Push, Combo, and Chain your way through a pulsing technicolor dreamscape all the while expanding your consciousness at 130 BPM.
用户评测:
总体:
多半好评 (165 篇评测) - 165 篇用户的游戏评测中有 78% 为好评。
发行日期: 2011年11月29日

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购买 Fractal: Make Blooms Not War

夏日特卖!7月4日 截止

-70%
$6.99
$2.09

含有此游戏的礼包

购买 Particles, Colors, and Light - The Cipher Prime Bundle

包含 5 件物品: Auditorium, Fractal: Make Blooms Not War, Splice, Splice Soundtrack, Splice: Epilogue Soundtrack

 

关于这款游戏

From the award-winning team that brought you Auditorium and Pulse: Volume One comes Fractal, an enthralling music puzzler experience. Push, Combo, and Chain your way through a pulsing technicolor dreamscape all the while expanding your consciousness at 130 BPM.

With 3 unique and challenging game modes, amazing HD-Quality graphics, and an ever-evolving soundtrack, Fractal is sure to destroy what little productivity you have left.

Key Features:

  • 3 Distinct modes of play: Campaign, Puzzle, and Arcade
  • All-new Musicbox Audio Engine composes music based on how you play
  • Colors! Hexagons! Particle Effects! Ridiculous Callouts!

系统需求

Windows
Mac OS X
    • OS: Windows XP/Vista/7
    • Processor: 1.2 GHz Dual-Core or higher
    • Memory: 2GB or higher
    • Hard Disk Space: 50MB
    • 操作系统:OS X 版本 Leopard 10.5.8,Snow Leopard 10.6.3,或更新。
    • 处理器:1.2 GHz 双核或更高
    • 内存:2GB 或更高
    • 硬盘空间:50MB
消费者评测
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总体:
多半好评 (165 篇评测)
最近发布
Enkazadas The Empiricist
( 0.5 小时(记录在案的) )
发布于:6月27日
Very simple, very colourful and a lovely expeirence. Would highly reccomend for people who like challenging, and excellently made puzzle games
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Ingenium
( 0.1 小时(记录在案的) )
发布于:6月11日
Puzzle game with no "hook", feels a bit like candy crush with no real grab to keep going, made it a few levels and deleted.
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Erith
( 0.8 小时(记录在案的) )
发布于:5月1日
VEry much belongs on mobile.
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lewbuu
( 2.7 小时(记录在案的) )
发布于:2月22日
I really enjoyed this game alot
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Murf
( 0.1 小时(记录在案的) )
发布于:2月3日
I love puzzle games, but this one has a mechanic that is distracting. You could do better putting your money towards something else.
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Darth Tater
( 0.7 小时(记录在案的) )
发布于:1月14日
This is a fun puzzle game, with a range of gamemodes, and lots of levels.
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gdkags
( 0.5 小时(记录在案的) )
发布于:1月6日
Played a little, lost interest really fast since the game forces its "localized" version onto you, which is quite horrible. It is missing options for audio and framerate is locked to 30fps.
Not my kindof thing.
Seems kinda polished at first, but is rather half hearted
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kiyura
( 0.8 小时(记录在案的) )
发布于:1月4日
I really wanted to like this game but it is really just not that engaging. It strikes a really odd blend between a fast-paced arcade puzzle game and a deeper mind game, but not in a fun or satisfying way at all.

The first few levels set you up with easy, single-color "puzzles" that are a thin excuse to blast away some pieces into beautiful, Tony Hawk-like combos. So far so good! I'm getting ready for the game to ramp up into a big cluster♥♥♥♥ of hard but super explosive and rewarding action.

Nope. You get through about a handful of levels before it quickly fizzles into a large and very tedious puzzler. I will admit that it is intricate - perhaps I simply lack the tens of hours of investment needed to really enjoy the game - but all it really was to me was a big turnoff. The patterns are simply too large and convoluted to make sense of intuitively, very early in the game, and having to deal with different colors that interfere with each other makes every single move a punishment. The tantalizing but undelivered promise of explodey-comboey arcade action only makes it more frustrating.

Don't expect this game to be what it appears to be from previews but if you enjoy very intricate games like Sudoku, Kakuro, maybe Go, and you don't mind spending quite a while to either pore over a single puzzle or learn all the pattern-matching you'd need to play this game somewhat fast, go for it.
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shuunj
( 2.6 小时(记录在案的) )
发布于:1月2日
The game seems to be very basic, the soundtrack is good, visuals are good, but the puzzles seem somewhat disappointing.

I rate it 5 fractals out of 10.
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Gluten-Free Meth
( 0.6 小时(记录在案的) )
发布于:2015年12月26日
Great mechanics, great graphics and design.

10/10 hexagons
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最有价值的评测  总体
4 人中有 4 人(100%)觉得这篇评测有价值
推荐
4.1 小时(记录在案的)
发布于:2014年8月2日
  Fractal : Make Blooms Not War 这个名字很难翻译,不过看起来是借鉴了美国越战时期的反战口号Make love not war,通俗一点,本人是将其翻译为“织花者:做你的花朵,不要战争” 听起来有点长,其实总的来说,这就是个消除类游戏。

  游戏风格是清新淡雅的,与Pulse近似,但不是那么深邃幽远的感觉,几何图形配上涂鸦,简洁明快,看起来很舒服。音乐自然是他家的强项了,整体风格很舒缓,令人身心放松,游戏玩法表面看也简简单单,不过你要觉得这个游戏的难度跟画风一样简单,那你就是大错特错了。

  游戏的元素以若干不同颜色的六边形色块组成,玩家要做的,就是使用按序列给出的色块来推动原有的色块,把同色的六边形组合成“梅花”状,或者包含至少一个梅花形状的更大形状,就可以爆掉得分。每关所需要的过关分数在左下角标注,达到分数才能过关。

  难度就在于,这个游戏中的色块并不是单色的,事实上玩到后期更有三种、四中颜色,不同的颜色相互干扰,让人很难用限定数目的色块达到要求的得分。

  可以说,玩这款游戏的初衷是为了益智休闲,可是玩多了却更加的累,是不是违背了当初的想法呢?
这篇评测是否有价值? 欢乐
26 人中有 24 人(92%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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5.6 小时(记录在案的)
发布于:2014年1月20日
Fractal is a surprisingly enjoyable brain teaser, casual, puzzle like game where you make fractals of one color. A fractal is a diamond of 7 tiles / cubes / gems / whatever. 2 on the left, 2 on the right, 3 in the center. How do you arrange them? You simply click an empty space on the grid or the border of the level. When you click that empty space, the spaces around it push out with whatever color gem you have next in your cue. Let's say green gem in your cue you will push out in all directions shifting all the gems in all directions 1 space over. Like pushing lines in 6 directions. You only get a certain amount of 'pushes' per level. To beat a level you need to get X amount of points. When you make a fractal, other gems appear in the level, which may lead to a chain of fractals or mess you up. Sometimes you need to think 2 or 3 moves ahead and when different colored gems get involved you need to make sure one move doesn't mess up something else you've been planning.

1

The campaign won't take more than a few hours, but I can see there being replay value in the way that Tetris is replayable. While the score isn't a big focus of the game, it still gets your brain going. There's no pressure or time limit, its soothing. The puzzle mode has several continuous puzzles.

Eventually the game throws different kinds of tiles your way. If those special tiles are in your fractals, you will get their bonuses. Things like adding more tiles to your cue, exploding all connected tiles of the same color, pushing tiles apart from the fractal and so on. It adds a needed level of depth.

Luckily there are two other modes, arcade and puzzle. Puzzle mode has you completing objectives such as making a triple fractal in X number of pushes or clearing all of the diamonds. It is a nice diversion, but hardly the meat of the game. The arcade is more of a time attack to get as many fractals in a limited amount of time. There are time tiles that will add to the clock when they're in a fractal.

Fractal feels like its more suited for relaxing with a touch screen and mobile devices rather than for people sitting in a chair at a computer. Its still an engaging and relaxing game for a while.
这篇评测是否有价值? 欢乐
22 人中有 18 人(82%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
3.8 小时(记录在案的)
发布于:2015年11月12日
I've owned Fractal since it was a standalone Flash game (it's since been redone in Unity) - I like the concept and I've played a fair-bit but there are some gotchas with the game as-a-whole which make it hard to recommend to others.

First-up, the game has power-ups which are not explained in any way. You're simply expected to guess what they do!? You shouldn't have to ask in the forums to find-out how a game works!?

The career mode seems designed to teach you how to play (once you figure out the power-ups) and it works upto a point, but by Level 23/24 it's descended into a horrible potluck mess of a thing. Level 24 is, imo, impossible 99% of the time - you need a very lucky layout to be able to clear it (23 isn't much better)

The game is also missing some basic features such as the ability to adjust music/sfx levels and any sort of online highscoring - this seems odd in an otherwise polished product when schoolboy designed games have this stuff?

It's all a bit disappointing really - I struggle to recommend it but I emphasise the the game at the core is a fine puzzle, it's just let down by a feeling of being half-baked and abandoned.
这篇评测是否有价值? 欢乐
12 人中有 12 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
1.4 小时(记录在案的)
发布于:2013年11月26日
Very enjoyable. This game didn't last me long; I quickly reached a stage where it was just too hard to complete the levels. However, I really enjoyed it. The music is enjoyable, the graphics are very aesthetically pleasing, and the gameplay itself is simple to understand but fun to play.

I would be interested in seeing more from this developer.
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10 人中有 10 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
4.6 小时(记录在案的)
发布于:2013年12月11日
Fractal: Make Blooms not War (Nth Review)

This game has a few problems: The difficulty curve is rather wavy, going up and down through the levels. Some are ridiculously easy and some are not only pretty hard, but also depend on luck - because your starting field is randomized in campaign mode, you can get everything from a 60 points head start to an unsolvable mess.

The graphical presentation is nice, but doesn't go beyong functional, really. Same goes for the Sound.

The game modes are fairly diverse, though the campaign is rather "puzzle"-y, safe for the previoulsly mentioned randomness - which can be really annoying and warrents constant restarts. The puzzles are pretty good and serve as the only "sort-of" tutorial, because a really detailed introdution is missing. The arcade mode is boiled down to frantic clicking, which becomes a bit more strategic with practice.

All in all this is a nice puzzler, with some rather annoying problems. If you're looking for a small game to play in between other things to do, this fits the bill. But it is no game to sit back and relax, because it will annoy you from time to time.

Rating: Only just recommendable.
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14 人中有 10 人(71%)觉得这篇评测有价值
不推荐
0.5 小时(记录在案的)
发布于:2015年3月5日
If you look through my library you’ll see that I’m a bit of a sucker for Cipher Primes magically atmospheric puzzle design. Splice single handedly made me realize that I don’t dislike puzzle games, I just can’t stand how bland and uninspired they have become.
It kind of saddens me to see fractal return to the mundane. The game is gorgeous, don’t get me wrong, but pushing around hexagons to make bigger hexagons and clear a board is not exactly a game changing mechanic. After only the first few levels of the “campaign” and a couple puzzle levels I was bored and back to my cynical opinions of puzzle games.
Cipher Prime is awesome and they have some great talent on their team but they gotta keep taking the risks; Fractal was a safe game and it shows in it’s stale gameplay.
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7 人中有 6 人(86%)觉得这篇评测有价值
推荐
6.3 小时(记录在案的)
发布于:2014年7月20日
Very fun and creative puzzle game. Addicting and the music is wonderful.
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4 人中有 4 人(100%)觉得这篇评测有价值
推荐
7.6 小时(记录在案的)
发布于:2013年6月27日
This is one of those puzzle games that ha a bit of a learning curve, but once you get a feel for it, the game becomes very zen-like.
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6 人中有 5 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
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5.8 小时(记录在案的)
发布于:2015年8月5日
It seems i can't get enough of this game. Played much more than it's simple design should warrant for.

Annoying in the beginning as you can't quite get into the flow of making blooms. (fill up blobs of 7 to make a 'block' which make them dissapear). Also just when the game starts to feel stale they introduce bombs, lightning and suddenly you start getting chains.

Campaign game is nice as it introduces new elements slowly. For variance one can just try the arcade or puzzles too.

Great value for it's price really. Just be warned that it takes awhile for this game to start shining. early game is entirely different to bombing clusters and chain-electrocuting large areas of the map.
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3 人中有 3 人(100%)觉得这篇评测有价值
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0.5 小时(记录在案的)
发布于:2011年12月27日
This is a pretty neat little puzzle game. It's something like a cross between Othello and Bejeweled. It's got some pretty great background music. If you're looking for a casual puzzler, this is a pretty good one.
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