Discover a world where life is cheap, identities are bought & sold, & a quest for redemption can change the fate of a whole galaxy.
User reviews:
Very Positive (972 reviews) - 92% of the 972 user reviews for this game are positive.
Release Date: Oct 26, 2011

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About This Game

Azriel Odin, ex-assassin, arrives on the rain-drenched planet of Barracus. When things go horribly wrong, he can only seek help from the very criminals he used to work for.

Meanwhile, across the galaxy, a man called Delta-Six wakes up in a hospital with no memory. Without knowing where to turn or who to trust, he vows to escape before he loses his identity completely.

As fate brings these two closer together, we discover a world where life is cheap, identities are bought and sold, and a quest for redemption can change the fate of a whole galaxy.

Key Features:

  • Over 60 hand-drawn backgrounds
  • A moody, film noir atmosphere
  • Control both Azriel and Delta-Six
  • An innovative investigation system
  • A gripping sci-fi mystery
  • DVD-style commentary track

System Requirements

    • OS: Windows 2000, XP or Vista
    • Processor: Pentium or higher
    • Memory: 64 Mb RAM
    • Hard Disk Space: 700Mb
    • Video Card: All DirectX compatible video cards
    • DirectX®: 5.0 or Above
    • Sound: All DirectX compatible sound cards
Customer reviews
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Very Positive (972 reviews)
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712 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
7.9 hrs on record
Posted: October 9
I don't rue playing this! An indie cyberpunk with noir atmosphere was what I needed.
At first, the player won't understand anything and feel detached, but it grows on you as you play.
I especially liked Epsilon's Five voice, it was really silky.
The thing is - that with soo much sci-fi ingame lore, this should have been a series. The setting was too big for just a short game.
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1 of 1 people (100%) found this review helpful
1 of 15 people (7%) found this review helpful
2 people found this review funny
Not Recommended
3.0 hrs on record
Posted: October 3
High-graphics are blurry bull-♥♥♥♥, low-graphics are a pixelated mess.

On top of that it's boring garbage, like every 2d point-and-click adventure ever made.
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Most Helpful Reviews  Overall
90 of 100 people (90%) found this review helpful
1 person found this review funny
8.5 hrs on record
Posted: November 25, 2013
One of the most atmospheric games I have played in recent years. The story is great - and this is what this game is all about.

It is a game which takes itself seriously. If you haven't notived by the visuals already, this is not your usual Monkey Island type of adventure. Compared to comic books, this could be entitled graphic novel.

The voice actors are very well chosen, as they deliver the atmosphere very well. Looking at the graphics, they are for sure not high-res SSAO 2xAA 3D whatnot. But that doesn't matter, the 2D pixels are perfect for this game.

The puzzles are most of the time very well thought through, but I must admit that I've taken a peek into the walkthrough sometimes, as I got impatient following the story as I couldn't figure out the solution fast enough.

I havent noticed any bug, so kudos to QA as well.
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56 of 59 people (95%) found this review helpful
1 person found this review funny
9.8 hrs on record
Posted: July 4, 2014
Rating: 8.5/10
Status: Awesome

What is it?
A traditional point and click adventure game

The Good:
+ A dark gritty sci fi atmosphere.
+ A great story with good voice acting and dialogue
+ The majority of the puzzles are good and fit the story nicely
+ Fantastic music that fits the atmosphere

The Bad:
- Some of the puzzles require "pixel hunting" May need a walkthrough in some parts
- May be a bit short for some people
- Their is cover based shooting segments in this game and it feels very clunky luckily there isn't a whole lot of them and are relatively easy if you know what you are doing

If you are looking for an old school point and click adventure game than look no further. This game despite its problems had me hooked and I couldn't wait to find out what happens next. Game reminded me of Beneath a steal sky.
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46 of 47 people (98%) found this review helpful
1 person found this review funny
8.4 hrs on record
Posted: November 25, 2013
I would highly recommend Gemini Rue for someone looking for a game in the vain of Snatcher and Blade Runner. I was hooked from the get go, the dialogue was great, the puzzles where logical and didn't have insane solutions to them, the atomosphere was amazing and the game didn't suffer from any serious pacing issues.

5 out of 5.
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29 of 32 people (91%) found this review helpful
3 people found this review funny
12.5 hrs on record
Posted: April 11, 2014
You will definely love this story. Don't miss it just because of its low-resolution game graphics. The images, puzzles and voice-acting help create a perfect atmosphere of this novel. If you have any difficulty in solving any puzzles or you want to complete 100% achievements, many detailed guides are just waiting to help you.

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33 of 39 people (85%) found this review helpful
8.2 hrs on record
Posted: January 30, 2014
Gemini Rue is a non-linear adventure game that succeeds in narrating a compelling story. It uses the topics of identity and nature in order to tell the profound parallel story of one Delta-Six and Azriel Odin. 7 hours in and I am left dumbfounded by this masterpiece.

After finishing the game, here are a few things I liked about it..

- Excellent voice acting. Shelly Smith-Shenoy who plays one of the female roles does an excellent job of playing an innocent and insightful individual.

- Deep concept. The game plays with fire by toying with the idea of something as profound as identity. It opens up a lot of possibilities right from the moment of the opening scene.

- Interesting puzzle presentation. Some of the puzzles in this game put an emphasis on a macro-level understanding of the environment. You are tasked with solving puzzles which then require you to go through more layers in order to complete the objective.

This is a great example of a game with a strong premise. It's the type of adeventure game you are compelled to take the time to understand. I strongly recommend this to anyone who would like some mental stimulation (the good kind).
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30 of 34 people (88%) found this review helpful
9.4 hrs on record
Posted: September 27, 2014
Gemini Rue reminds me of the good old days when Lucasarts was dominating the market with Point and Click adventure games. The graphics in the game are exactly the same as the old Lucasarts games. Gemini Rue has great art, interesting story that has many twists and turns and great voice acting and music. Must play for adventure game fans!
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21 of 22 people (95%) found this review helpful
1 person found this review funny
25.6 hrs on record
Posted: November 6, 2014
I HIGHLY recommended Gemini Rue for anyone who's looking for an old fashioned point and click adventure, with challenging but fair puzzles, and a fantastic story.

Everything about the game's presentation is absorbing. It has an old film noir, Sci-Fi Blade Runner feel to it with gorgeous artwork that feels retro and fresh at the same time. The premise and feel reminds me of a story straight out of Cowboy Bebop, with twists that anyone paying attention to should enjoy. Voice acting and music (very moody and dark ambiance), was also spot on.

I really found the puzzles engaging as well. A lot of point and click adventure games I have trouble getting into simply because their "gameplay" is either much too easy or just too vague in telling me what I am exactly supposed to be doing. I didn't think Gemini Rue had this problem. There were puzzles that were easy solve, and others I had to think about for long minutes before coming up with an answer. The Easter Eggs and achievements spread throughout the game was also a plus for me.

The only problem I had with the game was the fact that it felt too short, and that after all is said and done, the characters are technically confined to two basic areas throughout the whole game when I wished there had been more to explore... But honestly the game did take me quite a bit of time to beat, and as for the lack of a wider world, I just enjoyed it so much that I didn't want it to end.
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Recently Posted
8.5 hrs
Posted: October 17
Inspired by classic adventure games of the 90's, Gemini Rue is a noire sci-fi tale with enough twists and turns to keep the player guessing before the pieces of plot fall into place for a satisfying "uh-hu" moment.

If you enjoyed playing Kings Quest, Space Quest and similar adventure games from the 90's, you wont be dissapointed.
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6.5 hrs
Posted: October 6
This is a very nice old-school style adventure game with evocative graphics and an enjoyably twisty storyline touching on some interesting themes of identity and materialism. Well worth the cost and time spent!
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10.4 hrs
Posted: October 5
This is a pretty fun retro pont and click puzzler. If you like this genre or games like Resonance, Space Flight: Alpha Centauri, or anything by Pendulo Studios (Next Big Thing, Yesterday, etc.) you might enjoy this. It has a gritty feel with multiple plotlines that intersect in a surprising way. The puzzles are a good balance, not too hard, not too easy in most cases, though a couple might send you looking for a walkthrough.

It is worth the price, especially if on sale and you like this genre.
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8.5 hrs
Posted: September 23
In the end, I was a little disappointed with this game.

The starting point is very good, the atmosphere is captivating, and the interaction of the characters with the world has been carefully done. However, as the game progresses, the magic breaks apart: The script goes through more conventional routes, the world feels small and at some point you wonder if the story actually makes sense (I dont think it does). It is a shame, because it looked so great, but I cant recommend this game. Also, the interface is really bad, but that's a minor quibble.
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4.3 hrs
Posted: September 17
Excellent story, worth to play just for that.
Don't really care about the adventure style gameplay.
Voice acting - I like some of the voices quite a bit, others are a bit meh.

After playing for a few hours I got tired of clicking on everything 10 times and used a walkthrough guide. At one point the saves didn't load anymore, so I just watched the rest of the story on youtube.
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6.0 hrs
Posted: September 15
Overall: Gemini Rue offers an okay story with awful controls. There are better games to play.

Gemini Rue aims to deliver a galaxy-wide mystery with just 2 locations and a small cast of characters. It's not bad, but it feels empty.

The controls drag the whole game down.
  • Getting through some doors is difficult
    For most of the doors, you interact with them once to open them. Then you click again on the opening to walk through them.
    But for some of the doors, where you need to click to walk through them is very odd.
    For example, a few of the buildings have you walk through a stairwell. To go through those doors, you have to click outside of what's drawn on the screen.

  • Mouse cursor gets stuck on the edge of the screen
    When I moved my mouse cursor to the edge of the screen, it would often get stuck. I'd have to swipe around on my touchpad a lot to get it unstuck. This happened dozens of times on my playthrough.

  • Gunplay is tedious
    What you want gunfighting to be: exciting, heart-pumping
    What gunfighting is like in Gemini Rue: "One Mississippi, Two Mississippi..."

    Several times in the game you'll enter a gunfight. In this mode, there are the following controls:
    A, S, D - move left out of cover, return to cover, move right out of cover
    W - switch which enemy you're targeting
    R - reload (only works while in cover)
    Spacebar - shoot
    Ctrl - hold breath (only while out of cover). This causes a bar to slide up into a green zone. It takes about 3 seconds. If you shoot an enemy while it's in this zone, it will instantly kill them.

    The battles just devolve into the following:
    1. Enemy cycles between shooting at you and taking cover. A given enemy will always take cover for the same amount of time.
    2. Count how long they take cover for.
    3. Time holding your breath with how long the enemy takes cover to get an instant kill.

    A few times, I found myself doing the following: I'd press A to move out of cover to the left. Then I'd press D to try to move back into cover. But that doesn't work. You have to hit S. I think this is unintuitive. If you've associated A/D with left/right then A/D should always move you one notch to the left/right.

  • Needless complication when interacting with objects
    The game provides 4 main different actions for interacting with objects and people:
    - Eye (look)
    - Hand
    - Mouth (speak)
    - Foot

    The differentiation between Hand and Foot wasn't interesting enough to warrant the added complication.
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30.1 hrs
Posted: September 12
Gemini Rue is a marvellously great adventure which hits home with its retro style and design. Anyone even remotely interested in Cyberpunk, Noir and dystopian scenarios will have a blast with this game.
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