Dirige el transporte de los residentes en la periferia en cuatro de las ciudades más grandes del mundo - Viena, Helsinki, Berlín y Amsterdam
Análisis de usuarios: Mayormente positivos (465 análisis)
Fecha de lanzamiento: 22 feb. 2011

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Comprar Cities in Motion

Packs que incluyen este juego

Comprar Cities in Motion Collection

Incluye 14 artículos: Cities in Motion, Cities in Motion: Design Classics, Cities In Motion: Design Dreams, Cities in Motion: Design Marvels, Cities in Motion: Design Now, Cities in Motion: Design Quirks, Cities in Motion: German Cities, Cities in Motion: London, Cities in Motion: Metro Stations, Cities in Motion: Paris, Cities in Motion: St. Petersburg, Cities in Motion: Tokyo, Cities in Motion: Ulm, Cities in Motion: US Cities

Comprar Cities in Motion 1 and 2 Collection

Incluye 20 artículos: Cities in Motion, Cities in Motion 2, Cities in Motion 2: Trekking Trolleys, Cities in Motion 2: Back to the Past, Cities in Motion 2: Bus Mania, Cities in Motion 2: Lofty Landmarks, Cities in Motion 2: Metro Madness, Cities in Motion 2: Olden Times, Cities in Motion 2: Wending Waterbuses, Cities in Motion: Design Classics, Cities In Motion: Design Dreams, Cities in Motion: Design Marvels, Cities in Motion: Design Now, Cities in Motion: Design Quirks, Cities in Motion: German Cities, Cities in Motion: Metro Stations, Cities in Motion: Paris, Cities in Motion: Tokyo, Cities in Motion: Ulm, Cities in Motion: US Cities

Comprar Cities in Motion DLC Collection

Incluye 13 artículos: Cities in Motion: Design Classics, Cities In Motion: Design Dreams, Cities in Motion: Design Marvels, Cities in Motion: Design Now, Cities in Motion: Design Quirks, Cities in Motion: German Cities, Cities in Motion: London, Cities in Motion: Metro Stations, Cities in Motion: Paris, Cities in Motion: St. Petersburg, Cities in Motion: Tokyo, Cities in Motion: Ulm, Cities in Motion: US Cities

 

Recomendado por mentores

"Great transport manager game. You use existing city layout to build your transport empire instead of going full city building yourself."

Recién actualizado

¡Cities in Motion ha recibido una actualización gratuita que incluye la ciudad alemana de Munich!

Acerca de este juego

Cuatro de las mayores ciudades del mundo que han sido cuidadas hasta el más mínimo detalle - Viena, Helsinki, Berlín y Amsterdam - esperan la mano firme de un planificador para gestionar sus necesidades de transporte en Cities in Motion.
Supervisa la evolución de las necesidades de los ciudadanos desde 1920 hasta 2020 y gestiona los autobuses, los tranvías y los metros para aumentar los beneficios a la vez que complaces a los viajeros.

Características principales

  • Explora cuatro ciudades diferentes: Viena, Helsinki, Berlín y Amsterdam
  • Participa en una campaña con 12 escenarios, así como en un modo sandbox en el que podrás jugar a todas las ciudades de las campañas
  • Disfruta de gráficos realistas en 3D con más 100 edificios singulares y muy detallados
  • Usa el editor de mapas avanzado para crear tus propias ciudades
  • Juega a lo largo de 100 años de historia del transporte a través de cuatro épocas que abarcan desde 1920 a 2020
  • Elige entre más de 30 vehículos diferentes reproducidos a partir de modelos reales: autobuses, tranvías, autobuses acuáticos, helicópteros y metros con una completa vista subterránea
  • Experimenta una ciudad en tiempo real y un simulador de tráfico mientras los ajetreados ciudadanos se desplazan entre sus hogares, puestos de trabajo y zonas de ocio

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    • SO: Microsoft Windows XP / Vista / 7
    • Procesador: Dual Core a 2 GHz o superior
    • Memoria: 2 GB de RAM
    • Disco Duro: 2 GB de espacio libre
    • Gráficos: nVidia GeForce 8800 / ATI Radeon HD 3850 o superior (las tarjetas gráficas integradas no están soportadas), 512 MB de RAM y OpenGL 3.0
    • SO: OS X Snow Leopard 10.6.3 o posterior
    • Procesador: Dual Core a 2 GHz o superior
    • Memoria: 2 GB de RAM
    • Disco Duro: 2 GB de espacio libre
    • Gráficos: nVidia GeForce 8800 / ATI Radeon HD 3850 o superior con 512 MB de VRAM, OpenGL 3.0
    Minimum:
    • OS:Ubuntu 12.04 LTS
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:2 GB RAM
    • Graphics:nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM
    • Hard Drive:2 GB HD space
    • Other Requirements:Broadband Internet connection
    • Additional:GLSL 1.2, OpenGL 2.1. Controller support: 3-button mouse, keyboard and speakers. Internet Connection or LAN for multiplayer
Análisis útiles de usuarios
A 32 de 46 personas (70%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
75.4 h registradas
Publicado el 5 de marzo
Cities in Motion is one of those games you just cant help but enjoy playing. Its got a lot of positives going for it and then.... inevitability the longer you play it, the more frustation creeps in. In the end it will wave goodbye to all that goodwill that it built up in the many hours of previous play.

The game tries to be at its core a simplified mass-transit simulator. You take control of a company looking to build several transport routes across a number of recreated cities in the hopes of gaining enough money to expand the network and eventually complete a number of mission objectives. All the while you have to deal with maintaining the infrastructure and vehicles, keeping your public reputation as high as possible and generating a profit to pay your workers.

There are 2 campaigns. I only completed the first, which consisted of 12 scenarios, each of them stand-a-lone so you are not penalized when you begin the next one. Objectives come in the form of petitions, which tend number around 12-18 per scenario. Their content is a variation upon a theme, such as; build x number of lines, build a line from a to b, keep your vehicles maintained above y, transport z passengers, increase or decrease prices, remove n number of stops, stop a line for x weeks, etc. For the most part these are all fairly easy to carry out and you are only restricted by money, at least at the start.

There are five types of transport lines which you can use to carry passengers around the city: bus (road), trams (lines), metro (underground), ferry (water) and heliports (air). Each has several (around 35) vehicles in total with their own strengths and weakeness such as; carry capacity, reliability, speed, attractiveness, which provide benefits and weaknesses to your strategy.

Add to this the need to tinker with prices as an abstracted economy rises and falls, the ability to finance through bank loans your next big project and you get the picture. Take all of these ingredients and you get what is a fun, enjoyable and not to difficult game to play. For the most part the game works. However... as you play more and more you get to see that the game isnt exactly well designed. Or built.

You can essentially perform gamey actions to circumvent the restrictions that the developers have in store for you, allowing you to build up cash reserves quickly without any bad effects. Once youve completed the first few maps there is little to tax anyone looking for something with a harder challenge. The first campaign maps encompass four cities; Berlin, Amsterdam, Vienna & Helsinki but, once you have figured out the best strategy for each one, you can re-apply the same strategy over and over, despite the different starting circumstances.

The biggest let-down has to be the bugged campaign scenario 2 petiton that never triggers. This means you can never complete the associated achievement, unless you find a user-made editor, that allows you to access the relevant file and edit one word in the code. One word!! Thats unforgiveable given that many patches were released for this game and this major fault is still not fixed! The other major issue (if you are an achievement hunter) is that another achievement requires purchase of 34 base game vehicles. Of which I have attempted to acquire twice. The base game even includes more than 34 vehicles. Unfortunately the counter stops at 15 for me. I know others have had the same problem.

Despite having many, many dlcs, you do not need any of them to get all the achievements. The fact that the developers (and publisher) do not force you to buy all the extra dlcs they made to get 100% achievements would have otherwise been a great plus for this game.... but alas no..... I highly suspect that you will need to purchase at least some other dlcs (with extra vehicles in them) to get this "all vehicles" achievement.

Its really disappointing... because if not for these core issues I would say that overall Cities in Motion is an above average, if slightly lightweight mass-transit simulator. One that I would have recommended to those of you interested in the genre or looking for something non-violent. As it is all that good work was undone on the final straight.

* If the developers ever fix these two achievement issue I will happily change this to a YES recommendation.
** The Complete Collection achievement can be triggered by downloading a MOD (of all the vehicles reworked) For some reason in their unpacked form they register.
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A 7 de 7 personas (100%) les ha sido útil este análisis
1.1 h registradas
Publicado el 10 de diciembre de 2013
Gran Juego y en Español, alcontrario que el 2...
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A 0 de 2 personas (0%) les ha sido útil este análisis
0.1 h registradas
Publicado el 9 de mayo
Otro intento de igualar el éxito de Sim City y Transport Tycoon, sin conseguirlo.

Si no te gusta mi análisis, te jodes como Herodes.

Qué se la pique un pollo a Brÿnhilðrnn y toda su chusma que me vota negativo. ¡¡¡¡Hipoglúcidos!!!!!
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A 3 de 12 personas (25%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
2.6 h registradas
Publicado el 10 de diciembre de 2014
Mal, ponen que el juego está en español y no es así, odio que engañen de esa manera.
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A 59 de 62 personas (95%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
49.4 h registradas
Publicado el 23 de octubre de 2014
If you've ever been annoyed at public transport, here's one for you. See if you can do better.
Cities in motion is a simulator game where you can be the one to work out the public transport of a city. Sounds easy enough, just some bus lines here and there. A tram line on this road here, and everything is connected.
And then you give it a while, and there's 8 busses waiting for that one bus stop with a waiting line of 250 people. Clearly you didn't think that one through. But that's okay, where a normal job as public transport planner would have you fired for that, here you can try again or fix it somehow. So then you can add subway stations, boats, and helicopters, and before you know it you're covering the city and hours passed.

The interface and controls are easy to learn(If a little odd at times), and the game mechanics are easy enough as well. However, mastering the game mechanics and planning out the city public transport is much harder. You'll have to go through several attempts to figure out what goes wrong and how to fix it, and you may want to take a look at the actual public transport system in your city for ideas.
Edit: Also, it has some inaccuracies. Amsterdam does not look anything like that. And you can just build a subway tunnel under the Berlin wall. Replacing old vehicles is a pain too.

As for the technical details, it's surprisingly good. Every citizen appears to be modeled*(*I didn't count them. at least a large enough amount of them to make the cities feel alive), and you can follow them through their morning commute, shopping trips, and visits to others. And this is all supported by the game mechanics, you can set a citizen as interesting person, and the game will show you a portrait of him where he goes. (Warning: Long) In my latest case, I looked at a factory in Vienna, and found a red car driving from the top of a parking garage(Mentally following it through the roof as it drove down) next to it down to the ground floor and onto the streets. So I asked, why is this person not using the public transport system to work and back? Wilhelm Klein, factory supervisor - Drives by car from his home, connected to the public transport, to work, also connected to the public transport system. He then went shopping at a big department store, which too was connected by public transport.
After that, he went to a church far outside of Vienna, in a smaller village where I did not yet expand to. He then returned home.

I didn't have the money, but I figured I'd have to connect that place somehow when I did get money. So I went on to look around town, just watching people board the bus and go around. After a while, Wilhelm was moving again. Another day at work. This time, he wandered to the tram stop down the street and was quickly picked up by one of the passing trams. He then got out at a connection to the subway, but instead took the bus at that same subway station, and rode it all the way down to work.
A while after, he boarded the bus again and I watched him go back to the tram station for what I assumed to be the way home. But not this time. This time he went into the subway, so I look at his info screen and see his destination is a ministry building near the town center and then back home with a direct tram line. I connect the extra village with a busline, and I speed up time a bit.

When I check back on Wilhelm, he has a new job. He is hired as secretary in the ministry building he went to way back then. Perhaps he couldn't handle his supervisor job at the factory, or perhaps he never really wanted it in the first place.
But either way, Wilhelm is happy now, and he can go with a direct tram line from his home to his work, and from there, anywhere in Vienna he wants.

Mission succesfull, the citizens of Vienna can stay in motion
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