From the producer of the original Devil May Cry® and Resident Evil® 4 comes the next installment in the hugely successful stylized action series that has so far achieved global sales of nearly seven million units. Devil May Cry® 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero.
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Datum vydání: 8. čvc. 2008

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Informace o hře

From the producer of the original Devil May Cry® and Resident Evil® 4 comes the next installment in the hugely successful stylized action series that has so far achieved global sales of nearly seven million units.
Devil May Cry® 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero. As the new leading man, Nero, players will unleash incredible attacks and non-stop combos using a unique new gameplay mechanic, his powerful "Devil Bringer" arm.
With the advanced graphical capabilities of the PC, high definition visuals and intricate detail come to life as players explore new and exotic locales. Dynamic action and undeniable style combine with explosive fighting options and a gripping story to produce the incomparable experience that only a Devil May Cry game can deliver.

Exclusive PC Features

  • Turbo mode will turn-up the action to insane speeds
  • "Legendary Dark Knight Mode" will harness advanced PC processing power and fill the screen with an unbelievable number of enemies for extra difficulty
  • Familiar enemies from the console versions will show-up in new locations
  • High resolution screen settings allow the cut scenes of the game to run at up to 120 frames per second (up from 60 frames per second)
  • Benchmark Testing lets users test PC performance to run DMC4 through a series of intense boss fights
  • PC Settings allow you to customize graphic resolutions, texture sizes, and a frame rate in accordance with your PC
  • Compatible with Games for Windows, DirectX 9 and DirectX 10.

Key Game Features

  • Blend of familiar and new: newcomer Nero clashes with veteran Dante
  • New characters and environments
  • Signature blend of guns and swordplay
  • Deep combo system rewards stylish dispatching of enemies
  • Unique "Devil Bringer" arm opens up a range of combo options
  • Distinct set of weaponry and moves for Nero and Dante
  • Exceed System allows Nero to charge up his sword with a throttle effect, revving up to three levels with powerful attack options
  • New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities

    Systémové požadavky

      • OS: Windows XP Service Pack 2
      • Processor: Intel 4 Pentium processor or better
      • Memory: 512 MB
      • Graphics: NVIDIA GeForce 6600 series or better
      • Hard Drive: 8GB of free space
      • OS: Windows Vista
      • Processor: Intel Core 2 Duo processor or better
      • Memory: 1GB
      • Graphics: NVIDIA GeForce 8600 series or better
      • Hard Drive: 8GB of free space
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    Nejužitečnější recenze  Souhrn
    0 z 1 osob (0%) ohodnotilo tuto recenzi jako užitečnou
    1 osoba ohodnotila tuto recenzi jako vtipnou
    106.2 hodin celkem
    Přidáno: 18. června 2015
    Great game
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    312.0 hodin celkem
    Přidáno: 13. dubna 2015
    Disclaimer; Even the box-art would like you to believe otherwise, Games for Windows ISN'T needed and isn't even avaible in this veersion)

    Disclaimer; Game DOES NOT store your saves on steamworks! So if you are going to another computer you will not have your progress.

    With DMC4:SE soon coming out I thought writing up a little (ha) review for DMC4 would be a nice thing to do, also with me spending so much time on the game I think it's time to recommend the hell out of this game.

    Devil May Cry 4 is the first DMC title to make its way to next-gen consoles, first DMC game to be multi-platform so X360 could experience this franchise on their console for the first time. This isn't a first for PC users though as we had DMC3 port. Which was utterly terrible, but we are not here to discuss that here.

    Game really shows off and the transition to the new systems is clear, the game aged very well as it looks very good even today and you can run it pretty much anywhere now.
    This time protagonist isn't Dante, instead main focus is on a new character; Nero, a mean spirited foul mouthed young man, who unlike Dante takes things seriously most of the time, it provides a nice contrast between two characters, I really liked Nero, he is a punk and he is fun to watch and to play as, even though his gameplay isn't as complex as Dante's, and Dante himself still steals the show in the every single scene he is in. He is a character for newcomers while still providing enough of mechanics which can be mastered by more experienced players so he isn't a (complete) waste of time.

    Nero doesn't even have any styles, instead his gameplay is a combination of almost all of Dante's styles in some way

    Devil Bringer is a replacement for Trickster for example as it allows Nero to use his hand to travel to enemies or to bring them to him, this depends on the enemy, to some he will fly towards and to some he will bring them towards him. He can also perform special attacks with his hand if the enemy is open to attack, some enemies need to grabbed from behind so Nero can perform his special attack with his hand. Nero's special attack can still be interrupted if he is attacked during the animation as he is slamming the enemy againts the ground, so you can't really just spam it
    As you should know staying in the air while doing combos on enemies is a thing that is very important to learn in DMC, Nero's arm allows new players to experience this as well. It isn't downright simplistic and still requires skill, unlike DmC where Donte can stay in the air until pigs start to fly.

    Nero's sword is also another important part of him, he has three bars on his HUD, he can fill these up by standing and presing LT, this is not the way to do it though as it takes time and slows Nero down, so he can get a bar instantly by pressing the LT button as he swings his sword, this requires some timing, if he wants to fill them up all at once he needs to time it in a very specific way, now when Nero has those bars filled up his attacks with the sword are faster and far stronger.
    Last thing worth mentioning regarding Nero is his DT, it gives him two strong special attacks which he can only use in this form, when he activates it he also goes into an animation which has quite a lot of invicible frames and when he shoots his revolver he spams summoned swords as Vergil would in DMC3.

    Meanwhile Nero is fun to play as, he is missing some different devil arms, he is fun and surprisingly has a lot of potentional. But next to Dante his gameplay can appear a little shallow. Giving different devil arms is something that could have been done, his sword itself doesn't even have too much moves really.

    After a half-way through you swith to Dante, and that is where the real crazy party starts.
    Unlike Dante from DMC3, DMC4's Dante can change through his styles on the fly and has 3 devil arms at once, sadly that's all what he gets which if unfortunate as in DMC3 he had far greater arsenal of weapons to choose from, even though he could only switch trough 2 of them.
    Dante is clearly meant for more experienced players and new-comers who started with Nero will be lost and will probably prefer Nero in the end. As they will not really understand Dante at all. The transition that happens isn't smooth at all and game provides barely to no tutorial to help new players understand Dante's combat. Game acts as if players alreadly know DMC3's Dante and throws everything at them, I started with DMC3 so this isn't a problem for me, but for others this will be a problem.

    Nevertheless if you manage to master Dante you will be greatly rewarded with some of the most fun and complex combat around, it's off the rails, the options the game provides you with Dante is really quite something. Being able to switch styles on the fly opens up many many possibilities. When I started slowly getting better at Dante and it clicked I never wanted to play as Nero ever again really.
    His arsenal of devil arms consits of Rebellion, Gilgamesh and Lucifer. Rebellion is pretty much the same as in DMC3 with few minor changes which are barely worth mentioning, Gilgamesh is something like Beowulf but every each of its attacks can be charged for a greater damage.
    Lucifer is quite interesting as it is new devil arm which I can't really compare to anything as seen in DMC3, maybe Nevan but I wouldn't really say so, Dante spams red blades which hang in the air, they'll stick to enemies, Dante can make these blades explode by throwing a flower, it ca be used to create some interesting combos and has many uses.
    Dante's guns are not much to talk about, pistols, shotgun...and..oh wait. Oh right, Pandora Box, Pandora Box is the best gun in all video gaming, period, there isn't a better gun avaible.
    Pandora Box has many forms which Dante can use, normally it shoots rockets, second form gives you a..bigger rocket with a greater range, third form is a laser.
    With gunslinger combined it has 3 other forms, in order to acess these or reveal their true power Dante has to boost up Pandora's meter, he does it by simply using it. It is a blast and seeing enemies fly around as you use it feels very satisfying.

    It is true that some of Dante's styles were nerfed slightly, with Trickster he can perform most of his moves from DMC3, sadly he can't wall run anymore! And I have no idea why. Royal Guard is harder to use but is still very useful.

    So the combat is top notch almost nearing perfection. Soundtrack is great, even though it doesn’t quite reach DMC3 levels of crazy, Nero’s theme is definetelly 10/10, meanwhile Dante’s is a remix of Lock and Load from DMC1, which is quite dissapointing. It isn’t a bad theme by any means but you can really hear the „remix“ and the vocals and lyrics are far inferior to Nero’s.
    (You can mod it though)

    UPDATE: Change my mind, Lock and Load kicks some serious butt, it grew on me over the 200 hours I spended on the game.

    Regarding difficulty, it easier than DMC1 and DMC3, but it isn't a cake walk and challenge is to be found here.

    So bad things? Some segments (gyroblades) Backtracking as Dante and reusing bosses and the dice game, that's about it. They are big problems, don't get me wrong, but the intense complex combat easily makes up for it. Dante's backtracking levels also suffer from a lot of bad desing decisions, like a timer or any other thing that hinders creativity. As for dice game it seems like padding even though it happens just twice. The before mentioned lack of tutorials for Dante is also a flaw.

    All in all;
    Recommended, suffers from repetition for some but absolutely makes up for it with having the most rewarding and complex combat of any game which rivals even DMC3. Design decesions are questionable and backtraking is a huge minus, if these things weren't present this game could easily be perfect.
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