Delve Deeper when I started was at first a simple strategic game (play, wait, play, etc).
The toturial in the game is a big dialogue that goes into detail of what the game gives (building tunnels to selecting a dwarf and point it to a tunnel where he can mine gold).
The game resolve where you can play from 2 to 4 players and the game is decided by how much gold you have earned through mining gold, gem, mithril, loot and relics.
(To play multiplayer. You need to play it on the computer the game is on. Meaning you can't play from over the world. (Which is actually a must for a game like this).
Before you start you can choose to three classes:
- Miner:This class can hold up to 6 items for gold, gem and mithril. Can walk 4 steps and is overall the points getter in the game.
- FighterThis class can hold up to 4 items for gold, gem and mithril. Can only walk 3 steps and is overall the one who protect and fight
- ScoutThis class can only hold up to 3 items for gold, gem and mithril. Can walk 6 steps and is overall the one to kill weak monsters and light tunnels that is farther away.
The relics in this game make said classes stronger, but said relic will only have effect on the said dwarf who picked said relic up.
Relics can be turned in at bazaars or the camp (where you start) and might give favourable effects that will last the whole game.
(Relics also have some references to pop culture, Dwarf Side of the Moon as an example).
The enemies in the game (monsters/players) make the game a little more strategic as well with building tunnels.
Building tunnels is optional. you can use it to progress deeper in the mine or give it an opening for monsters to attack other players. Making the gameplay a little more fun. Tunnels is at first dark, but everytime you or the other player/computer goes to a dark tunnel. the dwarf will light the tunnel up preventing spawning for more monsters.
Every map have it's set amount of rounds that varies. (creating a map will give automatically an amount of rounds).
making you're own map is at first a great feature. Only that you need every hex to be filled to make it truelly playable.
Picking out tunnels without showing what pieces you can select (picking a wrong piece meaning you need to click said hex to redo it). You will be taking a lot of time to create a map. since it's a lot of trials and errors.
Overall it's a solid game and maybe a must for all strategic gamers out there.
But for me I can't recommend this game.
- Easy, Fun Gameplay
- Strategic to it's core
- Slow Gameplay
- Creating a map is (kinda) frustrating
- Multiplayer is local-only
Feedback for this review is appreciated.