Rebuild society and survive The Apocalypse when demons overwhelm the planet. A colony simulation game with tactical combat missions; Survive by crafting equipment, defending your base, and sending teams to scavenge for supplies.
User reviews:
Overall:
Very Positive (108 reviews) - 83% of the 108 user reviews for this game are positive.
Release Date: 11 Apr, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Judgment: Apocalypse Survival Simulation is in early access because we believe that great games are made through cooperation between fans and developers. The game is fully funded and we are not counting on Early Access sales to fund the development.”

Approximately how long will this game be in Early Access?

“We estimate that a full release will be available towards the end of 2016., but we plan to keep the game in Early Access for as long as we feel it can benefit from more iterations and feedback.”

How is the full version planned to differ from the Early Access version?

“The differences between Early Access and the full version will depend mostly on the feedback we receive from our early players. We constantly add more content, polish and features according to feedback we receive from our alpha community, and plan to continue this way in Early Access.”

What is the current state of the Early Access version?

“The game is fully playable and already provides several hours of content and lots of replayability. Most mechanics are there, but the plot isn't fully implemented yet. Our closed alpha players enjoyed the game very much at it's current state.”

Will the game be priced differently during and after Early Access?

“The Early Access is launched at a discount to show our appreciation to early supporters that wish to help us make the game better. The final release price may differ from the early access price.”

How are you planning on involving the Community in your development process?

“The community is essential to Judgment: Apocalypse Survival Simulation's success. The whole point of Early Access is to work with the community in order to make the game better. We plan to work closely with our community and listen to everything they say to improve the game.
Before launching Early Access, we fixed 100% of the issues and implemented 70% of the enhancement requests from our closed alpha players.”
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Buy Judgment: Apocalypse Survival Simulation

14,99€
 

Recent updates View all (14)

3 August

Gamescom and Alpha 8 progress

Survivors,

This is a short update on what we've been up to in the past couple of weeks and what you can expect in the near future.

First, we are proud to announce that we will be part of the Indie Arena Booth, in Gamescom on August 17 - 21. If you happen to be in Cologne, Germany for this great event, we would love for you to drop by and say hello. This is a very exciting chance for us to meet in person and chat with players that enjoy our game. This is the first time we present Judgment in a show of such scale and are very enthusiastic about it. Thank you Indie Arena for having us with you!

During the show, players will be able to stop by our booth and play the brand new alpha 8, which will be released on steam right after the show. There will also be Judgment shirts to be had!

We've spent most our time lately working on the new features of alpha 8. Progress has been good lately, although we inevitably have to spend some of our time preparing for the conference.

Due to the short time frame, alpha 7.2 will not be released on the main branch. The next update to the main branch will be alpha 8. Of course alpha 7.2 is and will remain available on the beta branch, until such time.

Here's a small peak of some of the stuff that you can expect to see in alpha 8.





10 comments Read more

21 July

Alpha 7.2 available in beta branch

Alpha 7.2

Work on alpha 8 is taking a bit longer than expected, so in the meantime we decided to release a smaller update. A larger update with more content will come soon. Many visual improvements and some new content have been added.


Reminder: To play on the beta branch, right click the game in the steam client, select properties, and then select "beta" from the betas tab.

Patch Changes

  • Usability: Resources are now always displayed, not just in base.
  • Usability: Occult research is now performed in a dedicated workshop - the Occult Library. Rituals can now be performed in the magic circle without having to cancel the research task.
  • Content: New combat biome - random encounters can now happen in the suburbs, with all new art assets and atmosphere.
  • Content: Added some early-game consumable items to add some more combat options earlier in the game.
  • Balancing: Made some enemies a bit stronger, but less of them will appear.
  • Balancing: Almost all building projects now take longer.
  • Balancing: Mining iron is a bit slower now.
  • Balancing: Mining minerals is much slower.
  • Visuals: Tweaked the environment to provide a darker feel to the game.
  • Visuals: Tweaked the survivor path indicator.
  • Visuals: Replaced reaper and ghost attacks.
  • Visuals: Replaced performing ritual effect.
  • AI: Tweaked melee AI a bit so they don't just run around survivors trying to attack from the back.
  • AI: Melee enemies will now move towards their targets even if there is no free spot next to the target from which they can attack.
  • Performance: Improved performance in large base attacks.

8 comments Read more
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Reviews

“It is nothing like anything I have covered before and I am honestly loving it!!”
Mennace Gaming

“It's been a long while since I've booted up an early access game and found myself trapped inside its world for countless hours”
PixelCheat

About This Game

Rebuild society and survive The Apocalypse when demons overwhelm the planet.

Judgment: Apocalypse Survival Simulation is a colony simulation game with tactical combat that takes place in the midst of The Apocalypse. Guide a group of survivors through the mayhem -- hiding from hellspawn and building a safe haven. The game combines a base economy simulation with tactical combat missions; you survive by crafting equipment, defending your base and sending teams to scavenge for supplies.

You must strike a balance between rebuilding and scavenging a devastated world for supplies and information. You must help the survivors with basic needs and also invest time in research to craft advanced equipment. Dabble in the occult to gain an advantage, but beware: Everything comes with a price.

Features

  • Design a hidden colony in the midst of the apocalypse
  • Fight creatures of the abyss in real-time tactical combat with pause
  • Craft supplies and level up survivor skills
  • Explore a randomly generated world overrun with hellspawn and scavenge essential resources
  • Combine scientific and occult research to create a beacon of hope

Story

While camping, four friends find themselves face to face with a horrifying creature -- a demon intent on killing them. Now that The Apocalypse has begun, survival instincts take hold -- and the friends manage to kill it. However, one of them doesn't make it. As the survivors flee, they find that the town has been engulfed in flames and run to a nearby isolated valley.


Safe (for now), the group vows to fight back. But first they must survive, create a hidden shelter, and determine what has happened to their world. They search for additional survivors, teach themselves science, and dabble in the dark arts. Using whatever they can find, create or summon, they are determined to fight back!

The Apocalypse may be here, but hope is not lost. Mankind has yet to be judged. True resistance can still tip the scales. Will you help them create a new society?

System Requirements

    Minimum:
    • OS: Windows 7, 8/8.1, 10
    • Processor: 2.0 Ghz
    • Memory: 2 GB RAM
    • Graphics: 512 MB Graphics Card
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Recommended:
    • Graphics: 2 GB Graphics Card
Customer reviews
Customer Review system updated! Learn more
Overall:
Very Positive (108 reviews)
Recently Posted
iglizerin
17.5 hrs on record
Early Access Review
Posted: 12 August
I like it. Never played a survival game of this type. This is very fun. I lost my Steve. So i will restart again. Now i understand the importance of water.
Helpful? Yes No Funny
Certia
1.1 hrs on record
Early Access Review
Posted: 11 August
You watch tiny people gather ♥♥♥♥ for a long ♥♥♥ time. I understand that gathering is an essential part of survival to build what is necessary to thrive, but damn.
Helpful? Yes No Funny
LostChild
17.7 hrs on record
Early Access Review
Posted: 2 August
Great game,! enough said
Helpful? Yes No Funny
GamerQuest
10.9 hrs on record
Early Access Review
Posted: 2 August
Product received for free
Kiss your life goodbye! This game is great so far. AI for your survivors works really well and the game has a great flow to it. There is alot of this game and I'm not going to spoil it, so pick this game up and make sure you have a few hours to play. You will not be sorry.
Helpful? Yes No Funny
oldeguy
32.6 hrs on record
Early Access Review
Posted: 20 July
THIS IS A GREAT GAME. It's all I need to say.
Helpful? Yes No Funny
TheMimz
2.4 hrs on record
Early Access Review
Posted: 7 July
This game is awesome. It is still in early access but it is qute good.Gameplay is awesome there are a lot of things you need to keep track of (food,resources,health,etc...).I recomend it to anyone who likes menagment games.
Helpful? Yes No Funny
shakedaviram1
9.3 hrs on record
Early Access Review
Posted: 30 June
Love this game! 10/10
Helpful? Yes No Funny
Gorebane
17.7 hrs on record
Early Access Review
Posted: 22 June
Although I exhausted the existing content in about 6 hours, it looks like a very promising post apocalypse survival sim. I'm very much looking forward to this game fleshing out.
Helpful? Yes No Funny
⎛⎛Jofer⎞⎞
2.2 hrs on record
Early Access Review
Posted: 2 June
Fun and comfy :)

Every game i die to starvation though which is a bit frustrating :/
Helpful? Yes No Funny
Nero
7.2 hrs on record
Early Access Review
Posted: 31 May
The first time I played this game I had a lot of fun. I still do, only I can't play too often or I get bored.
Why? Because it's a small game. There's really only one way to win this game, one road to walk to reach the end.
First time I played, I thought that the human and demon technology operated separetly, and you could play one or the other.
Grave mistake, actually you start with human, and end with demon tech.

This is what I really don't like in this game, there's only one road you can take to win, so when you restart ur game, you'r basically repeating the actions you did previously.

About the fights, I like the mechanisms, only wish there was more available weapons. Also, when you fight at designed locations, kill some demons, and then retreat, the demons respawn, which is nonsensical because when you'r fighting against an army of demons, unless you've packed your survivors with medkit, you can't kill them all in one swoop.

It's really sad because when I play, I'm always thinking of finding "the right path", the correct number of survivors to not use too many ressources, but at the same time, enough to quicken the construction and research. The right time to research in human tech tree or demon one. Scavenge ressources needed. Protect my base...

Everything in this game is about making the correct decision. And you'r often wrong at first, because the right paths are limited if you'r thinking of beating this game.

Still the game is only in beta, so I keep my hope that when the game is in its finished version the game mechanic will be improved.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 3 people (67%) found this review helpful
1 person found this review funny
Not Recommended
1.1 hrs on record
Early Access Review
Posted: 11 August
You watch tiny people gather ♥♥♥♥ for a long ♥♥♥ time. I understand that gathering is an essential part of survival to build what is necessary to thrive, but damn.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
41 of 55 people (75%) found this review helpful
5 people found this review funny
Recommended
1.6 hrs on record
Early Access Review
Posted: 11 April
I enjoy the premise of this game, the execution is headed in the right direction and hopefully with more support this game will get to be a gem of a simulation game!

It's very early days for public reveal, I'm hoping for lots and lots more attention to this promising game!

Feel free to pose questions, or drop by for a view when I'm broadcasting!

** Edit **

Having played the game for a bit more now, I feel more comfortable explaining a bit more of the involved gameplay.

Basically, you mark certain objects, like trees, rocks, clay or scrap, and one of your colonists will eventually get around to doing that task. I say "eventually", since their job priorities are all based on their skills and how you arrange their priorities in their profiles.

At the moment, some micro manegement is definitely needed to prevent colonists from starving or dying from dehydration.

Remember to create a water fetching job at the well and arrange colonist priorities to actually fetch water eventually. If you don't, they'll happily research themselves to death.

Currently, death from a lack of food/water is swift and hard to catch in time when your colonists start dropping. Learned the hard way that I had to pay attention. Sorry about that, first colonists.

My second colony went better, until it got overrun by Reapers.

Third colony died of starvation again.

Fourth colony was annihilated by Imps when a stary survivor lead them in my direction, straight after a failed rescue attempt left me with only 1 injured colonist. Yes... Death... Lots of it...

The menu does warn you when choosing "normal" difficulty and I have been fittingly punished for assuming this was just a warning for the faint of heart. No. It's hard. Ever tried Resident Evil 1 knife challenge? That kind of hard.

Or maybe I'm doing it wrong??

Still recommend trying this game out!!!!



TLDR:

Unforgiving simulation with a nice roadmap.
It's one of those games you either love or hate, depending on your mental state! :)
Was this review helpful? Yes No Funny
29 of 39 people (74%) found this review helpful
Recommended
5.4 hrs on record
Early Access Review
Posted: 13 April
This is RimWorld-Lite with a pretty good tech tree. The upgrades can be difficult to get, and the system is somewhat obscure. In order to get the upgrade you want to make something, you need to HAVE some of that stuff already! To be able to mine, for example, to get metal, you have to first have some metal to unlock mining! It's like that for a number of upgrades.

To get the stuff for unlocks, you need to travel to a location and scavange what you need. Combat will take place there, and you get the items if you kill the enemies. Then you automatically go back to base and if you have the right ingreedients, you can then upgrade.

Combat is the weakest part of the game right now. It's pretty watery, with no options apart from movement and a base attack. Hopefully the combat will be upgraded in the future.

Some of the tech tree isn't ready yet, no worries, you get a good idea of what's coming.

As well as crafting upgrades, there is magic. So far the magic that I've unlocked just lets me make it rain, grow trees and get other mundane resorces. There is a spell I've just unlocked that apparently lets you find survivors, but I haven't seen any options to be able to use that so far.


Your base will get invaded with increasing frequency by creatures of increasing difficulty. If you don't keep up by training your peeps and giving them better weapons, plus getting other survivors to join, you *will* die. This IMHO could do with toning down, but Early Access.

I would say keep an eye on it and see how it goes. They have a great framework here, and it is very playable so far, but if you already have Rimworld then there really isn't much here right now to differentiate this game from that.
Was this review helpful? Yes No Funny
46 of 71 people (65%) found this review helpful
11 people found this review funny
Recommended
18.8 hrs on record
Early Access Review
Posted: 12 April
My first 4 hours has been awesome, loved the art style, the animation, the game mechanic and everything in it.
an EA game that looks so much like an actual release game.

You will like this game because
- crafting stuffs {house, veg farm(food), animal farm(fur, clothing), mine}
- gathering stuffs (scrapes, medicine etc)
- LOOTing!! (exploring, scavenging)
- KILLing DEMONS! (it's a demon invasion :p)
- GUNS! (I saw a glock!)
- SURVIVAL!
- and there are other survivals like you!
so much potential
bought it
played it
Loved it
Rated it
and Recomend it!
Was this review helpful? Yes No Funny
47 of 73 people (64%) found this review helpful
14 people found this review funny
Not Recommended
14.7 hrs on record
Early Access Review
Posted: 14 April
Start game.
Survivors are 3 vegan wierdos
let the demons murder them


In all seriousness though, there's a steep learning curve with this one. It's rough to figure out just how much food you need to generate to support your colony. It wouldn't be a problem if farms weren't so resource intensive and resourses were such a pain to gather. This is the basic run down of my first settlements:

1: Oh no, I'm not generating enough food!
2: Oh no, I don't have enough trees to build another farm!
3: Oh no, I have to grow more trees, wait for them to grow, chop them down, build another farm, wait for the veggies to grow and hope some one is still alive to harvest them!
4: Oh no, I'm out of water and my basecamp didn't spawn with a well! I need to research woodworking so I can make a furnace so I can make bricks so I can build a well!
5: Oh no, I need more trees to make a saw mill to make boards to make bricks so I can build a well and I chopped all the trees down so I could build more farms so my people don't starve! I need to plant more trees so I can maybe save someone!
6: Oh no, Everyone is dead.

this wouldn't be as big of an issue if it weren't for the fact that it takes so long to figure out that you're doing it wrong and the first thing you have to do is plant trees right there next to your base because the AI for the tasks system is rudimentary and can't handle the size of the base map in the beginning. Get ready to watch your survivor start to walk over to a pile of clay, get 3/4 of the way there, realize he's hungry, turn back to gets something to eat, finish eating and start heading back to the clay, get half way there, realize he's tired, then go wait for the only bed to open up.

The combat system could stand a bit of tweaking as well.

I get what they're trying to accomplish with the cover system, but it comes off a little cumbersome. It's wierd to watch a guy crouching by a barrel while an imp is wailing away at him 2 feet away. The tutorial makes a big deal about "flanking" but the enemy AI just bum rushes you every time they see you. Maybe I didn't get far enough into the game play to see the more advanced enemies, but over all the combat came off as tedious to me.

All that being said, The bones are there. I can see this being a good time sponge. I know as soon as I post this review I'm going to start the game up again and start over. I know that it's a work in progess and I can't wait for it to be done, but I think most people SHOULD wait. I cannot reccomend that my friends buy it now because I can see the potential for them being infuriated by it, but once it's been tweaked I would be more than happy to change my oppinion.

Was this review helpful? Yes No Funny
11 of 11 people (100%) found this review helpful
1 person found this review funny
Recommended
8.5 hrs on record
Early Access Review
Posted: 1 May
the game itself is pretty intreseting. its set in a rimworld like apocalypse where you have to fight, scavenged, and defend against hells forces. the games combat system is very basic (still like rimworld) the building and objects have no rotation but its pretty satisfiying to see your own people work and fight.

+alot like rimworld
+big tech tree
+nice crafting system
+behing able to control your own people

-no building/object rotation
-basic combat system
-basic scavenging missions
Was this review helpful? Yes No Funny
17 of 24 people (71%) found this review helpful
Recommended
36.9 hrs on record
Early Access Review
Posted: 17 April
I am impressed. 31 hours so far, finally took out a Hellgate. Was quite the challange. This game pulls you in quickly if you like the crafting, base building, character building, skill tree, mob fighting, exploration type games. Devs are all over it, responding in the forums, fixing bugs, keeping its player base informed. Pushed updates and bug fixes promptly. Have a few teasers in skill trees (coming soon!). I really look forward to see what this turns into. Its worth every penny.
Was this review helpful? Yes No Funny
9 of 10 people (90%) found this review helpful
1 person found this review funny
Recommended
29.3 hrs on record
Early Access Review
Posted: 6 May
Immersive game somewhere between Banished, This War of Mine and Jagged Alliance.
Completely stable despite alpha version (march 2016).

Maybe a future great game.
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
1 person found this review funny
Recommended
17.7 hrs on record
Early Access Review
Posted: 22 June
Although I exhausted the existing content in about 6 hours, it looks like a very promising post apocalypse survival sim. I'm very much looking forward to this game fleshing out.
Was this review helpful? Yes No Funny
16 of 24 people (67%) found this review helpful
Not Recommended
7.2 hrs on record
Early Access Review
Posted: 31 May
The first time I played this game I had a lot of fun. I still do, only I can't play too often or I get bored.
Why? Because it's a small game. There's really only one way to win this game, one road to walk to reach the end.
First time I played, I thought that the human and demon technology operated separetly, and you could play one or the other.
Grave mistake, actually you start with human, and end with demon tech.

This is what I really don't like in this game, there's only one road you can take to win, so when you restart ur game, you'r basically repeating the actions you did previously.

About the fights, I like the mechanisms, only wish there was more available weapons. Also, when you fight at designed locations, kill some demons, and then retreat, the demons respawn, which is nonsensical because when you'r fighting against an army of demons, unless you've packed your survivors with medkit, you can't kill them all in one swoop.

It's really sad because when I play, I'm always thinking of finding "the right path", the correct number of survivors to not use too many ressources, but at the same time, enough to quicken the construction and research. The right time to research in human tech tree or demon one. Scavenge ressources needed. Protect my base...

Everything in this game is about making the correct decision. And you'r often wrong at first, because the right paths are limited if you'r thinking of beating this game.

Still the game is only in beta, so I keep my hope that when the game is in its finished version the game mechanic will be improved.
Was this review helpful? Yes No Funny