Melon Simulator™ is a chaotic, multiplayer, first person melee combat game. Almost anything that isn't nailed down can be used to whack, slice, and throw at the oncoming melon hoard...
All Reviews:
Positive (36) - 80% of the 36 user reviews for this game are positive.
Release Date:
Jan 1, 2017
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Melon Simulator is currently a very playable experience that showcases many features of the final version. I hope that Early Access will allow me to receive feedback from a larger audience before Melon Simulator's final release.”

Approximately how long will this game be in Early Access?

“I anticipate Melon Simulator to remain in Early Access for twelve months.”

How is the full version planned to differ from the Early Access version?

“The final version of Melon Simulator will include additional levels, gamemodes, weapons, and more.”

What is the current state of the Early Access version?

“Melon Simulator is in an alpha state. It is currently a very playable experience that showcases many features of the final version including cooperative multiplayer (up to four players).”

Will the game be priced differently during and after Early Access?

“Melon Simulator's price has been reduced by 50% for Early Access.”

How are you planning on involving the Community in your development process?

“I intend to be very involved with the community throughout development. Any feedback, bug reports, etc. can be posted in the Steam discussion boards.”
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Recent updates View all (55)

July 12

Alpha 1.6.4 Changes



Alpha 1.6.4 is now available. This update adds workshop editor objects. Workshop editor objects are custom collections of shapes and/or objects that can be used in any map... So the next time you're making a level you will not only have access to objects made by the developers but custom editor objects made by the community. This update also adds preview images for each editor object, updates all objects to spawn flush with the ground surface (not halfway into it), and updates the level editor selection outline among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards. Workshop editor objects are still in development so any feedback, bug reports, etc. would be very helpful.

Alpha 1.6.4 Changes
  • added level editor objects
  • added level editor objects workshop support
  • added level editor general object selection outline
  • updated level editor to automatically put objects flush with ground
  • updated level editor add objects panel to include preview images
  • updated level editor add objects panel to include workshop editor objects
  • updated level editor object selection outline
  • updated level editor lighting settings item spacing
  • updated level editor snap distance tooltip
  • updated level editor snap angle tooltip
  • fixed level editor floating tooltip bug
  • disabled volumetric lighting in level editor
1 comments Read more

July 1

Alpha 1.6.3 Changes



Alpha 1.6.3 is now available. This update adds the ability to merge shapes in the level editor, undo object deletions (limited to one object for now), and fixes object rotation issues among other changes. Any feedback, bug reports, etc. can be posted in the discussion boards.

Alpha 1.6.3 Changes
  • added level editor undo deletion (thanks Borderdict Colliebatch)
  • added level editor merge shapes tool (thanks Borderdict Colliebatch)
  • added level editor input field sounds
  • added level editor ground plane object to add objects panel
  • added level editor selected object position info
  • added level editor selected object rotation info
  • added level editor selected object scale info
  • added level editor selected object size info (thanks Borderdict Colliebatch)
  • added level editor panel appear animations
  • added level editor panel title tooltips
  • added /set server max response time command (thanks Octopai)
  • updated server max response time to four seconds (thanks Octopai)
  • updated level editor button colors
  • updated level editor lighting settings titles (thanks Borderdict Colliebatch)
  • fixed level editor shape rotation bug (thanks Borderdict Colliebatch)
  • fixed level editor arch object missing sides (thanks Borderdict Colliebatch)
  • fixed level editor default material bug
  • fixed black textures bug
  • fixed frozen melons bug
1 comments Read more
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About This Game



Melon Simulator™ is a chaotic, multiplayer (up to four players), first person melee combat game. Play as a member of the Melon Inc. Containment Unit, responding to a failed melon simulation. Work with your teammates to survive the oncoming melon hoard and compete for the top spot on the worldwide leaderboards. The longer you survive, the harder it gets.

WEAPONS
Almost anything that isn't nailed down can be used to whack, slice, and throw at the oncoming melon hoard... katanas, machetes, paintings, melon chunks, wooden baseball bats, metal baseball bats, spiked baseball bats, planks, spiked planks, sign letters, speakers, bricks, benches, doors, and more.

LEVEL EDITOR
With Melon Simulator's in-game level editor you can create, share, and play custom levels. Custom levels work in multiplayer too, so you can play them with your friends!

EARLY ACCESS DISCOUNT
We have lowered Melon Simulator's price by 50% for Early Access.

System Requirements

    Minimum:
    • OS: Windows 7 64 bit or later
    • Processor: Quad Core Processor
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 670
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Requires a 64-bit processor

What Curators Say

3 Curators have reviewed this product. Click here to see them.
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