Redout is a tribute to the old racing monsters such as F-Zero, WipeOut, Rollcage, and POD. It is designed to be an uncompromising, fast, tough and satisfying driving experience, soaked in that vertigo that stands at the core of the arcade racing genre.
Recent Reviews:
Very Positive (63) - 85% of the 63 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,459) - 87% of the 1,459 user reviews for this game are positive.
Release Date:
Sep 2, 2016
Developer:
Publisher:

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Recent updates View all (15)

November 17

Redout Patch 1.5.1

A total of 40 changes from version 1.5.0 to version 1.5.1

Redout TheAlmostDefinitiveAndHotfixed™ Edition: SPACE EXPLORATION DLC, VR Fixes, upgraded engine, more fixes.

SPACE EXPLORATION PACK AVAILABLE
Redout - Space Exploration Pack adds the two latest racing complexes to your Redout experience. The SRRL headquarters decided to investigate new forms of anti-gravity racing, pushing the boundaries of space travel to the limits of the Solar system.

Grab it here:

http://store.steampowered.com/app/728910/Redout__Space_Exploration_Pack

And it includes three new liveries (and five new colors!) for all your ships:


HOTFIXES
  • More fixes for the uber-famous FATAL ERROR at launch.
  • Having a Chroma-enabled device without Razer Synapse installed resulted in a FATAL ERROR. Now it's gone.
  • There were some weird sounds from other ships. Which was weird. Nobody likes weird sounds from other ships.
  • Asteroids had a terrible shortcut. Now you can't do that thing you used to.
  • Another 10% performance improvements in all environments. Also, Abruzzo should have way less fps drops compared to 1.5.0. Sorry Blu.
  • We forgot Japanese and Korean languages in the last build, now they are って戻.
  • Something else happened in Abruzzo.
  • FPS limiter stopped working in race.
  • Music stopped doing weird stuff online. Like hosting a normal lobby.
  • Controller vibration was uncontrolled if you died during a jump. Now controlled.
  • Fixed a bug that resulted into an alone player in an online match racing for 0 laps. Sadly, Autowinning.
  • Now we have a total of 45 bunnies in the entire game. Happy hunting season!

From the 1.5.0 Changelog:

NEW FEATURES && IMPORTANT UPDATES
  • Upgraded Unreal Engine to 4.17.2. This should fix the famous FATAL ERROR during race. Let us know if it worked. On top of this the newer engine version introduced many optimizations, fixes and reworks that should elevate the quality of your Redout Experience.
  • New wall friction implemented.
  • Upgraded to FMod 1.10 for better audio and stability.

OFFICIAL DISCORD COMMUNITY
Our Discord community just reached 1100+ active users! If you haven't, you should definitely check it out: https://discord.me/redout!

GENERAL IMPROVEMENTS
  • Added a switch to enable/disable HDR in options.
  • Removed 5.1 and Stereo switch for the audio output. We now detect automatically which one to use.
  • Minimized FPS drops in Europa Env in the underwater sections.
  • Fixed colliders on the crystals at the end of the pipe in Mars Opportunity.
  • Perpendicular collisions between the ship and walls were not always registered correctly. Fixed.
  • Something happened in Abruzzo.

BUGFIXING
  • The camera in VR had some serious issues when restarting a race or during the second race in a tournament, making it almost impossible to race it. Fixed.
  • Various VR Issues fixed.
  • Quickrace prestart had some clipping issues. Now claps.
  • Speed UI had some weird UI issues. Fixed.
  • Mars storms were interfering with our savegames and did not allow us to save your times properly. Managed to water more rocks to calm down the weather. It worked, for now.
  • Wallbouncing sound was gone. Now it's back.
  • There was a bug where AP would stop working after using EMG, EPSS or ED. Fixed.
  • Fixed a bug with Arena Race time saving method.
  • Flamey and Digital liveries were broken for conqueror na'isha.
  • Ansel could be opened during pause. That's bad.
  • Fixed some typos in descriptions.
  • In online race, the player running on the client got "New lap record" message at every lap. Not anymore.
  • Two bunnies added to the game.
  • No new pilots added to the game, yet.
23 comments Read more

November 15

Redout Patch 1.5.0

A total of 390 changes from version 1.4.2 to version 1.5.0

Redout TheAlmostDefinitive™ Edition: SPACE EXPLORATION DLC, VR Fixes, upgraded engine, more fixes.

SPACE EXPLORATION PACK AVAILABLE
Redout - Space Exploration Pack adds the two latest racing complexes to your Redout experience. The SRRL headquarters decided to investigate new forms of anti-gravity racing, pushing the boundaries of space travel to the limits of the Solar system.

Grab it here:

http://store.steampowered.com/app/728910/Redout__Space_Exploration_Pack

And it includes three new liveries (and five new colors!) for all your ships:


NEW FEATURES && IMPORTANT UPDATES
  • Upgraded Unreal Engine to 4.17.2. This should fix the famous FATAL ERROR during race. Let us know if it worked. On top of this the newer engine version introduced many optimizations, fixes and reworks that should elevate the quality of your Redout Experience.
  • New wall friction implemented.
  • Upgraded to FMod 1.10 for better audio and stability.

OFFICIAL DISCORD COMMUNITY
Our Discord community just reached 1100+ active users! If you haven't, you should definitely check it out: https://discord.me/redout!

GENERAL IMPROVEMENTS
  • Added a switch to enable/disable HDR in options.
  • Removed 5.1 and Stereo switch for the audio output. We now detect automatically which one to use.
  • Minimized FPS drops in Europa Env in the underwater sections.
  • Fixed colliders on the crystals at the end of the pipe in Mars Opportunity.
  • Perpendicular collisions between the ship and walls were not always registered correctly. Fixed.
  • Something happened in Abruzzo.

BUGFIXING
  • The camera in VR had some serious issues when restarting a race or during the second race in a tournament, making it almost impossible to race it. Fixed.
  • Various VR Issues fixed.
  • Quickrace prestart had some clipping issues. Now claps.
  • Speed UI had some weird UI issues. Fixed.
  • Mars storms were interfering with our savegames and did not allow us to save your times properly. Managed to water more rocks to calm down the weather. It worked, for now.
  • Wallbouncing sound was gone. Now it's back.
  • There was a bug where AP would stop working after using EMG, EPSS or ED. Fixed.
  • Fixed a bug with Arena Race time saving method.
  • Flamey and Digital liveries were broken for conqueror na'isha.
  • Ansel could be opened during pause. That's bad.
  • Fixed some typos in descriptions.
  • In online race, the player running on the client got "New lap record" message at every lap. Not anymore.
  • Two bunnies added to the game.
  • No new pilots added to the game, yet.
57 comments Read more

Reviews

“Redout delivers excitement I haven’t felt since Nintendo released the last great F-Zero title over a decade ago. I don’t know if it’s the best racer I’ve ever played, but it’s almost certainly the most exhilarating, and earns its place among the very games it takes inspiration from.”
9.5 / 10 – Game Critics

“Fast, hard and really impressive, Redout is a perfect heir to the greatest arcade racing games. A delightful challenge that will test your skills and it will cause to overflow your adrenaline.”
9 / 10 – Meristation

“We are looking at an AG Racer which quality level is outstanding”
8.9 / 10 – Everyeye

About This Game

NEXT GENERATION AG RACING IS HERE!
Redout is a tribute to the old racing monsters such as F-Zero, WipeOut, Rollcage, and POD. It is designed to be an uncompromising, fast, tough and satisfying driving experience, soaked in that vertigo that stands at the core of the arcade racing genre. The floating system and driving models are based on physics: each turn, slope, hard braking, acceleration, each turn and twist of the track will apply a unique force to the ship. A sharp low-polygon style blends meshes and terrains with the latest state-of-the-art shading and lighting effects provided by the Unreal Engine 4, creating beautiful and instantly recognisable aesthetics. Breezy coastlines, eerie frozen landscapes, vast desert plains: the melancholic, dystopian atmosphere of a semi abandoned Earth is the background for the most high-speed, tense and beautiful futuristic racing clashes.

Features

  • Online multiplayer - match against 12 players around the world for a real challenge
  • Optional VR Support - Oculus Rift, HTC Vive or OSVR. With a new shiny cockpit view!
  • Career mode - 100+ events to race, experience, level up and upgrade your ship
  • A Diverse World - 25 tracks scattered around 5 locations on a post-apocalyptic Earth, plus boss circuits
  • Never bored - 11 event types, from classic Race to innovative Arena Race and Score-Based Endurance
  • Create your story - 6 racing teams, each requiring a different driving approach, and 4 increasingly fast racing classes
  • Powerup - 10+ racing-focused, upgradable powerups: additional turbo, shields, self-repair drone, advanced grip system, slipstream enhancers, and more
  • Music for your ears - full 5.1 support and a dynamic soundtrack that will drop sicker and sicker beats the faster you go!

Speed

Redout is the fastest game ever made. If you can handle it. It's not about the numbers you see on screen, it's about the vibrations, the landscape and buildings flying by, the high-speed collisions, the effects, the sounds, the immersion: everything is meant to feel like you're going FAST.

Online Multiplayer

Challenge up to 12 players from all over the world and find out who's the best Redout pilot in history! Do you think you have got what it takes? Prove it. True glory is a flame lighted at the skies.

Dynamic Soundtrack

Prepare your ears for one of the most intense dynamic soundtracks you have ever heard. Redout enhances your experience and transcends visuals, immersing yourself in a mixture of sounds and music that adapts to your playstyle and your performance on the track.

Immersive VR

We have been working hard to give you the best VR game yet. Get inside your HMD to experience 3D and distances like never before, you'll know exactly where the apex is and feel a whole new level of control. VR support is optional.

Handling

Control is the most important feeling when you are racing at 800km/h. Redout features believable physics derived from quad-copters controllers and real magnetic forces. We came up with the next generation in AG handling. There's always a way to face a corner without braking, but you have to prepare for it and use everything you've got. Steer, strafe and turbo out of a corner are the basics: upgrades and powerups will grant you even more control on your ship's behaviour. You'll need to dominate your ship before you face the advanced tracks.

Thriving Discord Community

Whatever you are in for a casual multiplayer match or just for some chitchatting during a break, the official Discord server is there for you: https://discord.me/redout! Join our community and get to know some of the people who helped shaping Redout's lore and ecosystem, on top of getting exclusive information about development and previews on what's happening inside the Redout Universe.

A Rich Context

AD 2560.
Earth stripped of its natural resources. Global warming caused the melting of the northern polar ice cap, tropical storms ravage all areas that didn’t suffer from desertification.
Pockets of humans are crawling their lives away in a few slums, descendants of those who were left behind or refused to leave. Others created huge conurbations, based upon some of the most populous cities once on Earth. Most of humanity, though, has moved on the Moon, Mars, Titan, and other Jupiter’s moons. Earth is often used as a location for entertainment events like hi-speed races, futuristic amusement parks and zoo parks, which allows local communities to work and profit in a harsh environment.
One of the most popular sports is the SRRL, or Solar Redout Racing League: the fastest racing league ever created, where humanity's best pilots drive high speed anti-gravity ships on magnetic tracks, risking their lives at each and every corner, in exchange for neverending glory.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: i3 2.6Ghz
    • Memory: 4 GB RAM
    • Graphics: GTX 560 or equivalent
    • DirectX: Version 11
    • Storage: 6 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: i5 2.6Ghz
    • Memory: 8 GB RAM
    • Graphics: GTX 960 or equivalent
    • DirectX: Version 11
    • Storage: 6 GB available space
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