Blast off and explore this unique and exciting Space Adventure! Open World Space exploration, boarding stations and derelicts, talking to people and trading on stations, tons of missions and an exciting plot are what await you in this genre-twisting Experience!
Análisis recientes:
Mayormente positivos (13) - El 76% de los 13 análisis de los usuarios en los últimos 30 días son positivos.
Todos los análisis:
Muy positivos (142) - El 96% de los 142 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento:
13 SEP 2017

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Actualizaciones recientes Ver todos (26)

21 noviembre

3030 Deathwar Redux - Update 1.10 - Adding Floating Bodies and Crew - Search and Rescue!

Hey everyone,

it's been a while since launch now, so we thought it was about time for a little content patch to come your way! Today we're adding and fixing lots of smaller stuff, but the main focus of this update is going to be adding crew, pirates and bodies floating in space!

Once you've destroyed a ship, there used to not be much left of it after. We always wanted to add more debris and give you the feeling that you can gobble up some more reward once you've destroyed a target. So now, now when you blow up someone, there's a good chance you'll see them (or at least their remains) floating around in space after. You can even fly over and tractor them up! There is also a good chance some parts of the ship are salvageable as tradeable goods, usually Titanium, but occasionally also more valuable things!

When you go exploring derelicts and find survivors or deceased inside, you will now also find those bodies outside for optional tractor-beam rescue. Later, you can fly anyone you captured/collected in derelicts or in battle over to a station and unload them for some pricey rewards.

There's a whole lot more, like some pretty cool water effects on Jelnu station, Nebula Jellies now protecting you, and some sweet new warp effects. We've also fixed a bunch of things, mostly because of your great feedback on the forums! Here's the complete list:

Features / Gameplay
  • Added crews of ships floating in space after they're destroyed
  • Added bodies and crew floating outside derelicts after you found them
  • Added bodies, crew and pirates unloadable at stations, for a reward
  • Added more random debris drops from destroyed ships
  • Added paying for drinks at the bar (!!!)
  • Added cool water effects to Jelnu station pool
  • Made Nebula Jellies on your ship negate any possible Nebula damage
  • Added Warp Bubble Effect - can be toggled in options
  • Added Warp Distortion Effect - can be toggled in options
  • Added Tutorial pointer to Camera UI button

Fixes / Improvements
  • Fixed bounty hunting targets sometimes not spawning
  • Removed ships sometimes randomly dropping upgrades
  • Fixed Gang Attack Mode calculation
  • Increased penalties for destroying civilian ships and cops
  • Made Wingers only approach player if currently has less than 2 crimes
  • Fixed Smugglers sometimes making immediate double request for trade
  • Made recorded crimes more structured, now they add up sequentially
  • Made missile warning only appear if missile is close to you
  • Made Nebula Jellies not targetable anymore
  • Fixed spelling in random news articles
  • Fixed double reward for bounties
  • Fixed upgrade dialogue in conversation not showing right
  • Changed some upgrade descriptions to fit into dialogue
  • Fixed larger ships sometimes showing wrong shield effects when hit
  • Fixed Walker Base position on all resolutions
  • Improved some of the bar signs and Jelnu pool background
  • Various spelling fixes in Dialogue
  • Fixed escape velocity barrier for Tapley
  • Added more information on how to use buoys in the description
  • Added a message if you try to buy upgrade without enough cash

You're welcome to join us on our Discord channel, to chat and hangout:

And you can keep up to date what's going on with us and the game on our Twitter:

Time to get out there and save some space souls! :D
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21 septiembre

3030 Deathwar Redux - Update 1.07 - One Big and Many Smaller Fixes

Hey guys,

Once again, we've got a bunch of minor improvements and then one major fix. The major fix is for the random music crash that happens to some players. It was very hard for us to reproduce, but we're reasonably certain this fix should kill it off once and for all.

The rest of the changes are Quality of Life related, and aim to make things better in general, like making cargo containers easier to see and smugglers offering you fairer prices when you're out of fuel, but also fixing some annoyances, like a map bug that could happen when you used the "show on map" button right after zooming on the map. Check out the full list:

Fixes / Improvements
  • Fixed random music crash "EXCEPTION_ACCESS_VIOLATION"
  • Made all cargo containers draw their name in-world, so they are easier to see
  • Fixed dates not rolling over after last day of month
  • Made docking helper not pop up right after undocking
  • Made tractor beam particles go other way, now coming from the asteroid
  • Fixed "show on map" bug, where you'd sometimes be stuck in the local map
  • Fixed Raal letting you keep your turret, even though switching to Fighter ship
  • Shortened station dialogue for paying fines
  • Made map reminder not show when getting attacked by JBO
  • Repositioned map overlay info to fix overlapping text in console mode
  • Made smuggler offering fuel much cheaper
  • Fixed unmuting sound not playing music as chosen
  • Fixes in various dialogue and cutscene scripts
  • Fixed being able to pay fines on Walker Base although you didn't have the money
  • Made any negative amount of player money resort to just 0
  • Made space battle police man not show up on Walker base or pirate stations
  • Fixed button prompt for winger formation
  • Fixed Vasquez appearing in contacts after you get call to Rub Ba 3
  • Small improvement to comms signal when hailing ships or stations
  • Fixed junk in BD-946 system not giving reward
  • Minor improvements to mission completion screen
  • Fixes Largo not changing position after every dock, when playing new game
  • Made bounty missions fail if you leave the system without killing target
  • Added system information to bounty missions

And we also want to say a big THANK YOU to all our awesome players! Thanks to hkfog, srcleaves, Insomniac, Hidden Boss, luckyluca001, Relthor, CinderAsh, Hillius, veryinky, kajidiablo, Apocalypse, Ordinary Time, JazzyJet, Niall, Limmin, ¿dlǝɥ, Yuki Kumagawa, ancalimon, ChaosRepeated, nobrien, Hazmatt, Terra Blade, DemonSemon, NormireX, Travis, snv, KillerKetchup, CheddarHead, BlackLabel, Typo91, omegacat, Hanekem, Percopius, Stilgar, Kung Fu Sandwich, gamerCez and Raatha for all your bug reports and your feedback! <3

As always, you're very welcome to join us on our Discord channel, to chat and hangout with us Devs and the other players:

And you can keep up to date what's going on with us and the game on our Twitter:

Happy Largo hunting everyone! :)
7 comentarios Leer más


“If you like space exploration with a decent story, then this is easily the adventure for you.”
85 % – COGconnected

“If you felt that No Man’s Sky was lacking and need something to scratch that open world space game, then 3030 Deathwar Redux is the perfect game to relax and play.”
7.5/10 – Gaming Tree House

“3030 Deathwar Redux is way out of this world. (...) A MUST HAVE for any space adventure lover!”
84 % – Brutal Gamer

Acerca de este juego

A fusion of Elite-style space exploration, frantic and fast-paced combat, and a healthy dose of Lucas Arts-style comedic adventuring, 3030 Deathwar Redux sets you free to roam the entire galaxy, after a mysterious War left planets uninhabitable and the remaining stations on quarantine lockdown. Help freewheeling space pilot John Falcon get back on his feet in a huge open world, and pilot your own course through the game's dizzying array of missions, stories and features.

It's not been a good day for John. His crew has discovered a dead body, his brand new ship's been impounded by the cops, and a lot of people seem unhappy with him... probably something to do with a missing cargo of gold bars.

Will you take on some local delivery jobs so you can afford a better ship. Downsize to a jetsuit and go shooting space-junk for quick money? Or focus on finding that missing gold shipment, before the local gangs and salvage teams get there first?

Meanwhile, there's that damn mechanic who sold you a stolen ship, and this mysterious 'Taoist' group who everyone keeps talking about. Before long, John finds himself inextricably caught up in a plot of intergalactic intrigue...

* Open-world space adventure with frantic combat and 30 star systems to explore
* Board stations, visit the bars and talk to an array of space scum
* Ghostly derelict ships to find on your Star-Map, spacewalk into, and salvage valuables
* Large variety of fun jobs and missions, with amusing and exciting side-quests
* Diverse array of ships to buy and upgrade for Performance, Defence and Combat
* Get a fuel-scoop and refuel from the corona of a sun without frying yourself!
* Find Pirate Stations and begin a life of crime, attack innocent traders, steal cargo from traffic
* Invest in a large cargo ship and go asteroid mining for metals, or haul goods between systems
* Hidden wormhole shortcuts, comets, unique stations and other secrets to find
* Get caught up in an irreverent, amusing and enthralling main story
* A whole load more!

3030 Deathwar was originally released in 2007. The Redux version is a completely reworked game, the result of several years of hard work, and adds an extended adventure - with more characters and content, graphical enhancements, balancing and gameplay changes, a smoother tutorial and tons of other improvements!

Developed by Matt Griffiths & Mic N
Additional Design by Max Dohme
Published by Crunchy Leaf Games

Requisitos del sistema

    • SO: Windows
    • Procesador: 1 GHz
    • Memoria: 1 GB de RAM
    • Almacenamiento: 500 MB de espacio disponible
    • Notas adicionales: Supported Gamepads: XBox 360 & XBox One
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