From the producer of the original Devil May Cry® and Resident Evil® 4 comes the next installment in the hugely successful stylized action series that has so far achieved global sales of nearly seven million units. Devil May Cry® 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero.
Рецензії користувачів: дуже схвальні (усього 1,466)
Дата виходу: 8 лип 2008

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"A masochist beat 'em up fan's dream (and nightmare). Style on par with substance, over the top combat, an insane combo system and fun gameplay elements."

Про цю гру

From the producer of the original Devil May Cry® and Resident Evil® 4 comes the next installment in the hugely successful stylized action series that has so far achieved global sales of nearly seven million units.
Devil May Cry® 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero. As the new leading man, Nero, players will unleash incredible attacks and non-stop combos using a unique new gameplay mechanic, his powerful "Devil Bringer" arm.
With the advanced graphical capabilities of the PC, high definition visuals and intricate detail come to life as players explore new and exotic locales. Dynamic action and undeniable style combine with explosive fighting options and a gripping story to produce the incomparable experience that only a Devil May Cry game can deliver.

Exclusive PC Features

  • Turbo mode will turn-up the action to insane speeds
  • "Legendary Dark Knight Mode" will harness advanced PC processing power and fill the screen with an unbelievable number of enemies for extra difficulty
  • Familiar enemies from the console versions will show-up in new locations
  • High resolution screen settings allow the cut scenes of the game to run at up to 120 frames per second (up from 60 frames per second)
  • Benchmark Testing lets users test PC performance to run DMC4 through a series of intense boss fights
  • PC Settings allow you to customize graphic resolutions, texture sizes, and a frame rate in accordance with your PC
  • Compatible with Games for Windows, DirectX 9 and DirectX 10.

Key Game Features

  • Blend of familiar and new: newcomer Nero clashes with veteran Dante
  • New characters and environments
  • Signature blend of guns and swordplay
  • Deep combo system rewards stylish dispatching of enemies
  • Unique "Devil Bringer" arm opens up a range of combo options
  • Distinct set of weaponry and moves for Nero and Dante
  • Exceed System allows Nero to charge up his sword with a throttle effect, revving up to three levels with powerful attack options
  • New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities

    Вимоги до системи

      Minimum:
      • OS: Windows XP Service Pack 2
      • Processor: Intel 4 Pentium processor or better
      • Memory: 512 MB
      • Graphics: NVIDIA GeForce 6600 series or better
      • Hard Drive: 8GB of free space
      Recommended:
      • OS: Windows Vista
      • Processor: Intel Core 2 Duo processor or better
      • Memory: 1GB
      • Graphics: NVIDIA GeForce 8600 series or better
      • Hard Drive: 8GB of free space
    Корисні рецензії покупців
    59 з 71 людей (83%) вважають цю рецензію слушною
    1 людина вважає цю рецензію кумедною
    9.7 год. зареєстровано
    Додано: 22 березня
    This game ♥♥♥♥ing rules.

    The boss fights rock. The combat rocks. The music came and so did I.

    I'll admit it took quite a few hours (a large distance into the game) before I felt comfortable with how the game played and became competent in combat. It is my first real DMC game.

    Enemies feel a little damage spongey and there's no shortage of them to annoy you and slow your progress. The sensation of being lost is very brief, Level design and progress is between the perfect threshold. I'll feel a bit lost but only briefly before the destination opens up naturally.

    But those bosses and stronger enemies man. Phew. I just gave someone Zangeif's Ultimate Atomic Buster and had to post about how satisfying that felt.

    To the idiots who think bosses have no place in games--please play this game or leave my hobby.
    Чи була ця рецензія слушною? Так Ні Кумедна
    6 з 7 людей (86%) вважають цю рецензію слушною
    8.0 год. зареєстровано
    Додано: 26 березня
    Better to wait until the special edition comes out this summer, as it has more playable characters and a lot of new content. This game close to being the best DMC game. The only problem is no Vergil. But thats going to be fixed soon.
    Чи була ця рецензія слушною? Так Ні Кумедна
    3 з 4 людей (75%) вважають цю рецензію слушною
    1 людина вважає цю рецензію кумедною
    830.7 год. зареєстровано
    Додано: 15 червня
    Lazy, spontaneous review incoming:
    DMC4 is a mixed bag for both longtime fans and newcommers alike. DMC4 has multiple flaws ranging from unfair enemy AI to backtracking, but at the same time offers what I think is the most complex and rewarding gameplay in the genre.
    Here are a few major pros and cons many have with this title:

    Pros
    -Amazing Gameplay.
    It doesn't take long for one to be a decent DMC4 player as its much more lenient than its prodecessors. However the meta of this game has been developing for more almost 7 years, with no sign of stopping, and if you intend to keep up with it, you'll end up crying and wishing you'd play DmC:DmC:DE instead. Combo videos and tournaments show how far the gameplay has evolved.
    -Cheesy Dialogue
    This game has cheesy one liners and story, some of it is unintentionally bad, but most of it is intentional, mostly when it comes to Dante.
    -Efficient Port.
    Seriously, this game can run on a toaster powered by Homer Simpson's brain. I ran this on an i5 with integrated graphics (HD4000) and it ran anywhere between 50-90fps at medium settings at 720p. With my new laptop, I can run it at 120fps (the game is capped at that framerate) at 1080p with everything maxed out. However, recording gameplay is strangely demanding/inconsistent. I recommend you use something like Bandicam (with Motion JPEG or another, more efficient codec) or Dxtory to record, though I assume most of you have PCs powerful enough to not notice a thing.
    -Graphics
    Sure, compared to games of today, the graphics are below average, but for its age it holds up well. Especially if you consider it ran at an average of 60fps on consoles, and should be better looking when DMC4SE comes out. A minor point as this game's strengh comes in gameplay, but still worth pointing out.

    Cons
    -Backtracking
    Its horrible, about half of the game consists of backtracking. Granted, some areas have been changed significantly, and virtually all enemy waves are altered, but the same levels appear multiple times.
    -Nero as a Main Character
    A lot of the backlash of this game was the replacement of the series' main protagonist, Dante, with a younger character called Nero. He takes more than half of the game for himself, so might even argue most of the game since Dante backtracks Nero's missions. This is more of a con to longtime fans of the series. He's an amature and cries a lot for my liking. His gameplay is also more shallow in comparison to Dante's, but to Nero's credit, still has enough for veterans to experiment with (seriously, I play Dante much more than Nero, but I can still appreciate the skill and creativity players display with him).
    -Unfair Enemies
    DMC4 has the best gameplay I've ever seen in the genre, but paradoxically lacks good enemies. Dont get me wrong, a good fraction of the depth should be attributed to the enemies and how their physics and AI work. But if there's one thing I hate, its unfair attack cues. Certain enemies have attacks downright cheap. From the time the attack animation starts to the time the attack hits the player can last less than a second, which can be avoidable if you were doing nothing else but standing, but in a game like this, odds are that you were in the middle of an attack. Certain enemies like Chimeran Assualts and Chimeran Scarecrows attack the player even if they're stunned, with random attack patterns with no attack cues. You basically have to play it safe and use quick long ranged attacks that contribute to bordom.
    -Story
    The series never had a strengh in story, gameplay and style always came first. This may or may not be a good thing for you. For me it certainly didn't matter, but there are some newcomers that believe every game should be a hollywood movie.


    TL;DR:
    If you're into stylish gameplay that will keep your attention for years, I highly recommend this game.

    If you intend to play this game only once, it can be hard for me to recommend you this game. Especially if you're into the CINEMATIK XPERIENZ
    Чи була ця рецензія слушною? Так Ні Кумедна
    4 з 6 людей (67%) вважають цю рецензію слушною
    18.0 год. зареєстровано
    Додано: 24 червня
    SSS
    Чи була ця рецензія слушною? Так Ні Кумедна
    1 з 1 людей (100%) вважають цю рецензію слушною
    1 людина вважає цю рецензію кумедною
    16.6 год. зареєстровано
    Додано: 29 березня
    A quick summary of Key game functions.


    Gameplay: Very good, usual DMC gameplay, pretty good balance between the two playable characters that you switch in-and-out of a couple of times during the game.

    Story: lol

    Soundtrack: The soundtrack is an aquired taste, as it is quite metal in comparison to generic fantasy titles, so it's not for everyone - if you watch the trailer presented on Steam you'll hear the main combat music that you'll be listening to for most of the game.

    Graphics: Very, very good considering it was brought out in 2008... Not so much for the console version, though.

    Optimization: Kappacom went above and beyond the call of duty here; seriously, when I first played this it was on a craptop on max settings, and I still got 58-60 fps in fairly demanding areas.

    Controls: Pretty standard for DMC, as stated before, a controller is recommended since the Mouse is pretty much only used for menu navigating anyway, thanks to fixed camera angles.

    Puzzles: Meh puzzles, there are a few that are reused such as the dice-game, which was implemented horribly, and due to the aforementioned fixed camera angles some of the platforming puzzles are very aggravating, especially since you get a reduction to your max HP every time you die to a fall... Smh.

    Playable characters... Dante: He controls even better than he did in DMC 3 and arguably the first game (Devil May Cry 2? What's Devil May Cry 2?) with switching of his four stances done extremely easily and implemented well. You'll get a forced swap to him at Mission 10.

    Playable characters... Nero: The edge is real.

    Voice acting: It's alright, Reuben Langdon steals the show like he always has as Dante, and everyone else is alright apart from Kyrie, who is terrible as a character in general, although thankfully we don't have to look at her for most of the game, and have to hear her even less. She also does those weird anime-style ♥♥♥♥♥♥ic grunts when she is distressed or gets knocked about, which is beyond infuriating to hear.

    Enemies: Pretty well varied enemies, however there are plenty of reused assets.

    Bosses: What's there is pretty solid, especially when you're actually fighting Dante as a boss, however you essentially re-fight almost every single boss in the game in reverse order about halfway through, only as Dante.

    Level Design: Same as the bosses; what's there is pretty good, but again, you do have to slog through it but just backwards as Dante.
    Чи була ця рецензія слушною? Так Ні Кумедна