Panoptic is an asymmetrical local multiplayer VR game, between a VR player and a regular PC player. The VR player controls the powerful Overseer, while the PC player controls the Challenger, a tiny citizen rebelling against the Overseer's oppressive reign. Currently supports HTC Vive and Oculus Rift CV1.
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Release Date:
2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Panoptic is still very much in development. As with many VR projects, we are experimenting with what the game could offer. We are thus very keen to involve the community in our development process, to gather feedback and suggestions!”

Approximately how long will this game be in Early Access?

“We have no way yet of saying exactly how long the full development of the game will take, but if possible, we would like to start Early Access by the end of 2017, and finish the game by the end of 2018.”

How is the full version planned to differ from the Early Access version?

“The list of planned feature is subject to change, but here are some of the things we are planning:
  • More maps
  • Story
  • New gameplay mode(s)
  • New mechanics

The list is quite vague, but we will update it as the final scope of the game gets better defined.”

What is the current state of the Early Access version?

“We are now in "Pre-Early Access" mode, and offer a free demo that at least represents the core gameplay of the final game. This demo will be sporadically updated while we continue working behind the scenes on a proper base for the final game.
Once we have this base, and good understanding of where to take the game, we will enter a proper Early Access phase.
Until then, enjoy the free preview of the game!”

Will the game be priced differently during and after Early Access?

“We will likely set a base price for the Early Access version, and increase this to the full price on Full Release.”

How are you planning on involving the Community in your development process?

“We will primarily interact through the Steam Discussions, as well as Reddit and other social media.
We plan to update the Early Access game frequently, and base our priorities on what we perceive the community wants most.
We really want to strive to be as accessible as possible, and will read everything we can, and answer as much as possible.
VR is an exciting field, and nothing will get us to a great game like open discussion with players!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

Available: 2017

 

Recent updates View all (3)

July 4

Panoptic Demo 0.13 - Oculus Rift support!

Hey there, masks of all shapes and sizes!

We have been in stealth mode for a while now, working on the promised final major demo update as well as continuing development on the full game. We are excited to share our plans for that, but it will have to wait a bit longer!

But on to the content on this update! The star of the show is Oculus Support!
Panoptic is now fully playable using Oculus Rift, using the Oculus remote for input.. Since the VR gameplay is mainly gaze-based, we felt this was the best input for the Overseer, but you can also use the Oculus Touch if you prefer.

Those of you who have been asking for Oculus support can now finally enjoy the game, and hopefully this will also help the game reach new players.

Aside from the Oculus support, we have also been tweaking the NPCs behaviour. Now, you are able to push them away as the Challenger, making it a little easier, though riskier, to traverse the level without getting stuck. We are still on the fence about that change, so we decided to put it out there for you all to test and tell us what you think!

Here is a formal changelog, and thank you for your patience. We hope you will feel rewarded when we have more to show on the full game later on!

Changelog

  • Oculus Rift is now a supported platform
  • We designed the gameplay for Oculus around the Oculus Remote, but you can also use the Oculus Touch
  • The Challenger now pushes the NPCs away while walking
  • Some navigation bugs where NPCs would suddenly jump were fixed

And that is it for now! Once again, thank you for your patience, and hopefully see you soon for a glimpse at the next steps for Panoptic!

-The Panoptic development team
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About This Game

Panoptic is an asymmetrical local multiplayer VR game, between a VR player, and a regular PC player.
The VR player controls the powerful Overseer, while the PC player controls the Challenger, a citizen rebelling against the Overseer's oppressive reign. The Challenger must try to avoid the Overseer's scorching gaze, and to do so, they must often hide in plain sight among the other citizens.

Development

We are still in the early stages of development, but plan to release the game in Early Access once it's core features have been more fully fleshed out.
Until then, please enjoy the demo of the game!

The demo is local multiplayer VR game, so a VR headset (currently HTC Vive or Oculus Rift CV1 are supported) is required to play, as well as a Mouse/Keyboard or Gamepad for the other player.

System Requirements

    Minimum:
    • OS: Windows 7 SP1 or newer
    • Processor: Intel Core i5 4590 or AMD FX 8350 or greater
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 970 or AMD Radeon R9 290 or better

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