Wasteland Angel is a throw-back to the era of vintage arcade shooters, where players fend off waves of enemies and ultimately face-off against epic end-level bosses.
Käyttäjäarvostelut:
Yhteensä:
Neutraali (210 arvostelua) - 57% / 210 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 1. syys, 2011

Kirjautumalla sisään voit lisätä tämän tuotteen toivelistallesi, seurata sitä, tai merkitä ettet ole kiinnostunut siitä

 

Arvostelut

“…Wasteland Angel on vienyt sydämeni. Huusin ilosta kun pääsin näkemään tuhon ihan oman käden kautta…”
– GamersDailyNews

“Pelistä löytyy iso kasa mutantteja ja muita hulluja räjäytettäväksi, ja Wasteland Angel mahdollistaa sen monella hauskalla eri tavalla.”
– GameFront

“Wasteland Angel is one of those games you want on your games list, even if it’s just for a quick adrenaline fuelled warband killing romp. You will always come back to it when you have some time to kill, or whenever some punk has topped your score. GREAT!” EGamer

“Wasteland Angel is a good amount of game for a great price. Any fan of oldschool shmups will be pleased, and newer gamers will have a ton of fun with game that is easy to jump in to and blow stuff up.” Grade B - The Multitap

Tietoja pelistä

No perhana! Kolmas maailmansota alkoi ja tappoi suurimman osan maailman väestöstä. Ja tuuria oli heillä, jotka eivät selvinneet. Selviytyjät elävät jatkuvassa pelossa, että heidät tulee murhaamaan tai orjuuttamaan väkivaltaiset jengit, kapinalliset sotilaat tai, totta kai; mutantit.

Mukanaan hyvin panssaroitu auto, loputtomasti tulivoimaa ja kostonhimo, sankarittaremme – Wasteland Angel kulkee radioaktiivisia joutomaita pitkin, matkaten Jumalan selän takana olevasta kaupungista toiseen, puolustaen selviytyjiä orjuuttamiselta. Hänen tehtävänään on puolustaa niitä, jotka eivät siihen itse pysty.

Wasteland Angel on matka menneisyyteen, takaisin klassisiin arcade-räiskintöihin, joissa pelaajat niittävät jatkuvia aaltoja vihollisia ja lopulta tapasivat eeppisen, tason lopussa olevan pääpahiksen. Pelaajat ohjaavat Wasteland Angelin ylivoimaista kulkuneuvoa yläkulmasta, tuhoten kaikkea eteen tulevaa auton tuplakonekivääreillä. Pärjätäkseen mitä vain vastaan, mitä jengit, mutantit tai kapinalliset ovat hänen päänsä menoksi keksineet, Wasteland Angelilla on kehitettävät aseet ja ammukset, jotka repivät viholliset tästä elämästä ja heittävät suoraan seuraavaan.

Avainominaisuudet:

  • 24 nopeatemposta toimintatasoa, jotka sijoittuvat 6 tuhotulle ympäristölle
  • 3 vihollisryhmää, sisältäen jengit, kapinalliset ja mutantit
  • 4 vaikeustasoa, aloittelijasta itsemurhaan
  • Erilaisia tehtävätyyppejä, suojelemisesta suoraan räiskintään
  • Superaseet tehostavat tuhoa, sisältäen: miinat, napalmi, EMP ja ydinpommit
  • Valtavia pomotaisteluja jotka testaavat taitojasi ja kestävyyttäsi
  • Bonustasoja, jotka sisältävät ajelua ja ammuskelua ensimmäisestä persoonasta
  • Pistetaulukot netissä jokaiselle vaikeustasolle
  • Tähtiarvostelut jokaiselle tasolle ja 40 saavutusta täydelliseen suoritukseen pyrkijöille

Järjestelmävaatimukset

    • Käyttöjärjestelmä:Windows® XP/Vista/7
    • Prosessori: Intel® 2.0GHz:n prosessori
    • Muisti: 2Gt
    • Kiintolevy: 4Gt
    • Video: 256Mt videomuistia ja tuki Pixel Shader 3.0:lle. (nVidia 8600 tai vastaava)
    • Ääni: DirectX 9.0c -yhteensopiva äänikortti
    • DirectX®: 9.0c
Asiakasarvostelut
Päivitetty asiakasarvostelujärjestelmä! Lue lisää
Yhteensä:
Neutraali (210 arvostelua)
Lähiaikoina julkaistu
Gr8rSlayer
( 0.1 tuntia pelattu )
Julkaistu 1. heinäkuu.
First off, let me say the controls are horrible
I didnt like how the game menus worked
and
The story is stupid
Hyödyllinen? Kyllä Ei Hauska
Nax_o
( 3.1 tuntia pelattu )
Julkaistu 22. toukokuu.
Wow this game has taken a ton of crap in the reviews. It is also constantly bundled so surely it's absolute garbage? Well it turns out that's not the case. It is a quite nice shooter that will give you entertainment for some hours. Nothing fancy but everything just works. '2D overhead view' shooting and protecting towns. '3D bumper cam' shooting during bonus levels etc etc. Pure shooting-driving arcade. I got 3 hours of it. Thats the max you want to play this unless you want to go for a 100% game.

I can understant the critics when the game is full priced but as soon as it's even a bit discounted it's definitely worth the small price. Just pay reasonable price and keep your expectations at a reasonable level and you are fine.

Oh yeah. bring a gamepad if you can.
Hyödyllinen? Kyllä Ei Hauska
MoebiusJones
( 2.2 tuntia pelattu )
Julkaistu 14. toukokuu.
Top-down driving shoot carnage, with cool first person bonus rounds. Polished comic book aethetic, very nice!
Hyödyllinen? Kyllä Ei Hauska
Jason Dixon UGR
( 4.5 tuntia pelattu )
Julkaistu 27. maaliskuu.
Not perfect, but recommendable! https://www.youtube.com/watch?v=EpJmE8nk8ks
Hyödyllinen? Kyllä Ei Hauska
GiGiByte
( 4.2 tuntia pelattu )
Julkaistu 22. maaliskuu.
Female protagonist. Good little story. And running over people is strangely satisfying.
The bonus levels are especially fun and you can get all acheivements in around 3-4 hours of gameplay.
Definitely recommend this game for a little stress relief.
Hyödyllinen? Kyllä Ei Hauska
Verdantil
( 0.7 tuntia pelattu )
Julkaistu 1. helmikuu.
Tags : Racing - Tower Defense - Casual - Bullet Hell
Wasteland Angel is not a bad little game. There are waves of opponents that will either damage you or damage the towns you have to protect, you have to defeat them all without dropping to zero health or letting the towns lose all their HP. The game has some style but its cliched, and and only skin deep, much like the gameplay, which is arguably some fun but quickly becomes repetitive, the graphics are servicable but underwhelming, kinda wish they made the whole game in the anime style of the cutscenes instead of this outdated 3D. AI is kind of dumb but comes in large numbers maintaining some challenge. Story is barely enough to give context to why you sometimes switch arenas to slightly harder to defend maps as you progress through the "campaign" but it stays within the theme of the post apocalpyse. Multiple difficulty levels - controller friendly - passable background music and score. The noise of the engine when you thrust constantly becomes grating on the nerves. Overall its a very forgettable experience but one that doesnt leave you feel like you got robbed if you got it for dirt cheap and in short bursts its nice to push through to finish the story and unlock some of the cool looking achievements.

Hyödyllinen? Kyllä Ei Hauska
Corwid
( 4.0 tuntia pelattu )
Julkaistu 30. tammikuu.
Repetative and boring but worth playing. It's not a masteriece but ok for a 4 hours play to 100%.
Hyödyllinen? Kyllä Ei Hauska
Shnoofeen
( 4.4 tuntia pelattu )
Julkaistu 28. joulukuu, 2015.
Was a good game, and fun for what it was.

However did take me 4hours to complete the game, on hard mode, and unlock all the achivements.

Bare that in mind with the purchase price ;)
Hyödyllinen? Kyllä Ei Hauska
Gatemoth
( 6.7 tuntia pelattu )
Julkaistu 22. joulukuu, 2015.
Good indie arcade shooter.

+Fun and fairly short.
+Repetitive levels don't feel grindy
+scoreboard + rank displayed after each mission motivates player.
+neat cut scene style


-Interface gotchas:
tutorial repeats infinitely without warning
game changed from nightmare to easy mode halfway through without notification?
Hyödyllinen? Kyllä Ei Hauska
MaReK
( 0.6 tuntia pelattu )
Julkaistu 11. marraskuu, 2015.
Not bad
Hyödyllinen? Kyllä Ei Hauska
Hyödyllisimmät arvostelut  Kaikken aikojen
76/82 (93%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
10.6 tuntia pelattu
Julkaistu 19. joulukuu, 2013.
This game somehow reminds me of the mid-90s sci-fi flick Tank Girl, but maybe the similarity begins and ends with the post-apocalyptic setting, the cartoonish art style and the main characters, both girls whose favourite activity seems to be shooting mutants. You take on the role of Angel, who drives around in her car and saves the inhabitants of post-world war III settlements from mutant attacks. So much for the backstory.

Gameplay wise, Wasteland Angel is a no-nonsense top-down shooter. You're looking at a desert landscape from an isomotric perspective, drive around with a car whilst shooting at other cars that likewise shoot at you. That's pretty much all there is. Your main armament consists of two fixed guns, additional weapons can be aquired by driving over power-ups. Each level has three stages and, after you defeat the stages final boss in the third, a short bonus stage that leaves the top-down view and switches to a first-person perspective. The game never breaks from this pattern.

Your car can be controlled with the keyboard or a controller, both work equally well and what you prefer is just a matter of personal preference.

I chose to write a negative review but that doesn't mean there's no fun to be had. There certainly is. There's nothing wrong with the simplistic approach to vehicular combat, driving around in a car blasting everything in sight. The game plays smoothly, the controls are responsive and intuitive, there's nothing bad to say about the sound effects, music and voice-overs and the visuals, while definitely not on par with bigger budget titles, are pretty much what can be expected from an indie game, at least they won't give you eye cancer.

The main problem with Wasteland Angel is that its initial appeal wears thin all too fast. It's incredibly repetitive. Every level offers the exact same scenario, level structure, you're fighting the same enemies again and again, even the environment looks exactly the same in every level.

The game is very short and not particularly challenging. You can easily play through the whole game in one session. While most players probably consider this a downside, achievement hunters might appreciate the fourty easily obtainable unlocks.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
42/52 (81%) arvioi tämän hyödylliseksi
Ei suositeltu
2.5 tuntia pelattu
Julkaistu 26. kesäkuu, 2014.
there are a couple redeeming sides to this classical top-down (mostly) driving-shooting game - story, as much as this type of game needs one, and the fact that it partially is a good bit of fun.

it takes a couple hours to run this through on easy and considerably more on hard or nightmare where you definitely will retry and retry and retry several of the fairly lengthy levels. with how repetitive it is, i do not see many people wanting to do that.

i cannot really recommend this is earnest. there are bits of fun in there but as this game type/genre is seeing revival recently, if you really need to mindlessly drive and shoot in top-down perspective - you would probably be better off with another game.

technically, it is mostly competent. while not looking exceptional, it looks good or ok - except for the out-of-box 1st person perspective bonus levels where models have the same level of detail as top-down perspective and look like something from end of 90s. control scheme is adequate and keys can be remapped. for some reason every time i started the game from steam, it decided it needs to run a visual c installer with the uac prompt this causes but that might be just my environment.

the only technical gripe is about clipping problems. when you run into something that obstructs the screen, you can get stuck and not even see which way you are facing, making it really difficult to get free quickly. also, the decision to reverse the direction immediately when you drive straight out the level limits is occasionally very annoying, especially in the last set of levels where one of the cities is right at the edge of level.

unfortunately, there is the main downside - this game is repetitive. repetitive, repetitive, repetitive.

you have 3 or 6 different levels and 3 sets of enemies plus bosses but there is no real variance.
- levels are functionally all the same - first you defend one city at day, then at night, then 2 cities on similar map at day, then at night. repeat that three times.
- there are three types of enemies - one that fights you, one that steals civilians and one that does both. the three sets - they are just different skins for the same functions.
- bosses are formulaic as well. big, deal and absorb a lot of damage, can be killed with gathered superweapons.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
20/29 (69%) arvioi tämän hyödylliseksi
Ei suositeltu
4.1 tuntia pelattu
Julkaistu 6. elokuu, 2014.
I tried to like this, I tried to finish this. But... it wasn't to be. Having had quite a bit of fun with top-down drivers in the past, be they racers or shooters, I had high hopes for Wasteland Angel. While it wasn't the worst game I've ever played, the game still disappointed on almost every front. Although... if you are an achievement hunter, the 40 achievements are not TOO difficult to acquire...

The campaign is only 6 chapters/levels divided into 2 missions, one boss fight, and one bonus mission - very short indeed. The plot was essentially irrelevant. Worse yet, the game is incredibly repetitive and boring. Every chapter plays the same way, with the same enemies painted differently - only 3 generic enemy types, doing the same thing, over and over. And you, defending against them for wave on end. The maps are stale and all have the same objective: defend one area. Once during the day, once during the night, and then the same thing with two towns... Even the additional/optional objectives don't really bring anything interesting to the game: escort a vehicle to the town, pick up some crates, become a turret. However, the bonus missions are all the same and incredibly strange: changing you from a top-down view to a first-person view, where you either race for checkpoints or kill as many enemies as you can.

While the game offers weapon upgrades, they are arbitrary and do not carry over from a past map - every mission sees you start with the most basic weapons. Killing enemies and running over pick-ups automatically gives you more/better weapons. Sadly, you are unable to tinker with either your vehicle, or your weapons yourself.

Then there were the bugs. Being stuck in mid-air, enemy AI resulting in them being stuck and unable to move, and therefore unable to be killed (especially the bosses). This is complemented by the top-down camera angle, which can be blocked by terrain, causing you to get stuck. The automatic 180 degree reversal whenever you reach the edge of the map (which also isn't particularly well delineated) was also disorientating. These issues were exacerbated by the controls: while it may not be the case for everybody, the controls were very sluggish and laggy for me, making it incredibly difficult to turn.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
24/38 (63%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
0.2 tuntia pelattu
Julkaistu 8. joulukuu, 2013.
God-awful game. The very bad version of Renegade ops. Whole game is basically shooting generic enemy wave after wave after wave. Even if this was on a phone, still would be boring. Avoid this!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
17/25 (68%) arvioi tämän hyödylliseksi
Ei suositeltu
0.8 tuntia pelattu
Julkaistu 14. huhtikuu, 2014.
I really enjoyed this game for the first 10-15 minutes, but experience that, and you seen the whole game. Endless waves of the same type of enemy, only the location changes. There is an occassional boss fight, and a first-person experience on bonus rounds, but other than that, it's just a boring, repetitive grind.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
20/31 (65%) arvioi tämän hyödylliseksi
Ei suositeltu
2.0 tuntia pelattu
Julkaistu 11. lokakuu, 2013.
Seriously, do not buy this game, i was trying to play it, everything was kind of good, but it lags horribly, even of high end PCs, there isn't a single graphic tweak in the game and the config files are encrypted, it always says that i must lower the resolution because it's slow, and i can't get anything lower than 1024x768, still the game says it must be lower, thanks to this issue you cannot play it correctly, the enemy tanks fire at will at you and you recieve more damage than anything else. another big issue it's one achievement for 25 checkpoints on a bonus level... you've just started the level and you have 5 seconds to reach the next checkpoint, and the next one give you even less time, it's impossible to get it, i was going to give it a so-so recommendation but now it's the worst steam game i've ever played, DO NOT BUY THIS GAME!!!!!!!!!!!!!, by the way it's extremely easy, you get achievements all of the time and it can be finished it a couple of hours.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
7/7 (100%) arvioi tämän hyödylliseksi
4 käyttäjän mielestä tämä arvostelu oli hauska
Ei suositeltu
4.1 tuntia pelattu
Julkaistu 30. toukokuu, 2015.
This game can be fun for a bit but it does get repetitive but thats not my big issue. My big issue is that the game has some bugs in it that render it unfun to play. For example my score at one point reached the max possible. (That is possible without cheats, this game is fairly easy) and apon killing more people it reached the negatives from going over the limit and then after going to far into the negatives was reset to 0. This happened 2 times in my playing of the campaign. This means the leaderboards are useless if you play so well that your score can reset. I also experienced a bug at one point where i had god mode for one of the frenzy levels. Its not hard to survive when you are unkillable, I eventually just let the time run out.

On the plus side its easy to learn and an easy 100% for achievement hunters.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
9/11 (82%) arvioi tämän hyödylliseksi
Ei suositeltu
2.4 tuntia pelattu
Julkaistu 13. helmikuu, 2014.
Fun enough with easy achievements for those who like it

Even being a little fun, it's not worth your time. I will just say bad design. I gave the game a second chance and it was really a waste. As one can see on my only screenshot of said game, the freaking boss got stuck on the same spot enough times for me to give up on the game. Not only the boss is stupid, but the enemy AI too...

The game is bad, I could have finished the game if not for these bugs (not really bugs, just bad design and poor AI, let's just call it bug for lack of better words) and still I wouldn't recommend it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
9/12 (75%) arvioi tämän hyödylliseksi
Suositeltu
2.9 tuntia pelattu
Julkaistu 10. syyskuu, 2014.
Considering that I got all of the achievements in this game I guess I should say something about it.

Wasteland Angel is the humble story of a woman and her car trying to make it in America. The Wasteland Angel doesn't have a name, so let's call her Mad Maxine. Her car Gypsy is built like a tank, ready to take on World War 3....oops? WW3 already happened and everybody lost. The scant remnants of humanity are just trying to survive under the crushing weight of evil. As the vigilante heroine you gotta protect the cities and kill all the bad guys.

This game has been making the rounds on various indie bundle sites. It's likely that you already have it (and you don't even know). My suggestion is to give it a shot and here's why:

First and foremost this is an arcade-styled game. There's a scoring system, multipliers, bonus points, all that good stuff. Your primary objective is the survival of both yourself and 100 civilians. The enemies arrive in various vehicles and they're either targeting you, the civvies, or both. Regularly out-numbered (but never out-gunned) you make short work of everyone as they arrive in waves. Any leftover time in-between waves is best spent recharging in the city for bonus points. Occasionally secondary objectives will pop up. They are of the "do this" or "destroy that" variety.

Aside from the first-person bonus rounds, Wasteland Angel uses an overhead view. It's pretty easy to track the action and indicators will light up if enemies are kidnapping people. Destroyed vehicles tend to drop power-ups. I'd probably be a little worried if everyone happened to have an air strike or a nuke in their car but eh...it's a videogame. Every few stages there's a boss fight. They're pretty standard, though they can only be damaged by power-ups (napalm, mines, etc).

For the most part Wasteland Angel does the job. It's a fun game. Destroying those stupid bad-guys is satisfying, especially when it involves dropping a nuke on 6-7 of them. After you destroy their vehicles you can gun them down. The controls are satisfactory, and with 20+ stages and leaderboards there's no lack of content.

HOWEVER. There is room for improvement. First and foremost, Wasteland Angel runs a bit long for an arcade-styled game. While playing single stages for score is fine, going through the entire campaign is going to take a few hours. Even with the option to save and quit between stages, this isn't quite ideal. I'm thinking instead of one long campaign, just cut it up into three or four. Also in the interest of pacing, each stage would have less but more intense waves.

Another issue is that the controls could be better. Well maybe better isn't the right word. Maybe uh...more technical? Technique? Ehh I'll think of a better word later. Anyway I'm thinking that Gypsy could use some more moves. While getting around the wasteland is fine as is, some tricks would help getting in getting out of screwy situations. It would also give the developers more room to try more ideas. For example, maybe the RB & LB buttons could be used for doing barrel rolls. Yeah I know "Do a barrel roll!" is hilarious & timely but seriously. Give the car a flippy move for dodging dangerous crap like missiles. Or if it looks like you're going to hit a building and crash just WHOOSH look at all the time you're saving. As a bonus, pressing LB & RB together could result in a 180 spin. The controls in this game are responsive as is, but more abilities couldn't hurt.

Updating the controls would also lead to better boss-fights I imagine. The few in Wasteland Angel 1 are lacking. The first couple are indirect fights. By this I mean you're dropping mines or napalm for them to run into, you're not actively fighting them. The current level of maneuverability just isn't enough to take these big guys head-on. Also there's a fight with a super mutant. I guess it's kinda direct in that you actually have to shoot him, but that's only after dropping an EMP to stun him for a couple seconds. Also the tank boss can be annoying, since it prefers to hang back and snipe at you rather than run over all the fresh mines you've laid out for him.

Also this probably counts as more of a nitpick but there have been a couple occasions, where I got stuck on something. There was also a time an enemy seemingly disappeared, but it didn't count as destroyed so I lost out on bonus points. Some of the stages are also a little too cluttered and lack the proper amount of "flow". Maybe for a sequel, they could use a base design for each stage. It doesn't have to be something obvious like a circle, but it has to be easily indentifiable to the player so they're not driving into a seemingly random wall just to rescue some hapless civilians.

Oh and make it so it's easier to run enemies over.

Still, Wasteland Angel isn't too bad a game. It has the right concept, a solid core, it just needs some tweaks and it could turn out to be something really good.

YMMV

PS - Everytime I type "Wasteland Angel" I keep accidentally typing "Wastleand". Yeah I don't know either.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
15/24 (63%) arvioi tämän hyödylliseksi
Suositeltu
1.3 tuntia pelattu
Julkaistu 29. heinäkuu, 2014.
I think this game is ok for what it tends to be.

It's a straight forward - some may call it dumb - little shooting game where you drive a car around a settlement and shoot every other car that comes close. The game seems to have a story but it's overall forgettable as the game itself is a simple arcade-style setting throwing wave after wave of enemies at you.

Some of the enemies just try to kill you, other ones sort of "dock" to your settlement and try to kidnapp the people from it while you have to prevent them from doing so by killing them of course. Then there is a third type of enemy that can be either of the two types but you can't tell in advance because of their look.

That's quite all there is. Between waves you can replenish your health and often killed enemies leave power-ups behind that give you a better shot or more ammo.

As I said before this game could easily be called dumb but it tends to be that way by design. So I personally wouldn't call it dumb but arcade-ish. Just like in the good old days. Don't think - just shoot.

One thing that is annoying though is the standard joypad-setup, but once you set it to "standard-PSX-style" controls (for eg x is gas, shoulder buttons for shooting) it's ok and very direct with no mentionable input lag.

One big advantage of this game is that is seems to support any gamepad you throw at it and not just the x-box one which I found very nice since I tend to use a "Thrustmaster Modena Vibrating U-Pad" that I got pretty used to by now and while the game does support this by default I hadn't to fiddle around with xpadder or something else to get it up and running.

I would recommend this game for people who like oldschool arcade style shooters. Maybe not for full price but for sure when it's on sale, just like it is atm I'm writing this.

I liked games like this back in the days and I'm still happy to find new games like this nowadays.

If you're serious about wether you would like it too just try the demo. It's a fair deal - so get it!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska