在世界上最大的 4 座城市——维也纳,赫尔辛基,柏林和阿姆斯特丹里为乘客们管理交通
用户评测:
最新:
特别好评 (12 篇评测) - 过去 30 天内的 12 篇用户评测中有 91% 为好评。
总体:
多半好评 (584 篇评测) - 584 篇用户的游戏评测中有 77% 为好评。
发行日期: 2011年2月22日

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购买 Cities in Motion

含有此游戏的礼包

购买 Cities in Motion Collection

包含 14 件物品: Cities in Motion, Cities in Motion: Design Classics, Cities In Motion: Design Dreams, Cities in Motion: Design Marvels, Cities in Motion: Design Now, Cities in Motion: Design Quirks, Cities in Motion: German Cities, Cities in Motion: London, Cities in Motion: Metro Stations, Cities in Motion: Paris, Cities in Motion: St. Petersburg, Cities in Motion: Tokyo, Cities in Motion: Ulm, Cities in Motion: US Cities

购买 Cities in Motion 1 and 2 Collection

包含 20 件物品: Cities in Motion, Cities in Motion 2, Cities in Motion 2: Trekking Trolleys, Cities in Motion 2: Back to the Past, Cities in Motion 2: Bus Mania, Cities in Motion 2: Lofty Landmarks, Cities in Motion 2: Metro Madness, Cities in Motion 2: Olden Times, Cities in Motion 2: Wending Waterbuses, Cities in Motion: Design Classics, Cities In Motion: Design Dreams, Cities in Motion: Design Marvels, Cities in Motion: Design Now, Cities in Motion: Design Quirks, Cities in Motion: German Cities, Cities in Motion: Metro Stations, Cities in Motion: Paris, Cities in Motion: Tokyo, Cities in Motion: Ulm, Cities in Motion: US Cities

此游戏的 DLC

购买 Cities in Motion DLC Collection

包含 13 件物品: Cities in Motion: Design Classics, Cities In Motion: Design Dreams, Cities in Motion: Design Marvels, Cities in Motion: Design Now, Cities in Motion: Design Quirks, Cities in Motion: German Cities, Cities in Motion: London, Cities in Motion: Metro Stations, Cities in Motion: Paris, Cities in Motion: St. Petersburg, Cities in Motion: Tokyo, Cities in Motion: Ulm, Cities in Motion: US Cities

 

最新更新

都市运输刚刚进行了一次包含有德国城市慕尼黑的免费更新!

关于这款游戏

通过丰富的细节渲染,4 座世界上的最大城市——维也纳,赫尔辛基,柏林和阿姆斯特丹——正在等待果敢的规划者在都市运输(Cities in Motion)中管理他们的交通需求。
纵览从 1920 年到 2020 年人们的需求变化,现在将由您来决定使用公交车、有轨电车和地铁等交通工具,不仅要保证利润最大化,还要让乘客们满意。

游戏特色

  • 探索 4 座不同的城市:维也纳,赫尔辛基,柏林和阿姆斯特丹
  • 挑战一个拥有 12 个情节的任务,而在沙盒模式中所有任务城市均可用
  • 体验拟真的 3D 图形制作的超过 100 个高清晰的独特建筑
  • 使用高级地图编辑器来创造自己的城市
  • 经历从 1920 年到 2020 年之间四个时代共 100 年的交通发展历史
  • 从现实生活中出现的超过 30 种不同的交通工具中做出选择,包括公交车、有轨电车、水上巴士、直升飞机,还有地铁——可获得完整的地下视野
  • 体验实时的城市和交通模拟系统,根据人们居家、工作和休闲时间的区别,他们会集中出现在不同的地点

系统需求

Windows
Mac OS X
SteamOS + Linux
    • 操作系统:Microsoft Windows XP/Vista/7
    • 处理器:2 GHz 双核或更高
    • 内存:2 GB RAM
    • 硬盘所需空间:2 GB
    • 显卡:英伟达 GeForce 8800/ATI Radeon HD 3850 或更高(不支持集成显卡),512 MB 显存,OpenGL 3.0
    • 操作系统:OS X 雪豹 10.6.3,或更高。
    • 处理器:2 GHz 双核或更高
    • 内存:2GB RAM
    • 硬盘所需空间:2GB
    • 显卡:英伟达 GeForce 8800/ATI Radeon HD 3850 或更高,512 MB 显存,OpenGL 3.0
    Minimum:
    • OS:Ubuntu 12.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.2, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
消费者评测
消费者评测系统更新!了解更多
最新:
特别好评 (12 篇评测)
总体:
多半好评 (584 篇评测)
最近发布
伞月亭
( 6.4 小时(记录在案的) )
发布于:7月26日
这游戏真的有毒啊。。。玩了一遍又一遍,就算暂时没玩也念念不忘啊。。。咳咳。
在玩这个游戏之前并不知道P社,只是觉得这游戏良心啊。。。细节神马的都倍儿细致,就差把小人的脸画出来了。。。
在玩过P社其他的游戏之后,我就充分体会到P社游戏的一大优点就是重点突出。作为模拟交通规划的游戏,本作在路线规划工具上因为便于上手所以,让人沉迷其中不能自拔——当然,前提是你没有路痴和色盲外加懒人症候群。。。
既然是交通规划嘛,所以建筑规划神马的就随意啦。。。于是乎地图编辑器麻烦的让我只是看了几眼就放弃了自己做地图的念头。。。
所以,建议大家玩的时候三思——不要认为交通部长加公交集团规划师这个职位好干啊。。。
是否有价值? 欢乐
jennasteele
( 0.9 小时(记录在案的) )
发布于:7月23日
i like trains
是否有价值? 欢乐
Lachie1770
( 4.2 小时(记录在案的) )
发布于:6月28日
Cities in motion 1 is a good game if you are good at Budgeting or good at cheating money instead.. Anyway The way routes work is alot better then the second game as they do NOT go through a terminal (At-least for buses and trams). The only game this needed was a unlimited money mode like the second game. This Had some more features like Advertising, Better Train stations, They actually looked and worked better in this game.. But overall good game if you get it on sale...
是否有价值? 欢乐
Ice
( 1.6 小时(记录在案的) )
发布于:6月26日
都市运输系列的第一部作品,个人感觉是非常成功的一部作品。游戏中,玩家需要根据不同城市的布局和道路特点,去设计不同的交通路线以达到盈利和运输旅客的目的。本作中玩家仅能对城市进行微小改变,主要以设计交通线路为主。游戏的战役部分非常有趣,在完成任务的同时,也可以看到一座城市在几十年内发生的变化,比如柏林墙的倒塌。沙盘模式为玩家提供了更多的选择,玩家可以在这里实现成为交通大亨的梦想。

强烈推荐入手,同类游戏中的佼佼者。
是否有价值? 欢乐
DutchBoy
( 3.6 小时(记录在案的) )
发布于:6月25日
Grabbed this as it looked like a nice alternative to OpenTTD. Although the game looks nice, and easy to setup routes etc... making money is very difficult - so you'll constantly be restarting your games.
是否有价值? 欢乐
mariobolden
( 13.3 小时(记录在案的) )
发布于:6月25日
Core game is too short unless you want to buy all the dlc
是否有价值? 欢乐
4NG3R
( 48.2 小时(记录在案的) )
发布于:6月22日
Oh yeah something different in city builder simulation game <3....
Its little bit hard to earn money here but yeah be patient and everything will be fine
是否有价值? 欢乐
xธкy晓天
( 17.3 小时(记录在案的) )
发布于:6月21日
这游戏有毒。。

本来是抱着补票目的在一次打折时买了全包。
结果玩上后又停不下来了。

cim一代主要是规划公共交通。让你真切体会到平时虐你千百遍的公交地铁是怎么规划的。

比如地铁是长距离运输 价格高 需要公交车等多种方式补给人流

比如合理的公交线路不宜太长等等。

下面说说优缺点

+ 纯粹的线路规划模拟,不用费神城市管理
+ P社城建三部中最真实的地铁站/换乘站
+ 新手教程很友好
+ 原生地图很耐玩

- 缺少车辆段的设计
- 无法自定义道路,导致堵车严重
- 优化差,中端独显本运行吃力
- 缺少发车时刻表,发车设置很奇怪
- 时间不真实,没有诸如高峰的设定
- 地图编辑器难用

作为我玩的第一款P社游戏,印象还是不错的。也没有像最近评测里那么不堪。反而有些功能比如纯粹公交模拟比后作更有吸引力。不过有些地方确实egg ache。比如超窄的路,费劲的高架修建等等。
另外强烈建议这游戏用台式机玩。

总评
7/10

是否有价值? 欢乐
Audish
( 1.9 小时(记录在案的) )
发布于:6月6日
It's one thing to build a city, but another thing entirely to manage it. Games like SimCity are high-level simulations that let you build services like trains and bus stops and then forget about them, trusting their operation to whatever imaginary middle-managers you have. Cities in Motion is the game for them, a simulation entirely concerned with developing and managing transit systems. And while that might not sound like the most thrilling thing in the world, it's presented in such a relaxing, charming way that it's hard not to find joy in.

Each scenario in Cities in Motion sets you in a fully-realized 3D city, where every building and landmark is named and given uses to the populace. You run a startup transportation company, charged with arranging bus lines, tram routes, subway tunnels, and more to achieve goals and turn a profit. The first part is pretty simple and fun, as you get regular missions to connect different parts of the city in various ways. This can be anything from running trains from downtown to the suburbs, to building a bus stop for one very lazy fellow's house.

The second part, turning a profit, is where you might get stuck. There are a LOT of factors to consider when drawing a bus line or even just placing a stop. There are seven classes of people to ferry around, including blue-collar workers, tourists, and retirees. They all live in different parts of the city and have different transit needs, so just running lines from apartments to shopping centers might not cut it if those apartments are where students or CEOs live. There are also a mess of vehicles to outfit your routes with, each with different price tags, speeds, safety ratings, appeals, and fuel consumptions. Add to that your control over wages, ticket prices, and advertising, plus a full economic model for the city that can change the business landscape during recessions and crisises, and you may very well have trouble grasping why you're not making any money.

At least the interface won't be what's standing in your way. Cities in Motion has some very helpful information overlays for the city, as well as useful graphs and charts of your company's performance at all levels. Routes are shown in clear paths overlaid on the city, and floating tabs over your stops display all the key information you need to make informed decisions about your service. The 3D models of everything, from the buildings to the busses to the people, are surprisingly detailed and pleasantly animated. The sound design is exactly what you're expecting as well, with pleasing jingles and chimes over a mostly relaxed soundtrack. You'll find plenty of content to keep you busy as well, with loads of campaigns, scenarios, and sandboxes spread across the many cities of the world. It'll take some effort to break into, but Cities in Motion does everything it can to make the steep learning curve a fun one to climb.
是否有价值? 欢乐
最有价值的评测  总体
17 人中有 14 人(82%)觉得这篇评测有价值
有 9 人觉得这篇评测很欢乐
推荐
41.1 小时(记录在案的)
发布于:2014年2月6日
2代表面高头跟上了时代:立体视角、所有车子实时计算,不过颜色实在忒昂三,看一歇歇就难过;外加一幢大楼亨棚冷打就几个人上班,弗真实。所以我又重新回头孛相1代了……1代还是蛮灵个~电车、公交拉客人,再集中到地铁里刷钞票,适适意意~
缺点是地图忒少,侪孛相熟悉了后头就无啥意思了,自家造地图么又嫌鄙麻烦……
这篇评测是否有价值? 欢乐
10 人中有 10 人(100%)觉得这篇评测有价值
推荐
17.3 小时(记录在案的)
发布于:6月21日
这游戏有毒。。

本来是抱着补票目的在一次打折时买了全包。
结果玩上后又停不下来了。

cim一代主要是规划公共交通。让你真切体会到平时虐你千百遍的公交地铁是怎么规划的。

比如地铁是长距离运输 价格高 需要公交车等多种方式补给人流

比如合理的公交线路不宜太长等等。

下面说说优缺点

+ 纯粹的线路规划模拟,不用费神城市管理
+ P社城建三部中最真实的地铁站/换乘站
+ 新手教程很友好
+ 原生地图很耐玩

- 缺少车辆段的设计
- 无法自定义道路,导致堵车严重
- 优化差,中端独显本运行吃力
- 缺少发车时刻表,发车设置很奇怪
- 时间不真实,没有诸如高峰的设定
- 地图编辑器难用

作为我玩的第一款P社游戏,印象还是不错的。也没有像最近评测里那么不堪。反而有些功能比如纯粹公交模拟比后作更有吸引力。不过有些地方确实egg ache。比如超窄的路,费劲的高架修建等等。
另外强烈建议这游戏用台式机玩。

总评
7/10

这篇评测是否有价值? 欢乐
8 人中有 8 人(100%)觉得这篇评测有价值
推荐
15.6 小时(记录在案的)
发布于:2月6日
这个游戏是我买天际线之后才知道的,都市运输系列作为P社的系列大作觉得很有必要如正体验一下,都市运输1没有都市运输2的3D视角,视角是固定的,但是都市运输1目前还能有一大批的玩家,为什么?玩过就知道,都市运输2的地铁系统明显弱于都市运输1,如果是都市运输1是完全的运输系列,都市运输2已经开始偏向于城建了,以至于后来的城市天际线直接扔掉了运输二字,在这一代中的地铁可以有好多层,而且之间有电梯连接,透视图的时候可以明显感觉到这就是个地铁站,跟我们日常乘坐地铁的地铁站几乎一样,从二代开始就已经变掉了,天际线里面直接变成了一个黑块块。。。玩过才知道,虽然P社人称DLC狂魔,但是P社对游戏的态度让我们觉得买游戏,值!期待第四部作品的到来。
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
0.2 小时(记录在案的)
发布于:2015年11月13日
看到有人吐槽天际线的公交系统,我呵呵一笑,来玩都市运输吧。
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
推荐
7.6 小时(记录在案的)
发布于:4月30日
_(:3」∠)_有毒的修公交游戏
玩这个游戏请务必设好闹钟
精细度和设定上虽然没法和openTTD和二代比
但是依然有着自己独特的风格
Pros:
1. 以路线为中心的管理
2. 有着经济形势的设定, 车流量和客流量会随着经济的变化而变化
3. 客流量与周边建筑物的用途相关
4. 存在着不同类型的人物, 取向不同
5. 丧心病狂的地铁系统, 地下可以重叠三层, 地上最多似乎可以重叠五层
Cons:
1. 似乎是有着BUG的心情度计算和月收入计算
2. 没有车库, 所有车凭空出现/消失在地图上
3. 优化不佳, 笔记本标压i5一般只有10+帧
这篇评测是否有价值? 欢乐
16 人中有 3 人(19%)觉得这篇评测有价值
不推荐
0.8 小时(记录在案的)
发布于:2014年1月21日
我觉得我还是放弃好了...这游戏不适合我玩...
这篇评测是否有价值? 欢乐
85 人中有 80 人(94%)觉得这篇评测有价值
有 9 人觉得这篇评测很欢乐
推荐
49.4 小时(记录在案的)
发布于:2014年10月23日
If you've ever been annoyed at public transport, here's one for you. See if you can do better.
Cities in motion is a simulator game where you can be the one to work out the public transport of a city. Sounds easy enough, just some bus lines here and there. A tram line on this road here, and everything is connected.
And then you give it a while, and there's 8 busses waiting for that one bus stop with a waiting line of 250 people. Clearly you didn't think that one through. But that's okay, where a normal job as public transport planner would have you fired for that, here you can try again or fix it somehow. So then you can add subway stations, boats, and helicopters, and before you know it you're covering the city and hours passed.

The interface and controls are easy to learn(If a little odd at times), and the game mechanics are easy enough as well. However, mastering the game mechanics and planning out the city public transport is much harder. You'll have to go through several attempts to figure out what goes wrong and how to fix it, and you may want to take a look at the actual public transport system in your city for ideas.
Edit: Also, it has some inaccuracies. Amsterdam does not look anything like that. And you can just build a subway tunnel under the Berlin wall. Replacing old vehicles is a pain too.

As for the technical details, it's surprisingly good. Every citizen appears to be modeled*(*I didn't count them. at least a large enough amount of them to make the cities feel alive), and you can follow them through their morning commute, shopping trips, and visits to others. And this is all supported by the game mechanics, you can set a citizen as interesting person, and the game will show you a portrait of him where he goes. (Warning: Long) In my latest case, I looked at a factory in Vienna, and found a red car driving from the top of a parking garage(Mentally following it through the roof as it drove down) next to it down to the ground floor and onto the streets. So I asked, why is this person not using the public transport system to work and back? Wilhelm Klein, factory supervisor - Drives by car from his home, connected to the public transport, to work, also connected to the public transport system. He then went shopping at a big department store, which too was connected by public transport.
After that, he went to a church far outside of Vienna, in a smaller village where I did not yet expand to. He then returned home.

I didn't have the money, but I figured I'd have to connect that place somehow when I did get money. So I went on to look around town, just watching people board the bus and go around. After a while, Wilhelm was moving again. Another day at work. This time, he wandered to the tram stop down the street and was quickly picked up by one of the passing trams. He then got out at a connection to the subway, but instead took the bus at that same subway station, and rode it all the way down to work.
A while after, he boarded the bus again and I watched him go back to the tram station for what I assumed to be the way home. But not this time. This time he went into the subway, so I look at his info screen and see his destination is a ministry building near the town center and then back home with a direct tram line. I connect the extra village with a busline, and I speed up time a bit.

When I check back on Wilhelm, he has a new job. He is hired as secretary in the ministry building he went to way back then. Perhaps he couldn't handle his supervisor job at the factory, or perhaps he never really wanted it in the first place.
But either way, Wilhelm is happy now, and he can go with a direct tram line from his home to his work, and from there, anywhere in Vienna he wants.

Mission succesfull, the citizens of Vienna can stay in motion
这篇评测是否有价值? 欢乐
59 人中有 50 人(85%)觉得这篇评测有价值
推荐
76.3 小时(记录在案的)
发布于:2013年12月3日
I spent many MANY hours playing Transport Tycoon, OpenTTD, and both Aerobiz games for the SNES, and this falls into the same vein of transport business simulation. Thankfully, it also lives up to that standard of excellence. It's very easy to grasp some of the core concepts, but it is definitely more difficult to master the game. If you're into business simulations, this is absolutely worth playing.
这篇评测是否有价值? 欢乐
52 人中有 45 人(87%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
94.0 小时(记录在案的)
发布于:2014年5月3日
Brilliant! I've spent more time on it than steam says (offline play) - a lot of it as well. It's a great transport strategy game. The work of a genius, and can run on my laptop with only 6GB RAM and awful everything else. From that point of view, it's even better than number 2. The campaigns are great fun, and challenging, for example, they ask you to build a tube link...but you only really have enough money for a bus route, so do you save up, or hope the line is a success.
Also the ability for custom games, and map creation make this a truly amazing game!
这篇评测是否有价值? 欢乐
58 人中有 44 人(76%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
不推荐
33.9 小时(记录在案的)
发布于:2015年7月6日
Initially, this game was right up my alley. I am a huge tycoon / sim junkie and I was able to grasp the basics right off the bat.

However, the main issue I have is the sim engine itself is incredibly difficult to work with. To make money, you need to move passengers from point A to B. Optimum lines for doing such tend to be a little too popular and in order to keep up with the demand, you need to add more vehicles. More vehicles clog up the roadways (which don't seem to thin out no matter how many people you have using the public system in the first place), which deceases your efficiency even more. In the midst of this entire mess, you have to constantly babysit your wages and ticket prices as the in-game economy fluctuates. Too high, and your already angry customer base will ignore you completely, leaving you with no income. Too low, and your lines get flooded, which then turns into a rinse and repeat of the first problem.

I managed to successfully beat the first scenario after a countless number of restarts, and I am still hung up on the second after 22 hours of play. In the end, you always end up broke and PO'd unless you did things 100% the way the designers intended. Deviate just a little, and you're toast.

In the end, CiM is just a puzzler pretending to be a sim. Avoid unless you have the Buddha's patience.
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