Blast off and explore this unique and exciting Space Adventure! Open World Space exploration, boarding stations and derelicts, talking to people and trading on stations, tons of missions and an exciting plot are what await you in this genre-twisting Experience!
Análisis de usuarios:
Global:
Positivos (42 análisis) - El 97% de los 42 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 28 ABR 2016

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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué acceso anticipado?

“We are looking for input and feedback on our main story and quest design. Our aim is to add more and better content based on player feedback and suggestions.

We welcome ideas for further quest lines or characters, and would encourage our players to join in the discussion which additions would fit the game best.

Although we have tried to hunt down every single bug, we can't be sure they are all dead yet. Because we aren't a big team, we don't have the resources to test every part of the game as thoroughly as we would like. That is why we would also encourage you to report any bug or even anything that might be confusing.”

¿Cuánto tiempo va a estar este juego en acceso anticipado aproximadamente?

“We will leave Early Access when we are satisfied with the amount of content.
If we had to make an estimate, it would be no less than a few weeks and no more than a few months.”

¿Cuán diferente será la versión completa de la versión de acceso anticipado?

“The full game will have additional content, which the Early Access players will have helped us decide upon. We will also have fixed any bugs that were found in Early Access.”

¿Cuál es el estado actual de la versión de acceso anticipado?

“The game is complete in mechanics, content and function, but we are aiming to expand upon it with the help of player feedback.”

¿Variará el precio del juego durante el periodo previo y posterior al acceso anticipado?

“If Early Access players' opinion is that the game is underpriced we will consider a higher price for full release.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“First off, we are looking forward to any and all feedback! No matter if Early Access or fully released.

As stated in our Early Access goals, we are looking to involve the community in creating and deciding which content and also potentially features should be implemented next. If possible, we would like to use some sort of voting system, so each and every voice that wants to participate can be heard.

You will be actively helping to make this game the best it can be! Thank you so very much!”
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Comprar 3030 Deathwar Redux

 

Actualizaciones recientes Ver todos (21)

10 agosto

3030 Deathwar Redux - Full Release on Sept 13th!

​Hey everyone!

It's been a little while, how are all you fine space folks doing? :)

​​We've got some big news for you today, and we are very excited to share it with you! While we have kept a bit quiet lately, work on 3030 has never stopped, and now the game is finally ready for its next big step: On September 13th, 3030 Deathwar Redux is leaving Early Access!

Up until now, we've had a policy of doing smaller updates regularly, fixing bugs, adding more content, and implementing new features that players suggested. With this, Early Access has been very successful for us, with us constantly improving the game, gaining more attention, and getting a bunch of really great reviews from people who've greatly enjoyed the game.

And let's be clear here: All of this was only possible because of one thing: You guys, our fantastic community! All your great feedback, all the players helping each other and us out, and all your friendly comments have helped make this Early Access phase such an enjoyable experience.
We greatly appreciate it and are deeply thankful to all of you! <3


For the upcoming release, we're going to add a big chunk of content, with additional ships, story and quests. Besides, we are adding a big bunch of visual and gameplay improvements, as well as lots of cool features, many of which were suggested by the community. You can find a list of some of the things that will be added for the final release here (possible spoilers!):

http://steamcommunity.com/app/464360/discussions/0/1471967615869493882/


As we've mentioned before, we are also planning on doing a small closed beta of the final version before release. If you're interested in taking part, you can find more information on the forums here:

http://steamcommunity.com/app/464360/discussions/0/1471967615869474573/
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6 abril

3030 Deathwar Redux and More - Development Mini-Update

Hey guys,

Ahh, it's already Early 2017!? ;)

But seriously- We're very hard at work on both Stars of Icarus (which will receive a name change soon) and the full release of 3030.

To give you a short update, Icarus is coming together nicely and is looking at a release in about a month and a half. It now has a total of 5 amazing artists working on it!

3030 is progressing every day, and now only has one big story batch still missing before it is ready. Besides the story batch, we are also working on lots of polishing, to get it as shiny as possible. As a sample, I can give you an excerpt of changes we added today:

  • Added text over Fuel display on goods screen. Also shows percentage
  • Made player auto target any ship that does damage to you, if no target currently selected
  • Fixed and added message when trying to use tractor beam on station
  • Added minimum pause to dialogue text to fix players accidentally skipping over one message
  • Added WASD controls to ship viewer
  • Added extra text for pirate stations when viewing system in map
  • Added differentiation between visible systems and visited systems
  • Added Walker Base to map once the player has found it and talked to Taoist boss

As the master Myamoto said: "A delayed game is eventually good, but a rushed game is forever bad."

So in closing, sorry for the delay, and we hope you can wait just a little longer! Thanks!
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Ver todas las discusiones

Informa de errores y deja opiniones sobre este juego en los foros de discusión.

Análisis

“3030 Deathwar Redux is way out of this world. (...) A MUST HAVE for any space adventure lover!”
Brutalgamer

“3030 Deathwar Redux looks cool! There’s space combat, adventure gaming, open exploration stuff, a nice soundtrack and some solid pixel art.”
Kotaku

“I'm really enjoying this!”
Scott Manley

Acerca de este juego

3030 Deathwar Redux is an Open World Space Adventure with a twist!

A dead body is found by his crew, then his new ship gets impounded by the cops, something is going on... probably related to a missing freighter with a large cargo of gold bars. Now, John Falcon, a freewheeling space pilot, tries to get back on his feet. But where to start?

* Take on some local delivery jobs and get a better ship?
* Downsize to a Jetsuit and go shooting space-junk for quick money?
* Focus on finding the missing gold shipment before the local gangs and salvage teams?
* Go punch that damn mechanic who sold you a stolen ship?
...and what is this mysterious 'Taoist' group you keep hearing about?

Maybe just take a break and go travelling inter-stellar, in an Open World of more than 30 star systems.

Features
* Open world space exploration and frantic combat with afterburners blazing
* Board Stations, visit the bars and talk to an array of space scum
* Ghostly Derelict Ships to find on your Star-Map, spacewalk into, and salvage valuables
* Large variety of fun Jobs and Missions, with exciting Side Quests
* Diverse ships to buy and upgrade for Performance, Defence and Combat
* Get a fuel-scoop and refuel from the corona of a sun without frying yourself!
* Find Pirate Stations & begin a life of crime, attack innocent traders, steal cargo from traffic
* Get a large cargo ship and go Asteroid Mining for metals, or haul Goods between systems
* Hidden wormhole shortcuts, Comets, Unique Stations and other secrets to find
* An intriguing Main Plot Line... and much, much more!

The Redux version adds: an extended adventure, with more characters and content, graphical enhancements, balancing and gameplay changes, a smoother experience and tons of other improvements!

Credits
Developed by Matt Griffiths & Mic Newsam
Additional Design by Max Dohme
Published by Crunchy Leaf Games

Requisitos del sistema

    Mínimo:
    • SO: Windows
    • Procesador: 1 GHz
    • Memoria: 1 GB de RAM
    • Almacenamiento: 500 MB de espacio disponible
Análisis de usuarios Más información
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Positivos (42 análisis)
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