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Delve Deeper is a turn-based Adventure/Strategy game for Windows that combines HD pixel art, tile placement, and RPG elements in a bright and humorous atmosphere. Up to four players take command of Dwarf mining teams in this fast and furious dungeon adventure meets devious puzzler, building the map as you play for an ever-changing,...
Release Date: Sep 24, 2010
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$4.99

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Buy Delve Deeper + Treasures and Tunnels

Includes 2 items: Delve Deeper, Delve Deeper: Treasures and Tunnels

About the Game

Delve Deeper is a turn-based Adventure/Strategy game for Windows that combines HD pixel art, tile placement, and RPG elements in a bright and humorous atmosphere. Up to four players take command of Dwarf mining teams in this fast and furious dungeon adventure meets devious puzzler, building the map as you play for an ever-changing, endlessly replayable strategy experience for you and your three best friends, or three devious AI teams.
Key features:
  • Gorgeous HD Pixel art, quirky humor, and the ever-present King of Dwarves!
  • Pick your own team of 5 Dwarves from Fighters, Scouts and Miners
  • Battle 20 powerful Monsters including Goblins, Evil Dwarves, and huge Dragons!
  • New! Level Builder allows you to create and share your own designs!
  • Challenge your friends in up to Four Player Hotseat Multiplayer
  • Collect over 100 relics to power up your Dwarves, and view them later in The Royal Gallery!

System Requirements

    Minimum:
    • OS: Windows XP SP2 or better, Windows Vista, Windows 7
    • Processor: 1.4 GHz
    • Memory: 512 MB
    • Graphics: Must Support Shader Model 2.0
    • DirectX®: DirectX 9
    • Hard Drive: 60 MB
Helpful customer reviews
7 of 9 people (78%) found this review helpful
955 products in account
74 reviews
2.7 hrs on record
Delve Deeper is a local 1-4 player game where you play against each other to try to get the most treasure. At the beginning of the game, you choose from 4 different coloured dwarf mining teams (red, blue, green, yellow), each consisting of 5 dwarfs. There are 3 different "classes" of dwarf, these being miner, scout, and fighter. Each class differs in fighting ability and the number of tiles they can move in each turn.

At the start of your turn, you can choose a tile from the right side which basically causes one area of the map to be auto-mined, creating a tunnel. Once the tile has been placed, you can move some or all of your dwarfs, having them pick up treasure, mine for gold, and fight monsters or other dwarves. When a dwarf's inventory is full, you direct them to go back to base to off load their treasure. Rinse and repeat until the game is finished.

This is a very simple game, and it's actually pretty fun. Until it crashes. And it crashes a lot. In fact, looking at the forums and other reviews, it seems that this bug has been in the game from the very beginning and in two years since the game's release on Steam, the developers still haven't fixed it.

Until this bug is fixed, I can not recommend this game.
Posted: June 24th, 2014
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7 of 10 people (70%) found this review helpful
672 products in account
378 reviews
6.2 hrs on record
Delve Deeper is a funny and interesting strategy game. You send gangs of dwarves deep into the mountain to gather riches for their king, and whoever finds the most is the winner. The game has many smart strategic elements, but lacks depth and content to be anything but an amusing interlude between greater strategy games.The retro aesthetic really works well for this type of experience. There's a nice attention to detail in the sprite work. That said, the art style isn't as consistent as I would have liked. The backgrounds, text, and some elements of the HUD don't quite fit in line with the throwback vibe.The biggest issues I had with Delve Deeper, however, was the camera and tile placement. Simply put, the camera is erratic. As for the tile placement system, it's overly complicated.Delve Deeper is one of those flawed, but much-loved gems. Lunar Giant was wise to set the game at such a low-risk price; you can get quite a lot out of it, if you are willing to put up with some minor to not-so-minor annoyances. When you get into a groove with this game, time slips past you.Overall 7/10.
Posted: July 10th, 2014
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5 of 8 people (63%) found this review helpful
78 products in account
26 reviews
0.1 hrs on record
1.0/10
Can't seem to play this game. Just crashes everytime I play. Game looks like a decent game to play, but they have to fix this issue. Please fix this issue so I can play. If not, keep the negative review. It kinda deserves it since the developers are working on this game.
Posted: July 11th, 2014
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3 of 5 people (60%) found this review helpful
404 products in account
2 reviews
4.0 hrs on record
Delve Deeper is a very boardgamey game that has some potential, but a lot of small annoyances. The interface lacks feedback, there are no tooltips of any kind (for monsters or for other players' dwarves) and some game mechanics are questionable at best. (Oh, there was a pile of gold hidden behind that dwarf who was carrying nothing? Well, let's not pick that up.) Just to name a few.

It is by no means a bad game and you should probably pick it up when it's on sale but I can't bring myself to recommend it either.
Posted: June 30th, 2014
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2 of 4 people (50%) found this review helpful
8 products in account
1 review
8.1 hrs on record
It's a fun little turn-based strategy game.
Posted: June 19th, 2014
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91 of 108 people (84%) found this review helpful
456 products in account
13 reviews
10.7 hrs on record
I gave this game a shot, I really did. I wanted to like it, and even with it's obvious, glaring flaws, I dug deeper to see if there was something there, but after it was all said and done, there wasn't.

The game presents an interesting idea, and it reminded me of something like Dungeon Keeper. You have dwarves, and you have them mine these caves for you in real-time, collecting resources, which you use to attack the other team. You can find treasures, and different items that give you temporary upgrades for that match, and eventually, one team becomes the victor.
Sound great, right? Well, no, actually.

On paper, the game sounds like it'd be cool, and really fun, but in practice, the controls are just awful. You're forced to move the camera around by clicking and dragging, and issuing commands to your units just feels really cumbersome. The artstyle is interesting for a bit, but once you realize how limited the whole thing is, and how many assets they changed the colors on and re-used. that also begins to lose it's appeal. There is basically no storyline to speak of, and what little bit of flavor text they do try to put in there just comes off as bland and annoying.

I could forgive ALL of these things if the design of the game was fun... but it also fails in that aspect. Nothing I did in the game felt rewarding or satisfying, and I think that's the most damning thing you can say about it. It just feels like a bunch of cumbersome clicking without any payoff. It's a bland, useless, mess of a game, and nobody should waste their time or money with it.
Posted: December 2nd, 2013
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