Roui, a resilient city dandy, a decipherer, a half-educated jeweler and the author of scientific magic articles, was met with a colossal failure AND must return to his gypsy homeland: Latori.
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Release Date:
Mar 2018
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Available: March 2018

 

Recent updates View all (3)

November 6

The rescheduling of the release

Good day to all of you!

We know that you are looking forward to the "Crown of the leaves" and are supporting us in all possible ways. This means a lot to us. When we work on the game, we think about you - about making it interesting to read the dialogs and to solve small in-game riddles, to enjoy colorful backgrounds and animated sprites. We listen to your opinion and improve what has already been done. We feel a great responsibility for your expectations, and we certainly don't want to disappoint you in any case.

We had to postpone the game once, from spring until the autumn (almost winter, actually), and it looks like we have to do it again. The whole story is much deeper now. We finally thought over the details of the plot. We have added more branch lines and the plot is depended on the dialogues now. All this requires a lot of energy and attention, and we need more time to finish the game.

Our small team is working hard on the script, but some events of the summer and autumn have knocked us down and reduced our productivity. Natalie De Corsar was going through a loss. Grimm had a serious surgery. But even during these periods, we didn't stop to draw and write.

In any case, we assign the next approximate date of the release - Spring 2018. We plan to finish the work in March, but we will see in the process and will keep you informed anyway.

ATTENTION! You all can check our progress, because we' are going to upload the new demo, as it's bigger and better now. The demo will be released by the New Year. You will see the updated inventory, improved design, and also you'll finally find out what happened to Rui after he dug (or cut, depending on your choice) the Veglamb! Also, you will get acquainted with some new characters, will look at the redesigned backgrounds and new animations!
16 comments Read more

August 4

Demo update!

What's new in 0.7.5:
  • Fixed text & translation bugs;
  • Help & skipping added to the Riddle screen;
  • Edited final Patreon invitation
4 comments Read more

About This Game

Crown of Leaves is a visual, non-linear fantasy novel about mysticism, riddles, constellations, anthro beings, beasts, and ghosts!

Plot

Roui, a resilient city dandy, a decipherer, a half-educated jeweler and the author of scientific magic articles, was met with a colossal failure and must return to his gypsy homeland: Latori. Ciphers aren't a thing here, and local shoddy mystical beliefs are really irritating and dejecting to Roui. He dreams to return to his old life... But how can it be possible if you have no money? In search of quick earnings, Roui has picked up his old jewelry tools once more and seeks out customers himself. Roui’s latest customer has charged him with a task to make a bracelet from a special wood for his bride – due within a month! But, as soon as Roui gets to work, strange and unpleasant things start to appear. Which, due to the superstitions of the local people, became much more horrific and absurd than they actually are. Roui apparently isn't meant to finish the work on the bracelet... because it was stolen! An unexpected helper says that the bracelet was taken by the legendary Latorian spirit - the Mad Rook. Is the Rook real or is it just her sick imagination? Roui has no time to figure out the details - he has to believe the helper and start looking for the bracelet as soon as possible, all while incidentally deciphering the mysterious cryptograms he'll be facing along the way.
Will Roui succeed and get the bracelet back? And what's waiting for him at the end of his long and full of mystical riddles journey?

Setting

Where is it set?
The setting is a fictional world called Shang-La, a world of mixed cultures and eras, and home to various strange creatures. This is a place of old magic and new ideas, where science works together with mysticism. You can find glasses and phones, electricity and radio here, but no guns or television. The inhabitants of this world still fight with swords. The continent they live in is surrounded by the boundless ocean. The Sun and the Moon take turns alternating in the sky, and the stars are made of metal and hiding tons of secrets in them.


Who are the Sahash?
Sahash are the second intelligent race in Shang-La, alongside humans. They are divided into five nations, differing from each other by their physicality, shape of their horns, and muzzles. Every nation has its own unique traditions and culture: ranging from habits, religion, law, and even tastes in fashion and food.
Despite the complicated relationships between these ethnic groups of Sahash, as a whole they get along with humankind, and even try to emulate them in spite of their more animalistic nature.

Key features

  • Playing our game, you will be able to:
  • Communicate with multiple characters, forge friendships, and make bitter enemies. Your words carry meaning and every piece of dialogue you speak will affect the story. Choose your words carefully! As the saying goes, "A word once spoken is past recalling".
  • Decode ciphers!
  • Collect strange items and use them to get yourself out of tight situations. Those items could be given as gifts for the characters you like, or used in magical stuff!
  • Explore the world of Shang-La and meet unusual creatures, animals, spirits, and ghosts.
  • Choose who you wish to become - the hero or the villain. But be prepared for the consequences, as neither choice comes without them.

In our game you will find:

  • A mix of a visual novel and a point-and-click genre!
  • Animated sprites
  • An original, richly-crafted world with intriguing concepts
  • Atmospheric OST
  • A few episodes of the game
  • Plot twists!
  • A few different endings of the each episode

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 1.66 GHz
    • Memory: 513 MB RAM
    • DirectX: Version 9.0
    • Storage: 238 MB available space
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