War of Rights is a multiplayer game set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862.
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“War of Rights is a 100% crowdfunded game. We're currently in the 2nd phase of our Technical Alpha which is being tested by some of our backers. Once we've passed the combat focused Alpha phases (skirmishes) and the closed beta we'll be wanting to take War of Rights to early access on Steam. This will allow for a much greater audience to help us test the game and the servers before the official release of the game.”

Approximately how long will this game be in Early Access?

“That depends entirely upon the earlier phases of testing.”

How is the full version planned to differ from the Early Access version?

“The Civil War supplies us with a nearly unlimited amount of possible content for our game. It is very likely a rather big amount of new content will be created and added to the game (different campaigns, units, army branches, etc.) while it is in early access.”

What is the current state of the Early Access version?

“We're currently testing our earliest Alpha versions.”

Will the game be priced differently during and after Early Access?

“Prices will most likely change a bit when we leave Early Access.”

How are you planning on involving the Community in your development process?

“We're already involving the community in the form of our crowdfunding backers in the alpha version. We have a dedicated Alpha sub-forum where we take feedback as well as allow for bug reports to be posted. We plan on quite a bit of community involvement throughout the lifespan of the game.”
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Recent updates View all (46)

October 17

October 17th - Update 79 Released!

- Formation buff bug fixes. should be reliably kicking in when intended now.

- Switching active weapon, saber, carbine, pistol, as 4th PA Cavalry should now work more reliably.

- Small server performance optimization introduced.

- Reduced game size.

- Initial fix for joining a full server - would previously give the user a black screen. It now returns the user to the server browser. A more elegant solution with proper UI messages will be added soon.

- If the join server fails the main menu will be loaded instead of trapping the player in a black screen.
13 comments Read more

October 14

October 14th - Update 78 Released!

- Added 4th Pennsylvania Cavalry (dismounted). The 4th PA was used as dismounted skirmishers in support for other regular infantry regiments in the center (and some in the northern part) of Antietam during the battle. The 4th PA was quite heavily engaged throughout the day, losing its commander Colonel Childs to a cannonball during the fighting.

- Added new skirmish area Pry Ford: This skirmish area represents one of the most north-eastern parts of the battlefield. Between Union commander McClellan's headquaters at P. Pry House and the S. Pry farm and grist mill at Little Antietam lies Pry Ford. The skirmish area itself offers a very open playing field with plenty of possibility of massing fire by lines.

- Added M1859 Sharps carbine.

- Added M1860 US Light Cavalry Saber

- An icon in the lower right corner of the screen now pops up, indicating whether or not you have the formation buff (In Formation / Out of Line).

- Fixed various bugs with the formation buff not enabling while in formation.

- Banning should now be more persistent between server restarts until the ban is revoked.

- Made capturing of the capture zone scale on the amount of players on the server. With a scarcely populated server, a max of 3 players can capture the zone at the same time. On a full server, 12 players can capture the zone at the same time, but the capture effect of each player is reduced, so get your men in that zone and capture it!

- Added WIP improved melee movement animations.

- Slightly increased player proxy to avoid some of the clipping issues presented in the last patch.
28 comments Read more
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About This Game

War of Rights is a multiplayer game set during the perilous days of the American Civil War, in the Maryland Campaign of September, 1862. Campfire Games is devoted to presenting the gruesome and glorious elements of the period, while maintaining the highest level of historical accuracy and realism as is possible with the wonders of CRYENGINE.

Players in the game will be able to play on multiple battlefields of the campaign, from the confluence of the Potomac and Shenandoah Rivers where the Siege of Harper's Ferry took place, to the ridgelines of South Mountain, and to the meandering waters of Antietam Creek at the Battle of Antietam. Additionally, players will also be able to choose from a list of regiments that fought in each battle as well as what rank to fight as, whether they want to slog it out as a lowly private, or if you want to orchestrate the carnage and mayhem as a major general.

Uniforms and bodily features will all be customizable for other players to see as you march and fight in the lines of battle according to the tactics of the period. As a General, you will operate in your headquarters equipped with a map of the battlefield and constantly receiving reports of friendly and enemy positions. Send out new orders to the regiments to move forward, or fall back - all in real time. The orders will move down the chain of command, to the Colonels, Majors, down to the Captains in charge of the individual regiments, all of whom have the option to follow the orders of their trusted commander, or rebel against his wishes and fight as you see fit.

Each map contains a period reconstruction of the buildings, farms, forests, roads, rocks, and Fancy Flowers that existed so players can fight through the streets of Harper's Ferry, in the wooded heights of Fox's Gap at South Mountain, or in the wheatfields and Bloody Lanes of Antietam. Players can feel the whiz of deadly shot and shell fly by their bodies, or hit their comrades or themselves as they scream in a bloody hail from their wounds. Limbs will fly and blood will be spilt once again as Campfire Games brings the fighting of the Civil War right to the player's computer screen!

Will you heed the Union call against the traitors? Or will you fight to defend your family and livelihood with the Confederacy? You decide!

System Requirements

    • Memory: 4 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Memory: 8 GB RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
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