Dark Ages is a tactical digital board game set in the violent world of alternate Middle Ages. Vikings against war elephants, musketeers against the Mongol cavalry, ancient phalanx legions against crusaders; the deadliest armies in history clashing in bloody war.
User reviews:
Mostly Positive (49 reviews) - 71% of the 49 user reviews for this game are positive.
Release Date: Aug 4, 2017

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August 4


Princes and mercenaries!

During the last nine months of Early Access, our game got better in everything, we have finally reached the level of quality we always aimied to! It's time to go into full release right now! Very exciting!

Thank you, thank you, thank you for your feedback and support, for your faith in us and in Dark Ages!

Time to pillage and conquer!

Stay in touch with us, more news are to come:

3 comments Read more

July 4


Princes and mercenaries!

Folly though it may seem to you, we have decided to make the greatest change in the entire history of the game’s development. All commands are now executed immediately, rather than at the end of a turn. In a single turn, we can attack with a general, immediately see the outcome of the battle and, based on that outcome, continue to move and attack with other generals, or withdraw our forces. From now on, your orders will be executed immediately, rather than on the following turn.

We have also made enemy turns visible. You can now track the movement of their generals, the shifting of control over provinces, as well as enemy casualties and reinforcements. Study their maneuvers and plan your response, or skip the animation by simply pressing a key.

We feel that the game has become fast, dynamic, and aggressive. Try out the new rules and tell us what you think in the comments.

Before every battle, an additional formation screen is now displayed where you can see details about the enemy’s strength and position your troops before sending them into battle.

Our work on improving the interface is nearing completion. All game screens now follow the same style. We have also moved the buttons for general commands closer to their models. The combined strength of a general’s army is displayed above their head. Uncharted lands surrounding the map are now beautifully framed.

Take note of the new recruiting screen, in which generals have been merged with mercenaries. You can now only buy one general per turn. The game now has a cap on the total number of generals you can control.

We have also made changes to the game’s setting, bringing it closer to the genre of alternate history. All factions and soldiers are now proudly open about their historical roots. The Carolingians and the Horde, Hansa and Babylonia, the Normans and the Zoroastrians: let the paths of real historical figures cross in novel and fictional situations. Take a “what if” approach to history and discover that, which could have been... Additionally, we have reworked the tutorial to make it even more intuitive, and fixed a number of bugs, both major and minor. This is our final stretch; we are weeks away from release. Will we have the time to make the game better still? Follow our updates and you’ll find out.

’Tis Time for War!
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About This Game

Tactical digital board game in the world of Dark Ages!


  • Six factions with unique generals and squads: the nimble nomads of the Horde, the well-armored and disciplined Imperial soldiers, the mad Normanna clad in furs, the League’s guilds wielding gunpowder, the proud knights of the Order, and the exotic cults of the Mesopotamia.
  • Over 50 types of squads based on real historical troops. No armored bikinis or spiked pauldrons here!
  • By surviving battles, your squads gain experience and develop their skills. Fresh recruits have nothing on a seasoned veteran.
  • Generals are the linchpin of a squad, and their skills and abilities can drastically change the outcome of a battle. Each general has a unique personality generated at the beginning of each game. Each has their own appearance, character traits, and abilities. It's impossible to predict who will appear the next go ‘round: a brave but simple knight, a talented but greedy tactical genius, or a bloodthirsty barbarian who instills fear in friend and foe alike.
  • A pantheon of chosen generals: put your greatest leaders here to re-use them from campaign to campaign, or hire legendary figures feared and revered throughout history, such as Joan of Arc and Genghis Khan.
  • The numerous scenarios offer a huge variety of different challenges: win a civil war, fight off nomads, deal with pirates raiding the coast, save a kingdom ravaged by plague, or crush a peasant uprising.
  • Battle formations: effective positioning of your troops is half the battle. Tactical tricks, feints, and ambushes are at your disposal. Win your battles through quality, not quantity.
  • Terrain and weather: even the perfect army may lose in unfavorable conditions. It’s generally a good idea to lure enemy cavalry into a bog, under your arrows – but remember that rain and fog make your archers useless.
  • Upgrade your soldiers’ weapons and armor at the royal forge.

Dark Ages is a turn-based strategy game set in the violent world of an alternate Middle Ages. Vikings against war elephants, musketeers against the Mongol cavalry, ancient phalanx legions against crusaders; the deadliest armies in history clashing in bloody war.
An army without leadership is merely a mob. In Dark Ages, troops follow the lead of their commanders: unique leaders with their own virtues, vices, talents, and weaknesses.
Take the throne of a small kingdom being torn apart by feuds and threatened by militant neighbors, and try to survive the Dark Ages.

System Requirements

    • OS: Windows 7
    • Memory: 3 GB RAM
    • Storage: 1500 MB available space
Customer reviews Learn More
Mostly Positive (49 reviews)
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