Un voyage fantastique dans la mythologie. Loki invite le joueur à choisir son destin en jouant un des 4 personnages proposés : un guerrier nordique, un guerrier grec, un magicien égyptien ou un chaman aztèque. Quel que soit votre choix il va falloir venir en aide aux Dieux que vous vénérez.
Évaluations des utilisateurs :
Globales :
variables (73 évaluation(s)) - 64% des 73 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 2 oct 2007

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Acheter Loki

SOLDES D'ÉTÉ ! L'offre se termine le 4 juillet

-75%
$9.99
$2.49
 

À propos de ce jeu

Un voyage fantastique dans la mythologie. Loki invite le joueur à choisir son destin en jouant un des 4 personnages proposés : un guerrier nordique, un guerrier grec, un magicien égyptien ou un chaman aztèque.
Quel que soit votre choix il va falloir venir en aide aux Dieux que vous vénérez. Le chaos menace et Seth, le dieu sombre de la Haute-Égypte, est revenu du royaume des morts.
Ainsi commence votre quête à travers l'espace et le temps. Vous allez combattre les monstres les plus terrifiants et défier certains Dieux. Votre but est d'empêcher Seth de dominer l'univers.
  • Aventures épiques à travers les différentes mythologies : aztèque, grecque, égyptienne et nordique (participer, entre autres, au Ragnarok et à la prise de Troie) et marchez sur les traces d'Achilles, de Thor et d'Akhenaton.
  • Choisissez parmi 4 différents types de héros chacun disposant de pouvoirs spécifiques. Chaque héros aura à sa disposition un vaste choix d'enchantements et d'aptitudes pour mener à bien sa quête.
  • Plus de 100 monstres de toutes formes et de toutes tailles.
  • Défiez les monstres mythologiques : Fenrir le loup géant, le Minotaure en son labyrinthe...
  • Les décors sont générés de manière aléatoires pour que nul ne vive deux fois la même aventure.
  • Les armes, composées de deux parties distinctes : poignée et lame, peuvent être personnalisées à la forge du village et des runes magiques peuvent en accroître le pouvoir.

Configuration requise

    Minimum : Windows XP/Vista 32/64-bit, Pentium4 2GHz/AthlonXP 2000+, 512 Mo RAM, 64 Mo DirectX 9 compatible (GeForce4 Ti/Radeon 9000), DirectX 9 compatible, DirectX: 9.0c (inclus), disque dur : 7 Go, Mulitjoueur : Haut-débit et 1 Go de RAM
Évaluations des utilisateurs
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Globales :
variables (73 évaluation(s))
Publiées récemment
leia1173
( 22.1 heures en tout )
Posté le : 12 juin
Since my laptop wont play Sacred, I tried Loki. Soo glad I did. Im a big fan of the Hacknslash rpgs. easy play a nice graphics considering I do not have a fancy gaming card.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
AndyK131
( 49.1 heures en tout )
Posté le : 1 juin
I liked the gameplay as it looks abit like Diablo but its very boring and and the world is a copy mess , run trough a dungeon or a pyramid or in hell and every map looks the same and the chests whit loot is ALWAYS at the same places. skill tree is boring and so is the fighting. This is a game that you play if dont have a life or got much time to waste.
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Pharithos
( 11.5 heures en tout )
Évaluation avant sortie
Posté le : 17 mai
I think this is one of the most underrated AARPGs of all time. The inferface is clunky and the story is generic, but the action is great, the bosses are epic, and the gear is amazing looking (for its time, the gfx are getting progressively more and more dated). Don't let my puny 11.5 discourage you --- I played this game A TON from the disc copy and did multiple playthroughs on a norse warrior and a playthrough each for Aztec and Egyptian. I'd love to love the ringtossing Greek, but the physics on the ring never gelled for me. This game is $10 and worth every penny -- if you can get it for less it's a must have.
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Micky
( 4.0 heures en tout )
Posté le : 12 janvier
Did not work on Windows 10.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
( 32.2 heures en tout )
Posté le : 10 janvier
How to cheat in this game?
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PFCO-DeanStroke
( 1.2 heures en tout )
Posté le : 10 janvier
je n'ai pas aimé, rien que pour prendre un objet, il ne faut pas avoir d'ennemi, et on crève trop souvent.
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White Knuckles
( 6.3 heures en tout )
Posté le : 2 janvier
They took an interesting idea, and while they didn't really succeed completely, they did somewhat well, if you can get past the kind of confusing skill system and the very linear combat system. The storyline eventually smashes all of the myths together, which induces some interesting questions. I haven't played it through too far in, but this is what I've noticed so far. It doesn't seem like this game is ever updated, or if it is, it isn't done very often, either.
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Illydan sur Blade and Soul
( 0.7 heures en tout )
Posté le : 27 décembre 2015
un jeu francais disponible uniquement en anglais sur steam....
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Definition
( 0.5 heures en tout )
Posté le : 26 novembre 2015
broken (for me)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
Grim Dawn
( 38.0 heures en tout )
Posté le : 29 septembre 2015
LOKI has great story and nice female voice to descrive missions. And all tiny things are just right. For example, before you do anything while entering a map, those enemies never attack you. That is, they won't attack you until you move. It's importt or the attack while you r not ready will be very annoying.
Though the acts are dumb, that dumb way makes the gameplay fun. It makes you more "active" to play, also makes every fight more excited so that it doesn't bore me.
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Évaluations les plus pertinentes  Globales
2 personne(s) sur 6 (33%) ont trouvé cette évaluation utile
Recommandé
5.8 heures en tout
Posté le : 29 avril 2015
C'était déjà un bon jeu en 2007 (ça nous rajeunit pas), c'en est toujours un.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 4 (25%) ont trouvé cette évaluation utile
Recommandé
4.9 heures en tout
Posté le : 27 octobre 2014
- old Game
+Many item
6/10
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55 personne(s) sur 64 (86%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Recommandé
14.6 heures en tout
Posté le : 31 janvier 2014
the map is divided in areas separated by load screens, and if you die(and you will), you dont lose anything but a little bit of time, for you'll respawn in the entrance of your current area.

combat is difficult and it takes quite a while to progress through areas if you plan on killing everything. or you can just rush to the next if you have enough potions, since there is no fog of war and a giant marker on the map pointing to the quest goal.

since you can choose whether or not monsters will respawn when you enter the game, you can progress as slowly as you can, killing a little bit at a time, which is great if you cant play for 2-3h in a row.

all and all, if you ever see it on a 75% sale, its worth trying. wont be as good as torchlight, diablo or titanquest, but might give you some hours of fun.



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36 personne(s) sur 40 (90%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Recommandé
15.7 heures en tout
Posté le : 13 mars 2015
Loki: Heroes of Mythology is a hack & slash RPG. The Norse God of Mischief is on the loose across the world, so local heroes must each travel across their lands and help their own Gods safeguard the world.

Pros: This game has plenty of dungeon crawling. With each of the four characters, you have an entire campaign set in a different part of the world, interacting with different Gods and different enemies and creatures. There is a large variety of weapons and armors, and different levels of rarity very similar to the Diablo series. Graphics are ok if you're zoomed out, and you heal quickly enough when idle that you can jump right back into action after a few seconds of rest.

Cons: The game is basic, story is bland and so is the voice-acting. Crafting is pretty good, or at least it would be if it was of any use: Why would you disassemble your Two-Handed Hammer's magical handle if you'll throw it away as soon as you start getting the Spiked Hammer a few levels later? Why would you recycle for material your old weapons and armor if you can't even sell the material, which will be outdated as soon as better material becomes standard a few levels later? The game lags terribly whenever you're walking along an invisible wall (whether a ledge or an actual wall). Game gets quite repetitive after a while. You'll find equipment for classes other than your own (example: finding an Aztec Shaman armor while playing the Norse Campaign), which doesn't make sense seeing you can't transfer inventory between the different characters, and the characters will never set foot in the other campaign settings. The advertisement in Steam would have you believe this plays in 3rd person mode, but you actually play in isometric view (image #11 is the only accurate representation of the game).

Verdict: ★★★☆☆ - It's up to you

It's an ok game. I'd even say Loki: Heroes of Mythology is a great way to just get the hack & slash crave out of the way when you're done with other Diablo clones. Unfortunately, that's as far as I'll recommend it, as the lack of intriguing story or puzzle (of any form) prevents it from being more than that.

—————————————————————————
This was just my opinion.

If you found this review helpful, please consider giving it a thumbs up, and feel free to check out more of my (purely opinionated) reviews.
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39 personne(s) sur 52 (75%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
13.1 heures en tout
Posté le : 24 octobre 2014
Loki is an isometric perspective action role playing game. There are different classes to play each entrenched in one of four mythologies; Norse, Greek, Egyptian or Aztec.

Character controls and the interface are functional, but lack polish and feel.

Individual enemies are extremely well drawn and animated.

The terrain feels blocky and awkward, almost as if it was an afterthought.

There is no smooth transition between zones, and the zones are all square tiles with portals linking neighbouring zones. Moving between one square tile zone and the next brings up a loading screen.

The game balance in early game is among the worst I have ever experienced. Your character will keep dying and respawning at the zone entrance.

Loki has a nice design concept which has been extremely poorly implemented. This is a lack-lustre attempt to create a "me too" game to cash in on the Diablo / Diablo 2 franchise success. The quests, storyline and mythology are the strong points, but these are let down by poor gameplay mechanics and lack of balance.

As an alternative consider playing any of the ARPG games in the Blizzard franchise (Diablo, Diablo 2, Diablo 3) or consider Titan Quest and it's add-on Immortal throne. Sacred and Sacred 2 are also alternatives worth consideration. Other alternatives include Spellforce, Spellforce 2, Dungeon Siege, Dungeon Siege 2.

Loki is not a bad game, but it lacks much of the finesse, polish and playability of the top games in this genre current at the time of its release. In other words Loki is not to be considered a good game, but rather a mediocre attempt to imitate games that are good. That said, Loki is not the worst game in this genre, but certainly could be contrived as making a half-hearted attempt at achieving that accolade.

Worth picking up when it is on sale at good discount, but Loki is not a game you will be tempted to re-play too often or remember with fond nostalgia.

4/10
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36 personne(s) sur 51 (71%) ont trouvé cette évaluation utile
4 personnes ont trouvé cette évaluation amusante
Recommandé
19.2 heures en tout
Posté le : 11 août 2014
Okay, it's a nice game. I can call Loki "beat'em'up-RPG". It's really atmospheric, there are lots of different enemies, weapons and skills. About minuses... Storyline is crap, non-customizing characters, monotonous gameplay a little bit.
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49 personne(s) sur 75 (65%) ont trouvé cette évaluation utile
11 personnes ont trouvé cette évaluation amusante
Non recommandé
3.6 heures en tout
Posté le : 24 mars 2014
After playing this nonsense for a few hours I checked the Steam page and did a doubletake. I swear it looks like a completely different game than the one I'm playing. I guess anything could be made more exciting if you zoom the camera in on action shots. When you actually play Loki you'll notice that you spend almost the entirety of it a mile away from the action, watching your hero slay countless foes in repetitive drab backdrops in the hopes of getting a hold of that phat loot.

If I had a grain of sand for every hour that I've spent with games like Diablo 2, I could create my own Sahara in the backyard. Naturally I'm easy prey for games like Loki. Eventually my better sense prevails and I realize that I'm playing with hot garbage.

The biggest problem with Loki is that you're staring at a giant middle finger while playing. It's in the background and it almost feels like if you alt-tabbed at just the right moment you'd see it. That middle finger doesn't appear until you start leveling up. Getting a level up is usually a good thing in Action RPGs. You become stronger, you gain new abilities, and you can proceed to take on new challenges. In Loki however the monsters level up with you, and they tend to do so at a better rate. The gear you find doesn't in any way compensate for this rapidly growing disparity.

I have no idea what happens 5, 10, or even 20 hours into Loki. Does that middle finger grow in size? Does it disappear for awhile and then come back with a vengeance? Or is it like a heart beat? Pulsating and thumping every second as a reminder that you're spending time with something that hates you almost as much as it hates fun? I don't know and I really don't care to find out.
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26 personne(s) sur 45 (58%) ont trouvé cette évaluation utile
Recommandé
29.3 heures en tout
Posté le : 13 juin 2014
The game is too long (at least 75h to get to loki which requires you to basically run same areas 3 times) and the character movement is a bit sluggish. Sometimes the game gets bugged and you can not move your character. Still it is a ok game.
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19 personne(s) sur 32 (59%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
Non recommandé
6.9 heures en tout
Posté le : 29 mars 2015
I purchased two copies of this game so as to play multiplayer with friends. Multiplayer lags horribly if you are not host, even with a properly configured lan. The singleplayer is not worth playing either. Please check out the demo before buying.
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5 personne(s) sur 7 (71%) ont trouvé cette évaluation utile
Recommandé
6.3 heures en tout
Posté le : 2 janvier
They took an interesting idea, and while they didn't really succeed completely, they did somewhat well, if you can get past the kind of confusing skill system and the very linear combat system. The storyline eventually smashes all of the myths together, which induces some interesting questions. I haven't played it through too far in, but this is what I've noticed so far. It doesn't seem like this game is ever updated, or if it is, it isn't done very often, either.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante