EVE Online Starter Pack! Designed from the ground up to kickstart a new pilot's career, the Core Starter Pack features a full arsenal of skills and gear for miners and crafters.

The Core Starter Pack includes:

  • The ORE Venture mining frigate
  • A full set of modules and equipment to kit out your ship
  • Extra skills, ready to train
  • Blueprints to build the Venture and the deadly Corax destroyer
  • A Mobile Depot personal deployable
  • Avatar apparel: male “Esquire” and female “Executor” coats (black)
  • Prototype Cerebral Accelerator (skill booster)
  • 30 days of game time

To help advance your career in space, choose one or more of the following Content Packs:

  • The Colonist Content Pack equips you with the essentials for your own planetary industry colonies.
  • The Explorer Content Pack provides specialized gear for whose make their fortunes discovering and looting lost treasures.
  • The Industrialist Content Pack gives you skills, minerals, and blueprints to get started as a manufacturer of the machines of war.
  • The Skirmisher Content Pack arms you with a combat-ready Breacher frigate, ammo and the skills you need to learn to hold your own in battle.

Premium Edition

Leave all your options open and be ready for anything with the Premium Starter Pack. Everything from the Core Starter Pack and all four Content Packs are included. We’ve also added some of the hottest battleship skins and PLEX, an in-game token worth 30 additional days of game time that can be used or traded on the EVE market. Be prepared for wherever your adventurous spirit wants to take you with the Premium Edition.

The Premium Edition includes:

  • Core Starter Pack (including 30 days of game time)
  • All four Content Packs (excluding Aurum): Explorer, Colonist, Industrialist, Skirmisher
  • Abaddon Tash-Murkon Battleship skin
  • Hyperion Innerzone Shipping Battleship skin
  • Maelstrom Nefantar Battleship skin
  • Rokh Wiyrkomi Edition Battleship skin
  • 1 PLEX (30 additional days of game time)
  • 750 AURUM for New Eden Store

About This Game

Explore. Build. Conquer. EVE Online immerses you in a sci-fi experience where your every action can have rippling effects across a massive online universe. Team with and compete against over 500,000 players in epic starship battles or wage economic warfare on the galactic player-controlled market.

Key Features

  • Multiple PVP systems – Enlist in Factional Warfare as a loyalist of one of the four races of EVE, dodge the law as a deep space pirate or take arms in the large-scale conflict of alliance warfare where battles can consist of over a thousand pilots clashing for supremacy among the stars. EVE online lets you choose the type of PVP that fits your playstyle.
  • Massive Player-Driven Economy – Everything bought and sold on the EVE Online market is manufactured and traded by players. Buy and sell orders, contracts, courier agreements and many other tools of trade are available to let players carve their industrial empire. Rise to the top as a savvy entrepreneur or a member of one of the many existing mega-corporations in EVE.
  • Explorations, Mining, Missions – EVE Online offers a diverse range of progression paths. Players can advance as merchants, industrialists, politicians, spies or any number of other careers without limitation. Hundreds of trainable skills and open gameplay allow you to define the role you want to play in the virtual universe.
  • Liberating character advancement - Never "grind" for a skill again. Passive skill gain system allows your skills to increase even while you're offline.
  • Single-shard universe - Join hundreds of thousands of players in the same persistent universe, where your fame or infamy is not confined to just a subset of the playerbase.
  • Free expansions – You will never be charged for an EVE expansion - as the EVE universe grows, so do the benefits of your subscription.
  • Play for FREE – Established players can eventually pay for their game time with in-game money they earn while playing.

System Requirements

Mac OS X
    • Supported OS: Windows 7 / 8.1 / 10
    • Processor: CPU that supports SSE2 (Intel Dual Core @ 2.0 GHz, AMD Dual Core @ 2.0 GHz)
    • Memory: 2 GB
    • Hard Drive: 20 GB Free Space
    • Video: GPU with 256 MB VRAM or more that supports Shader Model 3 and DirectX 9.0c (AMD Radeon 2600 XT or NVIDIA GeForce 8600 GTS)
    • Audio: Supports SSE, Direct Sound compatible
    • Drivers: DirectX® 9.0c (included) and latest video drivers
    • Network: ADSL connection (or faster)
    • Note that older graphics cards such as the NVIDIA 6000 and 7000 series may work but are not officially supported. Please note that Windows 95, 98, ME, NT, 2000, XP and Vista are not supported.
    • Note: the minimum screen resolution for EVE is 1024x768. Audio hardware must be Direct Sound compatible. For optimum performance, use latest drivers available.
    • OS: Windows 7 / 8.1 / 10
    • Processor: Intel Pentium i7 Series or AMD X4 @ 2.0 GHz or greater
    • Memory: 4 GB or greater
    • Hard Drive: 20 GB free space
    • Video: AMD Radeon 6790 or NVIDIA GeForce GTX 560 or better with at least 1 GB VRAM
    • Audio: Supports SSE, Direct Sound compatible
    • Drivers: DirectX® 11 (included) and latest video drivers
    • Network: ADSL connection or faster
    • Supported OS: Mac OS X 10.9, 10.10, 10.11
    • Processor: CPU that supports SSE2 (Intel Dual Core @ 2.0 GHz)
    • Memory: 2 GB
    • Hard Drive: 20 GB Free Space
    • Video: NVIDIA GeForce 320m, Intel HD 3000
    • OS: Mac OS X 10.9, 10.10, 10.11
    • Processor: Intel i7 Series @ 3.0 GHz or greater
    • Memory: 8 GB or higher
    • Hard Drive: 20 GB free space
    • Video: NVIDIA GeForce 675mx or better with at least 1 GB VRAM
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (48 reviews)
Very Positive (4,324 reviews)
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2,970 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
10 of 13 people (77%) found this review helpful
42 people found this review funny
645.3 hrs on record
Posted: September 27
Best Desktop Screensaver on the Market
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
13 of 26 people (50%) found this review helpful
11 people found this review funny
Not Recommended
366.7 hrs on record
Posted: September 22
Give up your desire to fly an awesome titan or super capital.

This will only be achieved if you put in enough hours and grinding, whilst dealing with so much idiocy and backstabbing, that it won't be fun any more. It will only be a second job that you don't get paid for. *

Welcome to spreadsheet simulator online.

*or you can pay a ♥♥♥♥ ton of cash, get your ship, then have it get ♥♥♥♥ed up by a bunch of pvpers in cheap ♥♥♥♥♥♥ ships just so they can have it on their kill score.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1 person found this review funny
959.7 hrs on record
Posted: September 22
Fantastic!!! A Niche for everyone!! Patience is required to learn the mechanics and UI, after the learning curve the possibilities and fun is truly endless. Is definately a game that I wish I had been playing 5 years ago, A+ , 2 thumbs up, Bravo CCP \o/
Was this review helpful? Yes No Funny
1 of 4 people (25%) found this review helpful
5 people found this review funny
637.7 hrs on record
Posted: September 28
mining is fun :}
Was this review helpful? Yes No Funny
1 of 6 people (17%) found this review helpful
Not Recommended
5.6 hrs on record
Posted: September 25
I would not recommend this game. My personal experience of this isnt much to look at i found it complicated and gave up however coming back to it i discovered that the fee i paid to play the bloody game is just a subscription which if you login through the eve website you can get a free 14 day trail.

read the other comments for less narrow minded views but this was my experience and if still want to play do it through the website no steam.
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2 of 11 people (18%) found this review helpful
Not Recommended
83.2 hrs on record
Posted: September 24
good game but not worth the subscibtion money
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A developer has responded on Oct 18 @ 7:05am
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Most Helpful Reviews  Overall
1,171 of 1,307 people (90%) found this review helpful
2 people found this review funny
Not Recommended
130.6 hrs on record
Posted: May 6, 2014
Warning: Do not buy this game on Steam.

Buy it from the officail website: http://www.eveonline.com/

The game itself is amazing, but the way it is integrated into steam may result in you getting screwed over with no support from Valve.

I purchased this game which came with a free month. Then I bought an extra three month subscription. Everything played fine until three months in when I went to play Eve and the game had uninstalled itself. I tried redownloading it and it said I couldn't do to my subscription not being up to date. I emailed Valve about the issue and their response was that they only handle billing and to email Eve Online for support. I emailed Eve, and they responded that my account is still active for 1 month and that I should be able to play. I tried playing from the official Eve Online client but it wouldn't allow me to log in from my steam account. I emailed valve again explaining the situation and forwarding them Eve Onlines support email. I then waited a couple days for them to respond only for them to come back with a canned response:

"We apologize for the delay.

Support for this title is provided by the original developer or publisher. Please refer to the following article for more information on contacting the support team for this title:

Title: EVE Online
Link: http://support.steampowered.com/kb_article.php?ref=6573-GZXN-7027&tpg=1"

No solution was ever reached and I lost the time I paid for. My account cannot be recovered because its associated with steam and not the official client. This is hands down the worst experience I have had on steam and the last time I use steam to buy any subscription time for a game.
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425 of 448 people (95%) found this review helpful
881 people found this review funny
741.1 hrs on record
Posted: January 29, 2015
3 hours into EVE and I have a name, a great looking avatar and some photo ops for the ages. I know how to undock my ship and set a course. NOTHING will hold me back now and I will rule this universe in no time.

34 hours into EVE and I swear to christ I am still doing tutorial missions, trying to figure out all the differnet angles to make money and do stuff in this damn game. To fan the flames I have people wanting to do stuff with me, and I'm like "I AM STILL DOING TUTORIAL MISSIONS"..."LET ME LEARN".

42 hours into EVE and I have no idea what I'm doing but I still keep playing. I told my friends to ♥♥♥♥ off for now.

109 hours into EVE. Holy ♥♥♥♥ I just realized how many ♥♥♥♥in parts you can have for your ships. There has to be some sort of build guides for these things. This is way too overwhelming.

165 hours into EVE and I still feel like a new guy and I've never been the new guy for so long. I wonder why they call this a game when clearly it belongs in Office 365 Enterprise. Then I realize this wouldn't be EVE without being so ... detailed... I still have no idea what I'm doing, but I keep playing.

207 hours into EVE and I realize I have to get into the 4 day trainings in order to get my hands on a mining barge which are really the only way to go for serious mining...still playing.

219 hours into EVE and I start telling one of my friends about how this is so up my alley. He responds with "Oh god, here we go, don't push your excel sheet on me". I respond immediately with, "First let me say I dont ever recommend you play it so ♥♥♥♥ off cause you arent good enough for it". First sign of addiction is getting defensive...

223 hours into EVE and I'm so happy that my brother came out of retirement to play. He is old school. I immediatley see the advantage to working with other people, most specifically with someone who has 3 accounts and can haul your ore back and reprocess it at 73%...I kind of want to keep playing.

274 hours into EVE I stopped ♥♥♥♥ing around and finally managed to focus on mining. I got my first barge outfitted with strip miner IIs and my haul has increased over 10x. I love this game and I want to keep playing.

319 hours into EVE and I realize that I am only 1 day and 19 hours in skill training away from a Gallente Battleship. I get excited and read up on which one I should get in preparation into some PVP action. I realize I want an Amarr Battleship instead. ♥♥♥♥♥♥♥it. 3 days of training added. Somehow I still find myself wondering when I will actually start ruling this universe.

356 hours in and I finally purchased a GTX 970. I get pumped and go into EVE's settings and ramp everything up to the highest settings. I don't see any difference...

367 hours and I just learned a lesson in the vicinity of 185 million isk. I am not invincible. Just because I can finally fly a Battlship doesn't mean I should start flying a Battleship.

580 hours and I'm STILL training up Astrogeology (12d) AND Mining Barges to lvl V (18d). I'm starting to wonder if these big barges are worth the 30 days of training time.

616 hours and I just finished training Mining Barges to V. I don't even want to mine anymore.
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365 of 381 people (96%) found this review helpful
12 people found this review funny
1,518.9 hrs on record
Posted: July 26
I have been playing Eve: Online for just over four years now, and hopefully this review can be of some help to those deciding if they really want to dive into the game.

First: Eve is a complex game. It has a really steep learning curve for new players, although the devs have been working hard to make it a little more newbro friendly. The have added a lot of new fancy tutorials that did not exist when I started. This is definitely a big plus if you are brand new. However, do not expect them to teach you everything. This game is beyond expansive, and you will get lost in the complexity. However the newbie channel chats, forums, and sometimes even local chat can be a big help. DOn't be afraid to ask questions. Usually someone is more than willing to answer.

Second: Eve is not always a nice place. One of the first things you should know, as many people as there are out there willing to help you, there are just as many willing to take advantage of you. Whether that takes the form of stealing your stuff, killing you, or picking on you, it can, and will happen. Take every offer of help with a grain of salt, or if it is a business deal, be especially careful. This kind of behavior is completely legal in Eve because it is a sandbox. The creators don't regulate anything that does not violate the EULA. It's pretty much anything goes here.

Third: Playing Eve solo sucks. Some people do it, but it's lame when you do it that way. Eve was built to be a social game and a social experiment. After you finish the tutorials, I highly suggest joining a player corporation. As a new player, I highly suggest joining a newbro friendly corp like Eve University, Pandemic Horde, or Red vs Blue. Eve Uni will teach you anything you want to know about Eve, and Horde and RvB are PvP oriented if you want to jump into that niche.

Fourth: The skill training happens in real time. That means skills will continue to train even when you are not logged on. Also as a result, it can take a really long time to train certain skills. Playing for four years, and I have only recently started getting into capital ships. Do not expect to jump right in and be awesome at the game. You will fight and struggle and die, a lot. However, Eve is one of the most satisfying games ever if you stick with it. You don't have to have all the skills to be good, and you don't have to train everything. Just be patient with the progression and stick with it. If you are looking for the instant gratification of a shooter or action game, you best look elsewhere. Eve is a game that lends itself to the longview, and definitely has a delayed gratification factor.

Fifth, and finally: Eve is awesome. Whether or not you like it is usually dependent on your personality, but regardlesss of whether or not you like it, it is an impressive world that the devs have made. Its a living, breathing community that makes its own story. Players decisions can affect thousands of other players. The market is run by the players, and wars between massive player coalitions shake both individual players, and the player driven markets. The PvP is the most exhilirating I have ever encountered, and I still get an adrenaline rush when taking ships into battle. (I'm very much PvP centered, so I have done quite a bit.) Eve is unlike any MMO you have ever played, or ever will play. It is singular, and I think you should at least give it a shot. If you don't like it, that's okay. It's not for everyone. If you do though, it can be a very rewarding experience and you will make some great friends. Have fun and fly dangerous!

P.S Here is a link for a 21 Day trial. It will connect you to my in game toon Jodah so you can contact me there as well if you have questions.

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Recently Posted
229.8 hrs
Posted: October 21
When I first started to understand the game mechanics, how to make isk, how to pvp, corporation politics etc, I wanted to quit the game. The best way to make isk in this game is to get a part-time RL job (doesn't matter, minimum income will suffice), buy 6 plex a month with half of your new income, manipulate the market, make more money, sustain your sub with your in-game passive income, go to pvp get blown up or not, repeat. You will make more money than %85 percent of the players, and with the gained RL communications skills you will be able to manipulate people ingame for more ISK
(market speculations, in-game politics etc.). This `game` is the ultimate spreadsheet simulator with clicking minigame added on top.
Even the developers admitted the game is boring, and some people play it because they like boring stuff. They developed the game this way because when they first started it, they didn't have the man power and resources to make an AAA game, so they told themselves, "how can we make a game that is not a game, and still make people believe they are playing a space game" (this is basically what they've said in an old interview about the developement process).

Most of the game is an illusion, "space" images you see are mostly static, you can never see anything change, you can't even observe the orbits of planets, spacestations, stars or any other object. NPC's are non-existent, and when there is less than 20k people are online in the server, game feels barren with nothing to do but do pve "content". This spreadsheet has the worst NPC mechanics in any other game. I even dare to say some of the browser games have more pve content than this. If you are looking for a spaceship exploration game with non-gated mechanics, and come home after a long day and chill by playing this, don't even try to play this game. UI is horrible and impossible to explain to the new players, only way to learn the game is by experiencing it and reading about it in forums-wikis. You won't be able to understand the game before you reach at least 20M sp, get blown up a couple times, cry, make people cry by harrasing them, rinse-repeat. And by this mark if you are continuing to play this, only explanation is, you want to take your revenge or build huge spreadsheet empires and never login again and be still playing the game. Do some research and you will see, some of the most succesfull players in this game almost never login, they go on to ts, talk with some same-minded people, talk some more, and logoff from ts3. This game never seen more than 60k logon at the same time, never seen more than 600k~ subscribers, and most of the subscribers are the alts of the main accounts. Most people can't play this game without 5-6-7 alt accounts for skill training-afk ganking- suicide gankking, and some are willing to pay hundreds of dollars to this game just to be able to play effectively. And this people, mostly never login to their main accounts unless ♥♥♥♥ goes wrong and their bus drivers are ganked.

Some people will disagree no matter what critism anyone will bring to their beloved spreadsheet, but research before you decide to put money on this game, or you will eventually like the most players, begin to debate in your mind why you are still playing this ♥♥♥♥. And like some players your answer will be, because I played it for so long and I don't want to lose what I have in the game. Its called buyers remorse. You will try to rationilize why you like this game even though you are bored.

And if still you want to play the game, this is not a sandbox, this is a non consensual pvp, drived by the industry of players, gated behind real time skill point training system. If you are not willing to pay hundreds of dollars, you won't be able to fly %85 of the ships in your first year, at least effectively. And if you are willing to pay, as I said before, you will find best way to gain money in game is to get a RL job, and buy Plex's, sell them ingame, and save your self from boring grinding and get to the fun stuff (because you will see, you want to buy skill injectors to cut in to skill training time, some skill training queues can go up to 350 days even to begin to be able to fly some ships, or manifucture some ships effectively.

5/7 best Microsoft Excel simulator illusion ever.
Helpful? Yes No Funny
992.0 hrs
Posted: October 20
It's a great game but it's steady rolling down the track of becoming carebear simulator.

After a while everything became really 'stale', and the new updates weren't really bringing anything new and exciting to the game.
"Oh cool, I can build my own station!" Was cool for about a week.

Wormholes got stale, Nullsec was always stale, Lowsec is getting stale pretty quick.

If there was some new, fun ♥♥♥♥ coming into the game or if it wasn't steadily becoming 50v3 and Mine Rocks in Space: The Game, I'd probably consder paying for my subscription this month.

The game is steadily becoming more and more numbers based. If you're ever going to try to solo PvP you'd best have some patience, because nowadays people are too afraid to take any risks. I've had carriers dropped on me while roaming in a Frigate.

I guess the playbase isn't under CCP's control but it feels like they're really starting to neglect the 'little guy'.

I reckon I'll just watch from afar as the game dies.
Helpful? Yes No Funny
42.4 hrs
Posted: October 19
ok, i see a lot of people on here whining about how much time it takes to get into a huge titan (or another legendary ship), and how long it takes to train skill to that level, and how much grinding it is. but when it comes down to it, this is a fun game. would i recommend it as a solo game? no. but if youre into being alone and not talking to a sole, then go for it. but at least give the game a try before you give it a bad rep. dont hop in and expect to be king big ♥♥♥♥ and be able to take on a battallion. it doesnt work like that. you have to earn that. hop on, do the training, join a corp that will help you get to your goals and give you guidance in the game. you'll meet some great people. you'll meet some total ♥♥♥♥♥♥♥♥♥s. but for the most part, the community is chill and helpful, its fun making new friends, and its fun exploring space with a fleet. getting into wars. mining as a fleet even. so yea. i'd recommend this game.
Helpful? Yes No Funny
7.7 hrs
Posted: October 19
Helpful? Yes No Funny
253.0 hrs
Posted: October 19
Cancer community, even on highsec system you will be killed by someone and your isk that you have made in 30+ hours, will be gone.
Helpful? Yes No Funny
68.9 hrs
Posted: October 18
Internet spaceships are serious business. Recomended by 10/10 space pirates.
Helpful? Yes No Funny
3,401.9 hrs
Posted: October 18
i had a very negative point of view about eve when i first started tho i loved the game as you can tell by the hours i put into it,

for the past 3 years i watched ccp removing botters, gambling sites, exploiters and many more revolting things from new eden while making a very decent job on user UI, tranquility maintenance, lore, capital ships and adding new stuff,

i gotta say they cleaned up the game pretty nicely and always took a step forward while doing it.

with a brand new NPE and unlimited free trial coming next month, all i can say is grow a ♥♥♥♥ing pair and start playing eve online, dont be such a normie, believe me there is nothing like eve in this world.
Helpful? Yes No Funny
2,587.2 hrs
Posted: October 17
Best game ever. Extremely complex. Not for children.

Most bad reviews seem to come from people who spend money on PLEX and lose their money in high or low sec. Those reviews do not give testament to fleet pvp, or working with large groups of hundreds of players to accomplish collective goals. Spending money on PLEX to buy ships and lose them is probably not going to be fun. I recommend finding friends and learning as much as possible before you go and buy PLEX.

With any internet experience you will have toxic trolls doing their best to ruin your day. Just like WoW, Reddit, and Youtube comments.
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16.6 hrs
Posted: October 14
♥♥♥♥ this game and give me my god dam money back steam access!!!!!!!!!!
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3,128.4 hrs
Posted: October 13
EVE Online is a truly unique experince. There never has been, and likely never will be an MMO quite like this one. EVE is truly a massive game, with around 8000 star systems and all players on a single server. Most people who have heard of EVE have probably heard of the massive battles involving thousands of players and destroyed tens of thousands of dollars worth of internet spaceships.


First off, massive fleet engagements are few and far between, and when they do happen, they usually slowed down by the games anti-lag mechanic "Time Dilation" or TiDi for short. This is where the game will slowdown up to 1/10th its normal speed so that it can calculate everything for everyone at the same time. And massive engagements amount to "Listening to whoever is in charge of your fleet telling you who to lock, and press F1 to fire your weapons."

Capital and Supercapital ships in the game, like the Iconic Titans are more trouble than they are worth most of the time. They cost massive amounts of ISK, can take anywhere from three to six months to even fly them, two or more years to use the effectivly. They truly are an End Game to EVE, something you decide to use after you can use most other ships.

Now this isnt to say that PVP in EVE cant be fun, quite the opposite. PVP can be incredibly challenging, yet fun and rewarding. It can also be quite costly as loss is real in EVE. When your ship explodes, it's gone for good. Experince is the best thing you can have in small group, or solo PVP. there are hundreds of different ships in the game, all requiring different skills to fly, and have different strengths and weaknesses. There are no "Best Ships" in the game, they all have their role, and some do it better than others. The Meta in EVE is constantly changing, and what is good one update, may not be in the next one.

Always remember the Golden Rule in EVE: "Never Fly what you cant afford to lose"

If you dont like the risks involved in PVP, there are several other things you can do in EVE.

Mining is slow, and boring. but is constant and reliable cashflow. The ore you mine can be sold directly or used in Industry to create items and ships. And like most things in the game, it's better in groups, where special ships can boost the yield of your mining ship considerably.

Industry takes time, but can be incredibly lucrative. Almost everything a player uses in EVE, comes from another player. from the small and agile frigates, to the massive Titan class vessels as well as space stations are all built by players who combined raw materials, blueprints and time to build everything.

Exploration has a lot of luck involved, and can take you out deep into hostile space, but you can find ancient data sites with data cores containing valuble information useful for Tech II Blueprint research. Relic Sites containing valuble salvage, Combat sites guarded by pirates which can drop valuble modified modules worth huge amounts of Isk, or nothing at all.

Mission Running is steady, and fairly safe work where you take contracts from an NPC Corporation to complete a certain objective, like killing NPC ships in a certain system. You can collect bounties from these ships, as well as the loot they drop as well as payment for completing the objective. As you do more and more jobs for the same corporation, you can eventually take on tougher contracts worth more money.

There is much, much more in EVE online, and there isnt much stopping you from experincing all of it, only time. EVE is an online game, and everything in the game is better with friends. Find a corporation that suits your playstyle and join them. If you get bored with your playstyle, change it up. doing the same thing day in and day out will make the game boring.

When the game becomes a second job to you, it's time to change what you're doing, because it means you arent enjoying the game, like a game.

And remember,

Fly safe. o7
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