The eagerly anticipated sequel to the award-winning RPG. Gather your party. Master deep, tactical combat. Join up to 3 other players - but know that only one of you will have the chance to become a God.
All Reviews:
Very Positive (7,896) - 94% of the 7,896 user reviews for this game are positive.
Release Date:
Sep 14, 2017

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Buy Divinity: Original Sin 2

Buy Divinity: Original Sin 2 - Divine Edition

Includes Divinity: Original Sin II and Digital Art Books, Map, Soundtrack, and Art Pack!

Packages that include this game

Buy Divinity: Original Sin 2 - Eternal Edition

Includes 6 items: Beyond Divinity, Divine Divinity, Divinity II: Developer's Cut, Divinity: Original Sin - Enhanced Edition, Divinity: Original Sin 2, Divinity: Original Sin 2 - Divine Ascension


Recent updates View all (49)

September 21

Patch Notes v3.0.143.324

Hello everyone!

As promised earlier today, this patch will add enhanced German, French and Russian translations to the game.

Additionally, the ending movies have been updated and the reward panel in Gamemaster mode has been fixed. We also reverted a runeslot change that was released too soon and which was introduced in the patch earlier today.

Keep on sending us your feedback!

The Larian Team
423 comments Read more

September 21

Patch Notes v3.0.143.148

Hi everybody!

After a few hotfixes, we’re happy to announce the first patch for Divinity: Original Sin 2. The focus of this patch has been fixing the issues we’ve seen pop up. Existing savegames will work with this patch.

There will be a further update later today featuring improved German, French, and Russian translations, as well as a series of improvements for the game’s different endings.

Thank you for sending us so much feedback!

The Larian Team

Improvements and changes
  • Added henchman support in the endgame dialog
  • Updated several quest log entries
  • Several inventory settings (filters and sorting) will now be saved
  • Teleporter pyramids are now sent to the Avatar when a companion is dismissed
  • Rune slots are now limited to one slot per item
  • Mass Cleanse Wounds now properly clears Decaying from allies and damages Undead enemies
  • Void-Enhanced Poison now inflicts more damage
  • Reactive armor changes:
    • Cost changed to 2 AP
    • Cooldown changed to 6 turns
    • Damage reduced
  • Fixed Unstable talent not scaling with maximum Vitality like it should. Reduced multiplier to 50%.
  • Fixed Dodging from Leadership not corresponding to amount stated in the tooltip.
  • Loot has been modified in the final boss fight, the demons near bloodmoon island, a corpse in the Wrecker Cave, in and around the Arena of the One
  • Non-recruited Godwoken now have Curse instead of Bless
  • Tweaked XP rewards for certain Voidwoken
  • Fixed certain Voidwoken that create Cursed blood surfaces when they died
  • Updated credits screen
Bug Fixes
  • Fixed journal being updated incorrectly for certain quests
    • Note: For ‘Call to Arms’ and the ‘Imprisoned Elf’, existing savegames may still display the wrong journal entry. This has no impact on the further game.
  • Fixed several crashes, of which the most important ones are:
    • Fixed crash related to reward screen
    • Fixed crash related to loading savegame
    • Fixed crash on dropping an item
    • Fixed crash related to controller disconnect
    • Fixed crash related to the user interface
    • Fixed crash related to Guardian Angel status
  • Fixed incorrect/permanent weather statuses
  • Fixed Player Character being blocked after talking to Nicholas in Reaper’s Coast
  • Fixed not being able to send items to the chests on the Lady Vengeance
  • Fixed cause of savegame issue (resulting in error 302)
    • Existing savegames remain affected for now, but the error will not happen again after this patch
  • Fixed several dialog flags
  • Fixed dialog issues during Sebille and Fane’s origin moments
  • Fixed Cloisterwood Waypoint possibly killing party members due to lava placement
  • Fixed Reimond triggering generic behaviors incorrectly
  • Fixed several alignment issues
  • Fixed Saheila not having enough points in Hydrosophist
  • Fixed eating Alexandar’s head triggering an incorrect achievement
  • Fixed blood puzzle getting stuck if you start the flow of blood before Blessing it
  • Fixed player possibly getting stuck when using context menu to drop a barrel
  • Fixed several tutorial messages
  • Fixed Shapeshift visual being stuck when removed during level change
  • Fixed issue regarding progress bars remaining visible on client side
  • Fixed Play Dead skill causing a combat loop
  • Fixed Oil slugs fight: some enemies were ending their turn incorrectly
  • Fixed origin moment with Saheila in the Elf encampment
  • Disabled the warning that pops up when a player leaves the Magic Mirror without having choosen tags.
  • You can now refuse to consume Roost’s Source
  • Various fixes in the epilogue dialogs
  • Fixed a number of repeating dialog nodes
  • Fixed issue with Fullscreen Gamma settings
  • Fixed not being able to drag items from containers to inventory
  • Fixed issues with Withermoore’s Soul Jar
  • Fixed a bug where trade items could appear in the same inventory slot
  • Improvements to our NAT detection system. This should improve connectivity between players who were having connectivity problems.
  • Malady will now remind you of the companion quests that are left open on Reaper’s coast, even if you are shapeshifted
  • Ifan will no longer have the Undertavern romance moment outside of the Undertavern
  • Fixed an issue where the Source amulet was not working as intended.
  • Fixed an issue where the Slane quest does not close correctly if you kill the Shriekers before freeing him.
  • Fixed sound attenuations being incorrect for some objects.
  • Fixed naming of giant healing potions.
  • Fixed AI characters trying to move out of invalid positions when they are unable to move
  • Fixed the White Magister who kept repeating her shout for every hit during combat.
  • All players will now resurrect after finishing the Arena of the One so that the dialog with Malady can continue correctly afterwards.
  • Fixed an issue where players could be eternally Wet
  • Sebille no longer proclaims she is free when enthralled
  • Fixed the FX of resurrection skills
  • Fixed Ryker not being hostile when player chooses to refuse the quest/ attack
  • Blocked illogical node from Sebille dialog while speaking with Tovah
  • Fixed gamma correction not working in windowed and fake fullscreen mode
  • Fixed issue where Hannag's first greeting after being saved by the player wouldn't give a reward
  • Fixed ‘A Sheep in Wolf's Clothing’ achievement
  • Removed wrong dialog nodes from Fane’s dialogs.
  • Fixed Malady refusing to come to the Lady Vengeance after attacking her on Bloodmoon Island (Really, why would you do that?)
  • You can now tell Malady only once about the Meistr
  • Removed looping from dialogs in the Blackpits.
  • Ex-companions no longer drop loot in the Arena of the One.
  • Voicebarks now play on the correct characters in the Arx death room
  • Fixed a scripting issue wherein a player enters Arx in multiplayer when the host is near the Lady Vengeance, Malady starts a dialog with an incorrect player.
  • If players were betrayed by their friends so they cannot be resurrected anymore and all other players are dead, a ‘game over’ condition has been added.
  • Made it clearer in Cullwood Mills that you are not allowed in
  • Removed Roost’s floating hand near Bloodmoon Island
  • Fixed text in the Gwydian execution scene
  • Fixed Meistr dialog when player performed ritual outside of the cellar
  • Added Ifan origin moments with ghost of Hannah
  • Fixed shapeshifting visual being stuck during level swapping
  • Meistr now reacts logically to being Source Vampirised
  • Fixed Red Prince dialog in Driftwood tavern when he is a companion
UI Fixes
  • Fixed layout problems on the examine window in keyboard mode
  • Fixed various UI text overlaps
  • Added a delay to some tutorial messages, so they do not appear at the start of the game.
  • Allow pinging to work during combat, when it’s not your turn.
  • Added an option to enable/disable sound muting when the game window does not have focus.
  • Re-enabled the drag and drop functionality on the player names in the inventory screen
  • Increased FPS limit to 240 in the options screen
  • Restricted visual lobby name length but added a tooltip showing the full name
  • Fixed an issue where the resolution selection was empty for some players
  • Added a delay to the Hotbar tutorial of 5 minutes so it doesn't trigger as soon as you start a game
  • Fix for some items not being selected when looking at them when playing with a controller
  • Fixed issue with appearance selectors not updating correctly when quickly switching between presets, causing some visual bugs like the voice being wrong on the origin characters in character creation.
  • Fixed aspect ratio issues when using controller in split-screen mode
  • Fixed a situation where a player is kicked from the lobby when a player presses certain keys to start splitscreen.
  • Fixed issue with ‘ready’ button on client side
  • Fixed some rare selection issue in the character selection screen
GM Mode
  • Overview map. Level popup of existing scenes now closes if GM deletes all scenes.
  • FIxed an issue where after subscribing to a GM campaign, it was not visible.
  • Fixed GameMaster not being able to see invisible items
229 comments Read more


“One of the greatest PC RPGs of all time”
9.75/10 – Game Informer

“Larian's epic sequel is one of the best RPGs of the decade.”
9.6/10 – IGN

“One of the best RPGs ever made”
92% – PC Gamer

Digital Collector's Editions

About This Game

The Divine is dead. The Void approaches. And the powers lying dormant within you are soon to awaken. The battle for Divinity has begun. Choose wisely and trust sparingly; darkness lurks within every heart.

Who will you be?

A flesh-eating Elf, an Imperial Lizard or an Undead, risen from the grave? Discover how the world reacts differently to who - or what - you are.

It’s time for a new Divinity!

Gather your party and develop relationships with your companions. Blast your opponents in deep, tactical, turn-based combat. Use the environment as a weapon, use height to your advantage, and manipulate the elements themselves to seal your victory.

Ascend as the god that Rivellon so desperately needs.

Explore the vast and layered world of Rivellon alone or in a party of up to 4 players in drop-in/drop-out cooperative play. Go anywhere, unleash your imagination, and explore endless ways to interact with the world. Beyond Rivellon, there’s more to explore in the brand-new PvP and Game Master modes.

  • Choose your race and origin. Choose from 6 unique origin characters with their own backgrounds and quests, or create your own as a Human, Lizard, Elf, Dwarf, or Undead. All choices have consequences.

  • Unlimited freedom to explore and experiment. Go anywhere, talk to anyone, and interact with everything! Kill any NPC without sacrificing your progress, and speak to every animal. Even ghosts might be hiding a secret or two…

  • The next generation of turn-based combat. Blast your opponents with elemental combinations. Use height to your advantage. Master over 200 skills in 12 skill schools. But beware - the game’s AI 2.0 is our most devious invention to date.

  • Up to 4 player online and split-screen multiplayer. Play with your friends online or in local split-screen with full controller support.

  • Game Master Mode: Take your adventures to the next level and craft your own stories with the Game Master Mode. Download fan-made campaigns and mods from Steam Workshop.

System Requirements

    • OS: Windows 7 SP1 64-bit or Windows 8.1 64-bit or Windows 10 64-bit
    • Processor: Intel Core i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 550 or ATI™ Radeon™ HD 6XXX or higher
    • DirectX: Version 11
    • Storage: 35 GB available space
    • Additional Notes: Minimum requirements may change during development.
    • OS: Windows 7 SP1 64-bit or Windows 8.1 64-bit or Windows 10 64-bit
    • Processor: Intel Core i7 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 770 or AMD R9 280
    • DirectX: Version 11
    • Storage: 35 GB available space
    • Additional Notes: Recommended requirements may change during development.
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