Blast off and explore this unique and exciting Space Adventure! Open World Space exploration, boarding stations and derelicts, talking to people and trading on stations, tons of missions and an exciting plot are what await you in this genre-twisting Experience!
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Julkaisupäivä: 13. syys, 2017

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Osta 3030 Deathwar Redux

ERIKOISTARJOUS! Tarjous päättyy:


Uusimmat päivitykset Katso kaikki: (23)

17. syyskuu

3030 Deathwar Redux - Update 1.06 - After the Launch

Hey everyone,

the game's been out a couple days, so it's about time we did an update wouldn't you say? :)

This one features a big bunch of minor improvements and fixes, but it's main purpose is to address the crashing issue that some fresh players were having on first dock. It seems to have been caused by Steam not creating the save folder on installation, so we added a little placeholder file in there, and hopefully that will fix it.

The other fixes address many of the issues reported on the forums, and also some small things that were nagging us for quite some time (damn you, indestructible space junk!). Also new is that you can now choose how much of the speed particles effect you want to see in the graphics menu.

Fixes / Improvements
  • Fixed rare crash on first dock from buggy Steam installation
  • Added option for setting speed particle density (requires restart)
  • Fixed docking fee not being deducted
  • Fixed non-destructible junk sometimes showing up after wormhole jumps
  • Made derelict pirates not able to attack you right after leaving tutorial derelict
  • Reduced color harshness on "Wanted Pirates" screen
  • Fixed repeating failed story missions breaking progression
  • Fixed one Asteroid Field in Waessda outside of split fast-distance
  • Made space junk hits count towards accuracy hit count
  • Fixed a crash when smugglers appear in systems without a station
  • Made tractor beam icon brighter for better visibility
  • Made buoy icon button hint not show when active
  • Made M9 Cruiser "Skunk" have 1 cabin instead of 0
  • Made ships only show split and weapon information, if installed/appropriate
  • Fixed police sometimes acting buggy after space battles
  • Fixed pirates occasionally targeting themselves
  • Removed sentries when their station is destroyed
  • Made Freelancers, Traders and Oreships only offer things if you and they are not in split
  • Made smugglers not offer goods if outside system

Thanks to everyone on the forums and Discord for your continued feedback and support!

By the way, you're very welcome to join us on our new Discord channel, to chat and hangout with us Devs and the other players:

And you can keep up to date what's going on with us and the game on our Twitter:

Have fun out there! :)
7 kommenttia Lue lisää

13. syyskuu

3030 Deathwar Redux - Full Release Changelist

Oh man, it's almost time! Version 1.0 is just about here!

We'll keep it short: Release is at 17:00 CEST.
Until then, here is the changelist for your viewing pleasure:

Features / Gameplay
  • Added talking to other ships
  • Added new Kent story & quest-line
  • Added final story chapter, with special setting, and new ending
  • Added bugs (the crunchy kind) to station consoles
  • Added zoom-in through exterior window effect for stations
  • Added new parallax effect for outside space stations
  • Added new gun gameplay to on-board stations
  • Added regaining your crew to storyline
  • Added new Falcon walk and turning animations
  • Added new, larger and clearer icons on right-side HUD
  • Added new map indicator for fast-distance
  • Added character images to message boxes
  • Added sound to main menu, save and load screens
  • Added sound effect to leaving station or derelict animation
  • Added menu sounds for ingame info windows
  • Added new mission completion screens, with more info on mission
  • Made Map overlay closable by pressing Escape
  • Added new recommended resolution for all setups
  • Added super slow turning during split without split computer
  • Added new dynamic inside-system warp speed, for faster travel
  • Added nebula aliens ability to grab onto and heal ship
  • Added enemy pirate drone on Derelicts
  • Added left stick gamepad controls on Derelicts
  • Added unknown cargo to smuggler's cargo manifest
  • Added two new high-tier ships
  • New and improved images for most ships
  • New look for all Cleaner Ships
  • Added onscreen advert for nearby Moneyball races
  • Added coloring by type to upgrade menu for better overview
  • Added "Pirate Top Guns" to pirate stations instead of Wanted Pirates list
  • Added coloring to Hydrogen Fuel on Cargo list when refueling
  • Added text information to relative goods price on Trade Console
  • Added HUD information when ECM activated
  • Added separate colors to different ship sub-types on maps
  • Added sounds when acitvating consoles
  • Added graphing of Nebula piece when travelling through it
  • Added new lift cutscenes for entering stations
  • Added text to fuel display for better information
  • Added minimum pause to dialogue text, to fix players accidentally skipping
  • Added WASD controls to ship viewer
  • Added differentiation between visible systems and visited systems
  • Made Largo only contain gold crates
  • Added Cruise Liners outside stations
  • Added new in-split effect, gets stronger the longer you split
  • Added Bio-Reader for all characters, also main story-line
  • Added new loading screens and hints
  • Added new tutorial control images
  • Added reputation directly influencing haggling chances
  • Added extra warning from Morgan Yu during Daphice package mission
  • Added ability to call cops directly to pay off fines
  • Added criminals wiping your record not completely clean, but grey-ish
  • Added getting new ship reg to clean your record
  • Added direct shortcut and HUD icon for Contacts screen
  • Added better feedback when trying to use tractor beam
  • Added afterburner sound effects
  • Added new establishing shot for intro
  • Added special character to station in north-east of map
  • Added extra tutorial indicator to click cargo icon on HUD
  • Added hitpoints / damage directly depending on ship cargo sizes
  • Added tech level info for system on map

Fixes / Improvements
  • Added mention of cash to thank you messages
  • Improved Derelict lighting effects
  • Fixed onscreen prompts for dialogue in gamepad mode
  • Replaced K'ta Fly character images
  • Improved cutscene backgrounds
  • More chunky Shuttle and Speeder
  • Fixed ship trails' positioning
  • Made ingame photographs adjust correctly to resolution
  • Removed misplaced "no map" button for junk missions
  • Improved afterburner look and placement
  • Fixed white edge effect on turrets
  • Fixed tons of typos and bad grammar
  • Improved all weapon images
  • Fixed station lights' positioning
  • Fixed Spark Boost upgrade department
  • Fixed potential crashes from MilliSecs function
  • Fixed render order on Derelicts for Spears, enemies etc
  • Fixed tutorial and normal map messages for gamepad
  • Fixed bug where you logged out and right back in to Consoles
  • Made junk missions not acceptable with criminal record
  • Modified Miner experience descriptions
  • Improved main boss images in cutscenes
  • Made Daphice station not targetable and not show up after ...
  • Made tutorial messages for scanning cleaerer
  • More Nebula pieces in Holocubes on Derelicts
  • Fixed crash in weapon damage calc
  • Fixed Raal dialogue
  • Renamed story data discs to captain's logs
  • Fixed Hish-Ui system not having a faction
  • Fixed cargo and photo missions' text, to better fit jobs screen
  • Improved visuals of Adships
  • Fixes to random bar encounter dialogues
  • Made Wingers mention they only stick around in that system
  • Fixed station hum not muting when sound is muted
  • Made all timers pause when question box is open
  • Made Daphice package kill you instantly if not delivered in time
  • Fixed Morgan Yu / Daphice scripting
  • Resized cutscene sun image
  • Fixed buoy button positioning
  • Fixed Largo not changing position after every dock
  • Fixed Vasquez appearing on Ysa before Largo crash
  • Tweaked fast-speed distance for some systems
  • Fixed reputation calculation
  • Made Kent dockinh help only show if not targeting enemy
  • Better message when buying ship and have no goods
  • More Cutscene changes, improvements to Daphice cutscene
  • Lots of story character dialogue fixes
  • Made refuel credit history message clearer
  • Fixed Distant Worlds song artifacts
  • Made Walker Base have no indicators on HUD until proper time in story
  • Fixed dialogue box colors in cutscenes
  • Fixed Elesw not appearing on map after Largo crash

We tried to keep the list as short as possible, we swear! xD

Thanks to everyone who participated in Early Access and a very special Thank You to our amazing Beta testers vitowns, blaitong, søvn, jflatto, dotHacker, Almostpilot, Millenia, Allz, Fuse4Gaming, Veryinky, Drabelincoln, agentsmith, cootsnoop, NeoGambit, falaiel, McAule and Axel RAID!

Keep an eye on our Twitter or right here for the final Launch announcement!
14 kommenttia Lue lisää


“3030 Deathwar Redux is way out of this world. (...) A MUST HAVE for any space adventure lover!”

“3030 Deathwar Redux looks cool! There’s space combat, adventure gaming, open exploration stuff, a nice soundtrack and some solid pixel art.”

“I'm really enjoying this!”
Scott Manley

Tietoja pelistä

It's not been a good day for John Falcon. His crew has discovered a dead body, his brand new ship's been impounded by the cops, and a lot of people seem unhappy with him... probably something to do with a missing cargo of gold bars.

A fusion of Elite-style space exploration, frantic and fast-paced combat, and a healthy dose of Lucas Arts-style comedic adventuring, 3030 Deathwar Redux sets you free to roam the entire galaxy, after a mysterious War left planets uninhabitable and the remaining stations on quarantine lockdown. Help freewheeling space pilot John get back on his feet in a huge open world, and pilot your own course through the game's dizzying array of missions, stories and features.

Will you take on some local delivery jobs so you can afford a better ship. Downsize to a jetsuit and go shooting space-junk for quick money? Or focus on finding that missing gold shipment, before the local gangs and salvage teams get there first?

Meanwhile, there's that damn mechanic who sold you a stolen ship, and this mysterious 'Taoist' group who everyone keeps talking about. Before long, John finds himself inextricably caught up in a plot of intergalactic intrigue...

* Open-world space adventure with frantic combat and 30 star systems to explore
* Board stations, visit the bars and talk to an array of space scum
* Ghostly derelict ships to find on your Star-Map, spacewalk into, and salvage valuables
* Large variety of fun jobs and missions, with amusing and exciting side-quests
* Diverse array of ships to buy and upgrade for Performance, Defence and Combat
* Get a fuel-scoop and refuel from the corona of a sun without frying yourself!
* Find Pirate Stations and begin a life of crime, attack innocent traders, steal cargo from traffic
* Invest in a large cargo ship and go asteroid mining for metals, or haul goods between systems
* Hidden wormhole shortcuts, comets, unique stations and other secrets to find
* Get caught up in an irreverent, amusing and enthralling main story
* A whole load more!

3030 Deathwar was originally released in 2007. The Redux version is a completely reworked game, the result of several years of hard work, and adds an extended adventure - with more characters and content, graphical enhancements, balancing and gameplay changes, a smoother tutorial and tons of other improvements!

Developed by Matt Griffiths & Mic N
Additional Design by Max Dohme
Published by Crunchy Leaf Games


    • Käyttöjärjestelmä: Windows
    • Prosessori: 1 GHz
    • Muisti: 1 GB RAM
    • Tallennus: 500 MB vapaata muistia
    • Lisätietoja: Supported Gamepads: XBox 360 & XBox One
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