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De sombres légendes entourent la vieille maison abandonnée de Blackwood, isolée très loin dans les déserts du nord. Pour l'écrivain Michael Arthate, cette atmosphère froide et solitaire est une source d'inspiration pour son imagination agitée.
Date de parution: 8 mar 2006
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Acheter Scratches

Packages qui comprennent ce jeu

Acheter Adventure Bundle: Volume 3

Inclut les 5 articles suivants : Scratches - Director's Cut, Still Life, Still Life 2, Post Mortem, The Cameron Files: The Secret at Loch Ness

Acheter Meridian4 Complete Pack

Inclut les 63 articles suivants : Gumboy - Crazy Adventures™, RIP - Trilogy™, Vigil: Blood Bitterness™, Tank Universal, Space Trader: Merchant Marine, Penguins Arena: Sedna's World, Larva Mortus, Obulis, Chains, Nikopol: Secrets of the Immortals, Crash Time 2, Greed: Black Border, Gumboy Crazy Features, RIP 2 Strike Back, RIP 3: The Last Hero, Avencast: Rise of the Mage, Chrome, Chrome - SpecForce, Future Wars, Grotesque Tactics: Evil Heroes , Post Apocalyptic Mayhem, Scratches - Director's Cut, Still Life, Still Life 2, Syberia, Syberia II, Wasteland Angel, Post Mortem, Grotesque Tactics 2 – Dungeons and Donuts, Robin Hood: The Legend of Sherwood, Post Apocalyptic Mayhem: DLC - Chaos Pack, Stellar Impact, Stellar Impact - Support Ship DLC, Stellar Impact - Carrier Ship DLC, Stellar Impact - Artillery Ship DLC, Frontline Tactics, Frontline Tactics - Sniper, Frontline Tactics - Close Quater Combat Soldier, Frontline Tactics - Medic, Frontline Tactics - Woodland Camouflage, Frontline Tactics - Ninja Camouflage, Frontline Tactics - Desert Camouflage, Frontline Tactics - Snow Camouflage, Frontline Tactics - Tiger Camouflage, Frontline Tactics - Golden Guns, Syder Arcade, Holy Avatar vs. Maidens of the Dead, Return to Mysterious Island, Return to Mysterious Island 2, Nostradamus: The Last Prophecy, Dracula: The Resurrection, Dracula 2: The Last Sanctuary, Dracula 3: The Path of the Dragon, Haegemonia: Legions of Iron, Haegemonia: The Solon Heritage, Iron Storm, Rhiannon: Curse of the Four Branches, Salammbô: Battle for Carthage, The Egyptian Prophecy: The Fate of Ramses, The Cameron Files: The Secret at Loch Ness, Necronomicon: The Dawning of Darkness, Selknam Defense, Space Hack

Acheter Meridian4 Complete Pack

Inclut les 61 articles suivants : Gumboy - Crazy Adventures™, RIP - Trilogy™, Tank Universal, Space Trader: Merchant Marine, Penguins Arena: Sedna's World, Larva Mortus, Obulis, Chains, Nikopol: Secrets of the Immortals, Crash Time 2, Greed: Black Border, Gumboy Crazy Features, RIP 2 Strike Back, RIP 3: The Last Hero, Avencast: Rise of the Mage, Chrome, Chrome - SpecForce, Future Wars, Grotesque Tactics: Evil Heroes , Post Apocalyptic Mayhem, Scratches - Director's Cut, Still Life, Still Life 2, Syberia, Syberia II, Wasteland Angel, Post Mortem, Grotesque Tactics 2 – Dungeons and Donuts, Robin Hood: The Legend of Sherwood, Post Apocalyptic Mayhem: DLC - Chaos Pack, Stellar Impact, Stellar Impact - Support Ship DLC, Stellar Impact - Carrier Ship DLC, Stellar Impact - Artillery Ship DLC, Frontline Tactics - Sniper, Frontline Tactics - Close Quater Combat Soldier, Frontline Tactics - Medic, Frontline Tactics - Woodland Camouflage, Frontline Tactics - Ninja Camouflage, Frontline Tactics - Desert Camouflage, Frontline Tactics - Snow Camouflage, Frontline Tactics - Tiger Camouflage, Frontline Tactics - Golden Guns, Syder Arcade, Holy Avatar vs. Maidens of the Dead, Return to Mysterious Island, Return to Mysterious Island 2, Nostradamus: The Last Prophecy, Dracula: The Resurrection, Dracula 2: The Last Sanctuary, Dracula 3: The Path of the Dragon, Haegemonia: Legions of Iron, Haegemonia: The Solon Heritage, Iron Storm, Rhiannon: Curse of the Four Branches, Salammbô: Battle for Carthage, The Egyptian Prophecy: The Fate of Ramses, The Cameron Files: The Secret at Loch Ness, Necronomicon: The Dawning of Darkness, Selknam Defense, Space Hack

Articles

"Ils ont repoussé toutes les limites du premier coup et créé un modèle du jeu d'aventure. Ne soyez pas trop habitués à ce luxe qu'est le sommeil."
100% Game of the Year – Just Adventure

"Un jeu terrifiant et amusant, les fans de la saga Myst aimant l'horreur se sentiront comme chez eux."
83% – PC Game World

"Si vous êtes un vétéran du jeu d'aventure, et surtout si vous aimez les atmosphères morbides, alors Scratches est fait pour vous. Une valeur sûre."
77% – IGN

À propos du jeu

De sombres légendes entourent la vieille maison abandonnée de Blackwood, isolée très loin dans les déserts du nord.

Pour l'écrivain Michael Arthate, cette atmosphère froide et solitaire est une source d'inspiration pour son imagination agitée. Mais Michael est très vite distrait par les mystères offerts, étant donné qu'il suit une piste explorant et fouillant dans les secrets du passé. Lorsqu'il est entraîné plus profondément dans cette histoire, son sommeil est bouleversé par des bruits mystérieux et il est tourmenté par des cauchemars à la frontière du réel.

A qui sont les ombres qui se cachent dans les coins obscurs ? Cette maison abandonnée est-elle habitée par des esprits agitées du passé ou quelque chose de plus sinistre ? Quel est ce son terrifiant d'égratignure ?

Rejoignez Michael dans une aventure pleine de suspense tout en explorant des environnements magnifiques et terrifiants. Rôder autour des coins sombres et résoudre des énigmes vous amènera à la solution d'une histoire commençant par l'obsession et finissant par la folie et le meurtre.


Caractéristiques

  • Histoire étrange et immersive
  • Bande son obsédante
  • Vue panoramique à 360 degrés
  • Vue panoramique à 360 degrés
  • Grande durée de vie
  • Explorez un manoir Victorien, une sinistre chapelle, une crypte interdite, des chambres moisies, une serre...

La version Director's Cut (version du réalisateur) comprend :

  • Une fin alternative qui pourrait bien être encore plus choquante que l'originale
  • Un nouveau chapitre "La Dernière Visite" qui vous ramènera à la maison, 10 ans avant les événements du jeu original
  • Le journal intime de Michael avec encore plus d'indices et de pensées du personnage principal
  • Des graphismes mis-à-jour et une bande son encore plus étrange et inquiétante

Configuration requise

    • Système d'exploitation : Windows® XP / Vista™ / Windows® 7
    • Processeur : 1.0 GHz
    • Mémoire vive : 256 Mo de RAM
    • Disque dur Space: 500 Mo d'espace disque
    • Carte graphique : Compatible OpenGL 1.2 comportant 64 Mo de mémoire vidéo
    • DirectX® : 9.0c
    • Son : Carte son compatible DirectX9.0C
Évaluations intéressantes des utilisateurs
21 personne(s) sur 27 (78%) ont trouvé cette évaluation utile
6.6 heures en tout
Scratches is a peculiar game (or, mayhaps, I'm simply unfamiliar with the genre). The pacing of this game is quite slow, especially for such a short game (completed under 7 hours, though with some time to think through game sessions - and, embarrasingly, a few glances in a walkthrough).
As I stated, the game builds up slowly, yet it's not, by any means, a drawback! The story unfolds marvelously, and the creepy plot got under my skin very quickly.
The story itself is the brightest part of the game. Sadly, it's the only stellar aspect.
Graphics are... well, adequate. Decent enough and very mood-building (if there's even such a phrase).
The sounds and music are eerie and decent, but nothing more.
The gameplay itself is lacklustre and clunky. I swear that all the times I had to take a glance into a walkthrough, was because some flaw within the game, like an unintuitive way of using (clicking) on something, or the way that the game fails at informing clearly and visibly, what is interactable, and what is not.

Nevertheless, the vibe of Scratches is simply amazing! It grasped me and pulled into the mystery from the first minute... keeping on my toes to the very end.
Is the game great? No, it isn't. The story behind is, though!
Even though it's a very diferent game from, let's say, Amnesia, it's far scarier than it. Oh, certainly I got scared more than while playing the Machine for Pigs.

The answer, my pumpkins, is simple. You are the one scaring yourself, as Scratches digs deeply into your imagination and lets you fear not what finds you... but what *you* will find out next.

Thumbs up!
Posté le : 12 avril
Cette évaluation vous a-t-elle été utile ? Oui Non
10 personne(s) sur 14 (71%) ont trouvé cette évaluation utile
7.1 heures en tout
Alright, I'll admit it: This one scared me. Very few games have EVER succeeded in scaring me, but this little point and click adventure pulled it off. There is something so immersive, so creepy, and so utterly engrossing about the environments of "Scratches." Even when nothing is happening (which is, admittedly, most of the time) the constant dread of knowing that something WILL happen manages to keep the tension going.

That having been said, this is a point and click adventure game, which means you WILL run into some frustratingly obtuse puzzles and might have to consult a guide a few times. And the bonus side story isn't HALF as entertaining as the original game, spelling out answers to questions that were MUCH creepier back when they were merely dark hints while simultaneously raising bigger questions which it completely fails to address.

But hey, those are small annoyances to pay for the first game that's managed to send a genuine chill down my spine since "Eternal Darkness." Now if you'll excuse me, there's this odd scratching sound in my house I've got to go investigate...
Posté le : 24 mars
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30 personne(s) sur 53 (57%) ont trouvé cette évaluation utile
4.4 heures en tout
An exercise in tedium and insane logic.

This is a point and click horror game similar to games like Myst, but with no sense of consistancy or logic to keep things going. Story driven, and reliant on the whims of the protagonist instead of player decisions, your progression is limited by the stubborness of the character. Want to open a locked door? How about you look inside those pots for a key. Nope, he's not interested until you find a hidden photo that vaguely indicates that a key might be in a pot. Then you can look in the pot.

Most of the time, the correct course of action seems to be to call Jerry, a character who gets increasingly annoyed at the protagonist's inability to do anything themselves. I can certainly relate. After playing for a short amount of time, I'd be very surprised if the protagonist can go to the toilet without asking Jerry for help. After nearly every task on the first day, you need to phone him. Open a door, phone Jerry. Find a newspaper, phone Jerry. Lights don't work, phone Jerry. Phone Jerry. Phone Jerry. 1.5 hours were spent simply wandering around the house clicking on everything trying to find something that might move things forward, then calling Jerry, then trying to find the thing that was not interesting before but is now.

Most of this does not advance the plot at all, but is simply dealing with the hassle of moving into a new house. The first couple of hours were spent establishing that the character is stranded in the house with no power. A little information about evil masks and creepy tribes are hinted at, but then cast aside to deal with the main, super spooky plot of calling in an electrician. When you eventually go down into the spooky cellar to try and fix it yourself, with a creepy atmosphere and tense music...nothing happens.

Interacting with anything is limited by the ludricous thought processes of the protagonist. Want to pick up that tool over there? Nope, it's junk. Nope, there's no reason for you to carry it. But you'd better pick up that can lid, it might come in useful. Wander around the house with a knife? Good idea! Go outside to open the garage now that you have the key? No it's raining, and the character doesn't feel like it. Climb inside a creepy furnace without any cause to do so? Absolutely. Puzzles are rediculously obscure, and variate between pixel hunting and using everything with everything, usually to achieve very simple tasks. 1.5 hourse before anything resembling a plot hook shows up.

While there were some interesting bits here and there, it wasn't worth trudging through the awful puzzles to get to them. Even when scary bits appeared, they were jump scares, with the musical stingers being far more intense than the actual events. I stopped caring about the story very quickly.

In short, save your time and money. For a scary, atmospheric horror game with a plot you discover as you play, go for Amnesia. If you are looking for a deep story that will chill you to the bone, go read a horror book. That way you don't have to deal with endless fetch quests.
Posté le : 24 mai
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 6 (67%) ont trouvé cette évaluation utile
7.9 heures en tout
It's hard to write an objective review when you're facing a game that does some things astoundingly well while failing considerably in some other aspects. I guess that from the game's own description and all the other reviews you already know what this game is about; but is it worth your time?

Where does it shine?

Atmosphere: definitely where the game is at it's best; the visuals, although low resolution and noticeably old, hold up very well and the whole place feels astonishingly real. While the exteriors could use some work, nothing in the house seems either forced or overdone, and the whole scenery is meticulously arranged. Add that to some very well placed sound effects and music (when it works...see below) and this game is able to provide an ambience up to par with games like Amnesia. Which is saying a lot, given it's an old school point and click.

Writing: while I have a mixed opinion on the story itself (I liked it, but I wouldn't say it's particularly mind-blowing) one of the things I loved the most while playing was reading all the documents along the way. The writing style feels pleasantly Lovecraftian and adds a lot to both the atmosphere and to your curiosity.

Suspense: that is to say, don't expect the amazing atmosphere to be spoiled by cheesy jump scares,

Where does it fail?

Technical aspects: I had a huge amount of trouble getting this game to work. At first it didn't even open, and only after some time lurking forums and attempting some rather weird solutions (creating a config file the installation forgot to...what the hell?!) did I get it to run. But then, I found out the resolution was locked at 1024x768, the game stuttered heavily and the audio was constantly being interrupted. Even had some problems where important conversations were skipped in their entirety for no reason. Of course, you may be lucky and end up having none of these problems. Hell, even if you do have all these problems and more, the game only moves at your own pace, so it's perfectly playable.

Difficulty: What the hell. Seriously, what the hell. If there's one thing I hate that this game does CONSTANTLY is assuming you magically know what to do next. I've played a considerable amount of adventure games and this is seriously the first that left me completely speechless at finding the solution of something - and not because it was genius. Every time you progress you're left with the same question: what now? And the answer doesn't change, either, it always involves re-exploring the whole house from top to bottom for some sweet spot that wasn't there before. So, unless you have your whole life to spare, don't even bother and just follow a guide if you want to leave with your sanity.

In conclusion, if you've already played and enjoyed games such as Dark Fall and (my personal favorite) Anchorhead, then you're certainly going to enjoy Scratches, even if it isn't the brightest of the bunch. If, instead, you're coming from games such as Amnesia, I'd advise you to try both those games first and check if the slow-placed-absurd-puzzles horror style is for you.
Posté le : 4 avril
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
0.5 heures en tout
Cannot change the resolution to effectively play the game.
Posté le : 10 septembre
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2 personne(s) sur 31 (6%) ont trouvé cette évaluation utile
0.6 heures en tout
Ne l'acheter jamais il est (POURRI)
Posté le : 27 novembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non