INSIDIA is a tactical game of turn based duels. Carefully move your team of powerful champions and weave their attacks together to claim victory in the field of battle. Conquer your foes and claim the spoils of the post-apocalyptic world.
All Reviews:
Mostly Positive (83) - 78% of the 83 user reviews for this game are positive.
Release Date:
Sep 7, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Crafting high quality games requires time, skill, a bit of luck and a great deal of passion. We’ve been developing INSIDIA driven by the desire to create something special, something meaningful, that one game we’d love to play ourselves and share with a growing community. In the past months we’ve laid the foundations of Insidia, carefully assembling its core mechanics and painting its colorful art, in preparation for the challenges ahead. Still, as an independent studio, we can’t overcome the odds alone. We need your help. Together, we can accomplish everything.

For this reason, we decided to launch INSIDIA as an Early Access product. We firmly believe that only by working together with our community, constantly sharing ideas, listening to feedback and involving the players themselves in the development process, we can create a great game.

At the moment, except for the core gameplay, INSIDIA is incomplete in a lot of ways but together we can both develop all the missing features and reach a balance point suitable for an aspiring e-sport.”

Approximately how long will this game be in Early Access?

“Thanks to your support, we will be able to work on INSIDIA until it’s ready for the official release. Our aim is to launch the game once you’ve validated the core gameplay mechanics, the missing features have been added and we’re satisfied with the balance level. The goal is to release INSIDIA in the first months of 2018.”

How is the full version planned to differ from the Early Access version?

“During the Early Access period, we’ll use your feedbacks to constantly evolve and improve the game. For us, the most important part of the whole EA is finding out what features you would like to see in INSIDIA, but here is a list of what you can expect:
  • Gameplay balance
  • Gameplay improvement across all mechanics
  • An ever increasing roster of Champions
  • A proper introductory experience, with multi-layered tutorials
  • New Arenas and game modes
  • Ranking System
  • Replay System
  • Spectator Mode
  • Progression System
  • Dozens of new customization and cosmetic items

What is the current state of the Early Access version?

“The core of the game is fully playable. This includes 6 unique Champions, a fully working arena with special objectives and map-specific interactions, a solid menu and in-game interface and the very first draft of character progression.”

Will the game be priced differently during and after Early Access?

“INSIDIA will be free-to-play both during the Early Access and after the official release. New content, such as champions and cosmetic items will be progressively added to the game and available for in-game currency or micro-transactions.

A unique founder bundle will be available for the duration of the Early Access. By purchasing this pack, you are granted all present and future champions, unique skins, a prestigious title and our everlasting gratitude.”

How are you planning on involving the Community in your development process?

“Interactions with the community will be the core of our development process once the game enters its Early Access stage. We will be constantly listening to feedback and ideas from our players and the most engaged ones may have the opportunity to be invited to the private Discord meetings and internal tests.
Follow us on Facebook, Twitter and Reddit!”
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Downloadable Content For This Game


Recent updates View all (13)

October 17

Weekly Update #5 - Hopeful Monster

From the moving paths of the Shifting Forest, a new champion arises, bringing the will of the King That Never Was upon the wastelands. Enter Jaril, the Mouldsinger!

Champion Overview

Exiled to the Shifting Forest along others keres-touched mutants, the Mouldsinger is now driven by righteous vengeance. He can taint enemies with parasitic mushrooms, able to inflict huge damage over time and take out sturdy opponents.

Jaril is a clever spellcaster who relies on strategic positioning and synergy with his teammates to dish out sustained suffering. With his Spore Clouds, the Mouldsinger can infect different enemies and greatly increase the damage they receive from other sources.

However, is his passive, Shifting Spores, that makes Jaril really stand out from any other champion: with this skill, the Mouldsinger can indefinitely increase his power during the course of a battle. In the early game, Jaril’s damage output is quite low but, as the game progresses, the spores become stronger and stronger. If left unchecked, Jaril can quickly turn into a force to be reckoned with.

Of course, this potential comes with a price: the Mouldsinger is quite frail, with a below than average movement and no way to save himself from dangerous situations. When playing against Jaril is important to keep him contained and avoid his spores to snowball out of control.

Champion Abilities
  • Shifting Spores
    After Blast Spores deal 4 damage, Jaril pushes his mutation forward, increasing the spores’ damage by 1. This effect can stack indefinitely.

  • Spore Cloud
    ActiveDeals 1 damage and places a Blast Spore on an enemy champion.

    Blast Spores: Every time an infected target takes a hit, the Spore consume one charge to deal 1 extra damage. Blast Spores have 2 charges.

  • Fungal Eruption
    Places a Blast Spore on ALL enemy champions.



With this update, Naima received a partial rework. While her Energy Mine was useful in some situations, we felt it was a bit counter-intuitive and confusing for new players. Since the Silent Seeker is one of our basic character, also featured in the tutorial, we want her gameplay to be as straightforward as possible. For this reason, we’re removing the mine in favor of rooting projectile attack that should be both more active and more consistent with the other abilities in Naima’s kit.
Since the new ability, Pin Down, gives Naima a more reliable way of inflicting roots and a bit of damage, we’ve toned down her Overwatch.
  • Overwatch: Damage reduced from 4 to 3
  • Energy Mine: Removed
  • New Active Ability Pin Down
    Fires a PROJECTILE. The first target hit takes 1 damage and is ROOTED for 2 turns.

  • Champions Stats - The individual stats of each champion have been moved to a more convenient that should help you have a quick overview of a hero without diving into obscure sub-menus.

  • Skin Preview - We’ve updated the preview of all skins with some amazing artworks. This is just a hint of things to come, for very SOON(™) you will be able to buy and earn many shiny skins!

  • Passive Area Preview - You will now be able to see the area of a champion passive ability when selecting movement.

  • Ability Selection - Feedbacks on abilities buttons have been added to highlight when a skill is selected or locked in.

  • Ability Target - The target of some abilities (Earthen Shield, Blight Tendrils, Rage of the Wastelands and Protocol: Keres) have been updated to correctly show their effect area.

  • Ultimate Ready FX - When a champion can use his ultimate ability will now display an in-game fiery FX.

Bug Fix

As usual, the game’s general stability has been improved and some minor bugs have been fixed.
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October 10

Weekly Update#4 - Spoils of Victory

Greetings wastelanders! We hope you had enough time to refine your strategic skills because, from today, with each victory you will be closer to earn some awesome loot!

Progression System - Part Two
Last week we introduced a levelling up system for our Champions. Now, it’s time to put the experience your heroes have earned to a good use!

From today, levelling a champion will unlock amazing rewards upon reaching certain thresholds. Each champion has an individual reward track and will give you themed loot, such as avatars or titles.

When a champion reaches level 15, you will be able to buy its EPIC SKIN for 10k Keres Crystal.

The progression table for each hero is:

*Please note, however, that this feature will be added in a future update.

At level 30, you will Master a champion. A mastered champion can still earn experience and will award you some Keres Crystals every 10 levels. Even if, theoretically, a champion can reach level 99, it is not something we’ll advise you to do. However, if you REALLY like long-term objectives, here is the full loot chart:

This concludes the overview of the second part of our progression system, but don’t be afraid, more features, such as skin unlock, daily quests and account achievements will be added in the upcoming weeks!

Game Improvements


The game lobby received some love from our FX artist and it should now be brighter than ever, with improved highlights and particle effects!
You can now browse your champions’ details while searching for a game!


The transition between Tactical and Resolution mode has been redesigned to be as evident as possible.
A new selection effect has been added to champions in the bottom UI.
The deploy and respawn FXs have been revamped.
The DONE button should now give a more evident feedback when you have given all the possible orders.

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About This Game

INSIDIA is a tactical game of swift and frantic duels. Assemble your team of four champions from a roster of steam knights, fierce punks, odd mutants and other survivors of a post apocalyptic fantasy world, then claim victory in the battlefield. Never let your guard down: simultaneous turns and a flexible combo system will always keep you plugged into the action!

When playing INSIDIA, it’s always your turn! Issue your orders in a handful of seconds, then watch your strategy unfold.

Blend your champions’ abilities to deliver devastating blows.

INSIDIA is not a simple deathmatch. Seize critical locations to control the battlefield and then lay waste to your opponent’s base.

Fight for glory in less than 15 minutes!

System Requirements

Mac OS X
    • OS: 64-bit Windows 7, Windows 8.1, or Windows 10
    • Processor: Dual-Core 2.0 GHz or higher
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible graphics card
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • OS: Mac OS X 10.10 or higher
    • Processor: 2.4 GHz Intel or Higher
    • Memory: 4 GB RAM
    • Graphics: NVIDIA 650ti (1GB) or AMD 5770 (1GB) or Intel Iris Pro or better
    • Storage: 2 GB available space
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