Un voyage fantastique dans la mythologie. Loki invite le joueur à choisir son destin en jouant un des 4 personnages proposés : un guerrier nordique, un guerrier grec, un magicien égyptien ou un chaman aztèque. Quel que soit votre choix il va falloir venir en aide aux Dieux que vous vénérez.
Évaluations des utilisateurs : Variable (46 évaluation(s))
Date de parution: 2 oct 2007
Tags populaires des utilisateurs pour ce produit :

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre, ou indiquer que vous n'êtes pas intéressé

Acheter Loki

 

À propos de ce jeu

Un voyage fantastique dans la mythologie. Loki invite le joueur à choisir son destin en jouant un des 4 personnages proposés : un guerrier nordique, un guerrier grec, un magicien égyptien ou un chaman aztèque.
Quel que soit votre choix il va falloir venir en aide aux Dieux que vous vénérez. Le chaos menace et Seth, le dieu sombre de la Haute-Égypte, est revenu du royaume des morts.
Ainsi commence votre quête à travers l'espace et le temps. Vous allez combattre les monstres les plus terrifiants et défier certains Dieux. Votre but est d'empêcher Seth de dominer l'univers.
  • Aventures épiques à travers les différentes mythologies : aztèque, grecque, égyptienne et nordique (participer, entre autres, au Ragnarok et à la prise de Troie) et marchez sur les traces d'Achilles, de Thor et d'Akhenaton.
  • Choisissez parmi 4 différents types de héros chacun disposant de pouvoirs spécifiques. Chaque héros aura à sa disposition un vaste choix d'enchantements et d'aptitudes pour mener à bien sa quête.
  • Plus de 100 monstres de toutes formes et de toutes tailles.
  • Défiez les monstres mythologiques : Fenrir le loup géant, le Minotaure en son labyrinthe...
  • Les décors sont générés de manière aléatoires pour que nul ne vive deux fois la même aventure.
  • Les armes, composées de deux parties distinctes : poignée et lame, peuvent être personnalisées à la forge du village et des runes magiques peuvent en accroître le pouvoir.

Configuration requise

    Minimum : Windows XP/Vista 32/64-bit, Pentium4 2GHz/AthlonXP 2000+, 512 Mo RAM, 64 Mo DirectX 9 compatible (GeForce4 Ti/Radeon 9000), DirectX 9 compatible, DirectX: 9.0c (inclus), disque dur : 7 Go, Mulitjoueur : Haut-débit et 1 Go de RAM
Évaluations intéressantes des utilisateurs
6 personne(s) sur 6 (100%) ont trouvé cette évaluation utile
15.7 heures en tout
Posté le : 13 mars
★★★☆☆

Loki: Heroes of Mythology is a hack & slash RPG. The Norse God of Mischief is on the loose across the world, so local heroes must each travel across their lands and help their own Gods safeguard the world.

Pros: This game has plenty of dungeon crawling. With each of the four characters, you have an entire campaign set in a different part of the world, interacting with different Gods and different enemies and creatures. There is a large variety of weapons and armors, and different levels of rarity very similar to the Diablo series. Graphics are ok if you're zoomed out, and you heal quickly enough when idle that you can jump right back into action after a few seconds of rest.

Cons: The game is basic, story is bland and so is the voice-acting. Crafting is pretty good, or at least it would be if it was of any use: Why would you dissassemble your Two-Handed Hammer's magical handle if you'll throw it away as soon as you start getting the Spiked Hammer a few levels later? Why would you recycle for material your old weapons and armor if you can't even sell the material, which will be outdated as soon as better material becomes standard a few levels later? The game lags terribly whenever you're walking along an invisible wall (whether a ledge or an actual wall). Game gets quite repetitive after a while. You'll find equipment for classes other than your own (exemple: finding an Aztec Shaman armor while playing the Norse Campaign), which doesn't make sense seeing you can't transfer inventory between the different characters, and the characters will never set foot in the other campaign settings. The advertisement in Steam would have you believe this plays in 3rd person mode, but you actually play in isometric view (image #11 is the only accurate representation of the game).

Verdict: It's an ok game. I'd even say Loki: Heroes of Mythology is a great way to just get the hack & slash crave out of the way when you're done with other Diablo clones. Unfortunately, that's as far as I'll recommand it, as the lack of intriguing story or puzzle (of any form) prevents it from being more than that.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
0 personne(s) sur 1 (0%) ont trouvé cette évaluation utile
4.9 heures en tout
Posté le : 27 octobre 2014
- old Game
+Many item
6/10
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
44 personne(s) sur 50 (88%) ont trouvé cette évaluation utile
14.6 heures en tout
Posté le : 31 janvier 2014
the map is divided in areas separated by load screens, and if you die(and you will), you dont lose anything but a little bit of time, for you'll respawn in the entrance of your current area.

combat is difficult and it takes quite a while to progress through areas if you plan on killing everything. or you can just rush to the next if you have enough potions, since there is no fog of war and a giant marker on the map pointing to the quest goal.

since you can choose whether or not monsters will respawn when you enter the game, you can progress as slowly as you can, killing a little bit at a time, which is great if you cant play for 2-3h in a row.

all and all, if you ever see it on a 75% sale, its worth trying. wont be as good as torchlight, diablo or titanquest, but might give you some hours of fun.



Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
35 personne(s) sur 45 (78%) ont trouvé cette évaluation utile
19.2 heures en tout
Posté le : 11 août 2014
Okay, it's a nice game. I can call Loki "beat'em'up-RPG". It's really atmospheric, there are lots of different enemies, weapons and skills. About minuses... Storyline is crap, non-customizing characters, monotonous gameplay a little bit.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
37 personne(s) sur 60 (62%) ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
3.6 heures en tout
Posté le : 24 mars 2014
After playing this nonsense for a few hours I checked the Steam page and did a doubletake. I swear it looks like a completely different game than the one I'm playing. I guess anything could be made more exciting if you zoom the camera in on action shots. When you actually play Loki you'll notice that you spend almost the entirety of it a mile away from the action, watching your hero slay countless foes in repetitive drab backdrops in the hopes of getting a hold of that phat loot.

If I had a grain of sand for every hour that I've spent with games like Diablo 2, I could create my own Sahara in the backyard. Naturally I'm easy prey for games like Loki. Eventually my better sense prevails and I realize that I'm playing with hot garbage.

The biggest problem with Loki is that you're staring at a giant middle finger while playing. It's in the background and it almost feels like if you alt-tabbed at just the right moment you'd see it. That middle finger doesn't appear until you start leveling up. Getting a level up is usually a good thing in Action RPGs. You become stronger, you gain new abilities, and you can proceed to take on new challenges. In Loki however the monsters level up with you, and they tend to do so at a better rate. The gear you find doesn't in any way compensate for this rapidly growing disparity.

I have no idea what happens 5, 10, or even 20 hours into Loki. Does that middle finger grow in size? Does it disappear for awhile and then come back with a vengeance? Or is it like a heart beat? Pulsating and thumping every second as a reminder that you're spending time with something that hates you almost as much as it hates fun? I don't know and I really don't care to find out.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante