I Loki gör du en fantastisk resa genom de stora mytologierna och ikläder dig rollen som någon av spelets fyra hjältar, där var och en hämtats från olika mytologier: en väldig nordisk kämpe, en vildsint grekisk krigare, en mäktig egyptisk magiker och en aztekisk schaman som bemästrar andevärldens hemligheter.
Användarrecensioner:
Sammanställt:
Blandat (76 recensioner) - 64% av 76 användarrecensioner för det här spelet är positiva.
Utgivningsdatum: 2 okt, 2007

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Om detta spel

I Loki gör du en fantastisk resa genom de stora mytologierna och ikläder dig rollen som någon av spelets fyra hjältar, där var och en hämtats från olika mytologier: en väldig nordisk kämpe, en vildsint grekisk krigare, en mäktig egyptisk magiker och en aztekisk schaman som bemästrar andevärldens hemligheter.
Oavsett vilken hjälte du väljer måste du komma till gudarnas undsättning. Du förstår att det är Seth, mörkrets och ondskans gud i Egypten, som återvänt från de dödas rike och ligger bakom det kaos som hotar din värld.
Du måste därför göra en storslagen resa genom olika epoker och myter. På vägen får du kämpa mot massor av monster av alla former och storlekar och störta en del gudar i din kamp för att hindra Seth från att upprätta sitt onda välde.
  • Ett storslaget äventyr genom fyra stora mytologier – den aztekiska, egyptiska, grekiska och nordiska – där du får uppleva många av de nyckelhändelser som utmärker de här kulturerna (belägringen av Troja, Ragnarök med flera) och ställs inför de mest betydande figurerna i varje episod (Akilles, Tor, Echnaton).
  • Välj mellan fyra olika hjältar med helt olika egenskaper och krafter. Varje hjälte har en stor samling trollformler och förmågor till hjälp i sitt uppdrag.
  • Fler än 100 monster av alla former och storlekar.
  • Utmana de mytologiska varelser som satte skräck i våra förfäder (som Fenrisulven och Minotaurus i sin labyrint).
  • Oräkneliga berättelser genom slumpmässigt skapade dekorer och föremål gör att ingen får samma upplevelse och spelet kan spelas många gånger utan att hjälten någonsin har samma vapenuppsättning, rustning eller trollformler.
  • Vapnen, som består av två delar (i de grova kategorierna "handtag" och "skärblad") och är gjorda i olika material, kan anpassas i byns smedja för att få andra egenskaper. Längs vägen hittar du magiska runor som kan öka ett vapens kraft.

Systemkrav

    Minimikrav: Windows XP/Vista 32/64-bitars, Pentium 4 2 GHz/AthlonXP 2000+, 512 MB arbetsminne, 64 MB DirectX 9-kompatibel (GeForce4 Ti/Radeon 9000), DirectX 9-kompatibel, DirectX: 9.0c eller senare (medföljer), hårddiskutrymme: 7 GB, flerspelarläge: LAN/bredbandsanslutning för onlinespel och 1 GB arbetsminne
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Sammanställt:
Blandat (76 recensioner)
Nyligen upplagda
leia1173
( 37.1 timmar totalt )
Upplagd: 12 juni
Since my laptop wont play Sacred, I tried Loki. Soo glad I did. Im a big fan of the Hacknslash rpgs. easy play a nice graphics considering I do not have a fancy gaming card.
Hjälpsam? Ja Nej Rolig
AndyK131
( 49.1 timmar totalt )
Upplagd: 1 juni
I liked the gameplay as it looks abit like Diablo but its very boring and and the world is a copy mess , run trough a dungeon or a pyramid or in hell and every map looks the same and the chests whit loot is ALWAYS at the same places. skill tree is boring and so is the fighting. This is a game that you play if dont have a life or got much time to waste.
Hjälpsam? Ja Nej Rolig
Pharithos
( 11.5 timmar totalt )
Recension av förhandsvisning
Upplagd: 17 maj
I think this is one of the most underrated AARPGs of all time. The inferface is clunky and the story is generic, but the action is great, the bosses are epic, and the gear is amazing looking (for its time, the gfx are getting progressively more and more dated). Don't let my puny 11.5 discourage you --- I played this game A TON from the disc copy and did multiple playthroughs on a norse warrior and a playthrough each for Aztec and Egyptian. I'd love to love the ringtossing Greek, but the physics on the ring never gelled for me. This game is $10 and worth every penny -- if you can get it for less it's a must have.
Hjälpsam? Ja Nej Rolig
Micky
( 4.0 timmar totalt )
Upplagd: 12 januari
Did not work on Windows 10.
Hjälpsam? Ja Nej Rolig
( 32.2 timmar totalt )
Upplagd: 10 januari
How to cheat in this game?
Hjälpsam? Ja Nej Rolig
Mama Luigi
( 6.3 timmar totalt )
Upplagd: 2 januari
They took an interesting idea, and while they didn't really succeed completely, they did somewhat well, if you can get past the kind of confusing skill system and the very linear combat system. The storyline eventually smashes all of the myths together, which induces some interesting questions. I haven't played it through too far in, but this is what I've noticed so far. It doesn't seem like this game is ever updated, or if it is, it isn't done very often, either.
Hjälpsam? Ja Nej Rolig
Definition
( 0.5 timmar totalt )
Upplagd: 26 november, 2015
broken (for me)
Hjälpsam? Ja Nej Rolig
Grim Dawn
( 38.1 timmar totalt )
Upplagd: 29 september, 2015
LOKI has great story and nice female voice to descrive missions. And all tiny things are just right. For example, before you do anything while entering a map, those enemies never attack you. That is, they won't attack you until you move. It's importt or the attack while you r not ready will be very annoying.
Though the acts are dumb, that dumb way makes the gameplay fun. It makes you more "active" to play, also makes every fight more excited so that it doesn't bore me.
Hjälpsam? Ja Nej Rolig
Jersey77
( 138.1 timmar totalt )
Upplagd: 16 september, 2015
This game came out at around the same time as Titan Quest, yet Titan Quest looks 100x better graphically. Heck, Diablo 2 looks better. This game has unpolished looking graphics, a horrible UI, a rather badly made loot system, a frustrating skill system, and lousy combat.

The character balancing was pretty godawful too. You choose one of four characters (Greek Archer, Nordic Barbarian, Egyptian Wizard, Aztec Shaman), each of which have three skill trees that you can access by worshipping one of three different dieties for that particular class. You may only put points into a tree if you are currently worshipping that particular god. It is a rather needlessly complicated skill system.

The difficulty of this game is also a tad skewed. Picking anyone other than the Egyptian and you're gonna have a hard time with this game, the difficulty curve spikes pretty high, even on Normal difficulty. Picking the Egyptian however gives you access to various AOE spells in each of his diety trees, any of which you can use to nuke monsters from around corners and generally out of their lines of sight to kill them without aggroing them. Some bosses being the exception with this tactic, but still rather easy to kill with his spells regardless. The melee characters all have hard times avoiding great amounts of damage and the Aztec Shamans pet spells seem lackluster by comparison to the Egyptians nuking.

The voice acting is subpar, even for this games time. The monsters themselves can vary soundwise from normal levels to occasionally ear splitting combat screams depending on the monster type involved. You have to slog through the story on each difficulty to actually get the final ending, and go through each other classes area on each difficulty fighting their bosses along with your own. Combat is repetitive, frustrating (if you're not the Egyptian), and boring (if you are). The boss fights are pretty painful to get through as well. Particularly the final boss in the Aztec area. I hated that fight.

All in all I'm probably giving this one a bad review because I had played Titan Quest right before it. Titan Quests only problem after release was a slight memory leak. This game had many more issues and overall can't compare to it. Or Diablo 2. Or Diablo 1 for that matter. Even the first two Sacred games have a certain charm that this one just....lacks. Skip it.
Hjälpsam? Ja Nej Rolig
pussard
( 0.3 timmar totalt )
Upplagd: 8 september, 2015
Everything about this game is just bad. Except for the premise of Greek mythology, which has potential, but the production quality is just subpar to say the least. The controls are clumsy, the UI is not intuitive and the animation is amateur. Not saying a game needs to look good to be good, but it's the whole package that doesn't cut it especially when there are so many other games that are much better out there.
Hjälpsam? Ja Nej Rolig
Mest hjälpsamma recensioner  Totalt
57 av 66 personer (86%) fann denna recension hjälpsam
3 tyckte att den här recensionen var rolig
Rekommenderas
14.6 timmar totalt
Upplagd: 31 januari, 2014
the map is divided in areas separated by load screens, and if you die(and you will), you dont lose anything but a little bit of time, for you'll respawn in the entrance of your current area.

combat is difficult and it takes quite a while to progress through areas if you plan on killing everything. or you can just rush to the next if you have enough potions, since there is no fog of war and a giant marker on the map pointing to the quest goal.

since you can choose whether or not monsters will respawn when you enter the game, you can progress as slowly as you can, killing a little bit at a time, which is great if you cant play for 2-3h in a row.

all and all, if you ever see it on a 75% sale, its worth trying. wont be as good as torchlight, diablo or titanquest, but might give you some hours of fun.



Var denna recension hjälpsam? Ja Nej Rolig
39 av 43 personer (91%) fann denna recension hjälpsam
3 tyckte att den här recensionen var rolig
Rekommenderas
15.7 timmar totalt
Upplagd: 13 mars, 2015
Loki: Heroes of Mythology is a hack & slash RPG. The Norse God of Mischief is on the loose across the world, so local heroes must each travel across their lands and help their own Gods safeguard the world.

Pros: This game has plenty of dungeon crawling. With each of the four characters, you have an entire campaign set in a different part of the world, interacting with different Gods and different enemies and creatures. There is a large variety of weapons and armors, and different levels of rarity very similar to the Diablo series. Graphics are ok if you're zoomed out, and you heal quickly enough when idle that you can jump right back into action after a few seconds of rest.

Cons: The game is basic, story is bland and so is the voice-acting. Crafting is pretty good, or at least it would be if it was of any use: Why would you disassemble your Two-Handed Hammer's magical handle if you'll throw it away as soon as you start getting the Spiked Hammer a few levels later? Why would you recycle for material your old weapons and armor if you can't even sell the material, which will be outdated as soon as better material becomes standard a few levels later? The game lags terribly whenever you're walking along an invisible wall (whether a ledge or an actual wall). Game gets quite repetitive after a while. You'll find equipment for classes other than your own (example: finding an Aztec Shaman armor while playing the Norse Campaign), which doesn't make sense seeing you can't transfer inventory between the different characters, and the characters will never set foot in the other campaign settings. The advertisement in Steam would have you believe this plays in 3rd person mode, but you actually play in isometric view (image #11 is the only accurate representation of the game).

Verdict: ★★★☆☆ - It's up to you

It's an ok game. I'd even say Loki: Heroes of Mythology is a great way to just get the hack & slash crave out of the way when you're done with other Diablo clones. Unfortunately, that's as far as I'll recommend it, as the lack of intriguing story or puzzle (of any form) prevents it from being more than that.

—————————————————————————
This was just my opinion.

If you found this review helpful, please consider giving it a thumbs up, and feel free to check out more of my (purely opinionated) reviews.
Var denna recension hjälpsam? Ja Nej Rolig
40 av 53 personer (75%) fann denna recension hjälpsam
3 tyckte att den här recensionen var rolig
Rekommenderas inte
13.1 timmar totalt
Upplagd: 24 oktober, 2014
Loki is an isometric perspective action role playing game. There are different classes to play each entrenched in one of four mythologies; Norse, Greek, Egyptian or Aztec.

Character controls and the interface are functional, but lack polish and feel.

Individual enemies are extremely well drawn and animated.

The terrain feels blocky and awkward, almost as if it was an afterthought.

There is no smooth transition between zones, and the zones are all square tiles with portals linking neighbouring zones. Moving between one square tile zone and the next brings up a loading screen.

The game balance in early game is among the worst I have ever experienced. Your character will keep dying and respawning at the zone entrance.

Loki has a nice design concept which has been extremely poorly implemented. This is a lack-lustre attempt to create a "me too" game to cash in on the Diablo / Diablo 2 franchise success. The quests, storyline and mythology are the strong points, but these are let down by poor gameplay mechanics and lack of balance.

As an alternative consider playing any of the ARPG games in the Blizzard franchise (Diablo, Diablo 2, Diablo 3) or consider Titan Quest and it's add-on Immortal throne. Sacred and Sacred 2 are also alternatives worth consideration. Other alternatives include Spellforce, Spellforce 2, Dungeon Siege, Dungeon Siege 2.

Loki is not a bad game, but it lacks much of the finesse, polish and playability of the top games in this genre current at the time of its release. In other words Loki is not to be considered a good game, but rather a mediocre attempt to imitate games that are good. That said, Loki is not the worst game in this genre, but certainly could be contrived as making a half-hearted attempt at achieving that accolade.

Worth picking up when it is on sale at good discount, but Loki is not a game you will be tempted to re-play too often or remember with fond nostalgia.

4/10
Var denna recension hjälpsam? Ja Nej Rolig
36 av 51 personer (71%) fann denna recension hjälpsam
4 tyckte att den här recensionen var rolig
Rekommenderas
19.2 timmar totalt
Upplagd: 11 augusti, 2014
Okay, it's a nice game. I can call Loki "beat'em'up-RPG". It's really atmospheric, there are lots of different enemies, weapons and skills. About minuses... Storyline is crap, non-customizing characters, monotonous gameplay a little bit.
Var denna recension hjälpsam? Ja Nej Rolig
49 av 75 personer (65%) fann denna recension hjälpsam
11 tyckte att den här recensionen var rolig
Rekommenderas inte
3.6 timmar totalt
Upplagd: 24 mars, 2014
After playing this nonsense for a few hours I checked the Steam page and did a doubletake. I swear it looks like a completely different game than the one I'm playing. I guess anything could be made more exciting if you zoom the camera in on action shots. When you actually play Loki you'll notice that you spend almost the entirety of it a mile away from the action, watching your hero slay countless foes in repetitive drab backdrops in the hopes of getting a hold of that phat loot.

If I had a grain of sand for every hour that I've spent with games like Diablo 2, I could create my own Sahara in the backyard. Naturally I'm easy prey for games like Loki. Eventually my better sense prevails and I realize that I'm playing with hot garbage.

The biggest problem with Loki is that you're staring at a giant middle finger while playing. It's in the background and it almost feels like if you alt-tabbed at just the right moment you'd see it. That middle finger doesn't appear until you start leveling up. Getting a level up is usually a good thing in Action RPGs. You become stronger, you gain new abilities, and you can proceed to take on new challenges. In Loki however the monsters level up with you, and they tend to do so at a better rate. The gear you find doesn't in any way compensate for this rapidly growing disparity.

I have no idea what happens 5, 10, or even 20 hours into Loki. Does that middle finger grow in size? Does it disappear for awhile and then come back with a vengeance? Or is it like a heart beat? Pulsating and thumping every second as a reminder that you're spending time with something that hates you almost as much as it hates fun? I don't know and I really don't care to find out.
Var denna recension hjälpsam? Ja Nej Rolig
26 av 45 personer (58%) fann denna recension hjälpsam
Rekommenderas
29.3 timmar totalt
Upplagd: 13 juni, 2014
The game is too long (at least 75h to get to loki which requires you to basically run same areas 3 times) and the character movement is a bit sluggish. Sometimes the game gets bugged and you can not move your character. Still it is a ok game.
Var denna recension hjälpsam? Ja Nej Rolig
19 av 32 personer (59%) fann denna recension hjälpsam
3 tyckte att den här recensionen var rolig
Rekommenderas inte
6.9 timmar totalt
Upplagd: 29 mars, 2015
I purchased two copies of this game so as to play multiplayer with friends. Multiplayer lags horribly if you are not host, even with a properly configured lan. The singleplayer is not worth playing either. Please check out the demo before buying.
Var denna recension hjälpsam? Ja Nej Rolig
5 av 7 personer (71%) fann denna recension hjälpsam
Rekommenderas
6.3 timmar totalt
Upplagd: 2 januari
They took an interesting idea, and while they didn't really succeed completely, they did somewhat well, if you can get past the kind of confusing skill system and the very linear combat system. The storyline eventually smashes all of the myths together, which induces some interesting questions. I haven't played it through too far in, but this is what I've noticed so far. It doesn't seem like this game is ever updated, or if it is, it isn't done very often, either.
Var denna recension hjälpsam? Ja Nej Rolig
2 av 3 personer (67%) fann denna recension hjälpsam
Rekommenderas inte
138.1 timmar totalt
Upplagd: 16 september, 2015
This game came out at around the same time as Titan Quest, yet Titan Quest looks 100x better graphically. Heck, Diablo 2 looks better. This game has unpolished looking graphics, a horrible UI, a rather badly made loot system, a frustrating skill system, and lousy combat.

The character balancing was pretty godawful too. You choose one of four characters (Greek Archer, Nordic Barbarian, Egyptian Wizard, Aztec Shaman), each of which have three skill trees that you can access by worshipping one of three different dieties for that particular class. You may only put points into a tree if you are currently worshipping that particular god. It is a rather needlessly complicated skill system.

The difficulty of this game is also a tad skewed. Picking anyone other than the Egyptian and you're gonna have a hard time with this game, the difficulty curve spikes pretty high, even on Normal difficulty. Picking the Egyptian however gives you access to various AOE spells in each of his diety trees, any of which you can use to nuke monsters from around corners and generally out of their lines of sight to kill them without aggroing them. Some bosses being the exception with this tactic, but still rather easy to kill with his spells regardless. The melee characters all have hard times avoiding great amounts of damage and the Aztec Shamans pet spells seem lackluster by comparison to the Egyptians nuking.

The voice acting is subpar, even for this games time. The monsters themselves can vary soundwise from normal levels to occasionally ear splitting combat screams depending on the monster type involved. You have to slog through the story on each difficulty to actually get the final ending, and go through each other classes area on each difficulty fighting their bosses along with your own. Combat is repetitive, frustrating (if you're not the Egyptian), and boring (if you are). The boss fights are pretty painful to get through as well. Particularly the final boss in the Aztec area. I hated that fight.

All in all I'm probably giving this one a bad review because I had played Titan Quest right before it. Titan Quests only problem after release was a slight memory leak. This game had many more issues and overall can't compare to it. Or Diablo 2. Or Diablo 1 for that matter. Even the first two Sacred games have a certain charm that this one just....lacks. Skip it.
Var denna recension hjälpsam? Ja Nej Rolig
7 av 14 personer (50%) fann denna recension hjälpsam
Rekommenderas
30.1 timmar totalt
Upplagd: 11 september, 2013
I have played about 10hrs of this game & think it's kinda lame when u look @ how the maps are drawn out.
@ 1st i was gonna compare this to " Titans Quest" but it's nowhere as good as TQ.
I played this game for an hr or 2 within the 1st yr it was released & didn't think much of it then.Since then my view of the game hasn't changed much other then i like how u can disasemble/assemble & something else with the weapons & armor.
the game controls can be "clunky" & unresponsive.

If there isn't a 75% + sale I would NOT recommend buying this game.
The music is good & i'll look in the folders to see if i can listen to it when i want to.

I score this game a 6/10
Var denna recension hjälpsam? Ja Nej Rolig