Melon Simulator™ is a chaotic, multiplayer, first person melee combat game. Almost anything that isn't nailed down can be used to whack, slice, and throw at the oncoming melon hoard...
All Reviews:
Positive (26) - 84% of the 26 user reviews for this game are positive.
Release Date:
Nov 3, 2016
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Melon Simulator is currently a very playable experience that showcases many features of the final version. We hope that Early Access will allow us to receive feedback from a larger audience before Melon Simulator's final release.”

Approximately how long will this game be in Early Access?

“We anticipate Melon Simulator to remain in Early Access for six to twelve months.”

How is the full version planned to differ from the Early Access version?

“The final version of Melon Simulator will include additional levels, gamemodes, weapons, and more.”

What is the current state of the Early Access version?

“Melon Simulator is in an alpha state. It is currently a very playable experience that showcases many features of the final version including cooperative multiplayer (up to four players).”

Will the game be priced differently during and after Early Access?

“Melon Simulator's price will increase after leaving Early Access.”

How are you planning on involving the Community in your development process?

“We intend to be very involved with the community throughout development. Any feedback, bug reports, etc. can be posted in the Steam discussion boards.”
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Buy Melon Simulator

-20%
$4.99
$3.99
 

Recent updates View all (41)

November 22

Alpha 1.5.1 Changes



Alpha 1.5.1 is now available. This update adds a smoke trail to exploding melons (making them easier to identify), increases player revive speed, and fixes a few issues with melons going through doorways among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards. Happy Thanksgiving!

Alpha 1.5.1 Changes
  • added smoke trail to exploding melons (easier to identify)
  • updated melon eat speed and health value to be based on size
  • updated player revive speed (increased) (thanks ButterFingers)
  • updated level editor to show "publish changes" instead of "publish", if published
  • updated level editor locked files check
  • updated doorways to use nav mesh links (optimization)
  • fixed player controlled exploding melon bugs
  • fixed corporation melon spawn bug
  • fixed melons weird jumping bug
  • fixed melons getting stuck in doors bug
  • fixed melons door speed bug
  • fixed deferred decal bugs
  • optimized auto start match bug
  • optimized out of bounds check
  • optimized doors
0 comments Read more

October 21

Alpha 1.5.0 Changes



Alpha 1.5.0 is now available. This update adds a point system (per-match). Points can be used to unlock doors leading to new areas of the level. Both of the existing levels have been updated with this new system in mind. This is a big change so I would like to hear your feedback. I have also added modular wall and floor brush prefabs to the level editor which should make it much easier to create maps. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.5.0 Changes
  • added player points system
  • added locked doors to construction
  • added locked doors to corporation
  • added modular level editor prefabs
  • added frame rate command (/frame rate)
  • added alert when player joins melons
  • added corporation desk lod (optimization)
  • added arch lod (optimization)
  • added elevator wires lod (optimization)
  • added elevator lod (optimization)
  • added beam lod (optimization)
  • added corporation desk lod (optimization)
  • updated networking library
  • updated scaffolding colliders
  • removed weapon spawnpoints from level editor
  • removed melon spawnpoints from level editor
  • fixed arch collider bug
  • fixed can't hit melons on scaffolding bug (thanks Liquid Dinosaur)
  • optimized cameras
  • optimized materials
2 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

About This Game



Melon Simulator™ is a chaotic, multiplayer (up to four players), first person melee combat game. Play as a member of the Melon Inc. Containment Unit, responding to a failed melon simulation. Work with your teammates to survive the oncoming melon hoard and compete for the top spot on the worldwide leaderboards. The longer you survive, the harder it gets.

Weapons

Almost anything that isn't nailed down can be used to whack, slice, and throw at the oncoming melon hoard... katanas, machetes, paintings, melon chunks, wooden baseball bats, metal baseball bats, spiked baseball bats, planks, spiked planks, sign letters, speakers, bricks, benches, doors, and more.

Level Editor

Melon Simulator's level editor allows you to create, share, and play levels made by other players through Steam Workshop. Levels created within the level editor also work in multiplayer (if everyone has downloaded the level).

50% off during Early Access

We have lowered Melon Simulator's price by 50% while it remains in Early Access. We hope that this will allow us to receive feedback from a larger audience before Melon Simulator's final release. Melon Simulator's price will increase once it leaves Early Access.

System Requirements

    Minimum:
    • OS: Windows 7 64 bit or later
    • Processor: Quad Core Processor
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 770
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space

What Curators Say

2 Curators have reviewed this product. Click here to see them.
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