Planet Coaster® - the future of coaster park simulation games has arrived! Surprise, delight and thrill incredible crowds as you build your coaster park empire - let your imagination run wild, and share your success with the world.
Recent Reviews:
Very Positive (396) - 81% of the 396 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (13,154) - 89% of the 13,154 user reviews for this game are positive.
Release Date:
Nov 17, 2016

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Recent updates View all (84)

November 3

Planet Coaster 1.4 Anniversary Update

Hi coaster friends!

We know you are eagerly awaiting more news on our 1.4 Anniversary Update, announced at this year’s Frontier Expo... With the game’s anniversary on November 17, we’d already hinted that the update would fall around this date. After taking into account some really valuable community feedback we received during and after Frontier Expo, we are happy to tell you that the 1.4 Anniversary Update will make its way to you on November 22, 2017!

Planet Coaster’s 1.4 Anniversary Update follows our free Winter, Spring, and Summer updates with new content, rides, and features. During our fantastic Frontier Expo we already showed you the following things:

  • Scenario Editor – giving you the tools to create your own custom scenarios and share them with the community through Steam Workshop!
  • Three new rides – the Weisshorn (a classic fairground ride), the Hop The Gaps (a rickety side friction ride), and the Cascade (our first water coaster).
  • Staff Management building – a place for your staff to rest and receive training.
  • A host of picnic benches – allowing you to create food courts and plazas!
  • Interchangeable coasters – this lets you switch coaster trains to other types of track allowing for maximum flexibility.

But wait... we’ve got a little bit more!

Firstly, due to much community feedback after the Weisshorn’s reveal at FX2017, we created the Monte Leone. This ride is a smaller and more compact version of the Weisshorn; it has the same mechanical cover and sequences as its bigger brother but it has no roof and a smaller control booth to allow you to customise your own look and feel for the ride.

At Frontier Expo we mentioned one more ride for you, so meet the Zenith coaster! The Zenith is a master class in rollercoaster engineering; it’s a hydraulic launched coaster with a top speed of 175mph that roars vertically up an enormous ‘Top Hat’ element that’s been custom made with a complex support system to include vertical incline and drop rolls for the ultimate thrill for your guests. The train has a sleek, high speed design to make this the complete package.

As well as the much requested picnic benches, you can also decorate your food courts with themed canopies, as well as a few new autumnal trees! We cannot wait to see the beautiful plazas you’ll create.

Last but not least, there are a heap of special management and UI improvements based on your feedback and reports. You’ll get a full list of changes in the upcoming patch notes, but here’s a few notable mentions.

  • Regarding custom biomes, you will now be able to swap the background as you see fit. This will allow you to create whatever vista you want!

  • We are now allowing for custom text on coasters; whatever you decide to name your coaster will now appear on the coaster car.
  • Some updates to triggers will now allow you to toggle objects for a certain time and at certain intervals (e.g. to create strobe lights).
  • We are also adding some kerbs and barriers to our pathing system to allow you to control the flow of guests.

To go into more detail on the Scenario Editor, its possibilities, and all of the UI and management additions, we’ve planned a special livestream on Wednesday November 15 which will feature a live build of the 1.4 Update (do note we will focus on the Scenario Editor only). Lead Programmer Andrew Chappell and Gameplay Programmer Bradley Pollard will tell you all about how it works and what you can achieve with it!

On Wednesday November 22, Lead Artist Sam Denney will join us for the launch day special and will play the update and talk about the process of making it all come together.

We hope you’re all excited, and just want to say thank you again for all your support.
111 comments Read more

October 18

Workshop Wonderland Live Stream Tonight at 7PM BST (Oct 18)

Hi coaster friends,

We're back with another Workshop Wonderland stream tonight at 7PM BST on!

Bo will be joined by Gameplay Programmer, Bradley Pollard. So be sure to tune in and get some questions ready for him!

See you tonight!
31 comments Read more


“A game that occupies your thoughts when you're not playing it, and it's thoroughly captivating when you are.”
9/10 – Gamespot

“If you've any interest at all in theme park design, or if you thrill at the idea of being able realise your every fantastical, architectural whim (even if it's just putting down a bunch of rocks just so), then you'll likely adore Planet Coaster.”

“Planet Coaster is just about everything I could have asked for in a modern resurrection of the theme park sim genre - and then some.”
8.5/10 – IGN

About This Game

Planet Coaster brings fresh thrills, fireworks and new customization options for every player in the FREE Summer Update. Fireworks are an explosive new way to customize parks, design epic firework displays with the new Display Sequencer, trigger them alongside other park events, and even choreograph them to custom music! Not only that, new to Planet Coaster: new rides, new coasters, video and image billboards, new scenario’s, ride sequencer, painted wooden supports and new scenery pieces!

Planet Coaster® - the future of coaster park simulation games has arrived! Surprise, delight and thrill incredible crowds as you build your coaster park empire - let your imagination run wild, and share your success with the world.

Piece-by-Piece Construction: Planet Coaster makes a designer out of everyone. Lay paths, build scenery, customize rides and make everything in your park unique with piece-by-piece construction and over a thousand unique building components.

Landscape Sculpting: Play with nature and reshape the land beneath your feet. Sculpt the landscape to raise mountains, form lakes, dig caverns and even build islands in the sky, then weave coasters through your park above ground and below.

Total Authenticity: Recreate your favorite rides or leave the real world at the door. However you love to play, the most realistic rides and most realistic reactions from your guests make Planet Coaster the most authentic simulation ever.

Simulation Evolved: The deepest park simulation in gaming history rewards your skills and makes management fun. Control every aspect of your guests’ experience and watch as Planet Coaster’s world reacts to your choices in an instant.

A Living World: Every park guest is an expressive individual who thinks, feels and explores your park with their own interests and desires. Together Planet Coaster’s guests will tell you at a glance just how well your park is run.

Park Management: You’re the boss with accessible controls that make management fun. Test your skills in a campaign of creative scenarios, or just build for fun and tweak your parks to surprise, delight and thrill your guests.

Communal Creation: Planet Coaster links coaster fanatics and creators around the world with the Steam Workshop community hub. Trade scenery, rollercoasters and even entire parks with other players, and add the world’s wildest creations to your own park.

Be Inspired: Discover new content from the world’s best coaster park creators every day. Browse and download content from your favorite creators, or choose from the latest designs selected by the Planet Coaster dev team.

Share Your Creativity: Whether it’s a magnificent ice cream shop or the world’s most thrilling coaster, build it, name it and share it with the planet. Join a community of creators and see your designs appear in parks around the world.

System Requirements

    • OS: Windows 7 (SP1+)/8.1/10 64bit
    • Processor: Intel i5-2300/AMD FX-4300
    • Memory: 8 GB RAM
    • Graphics: nVidia GTX 560 (2GB)/AMD Radeon 7850 (2GB)
    • DirectX: Version 11
    • Storage: 8 GB available space
    • OS: Windows 7 (SP1+)/8.1/10 64bit
    • Processor: Intel i7-4770/AMD FX-8350
    • Memory: 12 GB RAM
    • Graphics: nVidia GTX 980 (4GB)/AMD R9 380 (4GB)
    • DirectX: Version 11
    • Storage: 8 GB available space
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