EPIC FANTASY REBORN The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.
User reviews: Overwhelmingly Positive (82,017 reviews)
Release Date: 10 Nov, 2011

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Recommended By Curators

"A vast and gorgeous world of exciting possibilities, fascinating places, engrossing adventures and flying lizards."
Read the full review here.

Creation Kit and Steam Workshop

Now you can easily discover, rate, and download Skyrim mods directly through Steam. The Steam Workshop makes it easy to browse the most popular, newest or highest-rated mods of all time, as well as searching for specific content via tags such as “Armor”, “Quests”, “Dungeons”, and more. You can even see what your friends have added to their favorites. Once you’ve found something awesome, click the “Subscribe” button. The next time you play Skyrim, the launcher will automatically install the latest version of any subscribed mods and configure Skyrim to run them.
Mod-makers also enjoy a streamlined process for uploading mods directly to Steam. The difficult part, of course, is creating your mod. To get started modding, install the Creation Kit – free through Steam to all Skyrim owners – from the Tools section of your Steam Library. The Creation Kit is a powerful and sometimes daunting tool, but the community wiki at http://www.creationkit.com is a resource for modders of all skill levels, even the total beginner.

About This Game

The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before.

Skyrim’s new game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons.

Choose from hundreds of weapons, spells, and abilities. The new character system allows you to play any way you want and define yourself through your actions.

Battle ancient dragons like you’ve never seen. As Dragonborn, learn their secrets and harness their power for yourself.

System Requirements

    • OS: Windows 7/Vista/XP PC (32 or 64 bit)
    • Processor: Dual Core 2.0GHz or equivalent processor
    • Memory: 2GB System RAM
    • Hard Disk Space: 6GB free HDD Space
    • Video Card: Direct X 9.0c compliant video card with 512 MB of RAM
    • Sound: DirectX compatible sound card
    • Processor: Quad-core Intel or AMD CPU
    • Memory: 4GB System RAM
    • Video Card: DirectX 9.0c compatible NVIDIA or AMD ATI video card with 1GB of RAM (Nvidia GeForce GTX 260 or higher; ATI Radeon 4890 or higher)
Helpful customer reviews
4,117 of 4,676 people (88%) found this review helpful
488.0 hrs on record
Posted: 29 June
Playing Skyrim is like masturbating. Feels good doing it but later you regret it. And then you keep on doing it.

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715 of 804 people (89%) found this review helpful
527.7 hrs on record
Posted: 2 November
Mod it until it crashes.
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600 of 670 people (90%) found this review helpful
1,079.4 hrs on record
Posted: 27 November
If I had to choose between this game, and my girlfriend. I'd pick this game.

EDIT: I'm single now

ON A MORE SERIOUS NOTE: This game is the best in its genre. In previous Bethesda games they made a sad balance in between Questing, and Exploration. Some having more quests and less places to go, and others having very few quests and more places to explore. But in Skyrim, there is no shortage of quests, and if you are like myself and just wander around aimlessly, you will stumble into places that just blow your mind. Every time I have replayed this game, I stumbled into something new.

For more info i'd very much recommend mods, with mods such as texture packs, difficulty, quests, armor, and weapons, this games replay value is endless.

Go through the game once with plain skyrim, then mod the hell out of it.

Overall I'd rate this game an EASY 10/10. If you haven't already. Please buy it, give it a little, and I swear you will be hooked.
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1,917 of 2,296 people (83%) found this review helpful
37.3 hrs on record
Posted: 23 June
Killed a chicken and became #1 Enemy of state. 10/10
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1,215 of 1,444 people (84%) found this review helpful
184.4 hrs on record
Posted: 23 November
It's like Skyrim with guns without guns.
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497 of 571 people (87%) found this review helpful
3.6 hrs on record
Posted: 12 November
Click for Gameplay Trailer - Review
+ beautifully built landscapes
+ mood lighting
+ great distant view
+ many details
- up close muddy textures
- some awkward animations

+ never unfair
+ all talents useful
+ level Rises in the right tempo
- some opponents level up with you, some not

+ credible and varied world
+ some stunningly beautiful scenes
+ atmospheric day-night rhythm
+ great dragon fights
+ Friendships and weddings

+ orchestral, dynamic soundtrack
+ massive surround setting
+ predominantly very good speakers
- whose voices are repeated rapidly

+ sometimes odd stories
+ a variety of tasks
+ entertaining faction missions
+ main quest through the world ...
- but is not exciting

+ huge selection
+ diverse and useful crafting
+ many collectable ingredients
+ equipment can be enchanted

Game Size:
+ around 200 hours playtime
+ gigantic game world
+ many side quests
+ many caves, castles, ruins, etc
+ guilds with their own job chains
+ civil War as an additional incentive

Character and Combat:
+ completely free development
+ sensible specialization by perks
+ fleet and dynamic action-fighting
+ diverse magic arsenal
- little tactics necessary

Bethesda has his great giant role-playing game packed with so much content that my "To Do" list is quickly longer than Gandalf's beard.
Shortly after the beginning of the game we travel into the city Whiterun to warn agriff whose ruler of an impending dragon. So far, so main story.
In Whiterun we meet a wizard who tells of the magic Academy in distant winter festivals. Oh, interesting, because we are the same time Member.
So also in Skyrim. We slip into the rags of an inmate whose execution to start the game by a dragon, well, is interrupted. It quickly becomes clear that the fire breathers flood the game world (the imperial province of Skyrim), we serve as a chosen one who must stop the dragons.
Because we are a "dragon's blood", a born hero who can swallow the souls of dragons and learn their magic.

Stepping into Skyrim’s world is like wrapping yourself in a furry, Nordic cloak that smells like your childhood blanket. Yes, the Oblivion you remember fondly is back – everything that made the last Elder Scrolls so lovable has returned. Yet now it’s a bit wilder, a bit rougher, and a bit more dangerous, and boy is the game better for it.
Bethesda crafted this massive world with all this content to create something memorable...
The vistas, the villages and towns, the enemies, the rivers, the everything. During the night cycle I'd take pictures of the moons and the aurora. In high mountain passes I took pictures of blowing snow. Swirling spell effects. Anything and everything. It got ridiculous.
These lovely vistas are best seen from a distance. Closer inspection reveals hard edges, plain painted-on textures, and other visual flaws that are conspicuous should you seek them out.
But like many enormous games, Skyrim makes a fantastic impression not because its individual elements are sharply honed, but because they contribute to a grander whole.
Skyrim has freaking giants that will kill you in one thwomp of their mighty clubs, and of course, here there be dragons. Every battle with a dragon is epic, from the first sound of a distant roar, to the glimpse of a soaring beast through the treeline, to the fantastic swoop and crash as the monster lands and unleashes its fiery breath.

Bethesda has every drop of beauty it could from simple attention to detail and imaginative art design bruised. Notice how cold winds visible Kick off rocks, how salmon jump up small waterfalls, such as the towns are built on majestic cliffs and have seen the coziest fire you.

Even the faction quests are better here. It feels like Bethesda realised these became the main quest for many players, and built on that for Skyrim. They start small, but each one unravels into a larger story with higher stakes. Some of them feel like the personal epic that the main quest has always failed to be.
In addition to the citizen's warriors are other groups, as many of them we can join. About the "companion", a kind of warrior guild, in the main quest (yes, there are also side-fractions side quests) we even for melee strong, but vulnerable to mutate something werewolf. On the part of the magician Academy of winter rock again we browse on a powerful artifact, the sacked thieves guild we should help to new glory. And if we kill innocent people, knocking back the Dark Brotherhood on our door, the Assassin Club of Elder Scrolls world.

Im not sure but i think there are 250 perks and you can get 80.
Each skill category is associated with a perk tree filled with unlockable powerful bonuses. Embedded with significant bonuses in every perk tree, unlocking new abilities is always an exciting process, often resulting in tough decisions as you between unlocking dual-casting for your Restoration spells or learning how to select Create dwarf armor and provides plenty of incentive, the repetition game to build with another character.
You don't have to be alone during combat, either. You can summon magical creatures or hire NPCs to tag along. Followers exist all over Skyrim, and if you do them favors, they'll be willing to venture outside towns and deal extra damage during a fight. Followers can even be given simple movement and interaction commands or saddled with extra gear.

In other Bethesda RPGs I've often polish side quests in the case of tracking my character and to help fill the universe like in my own head. What should I do next? Where should I go?
Why was there a spectre running through the woods? I briefly followed him then let him go.
And the books, books, books! Who the hell has time to read? Buy a house? What the hell for? There be dragons that need slaying! It felt like I was riding the crest of a wave with all this stuff happening around me.
Whether you're slashing a dragon's wings, raising the dead back to life, or experimenting at the alchemy table, Skyrim performs the most spectacular of enchantments: the one that causes huge chunks of time to vanish before you know it.

There's always one more quest, unexplored tract of land, one more skill to increase, one more dragon to kill, one more to craft etc etc. The Elder Scrolls series is for along with beautiful visuals and a stirring soundtrack, playing Skyrim is a rare kind of very personal, deeply rewarding experience... definitely one of the best games.

Score: 93 / 100

Sorry for my bad english. This is my review account, because the low playtime.
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328 of 366 people (90%) found this review helpful
40.9 hrs on record
Posted: 26 October
The Elder Scrolls V: Skyrim
Field Rating Review
Skyrim is a beautiful game, made even more beautiful by the extremely active modding community. The engine was a wonderful leap from the previous engine we saw in Oblivion and the Fallout series. The details in the environments are wonderful reminders of just how intricate the world really is.
Skyrim lives up to its Elder Scrolls name, granting us the freedom to craft our own story, in a gigantic world where you can spend hours simply exploring. The combat has seen a huge improvement since the days of Oblivion, with the ability to dual-wield chaning up gameplay styles wonderfully. The physics however, are still as wonky as ever. Sometimes with hilarious results. You won't get tired of wandering around this world.
Enough interest to drive you forward, and plenty of lore to keep you distracted, Skyrim finds the wonderful balance of permeating the world with the story, yet giving you the freedom to advance the plot when you wish.
Depressingly, no.
The only thing that will stop you from coming back to Skyrim for awhile is completely burning yourself out. But then the cycle repeats.
Being a long time Elder Scrolls fan, Skyrim was a welcome breath after the much loved, much played Oblivion. The freedom, the scope, and the environment are great. The graphics are beautiful. Though none of the Elder Scrolls since Morrowind have yet captured the full extent of the magic that made Morrowind so great, Skyrim has been a huge push in the right direction. A must buy for any RPG or open-world gaming fan.

If you liked this review, feel free to check out my curator page:
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You are also welcome to join our group and play/discuss games together, here: The Tipster
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897 of 1,085 people (83%) found this review helpful
123.8 hrs on record
Posted: 1 November
Stole a plate and became the #1 most wanted man in the world. 10/10
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208 of 223 people (93%) found this review helpful
523.9 hrs on record
Posted: 17 July
If I could, I would take this game out, buy it dinner, have sex with it and call it the next day.

Then we would start going out regularly, we would fall in love eventually. We would become the couple that has their own inside jokes and are always teasing each other and everyone else would be jealous of us. We would get married and have a child (Fallout New Vegas, the second best game ever). We would grow old together, on my dead bed as I lie there about to draw my last breath, TES: Skyrim looks at me with tears in it's eyes "Thank you for everything, you were always so good to me" and I would take TES: Skyrim’s hand, look it in the eye and say "No, thank YOU" then pass away.
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167 of 178 people (94%) found this review helpful
71.8 hrs on record
Posted: 24 November
You can pause in the middle of a battle and consume an ungodly amount of cheese wheels, making this game one of the best games ever to exist simply because of how many cheese wheels you can consume in the middle of a battle.

Can you imagine somebody just carrying all these ♥♥♥♥♥♥♥ cheese wheels into battle? Bewilder friends and foe alike with your unholy cheese wheel obsession, you daring thing, you.

10/10, would play again for some more cheese wheels.

Also there are dragons and swords and magic and stuff whatever no big deal.

P.S. can someone make it so that a single cheese wheel only takes up 0.1 carrying capacity? no reason just that it would be super useful im asking for a friend ok thanks mate
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335 of 398 people (84%) found this review helpful
33.9 hrs on record
Posted: 7 October
Its freaking skyrim just buy it.
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812 of 1,021 people (80%) found this review helpful
0.2 hrs on record
Posted: 15 November
If this game was a spoon, it would be a good spoon.
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407 of 498 people (82%) found this review helpful
7.5 hrs on record
Posted: 14 October
Robbed house, girl caught me, she ran outside to find guards and everybody attacked her.

10/10 IGN
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231 of 272 people (85%) found this review helpful
83.3 hrs on record
Posted: 4 August
if this game was a potato....it would be a good potato

potato/potato would potato again
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161 of 180 people (89%) found this review helpful
15.5 hrs on record
Posted: 8 November
It probably already goes without saying, but if you don't own or even heard of Skyrim, you're really missing out on a fantastic game. Borrowing many elements from this game's own prequels, everything from the leveling up system, to the wide arsenal of magic to be learned or discovered, the untamed, fearful dragons and monsters that lurk around every corner of the game's world, The many different hobbies with skills involved, such as cooking, weapon smithing, magic crafting and book-reading, This game is what I call 'fantasy ectasy.'

Each unique race has a special ability, that again is unique only to them. Such as the Argonian race, being immune to poison and the gills and skills to breathe underwater. Or maybe the wood elf, being a master of ways of the bow and arrow. As you can tell, there are many races and strategies that would help out either sooner or later in the game, depending on the race of character you have chosen. What's best about this is the vast ways you can customize the physical appearances of these races, ranging from nose types, eye types, ear types, hair types, etc. Even I'm guilty to say I spent over an hour trying (and failing) to create a Nord reminiscent of my appearance. And if you ever need a helping hand with extras, look no forward to the mod community.

The world of Skyrim is diverse, solid, beautiful, peaceful, amazing, creative and the list goes on. You could explore for hours upon on end of this game's landscape and not be surprised on how much detail and love has been put into it. From the untouched wilderness to the ancient mythical buildings that dot Skyrim's land, it's definitely no surprise on how this game keeps you occupied and truly captures the imagination in the process.

There's the main story with the long-whinded yet slightly repetitive missions, but what this game dishes is out is simply a marvel to behold. And when I say this, I mean that this game is offering a lot in the side-quest and mini-game section, along with the many uncharted locations and hidden caves that are just waiting for your epic hero/heroine to discover. With rewards and many different possibilities to unlock in this wonderful game,

If you're into huge epic tales set in a fantasy and mythical environment, or just blatantly love a great storyline and narrative, with a huge variety of memorable characters, creatures, dungeons and dragons, this massive game of amazing preportions is definitely for you.
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135 of 148 people (91%) found this review helpful
107.2 hrs on record
Posted: 8 November
The Elder Scrolls V: Skyrim is built solely on the idea of discovery. In the very beginning you have no idea who you are, where you are, or why you’re aboard a carriage filled with condemned prisoners. All you know is you’re an outsider, and once you’ve reached your destination, your execution awaits.

The caravan arrives in the small forted village of Helgan, where you’re pulled from the carriage. Your captors fail to recognize you; they’re just as puzzled by your appearance as anyone else. Are you a man or woman, an Argonian or Breton? This is your first opportunity to ask yourself who you are and who you want to be in Skyrim; it won’t be the last time you ask yourself this.

Lucky for you, the execution fails, granting you an opportunity to escape Helgan. This is where Skyrim commences and where your story within Bethesda’s world begins. You’ve been told to visit a town not far north of your escape, but nothing other than the word of your new friend is there to compel you to visit it. The entire province is at your fingertips.

Skyrim is structured in a loose manner, allowing the player to discover its world and various narrative strands at the pace that they desire. Characters will tell you where you should go, but there is never any real urgency to do any of it. The world is cluttered with distractions and what makes this experience unique is the distractions form the very heart of Skyrim. The core narrative, as it is, is a mean to an end, an excuse to pilot you from one corner of the world to the other. It’s hard to imagine anyone following a single narrative strand when it’s impossible to travel from one quest point to the next without stumbling upon some sort of ruin, cave, encampment or fort. The narrative has its high points, but it’s always made secondary by the next undiscovered location on your compass; and that’s because Bethesda wants you to pave your own story.

Undiscovered locations dot the entire province of Skyrim, leaving the map a venerable piece of swiss cheese after a few dozen hours. Discoveries are the actual loot and tracking every single one of them down is the addiction that thrusts players headfirst into Bethesda’s fiction. Every location, small or large, is populated with its own personal story, which makes every journey feel special and rewarding. There’s an understanding that this world, this place, existed before you fell upon it; there’s also an unshakable feeling that it’s all been staged for you.

Skyrim would have you believe it’s a dynamic world that’s constantly in flux, when in reality it’s more like a car stuck in neutral, waiting to be put into gear. Characters go about their daily routines but they merely exist to bestow quests or impart dense records of lore; no-one is truly alive when you’re not engaged with them. One of the principal quest lines revolves around the Imperials and the Stormcloaks, two factions waging a purportedly bloody, savage civil war that has split the region in two. In each and every town across the land nearly every single person is happy to share an opinion on the war, telling you how dire the situation has become. But there is no war, no conflict, not unless you decide to take part in it yourself; you may see hundreds of random encounters in this Nordic land, but you’ll never see the ‘War for Skyrim’ unfolding.

Fiction aside, Skyrim is a vast, majestic world to discover. Bethesda is unparalleled when it comes to world building and when you’re wading through brooks, scaling mountains or eviscerating another cave full of bandits it’s an absolute joy. It’s a remarkable, liberating feeling that this province was crafted specifically for you; a huge playground with apparently no rules or boundaries. That isn’t the case. Skyrim has its rules; they’re specific and they have a nasty way of reminding you this fiction was written in binary.

Every city subscribes to a simple bounty system: commit a crime and you’ll be struck down, pay a fine, or spend the night in jail. There is a clear consequence to crime, but it’s merely an illusion. On my first evening in the town of Morthal I snuck into the Jarl’s house and then into the private quarters of her daughter, where I then attempted to pickpocket the young sleeping woman. Without the deftest of hands, the girl arose, alerting the guards of my treachery. Not wanting a fight or untimely death, I submitted, volunteering to pay my bounty and spend the evening locked up. The following morning, strolling from my cell, I bumped into the sleeping girl once more: she asked me to deliver a letter of utmost importance for her; she trusted me.

The bounty system is a dirty way to gloss over any real consequence for your actions. There is no gray area; everyone is either a friend or foe. When an enemy is nearly defeated they may beg for mercy, pleading with you to spare them. You can sheath your weapon but they will never flee, every single one will get up and rush you. Once, a villager followed me into a vampire’s hideout, hoping to avenge the death of his wife. Madness erupted and amid the scuffle I inadvertently grazed him with a fire spell, turning him immediately against me (note: the vampires who killed his wife were still very much alive). Afterward, instead of arriving to a town full of indebted villagers, I returned to an armed welcome and an outstanding bounty. There was no way to explain how the town learned of my accidental deed and no way to silence the vengeful widower – I tried killing him several times.

Once you’ve found the parameters that Skyrim works with, it’s not difficult to play by its rules, and even enjoy it. There is a huge, jaw dropping world to discover at whatever pace you desire. Along the way you’re free to author your own story, defining your unique character and experience through whatever style of play you prefer. When you’re lost in its rich landscape and enthralled within its fiction, Skyrim thrives, and is truly unparalleled; it’s when you take a closer look, you can’t help but discover the seams holding this tapestry together.

Highly Recommended, Must Play, 10/10!

Be sure to check out Nerd House Gaming for more reviews!
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135 of 149 people (91%) found this review helpful
197.9 hrs on record
Posted: 1 August
My parents are divorced, my mother is a hooker, my dad beats my brother on a daily basis, my brothers takes drugs, my pets have been kidnapped, and my life outside is dangerous and depressing.

And what do I do to deal with all of this?

I put a pot on a mans head and steal all his belongings.

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135 of 153 people (88%) found this review helpful
146.8 hrs on record
Posted: 25 July
Who needs Grand Theft Auto when you can steal a horse.

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288 of 364 people (79%) found this review helpful
12.9 hrs on record
Posted: 19 October
No time for missions, still moding my character's bewbs
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221 of 273 people (81%) found this review helpful
63.4 hrs on record
Posted: 28 October
I can shout at cabbages not only IRL, but virtually too. 10/10
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