A first person grappling hook exploration game. Soar through the ruins of a fallen world and discover the secrets of the ancients. Designed with full Virtual Reality support for the HTC Vive and Oculus Rift, also works great in Non VR.
User reviews:
Mostly Positive (49 reviews) - 73% of the 49 user reviews in the last 30 days are positive.
Very Positive (406 reviews) - 80% of the 406 user reviews for this game are positive.
Release Date: Apr 5, 2016

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Buy Windlands + Original Soundtrack

Includes 2 items: Windlands, Windlands - Original Soundtrack

Downloadable Content For This Game


Recent updates View all (11)

June 17

Windlands Update Released! Version 1.0.5


An update to Windlands has been released to Steam and will be automatically downloaded.

New Free Content!
  • If you have enough Crystals you can open up the new Jungle Playground (see details below) and the Sky Challenge. We look forward to seeing your speedruns, enjoy!
Big Changes
  • We have added a new Challenge map to Sky, the Sky Swing Challenge.

  • We have moved the Parkour Challenge map from Jungle to City, where it is more at home.

  • We now have 3 Challenge maps in total, 1 per island in the hub. They can be opened by returning Crystals to the center of the hub.

  • We have added a new Jungle Playground Map, accessible in the Hub where the Parkour Challenge used to be. This map is designed for swinging and most of all, fun!

  • The Playground is a new type of Challenge. 10 orbs are scattered in the map. Leaving the start area will start the timer, you can collect the 10 orbs in any order and make your way to the exit to stop the timer. We plan to add a City and Sky Playground in future updates.

    Windlands Original Soundtrack is now available as a DLC! Grab it here!
  • We have introduced LOD’s on Tablets to reduce CPU overhead.

  • We have added Controller layout diagrams to make the layout pages clearer.
  • We now display an intensity warning in VR when the game starts. Too many people leave negative reviews due to feeling nausea (if you haven't yet reviewed Windlands on Steam, please do, it really helps others out).

  • We have introduced controller diagrams into the menus.

  • We have some awesome official limited edition Windlands T-Shirts in our Shop. Enter the coupon code “steamapr” for 20% off!, because we love our Steam Community!
Many thanks for your continued support on our journey!


- Psytec Games Team

9 comments Read more

June 9

Windlands + OST Bundle Now Available!

Hi Everybody,

We are really pleased to offer the new bundle at a 10% discount too!

You can grab the bundle right away Here.

Or if you would like to purchase the OST separately, you can do so Here.

We also have official Windlands T-Shirt in stock, and available from our Store!

The full OST includes over one and a half hours of music from the game, crafted by our very talented sound engineer Simo Sainio.

Full Tracklist:

1. Opening Theme (3:57)
2. Tutorial (3:22)
3. Positive Surroundings (4:08)
4. First Steps (3:35)
5. Deactivated Warmachine (3:38)
6. Shoulders of Giants (3:41)
7. Surrounded by Mystery (4:06)
8. Level of Suspense (3:25)
9. Jungle Challenge (3:28)
10. Wasteland Wanderer (5:15)
11. The Joy That Sank (3:39)
12. Hollow Quarter Scavenge Hunt (4:01)
13. Melancholy Walker (3:55)
14. City Challenge (3:21)
15. Sky Map (4:43)
16. Open Adventure (3:37)
17. Sky is the Limit (4:22)
18. Ghost in the Sky (4:38)
19. Mystery Buildup (4:11)
20. Sky Challenge (3:15)
21. The End (2:58)
22. The End is a New Beginning (3:11, Includes vocals by Amanda Finnholm)
23. Windlands Trailer (0:54)

Many thanks for all of your support as our journey continues!

Keep Soaring!


- Psytec Games Team

0 comments Read more


“Windlands is not to be missed. It was quite simply one of my favourite experiences on the Oculus. — Charlie”

“This gorgeous game is the best experience on the Oculus Rift - Ben Gilbert”
Tech Insider

“a incredibly fun, unique exploration game”
The Rift Arcade

About This Game

A first person grappling hook exploration game.

Soar through the ruins of a fallen world and discover the secrets of the ancients. Windlands has been developed primarily for Virtual Reality headsets, but is also a great experience for those without headsets.

It appeals to those who want to explore the breathtaking vistas at a relaxing pace, while the challenging routes attract gamers who like to master the skill of soaring through the towering environments at top speed.

Gameplay Features

  • Designed and build for Virtual Reality First.
  • Grappling Hooks Focused Movement.
  • Variety of expansive levels that reward exploration.
  • Multiple routes provide a range of optional challenges.
  • Skill based, Speed Runs and Time Trials.
  • Goal Driven Gameplay.
  • Collectibles that reward exploration and completionism.
  • Calm, Positive, Pressure-Free, Non-Violent, Zen like relaxing play.
  • Unlock hidden areas and discover the many secrets. Create new paths and bring life back to the shattered world.

WARNING: Windlands is an intense (but awesome) experience in VR, it takes time to get your VR Legs, please take baby steps if you are sensitive to locomotion in VR play in very short sessions and perhaps try cages, sitting down and a controller if you are still effected, the second you feel a bit of nausea please stop and take a break

System Requirements

Mac OS X
    • OS: Windows 7 SP1 or newer
    • Processor: Dual Core 2.33 GHz Intel or 3.0 GHz AMD
    • Memory: 4 GB RAM
    • Graphics: Geforce GTX 8800, AMD Radeon 4850 or Intel HD Graphics 5200 or better (1GB graphics memory or more. Shader Model 3.0 needs to be supported). Minimum supported resolutions 1280×720 and 1024×768.
    • DirectX: Version 11
    • Storage: 3 MB available space
    • Sound Card: Direct X Compatible
    • Additional Notes: This is for 2D standard version, VR version higher req as per Oculus standards
    • OS: Windows 7 SP1 or newer
    • Processor: Intel i5-4590 equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 / AMD 290 equivalent or greater
    • Storage: 3 GB available space
    • Sound Card: Direct X 11 Compatible
    • Additional Notes: Minimum Requirements to Run VR Version
    • OS: Mac OS X 10.6 64bit (Snow Leopard) or newer
    • Processor: Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: Graphics card supporting OpenGL 2.1 or later. (256MB graphics memory or more) Minimum supported resolutions 1280x720 and 1024x768
    • Storage: 2 GB available space
    • Additional Notes: Please Note OSX DOES NOT SUPPORT VR
    • OS: Mac OS X 10.6 64bit (Snow Leopard) or newer
    • Processor: Intel Core i5
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 2900 or NVIDIA
    • Storage: 2 GB available space
    • Additional Notes: Please Note OSX DOES NOT SUPPORT VR
Customer reviews
Customer Review system updated! Learn more
Mostly Positive (49 reviews)
Very Positive (406 reviews)
Recently Posted
Boots & Cats
( 2.3 hrs on record )
Posted: July 19
So I've had VR for a day now and I have no regrets. All of the games work so smoothly and it all feels very genuine; exept for this game. Windlands is fabulous don't get me wrong, the graphics and art style are beyond beautiful and the free running works well, but to an extent. This pretty much uses tank controlls. This is bad for two reasons: the first being that its a free running glide and grapple about 'em up in which you should really be able to freely move about, the second is that this is VR and should feel real, but walking about with tank controlls doesn't, and after a while yoyu feel very sick.

While I do recommend the game because it is very fun, its missing the point of what it really should be, the trackpads should be used like analouge sticks and the grappling should be effortless, but it feels like more of a puzzle where you need to go, theres also so many chances to lose momentum in the game it just doesn't feel as free as it could be.

tldr: Buy at a chance of hating the game
Helpful? Yes No Funny
( 24.7 hrs on record )
Posted: July 19
So far I have played 18 hours of windlands. Sometimes exploring and other times spending what seems like hundreds of attempts to make a successful jump of which other's would do completely different. It is truly an amazing individual non linear experience.. The formula of flying with grapple hooks (memories of quake mods and tribes come flooding back) and exploring new heights with walljumps is something I find relaxing and rewarding. Using creative thought to tackle increasinlgy complex tasks with the simplicity of utilizing spatial awareness and flow all while listening to your favourite tunes is a match made in heaven. After 18 hours many of which were enjoyed with a cold beverage :) I only have 2 crystals left.. But after reaching a point of which seems impossible on the first of those two im happy to know that I will have a substantial amount of hours left meticulously and drunktardedly jumping to my peril eventually completing one of the very best games I've played In VR so far.

The potential of this game in open world adventures and multiplayer Ctf flag style is so ridiculous. I also wish there was a local/friends and global highscore leaderboad for speedruns within the game.

Helpful? Yes No Funny
( 3.2 hrs on record )
Posted: July 17
There's a lot I dislike about Windlands. It's not obvious where to go (the dev disagrees and has said in the past "Just follow the light. Duh!" Sorry Dev, that's not good enough).

The learning curve is very high. I constantly found myself trying again and again and again to get to new areas and failing. At some points thinking "Can I do this now? Is there some upgrade I need to get here?"

The movement controls feel very floaty and don't work well with clicking the Vive trackpads. The floatyness makes some of the jump puzzles infuriating.

Despite all this... I really like this game. It has a very simple yet pretty aesthetic. The music is appropriate and relaxing. When you're in an area that has lots of bushes and trees it's so much fun swooping from tree to tree. I think that's why I find some parts of the game frustrating. A lot of the puzzles I've come across so far required accurate jumping with floaty movement when it's the swooping from trees that makes this game actually fun. You may feel the opposite though when you play it.

I don't get motion sickness thankfully however I do feel a physical reaction to this game and it is AWESOME! When I free fall through the sky I feel it in my stomach and it makes me so giddy. The only other game that came close to this was Mirror's Edge: Catalyst.

Simply put there is no other VR game out there that comes close to the polish and mechanics of Windlands. A must have on the Vive.
Helpful? Yes No Funny
( 0.6 hrs on record )
Posted: July 17
This could've been an AMAZING game. BUT. They made the controls AB-SO-LUTE-LY s**t. It would also help if it told u what to DO. Waste of £14.99. I friggin REFUNDED it
Helpful? Yes No Funny
( 18.6 hrs on record )
Posted: July 16
I got nausia and frustration in the first 10-20 mins of playing this. Then I got my "VR legs"(If they exist idk) and now this is my favorite vive game out there. I hope this starts a genre of awesome open world artificial locomotion vr games.

Dont give up on this game in the first few minutes, also choose a different control scheme for a better experience
Helpful? Yes No Funny
( 4.8 hrs on record )
Posted: July 13
Windlands is like no other virtual reality game available. The level of motion and excitement found in this game is on a level of its own, and can sometimes be difficult to manage without a strong set of VR legs. Overcoming the initial motion sickness is worth it to soar between floating islands and catapult through abandoned cities, though! The beautiful art style and score are the icing on the cake.
Helpful? Yes No Funny
( 0.3 hrs on record )
Posted: July 11
I can't recommend it. Honestly really wanted to love this game but the controls are terrible which make it frustrating. Maybe I'm just horrible at it, but I've loved almost every other game I've played on VR. Didn't get motion sick or anything, just felt floaty and unresponsive and the level design was really poor. Visually I like it, but that's about the only nice thing I can say about the game.
Helpful? Yes No Funny
( 4.7 hrs on record )
Posted: July 10
This game is so ♥♥♥♥ing hard. I am at the point where I have two crystals and am on a platform only part. It is so hard it is not enjoyable and I can't unlock more content. Wall Jumping is terrible. You can't save th game at a checkpoint so e.g. I am almost at the point of getting the crystal but have to go out I exit the game, when I go back on the game I am at the hub and have to start all progress (though not losing aquired collectebles) of the run again. Very rage inducing.
Helpful? Yes No Funny
( 1.3 hrs on record )
Posted: July 7
Absolutely great!
I already played it on my DK2 when it was free on oculus share and that was already a lot of fun.
Now the experience is more polished and the support for the Vive controllers enhances the gameplay quite a bit.
While the textures aren't super detailed the game still looks good, probably because it all fits together.

Standing on a high point and enjoying the (hard earned) view is just fantastic.

BUT: nausea is still a very big issue. The artificial locomotion via the touchpad is the cause, but I get why the devs stuck with it. A platformer with teleportation would've been kinda pointless.
If you get nauseous quickly, this might not be the game for you. But thanks to steam refunds, you can give it a try and return it, if it's uncomfortable.

I'll definitely keep it. *makes spiderman gesture and flies away*
Helpful? Yes No Funny
( 2.3 hrs on record )
Posted: July 5
Playing this game is an incredible sensation!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
3 people found this review funny
3.4 hrs on record
Posted: July 4
Falling Simulator 2016

-Beautiful graphics and map structures.
-Freedom of movement when it comes to "spiderman-ing/AoT-ing" around the map.
-Overall atmosphere and calming audio.

-Walking in the game feels like you’re stuck in mud. Unless momentum is already built up.
-Not enough check points. You can zoom past 3/4 of a puzzle then get stuck on the last quarter for the next hour or two.
-The games physics can seem a bit wonky with wall jumping at times. Sometimes a simple tap on the jump button launches you hella high in the air, while other times not so much.

Overall this game has been equally frustrating as it has been enjoyable. If you are patient and enjoy an epic jump puzzle adventure this game is a good pick up.

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5 of 6 people (83%) found this review helpful
1 person found this review funny
Not Recommended
1.0 hrs on record
Posted: July 5
Visually, this game is lovely, and I will keep playing it to try and figure it out but I don't think I can reccommend it. I feel that the level design is poor and the controls just feel very strange and floaty, which is off putting and makes the game more frustrating than it should be.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
5.3 hrs on record
Posted: June 23
First (Launch title) VR experience I had that felt complete, polished, and fun.

Also the first game I got my parents to play since Super Mario Brothers 3 on the NES... that's quite an achievment. They keep asking to play it.
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3 of 3 people (100%) found this review helpful
2.9 hrs on record
Posted: June 29
Windlands is a fantastic VR game and I recommend it. The looks pretty cool and it's fun being able to hook shot through the trees and bushes. The controls work great and will take little time to get use to. Over all the game is a must buy if you ask me. I did lose my balance a few times but only because the game does take you away from reality and you forget you are in a game sometimes.
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3 of 3 people (100%) found this review helpful
2 people found this review funny
2.5 hrs on record
Posted: June 27
Best VR experience I've had so far. I have motion sickness in some games but somehow even at extreme speeds and with crazy swinging and jumping this game feels great. Absolutely awesome.
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4 of 5 people (80%) found this review helpful
3.7 hrs on record
Posted: July 1
The most intriguing thing about this game was, I noticed a good few reviewers had clocked up a nice amount of hours (VR users that is). Considering you can read reviews on other VR titles like "best game Ive played in my life" with 0.3hrs logged, I took this as a compliment to this game!

Looking past the Nintendo64 visuals, this game is all about the experience of gliding thru the air. There is an "intense gameplay" warning at the start, while many games have similar warnings, here it feels justified. Ive not had any big issue with the many other VR titles Ive played, but this one has thrown my balance and given me feelings of vertigo.

The game is pretty flawed, you'll have deaths as a result of walking along tree trunks which seem to be made of glass, or jumping onto a very narrow ledge only to bounce backwards off the wall! But the rewards are some pretty awesome moments of just flying around and getting a thrilling sensation. Also, FYI, dont be an idiot like me and realise you have TWO grappling hooks! I spent the first 30 mins not knowing this and when I went to seek advice about my sucking ♥♥♥ at this, I came across a vid which showed someone using two (this is entirely my fault, it actually shows you clearly when looking at the controller in your hand! I had just assumed there was only 1).

The reason Im leaning towards the thumbs up is, honestly, it doesnt hurt to have a game that challenges you like this one does and in the sea of titles that cater to the super-sensitive-locomotion user, this one throws caution to the wind (!), even tho it will probably hurt them in sales. Not everyone is going to be able to handle it, but thanks to Steams refund policy, it doesnt hurt to try it out! If you are feeling a little uneasy, do some shorter sessions, people have very much reported building tolerance to these effects, and that now includes me.

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6 of 9 people (67%) found this review helpful
1 person found this review funny
Not Recommended
0.8 hrs on record
Posted: July 2
If you want to buy this game because you remember how great the old Oculus demo was, don't. They ruined it. Nicer graphics, worse gameplay!

For starters, you can only grab the leaves on the tree. So about 99% of the game is off limits for your grappling hooks. Tree bark, dirty, craggy rocks... NO. Just leaves. ONLY LEAVES!

They also removed the teleporter spikes that were so important to reaching those hard-to-reach locations. Those spikes were AWESOME because they let you setup your own checkpoints, wherever you wanted. Now all it has are generic checkpoint gates, which are few and far between. Get ready to retrace ALOT of your steps.

And don't plan on enjoying all of that retracing. The game is now heavily focused on, of all things, WALKING! The entire "hook" of the game are the grappling hooks and they want you to spend half the game walking! What were they thinking???

I really wanted to enjoy this game, it's trilling to swing around like Spiderman or Tarzan, but they've took a great original game and poisoned it with ill fitting and outdated gaming convention. I really miss the old game! The whole game kinda feels like it was hijacked by somebody other then the original developer. Or maybe the original developer didn't understand what a gem is was before. Whatever the case, it's been thoroughly trashed.
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2 of 2 people (100%) found this review helpful
12.1 hrs on record
Posted: July 3
This is one of my favorite games for the Rift. It's quite fun. A lot of people have said it gives them motion sickness though I didn't get any at all. When I bought this game I had literally no idea what it was or what you were supposed to do. I definitely do not regret my purchase now that I've played it. imo it's one of the best games in VR. Haven't tried the Vive version but some people say the controls are weird. If you're prone to motion sickness maybe don't buy this title. That's all.
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2 of 2 people (100%) found this review helpful
1.1 hrs on record
Posted: June 24
This game is really something else. It's like spiderman, the good one, but you're spiderman.
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2 of 2 people (100%) found this review helpful
1.8 hrs on record
Posted: June 25
Product received for free
It's super fun but made me get dizzy and nauseous
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