Satellite Command is a realistic astrophysics simulator. Complete contracts with real data, launch and take control of ever more powerful Satellites, research advanced technology and build your Space Agency!
User reviews:
Overall:
Mixed (27 reviews) - 62% of the 27 user reviews for this game are positive.
Release Date: Dec 16, 2016

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Recent updates View all (8)

January 6

v1.0.4 Live! Release Notes

Hi all,

I'm pleased to announce that our second hotfix is now live, and if you restart steam you should automatically update to v1.0.4.

This a minor hotfix that fixes a recurring crash-to-desktop caused by Dead Satellite missions, and also improves keybinding support. We are now moving on to our much larger January Patch!

  • NEW: Modifier key support for rebinding
    You can now use modifier keys properly when setting up keybindings. Some of the default keybindings have changed to reflect this:

    • Hibernate All: Ctrl + H
    • Wake All: Ctrl + J

  • NEW: Keybind for Hibernation / Wake Toggle
    You can now hibernate or wake just the currently selected satellite with the 'H' key by default. This is exposed for rebinding should you want to change keys.

  • Bugfixes
    • Fixed an issue where Dead Satellite missions would crash the game to desktop on success or failure.

    • Fixed an issue where Dead Satellites would be extremely hard to move with the KLAS tool. They now have the 'MODERATE' mass setting.

    • Fixed an issue where keyboard input would stop working when closing the options panel during a rebind.

    • Fixed an issue where action bindings with modifier keys would replace axis bindings.

    • Fixed an issue where older save games (v1.0-1.0.2) would restore the ISS to a retrograde orbit, but the docking torus would be prograde. ISS is now always restored to a prograde orbit.

Thanks to community members Striker, Das (KSA), Explosif.be and Cédric Timmerman for providing detailed information that helped solve some of these bugs!

- TJ

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January 5

Second Hotfix (v1.0.4) coming this Friday!

Hi everyone,

We're back after the Christmas break, and getting busy with the first major patch for the game with some interesting new features and options!

In the meantime we're still releasing hotfixes for bugs as and when we find them, with some smaller features here and there.

Our second hotfix will be out tomorrow, which includes some fixes for a couple of crashes and some minor useability issues. The following has so far been greenlit for the hotfix:

  • Bugfix: Dead Satellite contracts consistently crashing the game on success / failure.
  • Bugfix: Dead Satellite's being incredibly tough to de-orbit when loaded from a save game.
  • Bugfix: All keyboard input being ignored when the options menu is closed while rebinding a key.
  • NEW: Proper support for keybindings with modifier keys (Ctrl, Shift, Alt, Cmd etc.)
  • NEW: Keybinding for toggling Hibernation / Wake on the current Satellite only.

We've also made a couple of internal changes to our piracy protection for this hotfix, but this is all automated and shouldn't affect anything.

Modifier Keybindings


Happy New Year to all of our players!
- TJ

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About This Game

Satellite Command takes you into orbit around a stunning representation of our home planet, Earth. Take command of your own space agency, complete real contracts, research advanced technology and carefully manage your resources and reputation to learn more about the wonders of the Universe.

A simulation / arcade hybrid designed to make astrophysics approachable, with over 150 contracts based on real mission data. An RNG system and an ever expanding list of missions ensures that no two games will ever be the same!

Developed in tandem with space-industry experts, Satellite Command features a realistic astrophysics simulation and harnesses the graphical power of Unreal Engine 4 for a truly out-of-world experience.

Features of Satellite Command:
• Realistic astrophysics simulation, plan and change your orbits to get as close or far from Earth as you dare!
• RNG system that ensures no two play-throughs will ever be the same!
• Hundreds of contracts to complete, based on real mission data. Learn about the wonders of the Universe.
• Player progression system and stats tracking, with an elite Achievement and Leaderboard integration.
• Special Events weekends and a regularly updated list of mission data!
• Unforgiving gameplay designed to encourage learning by doing - the same way we did in reality.
• Procedurally generated technology tree to explore.
• Fully remappable keybindings, a host of graphical options, 4K and Steam Cloud support.

System Requirements

    Minimum:
    • OS: Windows 7 (64-Bit)
    • Processor: Intel Core-i5
    • Memory: 4 GB RAM
    • Graphics: NVidia GeForce GTX 500 Series
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: 1.5GB VRAM
    Recommended:
    • OS: Windows 10 (64-Bit)
    • Processor: Intel Core-i7
    • Memory: 8 GB RAM
    • Graphics: NVidia GeForce GTX 900 Series
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: 2GB VRAM
Customer reviews Learn More
Overall:
Mixed (27 reviews)
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