The Quest is a beautifully hand-drawn open world role playing game with old school grid-based movement, turn based combat and intricate quests. Explore a huge world, full of challenging mysteries and dangerous monsters!
User reviews:
Recent:
Very Positive (11 reviews) - 81% of the 11 user reviews in the last 30 days are positive.
Overall:
Very Positive (140 reviews) - 87% of the 140 user reviews for this game are positive.
Release Date: Feb 19, 2016

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Recent updates View all (32)

June 22

Update to Version 1.8.6

  • Corrected erroneously showing wall decoration in Mithria.
  • Corrected the display of lockpicking chance.
  • Mac: Significantly improved graphics performance.

4 comments Read more

June 13

Update to Version 1.8.5

  • Corrected the "Join the Thieves' guild" quest. The thieves guarding the transport are killable in all circumstances now.
  • Improved dialog and additional text in 'Kidnapped Wife' quest.
  • Added maximum health/mana to the tooltips.
  • When continuing the game after death, the quick save will now be used if exists and newer than the autosave.
  • Corrected some erroneous apostrophes in books.
  • Fixed some errors in text.
  • Mac: Adapted to the way the Steam Overlay works after the latest (June 10, 2016) Steam patch. (You might need to delete local content and redownload the game for it to work.)

5 comments Read more

Reviews

“The Quest is the quintessential old school dungeon crawler”
– Indie Retro News

“In an ocean of charmless copycat clones, The Quest stands out as a pretty unique throwback to the old school RPG days of yore.”
– Brash Games

“If you loved Daggerfall or Might & Magic, this game is for you.”
– RPG's and the Ordinary Gamer

About This Game

The Quest is a beautifully hand-drawn open world role playing game with old school grid-based movement and turn based combat. In the kingdom of Monares trouble is brewing. The governor of Freymore is missing and the island is in tumult. The mages all prophesy a dark shadow looming over the safety of the kingdom. As an Agent of the king, it's your job to find out what is happening and avert any danger.

Choose from five customizable races and an array of skills, weapons, armor and enchantments, and explore a huge world of four cities and a wilderness of mountains, caves, lakes and forests – full of mystery, magic and intriguing challenges. Meet the many inhabitants, each with its own agenda and attitude towards your character. Some will be helpful, some greedy or lascivious or just plain mean. You will have many choices, including some that may place you against the law, along your way to the dramatic ending of your own choosing.

Key Features:
  • Pursue a long and dramatic main story and solve many optional side quests.
  • Create a highly customizable character and cast dazzling spells, enchant powerful items, concoct potent potions and persuade people to further your goals.
  • Discover an open world with interesting locales, day/night cycle, weather, fascinating people, dangerous creatures, readable books, pick-able locks, repairable items, houses that can be broken into, dungeons, traps and much more.
  • Play an absorbing card game with three different decks, accessible at the inns.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista SP1
    • Processor: 1.6GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB graphics memory. Shader Model 3.0 and Non Power of Two texture support is required.
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: 2.0GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB graphics memory. Shader Model 3.0 and Non Power of Two texture support is required.
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    Minimum:
    • OS: OS X 10.10 (Yosemite)
    • Processor: 1.6GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB graphics memory. Shader Model 3.0 and Non Power of Two texture support is required.
    • Storage: 200 MB available space
    Recommended:
    • OS: OS X 10.11 (El Capitan)
    • Processor: 2.0GHz
    • Memory: 2 GB RAM
    • Graphics: 512MB graphics memory. Shader Model 3.0 and Non Power of Two texture support is required.
    • Storage: 200 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (11 reviews)
Overall:
Very Positive (140 reviews)
Recently Posted
Green Skeleton
( 28.5 hrs on record )
Posted: July 18
The Quest is pure, classic, RPG kino. It captures everything about what people love about old school RPGs, but excises the abhorrent user interfaces that makes a lot of them borderline unplayable. This game reinvigorates my feeling towards indies and makes me second guess my idea that all iPad games are complete and utter trash. (I seriously don't know how you'd play it on an iPad, but you can do it apparently.)

Yes, I absolutely recommend playing this at any price. Read on if you must.

The story is like, there's something about a governor and you being the chosen one - but that's not important. What is important is just exploring the world. Cause it really is about the journey, not the destination, and cause you're flying solo as opposed to the usual bore of a 4 party system found in these games, you have to pick up a lot of the slack. It reminds me of Fallout 1, where you have to be entirely self reliant - and just like Fallout 1, you can get yourself into a lot of sticky situations if you're walking off the beaten path.

Yet, that's really the fun of games like this. To be given an open world and the developers giving you overpowered spells or weapons in little trickles here and there, to give you that necessary boost to just barely endure far more difficult areas you shouldn't be in. The Quest has you become a multiclasser in a way that most games WISH it could do as gracefully and naturally, because it's about your moment to moment survival and doing what makes sense, rather than adhering to strict, nonsensical class rules.

"The Quest" as generic as it is, is an apt name. Wandering out in the middle of nowhere? Maybe you'll find some guy in a house that wants something in exchange for gold. Or maybe they'll do something nefarious to you. Maybe they'll just give you a potion for no reason. Whatever it is, the game has a really good pace about what you'll find, who you'll find and where you'll find it, and stumbling in and out of sub quests is really exciting, cause you never know when you're gonna find one. You gotta keep mental notes about useless areas and useful ones, and occasionally use a leap in logic to resolve a situation. I recommend you never use a guide outside of moments where you're completely stuck. (For the record I used a guide twice.)

The combat is what you'll be doing the most of, and it can be an almost unwinnable slog at points depending on your build and how you integrate your items. The combat strategies sometimes go back to classic Diablo and potion management, others are a careful use of appropriate spells or plinking your target from far away. Sometimes you can find yourself in a advantageous position where your enemies can't even get to you, and that's always satisfying. It all adds up though for those late night endurance runs in a dungeon, where you're not sure if you prepared enough but want to just keep going, even if you have to make save scumming a part time job.

Besides questing and combat, the other main component is self management. Your items will breakdown - a lot, and there's not much you can do. You can pay for repairs or use repair hammers. To give you an idea, just walking will break your boots. The starting leather boots for example broke after walking about 1,000 grid tile moves and I would just carry replacements, because repairing them was pointless as they didn't add much defense anyway. It can be a real pain when you're traversing a dungeon and having gone through several levels, the sword you're using starts doing negative numbers in damage because of broken it is. Then there's the matter of food and water that you need for resting outside the city. If reading that whet your appetite, then you know what you're in for.

Is the writing at least good if you think you can handle the brutal mechanics? God no. The translation can even be subpar here and there, but it mostly makes sense and works. You get the general gist of everything with the usual archetypes found in both characters and lore, but the important thing is that there's hints of inspired quest design and sensible reasons as to why you're doing something. It has the surface level fundamentals needed for a good dungeon crawler. Serviceable and cheesy, but never bad.

The graphics should at least get a passing mention, as it features a eyepoppingly catching art style that was one of the reasons I wanted to play this game in the first place. It's exactly like how I'd imagine a company would do a proper HD remake of a classic from that era, whether it be Might & Magic or Wizardry. It nails the look without going for a kitsche retro pixel feel and I have to salute them for it.

As far as big negatives go, this is surprisingly one of the few RPGs where being a thief character is nearly useless. As you can't rapidly pawn items, pick pocketing nets few rewards and lockpicking is out and out useless, as doors seem hardcoded to only open to keys. It's more likely you'll disarm a doors trap than actually be able to open it up. I don't get why this was done, but if you're of the roguish persuasion, you might want to doublecheck what skills you make important.

It's not a perfect game, and it commits many a sin, but it's just so mechanically well done that it kept me up in the wee hours in a way I thought only a multiplayer game could. I understand not everybody can go for this type of RPG - especially if they can't sink time into an RPG like they used to - and they might prefer something more linear like the Witcher series, but if the idea of seeing more and more open road excites you at the prospects of what's to come your way, then you really should play this and carve out your own story and experience.

The Pro's:
+Great RPG design and gameplay

+Stellar graphical presentation

+Never holds your hand

The Con's:
-Combat can sometimes be a slog

-Some bad design quirks (Lockpicking is useless)

-The story and characters aren't exactly the best

-Not enough portraits
Helpful? Yes No Funny
Jamison
( 54.5 hrs on record )
Posted: July 13
Very primitive graphics and gameplay. Poorly optimised, game lags bigtime during combat My PC is i7-6700-4ghz, 16gb, GTX 960 4gb, 500gb SSD and runs Fallout 4 on Ultra with a solid +60fps at all times. That being said, if you can overlook it's flaws, it's not too bad. I recommend waiting for a good sale to buy.
Helpful? Yes No Funny
carwin
( 4.9 hrs on record )
Posted: July 8
This is a solid, polished, modernized take on the classic Might & Magic tile-based RPG. The world is large, the combat balance is tight, and the quests offer surprisingly in-depth role-playing decisions, with real repercussions based on your decisions. Overall it's exactly what you'd want and expect, as advertised... plus a little more. Good game!
Helpful? Yes No Funny
EnigmaBrand
( 14.3 hrs on record )
Posted: July 4
Combat is always, always, a battle of attrition. You hit the enemy, it hits you. Repeat. Drink potion in the middle of the fight. Continue. Repeat. Finally the enemy is dead. Continue 5 spaces. Repeat.
Helpful? Yes No Funny
visibleartifice
( 31.2 hrs on record )
Posted: July 2
A simple classic RPG thats pretty addicting to play. If you aren't use to relatively unforgiving RPGs then I recommend skipping out on it
Helpful? Yes No Funny
Akselmo
( 2.5 hrs on record )
Posted: June 25
I played this game ages ago with my Ipod Touch. I loved it back then, and I love it now. I love the hand drawn graphics and the general athmosphere of the game. Writing is really good, with a hint of cheesiness, which makes me just smile.

I recommend this game to anyone who likes RPG games. There is lots of things to do in this game: Lots of quests, lots of books to read, places to explore.. I also love how I can leave notes on the map!
Helpful? Yes No Funny
Diet Magick
( 4.5 hrs on record )
Posted: June 24
The Quest is certainly ambitious in its attempts to replicate old school dungeon crawls with a more modern open world setting. The Quest is good, great even, but you might find yourself wondering “Is it the best RPG ever made?” Yes. Yes it is.
Pros:
Can start game as undead wizard man, then have people tell you that you are super gross!
Correct any life mistakes with a simple to use “load” feature!
No quest markers, get good!
DUAL WIELDING!
SINGLE HAND WIELDING!
All Inn Keepers have mustaches!
Have sex with hookers to gain exp!
Get STD’s from the hookers!

Cons:
My body needs rest, cannot play for longer than 80 hours.
Helpful? Yes No Funny
Todd Howard
( 10.3 hrs on record )
Pre-Release Review
Posted: June 23
This is a good CRPG and the developers did an amazing job with this game. It is a throwback to old cprgs and takes out the tedious parts of old games from that era like ♥♥♥♥♥♥ interfaces and ♥♥♥♥ poor combat which this game doesn't have. The graphics are beautifully hand drawn and really feels like and old fantasy world role playing game. It's kinda like Elder Scrolls but with turn based combat. You do have to stick with whatever you start with though because leveling stats that you didn't chose at the beginning is really hard to level up, that's old school style and gives it challenge, fun and replay value. My favorite part was having sex with the amazon queen and then killed her to finish my quest. You can also get drunk and talk to hookers. The story is it's weakest part in the game and I don't think I really gave a ♥♥♥♥ about any of the NPC's but the world is big and fun to explore. Also the name of this game is called "The Quest", not trying to ♥♥♥♥ on the developers but they could have came up with a better name because "The Quest" sounds so boring and unoriginal but I guess you should never judge a game based on it's title. I recommend this to anyone who is into fantasy role playing games and wants to get immersed in a fantasy world.
Helpful? Yes No Funny
Gustuvo
( 95.7 hrs on record )
Posted: June 19
If you're all about the latest flashy graphics you may be put off of this game at first. BUT if you enjoy a good old fashioned role playing game that provides great questing and decision making this should be right up your alley. The enjoyment to price ratio is through the roof. Also the developers are quite active and helpful towards their player community.
Helpful? Yes No Funny
lancelot2001ca
( 0.7 hrs on record )
Posted: June 16
Good old school first person step game.

You don't control a party, but you don't need to either. Your character is quite capable of handling himself.

The game mechanics are simple to understand but interesting enough to make you want to create another but different character, adding to the replayability.

It is an open world like Might and Magic 6-9, and has some stuff to offer the players. i think with a bit more work, the game world would feel more alive. Right now, it feels really dead as people in communities serves no purpose other than being there, everyone should have a role and if they die there should be consequences... but I think the designers just wanted to do a turn-based hack'n'slasher and not a role-playing game. Oh, this is not a role-playing game like so many "rpg" so called games out there. It's just a hack'n'slasher turn-based.

It's fun, and definitively worth buying at 10$ or less.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
3 of 3 people (100%) found this review helpful
1 person found this review funny
Recommended
10.3 hrs on record
Pre-Release Review
Posted: June 23
This is a good CRPG and the developers did an amazing job with this game. It is a throwback to old cprgs and takes out the tedious parts of old games from that era like ♥♥♥♥♥♥ interfaces and ♥♥♥♥ poor combat which this game doesn't have. The graphics are beautifully hand drawn and really feels like and old fantasy world role playing game. It's kinda like Elder Scrolls but with turn based combat. You do have to stick with whatever you start with though because leveling stats that you didn't chose at the beginning is really hard to level up, that's old school style and gives it challenge, fun and replay value. My favorite part was having sex with the amazon queen and then killed her to finish my quest. You can also get drunk and talk to hookers. The story is it's weakest part in the game and I don't think I really gave a ♥♥♥♥ about any of the NPC's but the world is big and fun to explore. Also the name of this game is called "The Quest", not trying to ♥♥♥♥ on the developers but they could have came up with a better name because "The Quest" sounds so boring and unoriginal but I guess you should never judge a game based on it's title. I recommend this to anyone who is into fantasy role playing games and wants to get immersed in a fantasy world.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
3 people found this review funny
Recommended
4.5 hrs on record
Posted: June 24
The Quest is certainly ambitious in its attempts to replicate old school dungeon crawls with a more modern open world setting. The Quest is good, great even, but you might find yourself wondering “Is it the best RPG ever made?” Yes. Yes it is.
Pros:
Can start game as undead wizard man, then have people tell you that you are super gross!
Correct any life mistakes with a simple to use “load” feature!
No quest markers, get good!
DUAL WIELDING!
SINGLE HAND WIELDING!
All Inn Keepers have mustaches!
Have sex with hookers to gain exp!
Get STD’s from the hookers!

Cons:
My body needs rest, cannot play for longer than 80 hours.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
74 of 78 people (95%) found this review helpful
4 people found this review funny
Recommended
20.2 hrs on record
Posted: December 22, 2015
Wonderful grid-based first person RPG that feels like it came straight from the golden age of such games.
Don't be fooled by this game's iOS/mobile background and your (honestly, completely reasonable) preconceptions about games made for such platforms! The Quest is one huge, deep, and exceptionally well-crafted RPG experience.

Large and beautiful open world that truly feels like it was carefully hand-crafted, one that is rich with nostalgic fantasy atmosphere and filled with loads of interesting locales to discover, dungeons to plunder and quests to solve (which often can be done in more than one way, or sometimes in a way that is connected with other seemingly separate quests). Game features a reputation system where your fame/infamy increases or decreases depending on your actions and way in which you complete quests, which in turn can influence your future quests and your interactions with some of the game's NPCs.

Combat is fully turn-based, highly enjoyable and deceptively simple. Game offers deep and open character customization, wide variety of equipment and spells, and sufficiently deep alchemy system. It's definitely a kind of game where trying out a vastly different character build is a good enough reason for a full-fledged replay.

This new re-release comes with a fully redone HD visuals, and I must say that team did a pretty good job there: game looks -gorgeous-, at times almost like a beautiful hand-drawn fantasy illustration, fully retaining its original charm reminiscent of 90s games that influenced it.
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98 of 117 people (84%) found this review helpful
6 people found this review funny
Recommended
2.1 hrs on record
Posted: December 21, 2015
I've put hours into this game on iOS. I used to bug my brother until he would let me play this on his iPod.
This game is story rich, and content rich. I'm a huge fan of the style of gameplay and the world is huge too.
If you're not sure about buying this, maybe try out the "lite" version on iOS first. This version has updated HD graphics, customizable controls, and is super nostalgic for me. If you're a fan of old style RPG's get this game!
Was this review helpful? Yes No Funny
61 of 72 people (85%) found this review helpful
4 people found this review funny
Recommended
23.7 hrs on record
Posted: December 21, 2015
The Quest is a fantastic RPG in the style of the old Might & Magic games. I played the game originally on IOS back in 2008, but don't be fooled, this game is not like the mobile games of today. The Quest came from a time before microtrasactions and dumbed down mobile games. This game is a true RPG and a complete game. This new version was remade mostly from scratch to have higher graphical fidelity than the original release. I have put in hundreds of hours on the old version of The Quest. The game is fleshed out in many respects, with in depth character creation in which race choice matters, a custom enchantment system, alchemy system, tons of spells, and tons of content. If you love old school RPG's, or new school RPG's like Legend of Grimrock, you will like this game.
Was this review helpful? Yes No Funny
37 of 43 people (86%) found this review helpful
6 people found this review funny
Recommended
4.7 hrs on record
Pre-Release Review
Posted: January 9
While this game's origins are on mobiles and PDAs, don't let that put you off; it's from a time before microtransactions and wait timers plagued these games. In fact, it's always felt like a game that would be at home on PC. And it is.

The Quest feels like an homage to the dungeon crawlers of the late 80s and early 90s, with player choice firmly leading the way. Nearly every quest will have multiple ways to solve it, and the idea of what's good and bad is constantly foggy due to the fame system. As opposed to a meter telling you if you're a saint or sinner, you get a meter of fame, which decreases when it looks like you've done something bad, and increases when it looks like you've done something good. This may sound like the same thing, but sometimes the person you're sent to "rescue" doesn't want to leave, and was actually forced into a life they hated back home. Sure, getting them back would give you fame - it looks like you're helping - but is it really the right thing to do? This system really changes up how you approach your tasks, as it's not uncommon for what looks like the right thing to do to actually lose you fame - those in power have influence, but often tainted morals.

On top of that, the combat has surprising depth to it as enemies seem to be able to have all the resistances and weaknesses you do, and finding these out can really be the difference between life and death. This really makes scraping through some of the tougher fights - even those fairly early on - really satisfying. Dungeons - while often fairly small - contain traps to disarm and secrets to find. Even potion crafting is fun to play with when you get some levels in alchemy, as some combinations of ingredients will have some unexpected results, and stumbling into one of these when you need it the most is so, so relieving. Everything you'd expect from a first person grid based CRPG is right here, and executed brilliantly. On top of this, the attention to detail is often staggering: even your outfit changes how people interact with you, with fancier clothes letting you get more favour with the posher characters, but also causing the lower class citizens to often be not so friendly. There's even a small card game to play in the inns to earn money, which may seem simple at first, but can be quite involving, and is a very fun distraction when you start to set up massive attacks with your buffs, and some large attack combos. The game is really full of depth, and you shouldn't ever be lacking for something you want to do, as the writing - while sometimes imperfect - does enough to make you actually want to help the characters who need it.

Though not everything is perfect. My main complaint would be that there's really no way to escape a melee enemy that's too strong for you - you have to let them hit you once to figure out they'll destroy you, and from then they'll shadow your movements. They'll even follow you all the way back to a town, and just stay infront of the guards, who will do nothing to help, making you essentially trapped. While this is less of an issue when you get the paralyze spell, it's still quite annoying until then. But quite frankly, this is nitpicking more than anything else, and not enough to dampen my enjoyment of this game at all. Highly recommended to all CRPG fans.
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28 of 30 people (93%) found this review helpful
2 people found this review funny
Recommended
17.2 hrs on record
Posted: March 16
this is the first revew ive posted on here even though ive had steam for quite a few years, and have loads of games. Im dyslexic so spelling errors will abound. sory about that in advance. OK!! so about this game, its cheep, its NOT bata, its a real, actual finished game whoohoo! it plays like the 90s game eye of the beholder, but with much higher\better drawn resolution graphics. ONE character (not 4 like those 90s games) very open world, non random, weather has an actual effect on the play. loads of world space to play in, very easy learning curve. nice, if a little repeditive music, sound effects a little weak, but still do the job. very low system requierments. HERE is the major gold for me.... runs flawlessly on my surface pro 3. loads up almost instantaniously, same with saving. exept for putting in a new player name right at the start I can play the whole game with every action one single tap on the screen, icons are big enough that I can just use my finger, all other games ive gotten from steam to have fun on my tabblet, I need to use a pen to poke the screen as multible tiney icons will be hit with finger. There is an ingame card game that others are is fun but I havnt tryed it yet. 8 out of 10 for this, fun, easy to get in to, very good value, very tablet friendly, FINNISHED game. love ya work red shift.
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21 of 21 people (100%) found this review helpful
2 people found this review funny
Recommended
16.3 hrs on record
Posted: December 25, 2015
If you want an RPG with a good story in side quests, this is the game for you. The quests are story based, which includes decision making; particularly in the dialog which eventually effect outcomes. If you want more, consider playing the old pixlated expansions like Ice and Fire and The Hero of Lukemore series. I completed the game in a little over 15 hours, however I already played the original version. The estimated game time is atleast 25 hours on one character.
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23 of 25 people (92%) found this review helpful
1 person found this review funny
Recommended
47.8 hrs on record
Posted: December 22, 2015
This game is a fusion of grid based dungeon crawler in the vein of Might&Magic, Dungeon Master and Eye of Beholder with open world RPG akin to TES and Gothic series. The Quest borrows the best of both worlds and is packed with fun features from dungeon puzzles, to non-linear quests, to robust outdoor exploration, to elaborate alchemy system. Never mind the game's mobile origins, this is a full fledged CRPG which rivals in quality some of the top genre representatives.
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22 of 25 people (88%) found this review helpful
Recommended
31.3 hrs on record
Posted: March 13
Great hidden gem; even though it is kinda simple compared to other games in the genre, its still fun and interesting, with a unique atmosphere/artstyle reminding of old games like Daggerfall or M&M. Also it has a cards game you can play at inns, not as fun as Gwent but still you can lose hours with it if you like it.
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