Nueve deidades. Nueve héroes. Y un solo campeón. La Grecia mítica. La tierra de dioses, poetas y héroes pero también de terribles monstruos y criaturas. Numen es un RPG de acción totalmente en tres dimensiones que transcurre en la Grecia mítica.
Análisis de usuarios:
Global:
Variados (109 análisis) - El 47% de los 109 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 3 jun. 2010

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Comprar Numen: Contest of Heroes

¡REBAJAS VERANIEGAS! La oferta finaliza el 4 de julio

-66%
$7.99
$2.71
 

Acerca de este juego

Nueve deidades. Nueve héroes. Y un solo campeón. La Grecia mítica. La tierra de dioses, poetas y héroes pero también de terribles monstruos y criaturas.

Numen es un RPG de acción totalmente en tres dimensiones que transcurre en la Grecia mítica. El jugador controla a un héroe a elegir entre nueve, quienes competirán, en nombre de los dioses a los que veneran, en una grandiosa prueba para sus habilidades. Héroes que realizarán una peregrinación sobre las montañas más altas, a través de valles y frondosos bosques, criptas subterráneas y la abrasadora arena del desierto.

Sin embargo Numen no es el típico juego "hack and slash". Ofrece al jugador la posibilidad de tomar decisiones tácticas, buscar los puntos débiles de los enemigos y elegir las armas más adecuadas. Recompensará a aquellos capaces de adaptarse a la situación variable del campo de batalla. El jugador recibirá la ayuda de los poderes únicos y habilidades que le proporciona el dios al que venera, siempre y cuando dicho dios esté satisfecho con él o con ella. Los dioses del Olimpo, después de todo, son famosos por su naturaleza aleatoria e impredecible…

  • RPG de acción con una historia convincente e intrigante y sorprendentes giros en la trama.
  • Diseño 3D detallado con efectos visuales de última generación.
  • El mundo del juego basado en la mitología griega está compuesto por diez localizaciones situadas en 12 islas con zonas exteriores y laberintos subterráneos.
  • Diversas y extensas misiones de la historia y principal y secundarias.
  • Elige el sexo de tu héroe, su especialización entre tres posibles y una de las nueve deidades a la que venerar.
  • Cantidad de armas, armaduras y objetos únicos; más de 80 hechizos y habilidades.
  • Duelos de arena, entrenamientos de combate y torneos.

Requisitos del sistema

    Mínimo:

    • SO: Windows XP (SP3) / Windows Vista (SP1) / Windows 7
    • Procesador: Intel Core 2 Single Core a 1.6 GHz (o equivalente) o AMD 64 a 2.0 GHz (o equivalente)
    • Memoria: 1 GB de RAM (1.5 GB en Vista y Windows 7)
    • Gráficos: ATI Radeon X850 con 256 MB o NVIDIA GeForce 6600 GT con 128 MB o superior (Windows Vista: Radeon X1550 con 256 MB o NVidia GeForce 7600GT con 256 MB)
    • DirectX®: DirectX (Agosto de 2009)
    • Disco Duro: 3 GB de espacio libre
    • Sonido: Compatible con DirectX
Análisis de usuarios
Se ha actualizado el sistema de análisis de usuarios. Más información
Global:
Variados (109 análisis)
Publicados recientemente
Lajt Jagami
( 9.4 h registradas )
Publicado el 1 de junio
Producto recibido de forma gratuita
Wow! I dont even know where to start! This game is amazing and a massive gem! From the slow and epic combat to the endless running in and out of caves, this game is amazing. I know I only have 9.4 hours, but I finished the main story and it was the best 9,4 hours in my entire life. There are loads of sidequests as well, and óptional areas, so I bet you can squeeze at least 12 more hours out of this masterpiece. If you´re looking for a game that challenges both your patience and your will to live, THIS IS IT RIGHT HERE

Pros:
No control - your character is extremely annoying to control sometimes, which adds to the challenge of the game, making the treat a longer experience.
No surprise - Are you bored and annoyed of all those good storylines with cool events? then play this game! you will literally just stand and fight different mobs for hours and hours.
♥♥♥♥ up everything you see - in just 9 hours, I reached a point where I can literally just go around and 1-hit everything I see! FUN!
Crashes - The game crashed at least 17 times during my playthrough, because of errors. Which was fun, and made reaching each checkpoint much more satisfying

Cons:
The game is simply too good. It´s so good that everything else you play after this will be total ♥♥♥♥.
Too fun. I died from all the fun I had. Especially when I got to run through a huge labyrinth for like 16 minutes, and then discovered I was too low level, and got to run all the way back from there, farm for like 2 hours, run back through maze and then out again.

I wont give this game a score, because I believe this game is so good that it doesnt fit into the current dimensions of scoring, I would like to give it an infinite dimensional score of infinitely large value. perhaps (infinity+1)/(infinity)= score (where infinity is a growing variable), would be a formula that gives this game it´s score. Perhaps the score would be an imaginary number? Who knows because I feel like my entire playthrough of this game was just one amazing dream.
¿Es útil? No Divertido
Notice me Senpai
( 7.8 h registradas )
Publicado el 25 de mayo
WoW-clone MMORPG in Ancient Greece, without the MMO part. Worth your time and money IF it's on a -75% sale AT LEAST.
Love: the absence of quest marks
Hate: the absence of voice acting
¿Es útil? No Divertido
Cleovoulos
( 1.6 h registradas )
Publicado el 27 de marzo
Is not an amazing game of course, but the thematic (ancient greece) and the price was more important for me than the opinions.
Less than 1€ and you can test the game.
¿Es útil? No Divertido
Ginger Jesus
( 0.3 h registradas )
Publicado el 5 de marzo
iz preety dank
¿Es útil? No Divertido
ISYL
( 3.1 h registradas )
Publicado el 22 de diciembre de 2015
Somebody apparently had a genius idea to make a single-player MMORPG, with all the fetch quests and grinding, but nobody to play it with.
¿Es útil? No Divertido
Faudraline
( 8.9 h registradas )
Publicado el 9 de diciembre de 2015
I've been trying really hard to like this game from the moment that I started playing. With each passing encounter, with each newly introduced event, with each new NPC speaking and each logic flaw in either narrative or combat; my task grew to become harder and harder. Finally, I give up. This is the day that I'll leave an RPG unfinished.

As the curtain opens, we watch a cinematic about a legendary artifact; the Sickle of Chronos being stolen. Then, we choose between two 12 year old siblings - one male and one female - to take as our character, and begin playing a pesteringly long, somewhat illogical and predictable prequel story. By the end of the prequel, our "hero" is given the "choice" of becoming the champion of one of the 9 Olympian Gods to compete in a contest. If she/he prevails, her/his one wish will be granted by the gods. To accomplish this deed, our hero is sent to the Island of Machantar to the main temple of his/her deity. After that point, our hero will venture out on an unending journey of hack & slash to acquire that accursed sickle.

Numen: Contest of Heroes is a single player 3D RPG in a run on the mill MMO model - which is based on fetch quests or killing a certain amount of monsters to get a certain drop - with the skill bar, mobs to kill and levels to gain. You slay monsters, gain level and loot, travel to new areas with tougher monsters and so on and on... which would be quite alright if it wouldn't be for a couple of downers. To begin with, the storyline is botched, with you always ending up aimlessly wandering around to try and discover "what to do next". Quest indicators fail to present pointers or direct towards locations. Any and all areas of the game are open, so it wouldn't differ whether you are level 20 or 80, you can always find a mob to get yourself killed by accidentally.

There is a monstrous imbalance between classes; warrior being overpowering, mage being somewhat decent and archer being completely pointless. Skill and item usage are completely laggy; you end up pushing a hot key 2-3 times before the game decides to cast that spell and by then - guess what? - You are usually dead. There is no actual lore to gods or no differentiating factor between gods, so your choice of whomever you decided to follow there is somewhat irrelevant. The game fails to deliver any kind of authentic lore: there are Greek names and figures thrown around, bravo. As if that would be enough for a setting. Aside the main scenario - and a vague one at that - side quests are not many, and they end up popping around in completely imbalanced levels. Dialogue is forced, unimaginative and usually contains a couple of typos anyhow. Arena battles or tournaments rely on luck and how laggy your casting would be instead of actual skill and reflexes. Oh, and as far as atmosphere goes: graphics and textures are okay - with no facial or physical customization option for your character, and the soundtrack decides to take long pauses of silence as you play for no apparent reason.

Phew, sorry. I hate being thoroughly this negative, but Numen: Contest of Heroes would be a somewhat acceptable MMORPG. As a single player RPG, it fails to deliver either interest in story, any character or scenario involvement, decent game or combat mechanics or basically any good time. I remember having better time with Metin 2. That was multiplayer at least. When I bought this game, it was on sale for 99 cents so it's not a big loss, but if you are interested in an Action RPG in a Greek Setting, Titan Quest is most definitely a better choice. Good day.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
¿Es útil? No Divertido
Tomha
( 0.4 h registradas )
Análisis de preestreno
Publicado el 16 de noviembre de 2015
While the game's screenshots look interesting but it has a very lazy MMO feel despite being a Single PLayer. Not much is memorable about the game and really doesn't keep my attention for more then a few minutes as I begin to wonder what my friends are doing in their MMO's and so on.

Even as an online game I would really rather find another game.
¿Es útil? No Divertido
DJ Øtzi
( 0.5 h registradas )
Análisis de preestreno
Publicado el 27 de septiembre de 2015
no
¿Es útil? No Divertido
Valentin
( 22.5 h registradas )
Publicado el 19 de septiembre de 2015
A small studio RPG. If you dont expepct much its quite enjoyable. Not great but not terrible either.
¿Es útil? No Divertido
meghiddo
( 31.2 h registradas )
Publicado el 27 de julio de 2015
I enjoyed this game quite a bit. I bought it back around the time it released for full price, and I never regretted it. And even now years later I look back fondly on this game.
I think I may play it again as one of the other classes...
You can choose three basic classes - warrior, ranger, mage. Later on you get to choose your god based on which class you choose (3 per class iirc). These choices add certain other abilities. But they do not seem to make a ton of difference from what I saw. But it was still a neat idea.

The game is fairly basic, and the combat lacks weight (feels like you are hitting air).
But If you enjoy MMOs or mythology, you will probably enjoy this. It does not take a lot of time to finish it (30 hrs, and I am one of thos egamers that explores every nook and cranny and goes back to previous areas to re-explore after important plot events).

It is a good in between game while you are waiting for something else to release.

The story was nothing spectacular, but definitely enough to keep me wanting to see more. I was definitely engaged.
¿Es útil? No Divertido
Análisis más útiles  En los últimos 30 días
A 1 de 1 personas (100%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
Recomendado
9.4 h registradas
Publicado el 1 de junio
Producto recibido de forma gratuita
Wow! I dont even know where to start! This game is amazing and a massive gem! From the slow and epic combat to the endless running in and out of caves, this game is amazing. I know I only have 9.4 hours, but I finished the main story and it was the best 9,4 hours in my entire life. There are loads of sidequests as well, and óptional areas, so I bet you can squeeze at least 12 more hours out of this masterpiece. If you´re looking for a game that challenges both your patience and your will to live, THIS IS IT RIGHT HERE

Pros:
No control - your character is extremely annoying to control sometimes, which adds to the challenge of the game, making the treat a longer experience.
No surprise - Are you bored and annoyed of all those good storylines with cool events? then play this game! you will literally just stand and fight different mobs for hours and hours.
♥♥♥♥ up everything you see - in just 9 hours, I reached a point where I can literally just go around and 1-hit everything I see! FUN!
Crashes - The game crashed at least 17 times during my playthrough, because of errors. Which was fun, and made reaching each checkpoint much more satisfying

Cons:
The game is simply too good. It´s so good that everything else you play after this will be total ♥♥♥♥.
Too fun. I died from all the fun I had. Especially when I got to run through a huge labyrinth for like 16 minutes, and then discovered I was too low level, and got to run all the way back from there, farm for like 2 hours, run back through maze and then out again.

I wont give this game a score, because I believe this game is so good that it doesnt fit into the current dimensions of scoring, I would like to give it an infinite dimensional score of infinitely large value. perhaps (infinity+1)/(infinity)= score (where infinity is a growing variable), would be a formula that gives this game it´s score. Perhaps the score would be an imaginary number? Who knows because I feel like my entire playthrough of this game was just one amazing dream.
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Análisis más útiles  Global
A 4 de 7 personas (57%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
31.7 h registradas
Publicado el 25 de octubre de 2014
Describo este juego muy bueno lo he jugado desde ase unas semanas y me gusto muchisimo y espero q le agraden leean mi post del Juego "Numen: Contest of Heroes" grasias Saludos :-)....
¿Te ha sido útil este análisis? No Divertido
A 42 de 48 personas (88%) les ha sido útil este análisis
No recomendado
8.9 h registradas
Publicado el 9 de diciembre de 2015
I've been trying really hard to like this game from the moment that I started playing. With each passing encounter, with each newly introduced event, with each new NPC speaking and each logic flaw in either narrative or combat; my task grew to become harder and harder. Finally, I give up. This is the day that I'll leave an RPG unfinished.

As the curtain opens, we watch a cinematic about a legendary artifact; the Sickle of Chronos being stolen. Then, we choose between two 12 year old siblings - one male and one female - to take as our character, and begin playing a pesteringly long, somewhat illogical and predictable prequel story. By the end of the prequel, our "hero" is given the "choice" of becoming the champion of one of the 9 Olympian Gods to compete in a contest. If she/he prevails, her/his one wish will be granted by the gods. To accomplish this deed, our hero is sent to the Island of Machantar to the main temple of his/her deity. After that point, our hero will venture out on an unending journey of hack & slash to acquire that accursed sickle.

Numen: Contest of Heroes is a single player 3D RPG in a run on the mill MMO model - which is based on fetch quests or killing a certain amount of monsters to get a certain drop - with the skill bar, mobs to kill and levels to gain. You slay monsters, gain level and loot, travel to new areas with tougher monsters and so on and on... which would be quite alright if it wouldn't be for a couple of downers. To begin with, the storyline is botched, with you always ending up aimlessly wandering around to try and discover "what to do next". Quest indicators fail to present pointers or direct towards locations. Any and all areas of the game are open, so it wouldn't differ whether you are level 20 or 80, you can always find a mob to get yourself killed by accidentally.

There is a monstrous imbalance between classes; warrior being overpowering, mage being somewhat decent and archer being completely pointless. Skill and item usage are completely laggy; you end up pushing a hot key 2-3 times before the game decides to cast that spell and by then - guess what? - You are usually dead. There is no actual lore to gods or no differentiating factor between gods, so your choice of whomever you decided to follow there is somewhat irrelevant. The game fails to deliver any kind of authentic lore: there are Greek names and figures thrown around, bravo. As if that would be enough for a setting. Aside the main scenario - and a vague one at that - side quests are not many, and they end up popping around in completely imbalanced levels. Dialogue is forced, unimaginative and usually contains a couple of typos anyhow. Arena battles or tournaments rely on luck and how laggy your casting would be instead of actual skill and reflexes. Oh, and as far as atmosphere goes: graphics and textures are okay - with no facial or physical customization option for your character, and the soundtrack decides to take long pauses of silence as you play for no apparent reason.

Phew, sorry. I hate being thoroughly this negative, but Numen: Contest of Heroes would be a somewhat acceptable MMORPG. As a single player RPG, it fails to deliver either interest in story, any character or scenario involvement, decent game or combat mechanics or basically any good time. I remember having better time with Metin 2. That was multiplayer at least. When I bought this game, it was on sale for 99 cents so it's not a big loss, but if you are interested in an Action RPG in a Greek Setting, Titan Quest is most definitely a better choice. Good day.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
¿Te ha sido útil este análisis? No Divertido
A 63 de 84 personas (75%) les ha sido útil este análisis
No recomendado
8.8 h registradas
Publicado el 9 de diciembre de 2013
It's not a good RPG, but it's not a total catastrophe either... The item and level grinding is boring, it lacks in story and especially in side quests and the level 'design' is pretty much non-existant. Most of the game looks more random than Diablo while it isn't. While the game isn't a complete waste of time and has some moments, the lack of speech for the few NPCs, the mindnumbing and pointless arena fights and a lot of other small details make the game very dull and sometimes tedious to play. There's just so many better Diablo clones around and this one is hardly worth anybody's time. The final battle is a joke compared to the other boss fights. So many design flaws in one game that it's almost a candidate for a rotten tomato award... Unless you're extremely bored and have nothing better to play, stay away from this game.
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A 53 de 70 personas (76%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
Recomendado
31.7 h registradas
Análisis de preestreno
Publicado el 28 de febrero de 2014
Numen: Contest of Heroes basically plays like a single player MMO, complete with hotkey bar, ability cooldowns, and combat that doesn't feel like it's quite connecting. It isn't a great game, but it's at least a decent one, and well worth the huge sale prices I've seen it (currently $0.99 as I write this review.) I myself picked it up for $7.50 soon after release, and don't really regret it, though $5 or less is the sweet spot here IMO.

The introductory / tutorial section is pretty boring, but persevere and the game becomes more enjoyable later. You start out as a kid, and through a few quests learn the basics of the three primary classes - Warrior, Archer and Mage. At the end of the tutorial you get to pick which of the three classes you want to become, and appear as a leveled up adult with only the abilities of the chosen class. At the same time you also pick which God to worship, granting you additional abilities and bonuses, which increase as you make your God more proud of you through your actions.

Then it's standard fantasy RPG fare. You go on quests, trigger events which advance the plotline, unlock new areas and make more quests available, kill monsters to level up and get better loot, and eventually kill the final boss and beat the game. You encounter other heroes along the way and choose whether to help, hinder or ignore them. And there's an Arena tournament event where you can fight these heroes as well.

The balance seems a bit off in some areas. A couple times you can be thrown into a new area severely underlevelled for the enemies, and have to grind before you can take on more than one of them at a time. Then 3/4 of the way through you find that 90% of your attacks are critical hits and enemies don't stand a chance as long as you don't get careless.

Overall I'd recommend the game when it's on sale, though not at the base $9.99 price.
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A 17 de 18 personas (94%) les ha sido útil este análisis
Recomendado
18.8 h registradas
Publicado el 1 de enero de 2015
I really like this game.

It looked to me like an arena fighting game at first glance so I always ignored it. I bought it on sale for 79 cents on a whim and I'm sure glad I did.

It looks like Titans Quest, but It plays very much like an MMO. Tab targeting, auto-attack, skills hotbar, camps of mobs you have to carefully pull, etc. If you aren't in to MMO-style combat, you may not like this. The combat reminds me of Vanguard and several others. Fights are quicker though, mobs your level usually die in 10-15 seconds.

The leveling is relatively fast so far. I've been playing about 6 hours and am level 31. I did grind out a couple of levels once to make an area easier, but it only took about 10 minutes.

A big plus for me is that there are 16 item slots, including four ring slots. I prefer many slots and slower upgrades rather than constant upgrades to 6 or 8 slots.

One of the things I didn't like about it are the slow walking speed when you first start the game as a child. But once you leave the tutorial island and become an adult, the walking speed is very good.

Another thing I don't care for is the day/night system. You have to find a campfire to rest, with the option of resting to restore stamina only, or until morning or evening. It seemed like I had to rest until night time to make one quest mob appear but there was no indication of this that I saw so I roamed around looking for him before trying to wait until night time. So far, this was the only time day or night mattered, other than picking some flowers on the tutorial island, and you are told to do that at night.

The last thing is the save system. You can only save at one of the campfires. There are plenty of them around so this is not a big issue for me, but a "save anywhere" would be nice.

I only went to the arena for a few minutes and it was kind of weird and not all that fun, so hopefully it'll be mostly optional.

The graphics are on par with most MMO graphics and the sound is adequate but there is not a lot of music.

Having finished all other RPG's that interest me, and being between MMO's at the moment, I'm having a lot of fun with this. I would have easily paid the full $7.99 for it had I realized what it actually was.

Edit:

1) I finished the game in 13 hours at level 80.

2) The arena is optional. I never went there again and only lost a little favor with the gods for missing a tournament.

3) The night/day thing was not a big deal. There are 3-4 times someone or something will only appear at night.

4) A couple of the quests are a bit vague. I consulted a walkthrough a few times.

5) It did crash on me twice, both times after saving and entering a new zone.

It was still probably the most fun I've ever had for 79 cents, and is well worth even full price, imo, if you can overlook a few minor issues.
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A 20 de 27 personas (74%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
22.3 h registradas
Publicado el 27 de diciembre de 2014
I will only reccommend this game to people playing RPGs on a budget. I'm sure you can get this game for a dollar during a sale, and I'd say it's worth it at that point. Besides that, it's a low-budget, not quite horrendous but still not-good RPG with an ancient Greek aesthetic. For some reason, it plays exactly like an MMO in spite of its being single-player only, and the titular contest comes down to you dueling one or two NPCs over the course of the game. But if the struggle is real, there are far worse games to spend a dollar on.
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A 18 de 26 personas (69%) les ha sido útil este análisis
Recomendado
67.5 h registradas
Publicado el 20 de mayo de 2014
+ hunting for the perfect ~lvl80 gear keeps me entertained
+ once I went with my 1st char over lvl98/99, I became a demi-god
+ ancient greek mythology setting, without funny monsters
+ few surprisingly neat levels/events

~ a treasure hunt as gimmick

- loved to see a mod-tool kit
- not that many areas or content

All in all a nice game for a nice price (1€ when on sale)
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A 22 de 35 personas (63%) les ha sido útil este análisis
No recomendado
4.2 h registradas
Publicado el 23 de diciembre de 2013
Well the game not that bad however the market offers a lot betters of the same genre. You know the feeling of ''hmm there is something amiss here'' ,well you are condemned to feel it often here. Dead atmosphere, boring gameplay, even a few hours of gp is enuff to get it uninstalled unless you had anything better to do.
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A 10 de 14 personas (71%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
No recomendado
21.6 h registradas
Análisis de preestreno
Publicado el 3 de diciembre de 2014
If this game was free, I might've felt better about playing it. I thankfully got it on sale for very cheap, but I'm still unquestionably disappointed. After one playthrough, anyone would be able to notice that this game has many, many faults. Pretty unforgivable faults, especially since it's so expensive (relative to the quality, that is): Bland textures and animations, dull, boring gameplay, and a silly, confusing storyline. The developers made the mistake of substituting true, engaging gameplay moments--quests, fights, anything--for easy-to-implement, overdone bloat. I'm talkin' fetch quests, more or less forced grinding, and unintuitive mechanics. I think there was a very small few fun moments, but... they aren't even remotely as abundant as the bland moments. On top of all this, this game's ending is... awful. Just awful. It's honestly, sincerely pathetic. Like, if you're a game developer or wish to become one, I'd recommend you play this game just to see the ending find footage of the ending and see a perfect example of how NOT to end a game. An abysmal ending on top of an already mostly mediocre game? Sounds like rubbish to me.

It's sad, too, because I really wanted to like it. An under-the-radar RPG with a Greek mythological setting? Yes, please! Unfortunately, this did not deliver. At all. Stay away from this.
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