Entwickeln Sie ein hochmoderne Urlaubsressort in Las Vegas. Nutzen Sie Gelder und Ihre Fähigkeiten als Manager voll aus. Kunden auf dem quicklebendigen Las Vegas Boulevard sind bekanntermaßen nur schwer zufrieden zu stellen. Können Sie die Herzen und Geldbeutel von Vegas gewinnen?
Nutzerreviews: Ausgeglichen (74 Reviews)
Veröffentlichung: 21. Dez. 2006
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Über dieses Spiel

Entwickeln Sie ein hochmoderne Urlaubsressort in Las Vegas. Nutzen Sie Gelder und Ihre Fähigkeiten als Manager voll aus. Kunden auf dem quicklebendigen Las Vegas Boulevard sind bekanntermaßen nur schwer zufrieden zu stellen. Können Sie die Herzen und Geldbeutel von Vegas gewinnen?

Fantastische Echtzeit-3D-Grafik zeigt Ihr Ressort von der besten Seite. Erleben Sie großartige Aussichten und Nahaufnahmen, um Ihr perfektes Vegas-Paradies von innen und außen zu gestalten.

  • Erfüllen Sie die Bedürfnisse von mehr als 5000 individuellen Gästen
  • Mehr als 500 Fahrzeuge, darunter Autos, Taxis, Limousinen und Helikopter
  • Zehn Gestaltungsmöglichkeiten für Ihr Urlaubsressort, inspiriert von faszinierenden Kulturen und Themen
  • Entspannende Attraktionen bieten willkommene Pausen
  • Baue eine Hochzeitskapelle der Eingebung des Moments folgend
  • Atemberaubende Fahrgeschäfte und Attraktionen
  • Benutzerfreundliche Steuerung macht den Bau der Hotels einfach
  • Komplett anpassbar: passen Sie Ziele, Wettbewerbsgrad und Schwierigkeit an
  • Gestalten Sie nicht nur die Hotelfassade, sondern auch die Inneneinrichtung
  • Stellen Sie Personal ein und entlassen Sie es, wobei Sie Entscheidungen treffen, die auf lebensnahe Fähigkeiten und Qualitäten beruhen
  • Maximieren Sie Ihren Einsatz. Make It Big!

VEGA$: Make It Big © 2003 Empire Interactive Europe Limited. Entworfen und entwickelt von Deep Red Games Limited. Empire, „E“ und Make It Big sind Marken oder eingetragene Marken von Empire Interactive Europe Limited in Großbritannien, Europa und/oder anderen Ländern. Alle anderen Marken und Markennamen sind Eigentum ihrer jeweiligen Besitzer. Alle Rechte vorbehalten.


    Mindestsystemvoraussetzungen: Pentium® III 600 MHz, Windows® 98, 16 MB 3D-Grafikkarte, 192 MB RAM. 500 MB freier Festplattenspeicher. DirectX® 9.0, Maus, Tastatur.

    Empfohlene Systemvoraussetzungen: Pentium® III 800 MHz, 32 MB 3D-Grafikkarte, 256 MB RAM, 8x CD-Laufwerk-Geschwindigkeit, Maus mit Rad.

Hilfreiche Kundenreviews
5 von 5 Personen (100%) fanden dieses Review hilfreich
79.0 Std. insgesamt
Verfasst: 13. April
This is actually quite a decent game though flaws with the AI hamper it from reaching its full potential. The biggest upsides are the number of options and how much you can customize the interiors of casinos to your wishes. You can make your casino as lush or barren as you want, make it a blackjack/craps paradise or only focus on slots. With the largest casino, you can do both, but not every customer will like or appreciate all the gambling options. Craps creates noise (ever been near one in Vegas?) while high rollers won't care for your low-limit slots.

The negative/positive benefit system is actually quite rewarding and nice. The trick is that negatives can be offset by positives, once you learn that, you won't be bothered by people complaining about smell or noise, just add fountains or something else that creates positive calm or beauty. Those positive objects though, come at a price, including maintenance, electricity and water if appropriate, but realy once you learn how to play the game, money isn't much of an issue anymore, which is something that could be improved.

Learning not to build everything is another lesson that takes time. Your property and casino can't be everything to everyone. High rollers want luxury and high stakes games, while degenerate gamblers want drinks and your typical family want entertainment and lower stakes. Unfortunately, the best way to make money is to cater to the high rollers, but then that might be realistic since I haven't seen a new casino in Vegas built for penny slot players either.

The flaws of the game are in the AI and will require micromanagement to solve. Maintenance workers won't fix buildings or objects until they break, meaning that you will have to manually direct them to actually maintain buildings and objects before that happens. The worst part though is with the janitors who will just stand around and have to be told to specifically go to an area in order to clean the trash. This becomes tedious and no matter what, you'll have to live with some litter on your properties and inside that lush casino you built.

In all, this game is fun and addictive, but is too easy once you figure it all out. Plus the AI issues make it annoying at times. Still it's easily worth $5, you'll get many hours of fun playing and building your dream casino.
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1 von 2 Personen (50%) fanden dieses Review hilfreich
7.8 Std. insgesamt
Verfasst: 28. Juni 2014
Vegas: Make It Big was produced by a company who thought that "Make It Big" would be a viable trademark. How a tiny video game company managed to trademark this before any fast food giant is beyond me but well done to them. If you've ever been to Vegas you'll see how everything just looks bloody awful. This video game manages to make everything look awful too. The core gameplay is Sims-like management of casinos, so you place furniture and stuff in order to make money. The customers inexplicably vomit/throw red cups everywhere and your staff just refuse to clean it up unless you drag them to the vomit. That's my lasting memory of this game.
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37 von 58 Personen (64%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
22.0 Std. insgesamt
Verfasst: 25. Juni 2014
Vegas: Made it Bad

This game is difficult to pick up and easy to put down. A potentially fun game ruined by random game crashes, horrible AI for your support staff, and a ridiculously steep learning curve. Even for less than a dollar I feel like I wasted my money.
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11 von 12 Personen (92%) fanden dieses Review hilfreich
13.7 Std. insgesamt
Verfasst: 13. Dezember 2014
This game has so many negative reviews and I've played enough hours now that I feel I should write my own review: a positive one.

Although the visuals are not as fancy and modern as other city-builders, I found this game was far more complex and detailed than Sim City Societies while having the same kind of fun aspect.

You have different screens to monitor things like income, reputation, which demographic of people a certain building or lot appeals to, the state of repairs of buildings and gambling machines. You can click on some staff buildings and see the employee's skills, speed, attention and charisma and how much their wage are, you can hire more employees and fire them. You can upgrade certain buildings so that they more attract the people you wish them to (e.g. you can add a bell boy to the hotel so that the VIPs are happier to stay there) . You can click on each individual visitors and see their line of thought, this will let you know of things like if your restrooms are too hard to find, if the place is dirty, if your guests would like to do some drinking while they are gambling etc. Clicking on the visitors also allows you to see what they prefer (gambling, activity, rest er whatever) and what demographic they belong to (family, tourist, high roller or else) and you can build your lot to target certain people specifically because you can't please every one (people who are looking to relax will not like a lot that has many loud buildings such as casinos and circus' that appeal to people looking for activities).

The game has the option of sandbox or campaign. You set the difficulty in the sandbox to be as you are comfortable with and it is useful for practicing in preparation for the campaign which gets pretty challenging. The campaign includes the tutorial which is a bit annoying to go through. Also, the game doesn't save automatically and you can't save before finishing each campaign chapter it seems, bit annoying. The second campaign is not a tutorial at all and has events that require actions that were not covered in the tutorial, a bit of digging and trying things out is required to win. The third campaign chapter is more challenging even and I haven't been able to win it but as I'm learning it's getting closer and closer to beating my competitor neighbour.

A few things I dislike about the game: there is no undo button, when you accidentally place a staircase a square away from connected to the upper-level floor, for example, your only options to correct the mistake is to sell the staircase for regain of a percentage of what it cost to place or to leave the staircase there. This makes it so you have to be very careful where you put down things and it's kind of hard to gauge where they'll go because there is no truly visible grid inside the casino.

Also this game seems to require a lot of management: Buildings will get in very poor state of repairs if you don't tell the mechanics to go visit them, slot machines will get nonfunctional because the cashier hasn't gone to empty them and this is on top of you having to monitor each building's reputation, income generation (which you can control by choosing within a range of fees charged and, on casino games, house advantage among other things).

Overall, I like the game. Quite a lot actually. It's definitely not a game everyone would like though but if you like city-builders and management-heavy games that have only okay graphics I would recommend this game.

I got it on sale and I have no regrets whatsoever 7.5/10
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11 von 13 Personen (85%) fanden dieses Review hilfreich
2.5 Std. insgesamt
Verfasst: 28. Juni 2014
$0.74 of Summer Sale frustration... ;)

Honestly, if you're going to buy this, get it on one of the big sales. I personally like little crappy tycoon games like this (Lemonade Tycoon, Fish Tycoon, ect...) It's not a hard game, just has a lot of micro-managment that isn't explained well, and the interface isn't great. I kind of enjoyed it once I figured things out. Graphics aren't a big deal for me, but if they are for you, then definately stay away. I reccomend you at least get through the tutorial and a few das past before you give up on it.

Bottom line: Good, so long as you don't mind figuring things out on your own and some bad graphics. But once you understand it, it's not too horrible.
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