RWBY: GRIMM ECLIPSE is a 4 player, online co-op, hack and slash game based upon Rooster Teeth’s international hit series RWBY.
User reviews:
Mixed (193 reviews) - 66% of the 193 user reviews in the last 30 days are positive.
Very Positive (6,505 reviews) - 88% of the 6,505 user reviews for this game are positive.
Release Date: Jul 5, 2016

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Includes 4 items: RWBY: Grimm Eclipse, RWBY: Volume 1, RWBY: Volume 2, RWBY: Volume 3


Recent updates View all (27)

August 3

Nora and Turrets! Need we say more?

Nora and Turrets! Need we say more?

Hello Team!

Welcome to August. Where our Texan thermostats are constantly in triple digits and our shoes melt to the parking lot. When we’re not downing water to stay hydrated, the team has been cranking away on Horde mode and the upcoming character pack for JNPR. Y’all want to see some of the progress? Let’s go!

As it stands, I believe we’ve only said Horde mode exists. We haven’t really divvied out too many details about the vision of this new mode, but know that gameplay will be inspired by the early RTX demos from the game’s past. While the horde design crew is still busy nailing down more handcrafted nuances, they wanted to show off something a little less subtle: TURRETS!
This is an early look at an untextured asset.

The Horde team has been chatting with the RWBY animation crew (Kerry & Miles) about a few mechanics to see if they fit in the RWBYverse. Two main features came out of that meeting, turrets and another thing so awesome and fun we’ll have to save it for a future news post. (That and we haven’t quite started on getting him...I mean it… into the game...) We’ll have more news about horde as we continue to playtest and tweak it in the coming weeks.

It’s still early for team JNPR. We talked about which JNPR teammate to start work on first, the natural choice was Nora. This is an early look at Nora! In game! Taunting! Her anims, coloring, etc... are a work in progress. BOOP!

Tribute to Monty in Forever Fall
Separate from your Grimm slaying ways, you all have proven to be quite the group of hunters. I’m not talking about the number of Beowolves and Androids you’ve eliminated. I’m talking about easter eggs! We mentioned there was an easter egg way back with the Forever Fall update in May. Last night, the hunt came to a conclusion. Here’s a bit of backstory from the level’s designer, Andy Cortez.

Hello fellow hunters and huntresses,

After searching every encounter and scrutinizing every pixel, the Forever Fall "easter egg" has finally been discovered!

While designing this level, I knew I wanted to add something special for Monty. Rather than calling it an "easter egg", I always saw it as more of a tribute. The first episode of Volume 3 inspired me to add his signature somewhere, so I decided to draw it in the terrain on the 3rd encounter.

Honestly, I worried it wouldn't be found. It's difficult to get high enough to get a good view of it, but I should never doubt you all.

-Andy Cortez (@MaximumCortez)

After a bit of research, and not to say that this wasn’t a community effort, but it seems credit for this discovery goes to QuasiSnipr1048. Now that you’ve all found the Forever Fall tribute, take your egg hunting to the newest levels of Grimm Eclipse. Good luck, egg hunters! (Any Ready Player One fans out there?)

Wanna reach us directly?

We’re a busy bunch, but we all love taking a little time to chat with the community. Say hey!
Name: Position: Steam Name or @Twitter
Michael: Game Director: @MPHadwin
Casey: Senior Engineer: @CaseyDonnellan
Abe: Senior Designer: @RobertsonAbe
Andy M: Senior Producer: Wizard_Poop (on Steam)
Jeff: Game Engineer: @jc_chamberlain
Will: Game Engineer: @WixelPix
Andy C: Artist/Level Designer: @MaximumCortez
Jordan: Animator/VFX: @Jordy_J_S
Mike: Character Artist: Awqsferd (on Steam)
Brian: Associate Producer:@Skilltacular

Happy hunting,
Rooster Teeth Games

233 comments Read more

July 22

Patch #1

Hello Team!

The Rooster Teeth Games team has been spending their summer vacation roaming around the world of Remnant on a never-ending quest to bring you more goodness in RWBY: Grimm Eclipse. What do we have in store for you this time? Well, Patch #1 brings a lot of improvements to the game to address community feedback as well as several bug fixes affecting the game.

Bug Fixes
  • Collision: Can no longer get stuck inside rock by the control center at the end of Chapter 1.
  • Collision: Can no longer fall through a gap near the platform with the artifact in Chapter 2.
  • Audio: Boarbatusk spin SFX no longer gets stuck in a loop.
  • UI: Mouse cursor now hides during gameplay while using a gamepad.
  • Networking: Fixed a bug where if you entered a multiplayer lobby and left, you would remain connected to the lobby.

  • Difficulty Setting: Added Single Player difficulty settings for Normal, Hard, Legendary, and Eclipse.
  • Checkpoints: Additional checkpoints were added to every level so that you don’t have to repeat encounters that you already completed.
  • UI: Can now go back to previous screens (all the way back to the Main Menu) from the Character Select screen.
  • UI: Labels for Ultimate, Team Attack, and Ranged added to upgrade screen to make it more clear as to what the abilities are for.
  • Gameplay: Made several gameplay changes to the boss battle in Chapter 10.
  • Gameplay: Made Control Center defense more of a challenge.
  • Cutscene: Polished the end cutscene

Other Topics
  • Are your progress and stats not saving? We’re working on a fix for this, but until then please make sure to enable Steam’s cloud save feature. Do this:
    1. First, go to Steam’s Settings menu, select “Cloud”, and check the box for “Enable Steam Cloud synchronization.”
    2. Next, right-click on the game from the list in your Library, select Properties, go to the Updates tab, and check the box for “Enable Steam Cloud Synchronization for RWBY: Grimm Eclipse”
  • Is the game crashing on you after the title screen? This is likely an issue related to AMD processors with integrated graphics cards, Intel integrated graphics cards, and on machines that do not meet the minimum requirements (for reference, our minimum requirements our listed at the bottom of the store page ( You can try forcing the game to run in DirectX 9 as a workaround by configuring launch options in Steam. Do this by:
    1. Right-click on the game from the list in your Library
    2. Select Properties
    3. In the “General” tab, select SET LAUNCH OPTIONS
    4. In the text field, add -force-d3d9
    5. Hit OK
    6. Launch the game
    * Note - Performance when launching DirectX 9 will vary, and we are not officially supporting it. This is available simply as a workaround to those unable to launch the game.

Upcoming Updates
We have a lot more planned throughout the year that we’ll be adding to the game. We’re excited to share the details, however we’re still solidifying the schedule. We plan on announcing dates soon for Horde Mode, Team JNPR, as well as a Mac OS X version.

What do you think?
If you have question, let us know in the Steam forums, Reddit , or even directly to a team member on Twitter.

Wanna reach us directly?
While it’s true that we’re some busy people, we all love taking a little time to chat with the community. Say hey!
Michael: Game Director: @MPHadwin
Casey: Senior Engineer: @CaseyDonnellan
Abe: Senior Designer: @RobertsonAbe
Andy M: Senior Producer: Wizard_Poop (on Steam)
Jeff: Game Engineer: @jc_chamberlain
Will: Game Engineer: @WixelPix
Michael W: Character Artist: Awqsferd (on Steam)
Andy C: Artist/Level Designer: @MaximumCortez
Jordan: Animator/VFX: @Jordy_J_S
Brian: Associate Producer:@Skilltacular

212 comments Read more

About This Game

RWBY: GRIMM ECLIPSE is a 4 player, online co-op, hack and slash game based upon Rooster Teeth’s international hit series RWBY.

Get ready for intense combat action as you battle Grimm across familiar locations of Remnant including new areas never before seen in the show. Play as Ruby, Weiss, Blake, and Yang in this character-driven adventure that explores new storylines, new Grimm types, and a new villain!

The fast paced, hack and slash gameplay takes inspiration from games such as Dynasty Warriors, combined with team play elements from Left 4 Dead, to create over-the-top, co-op combat along with engaging missions and storytelling.

  • 4 Player Online Co-op (Multiplayer)
  • Play as Team RWBY - Ruby, Weiss, Blake, or Yang, each with their own unlockable abilities and upgrades
  • Experience an exclusive storyline with new locations, enemies, and a new villain never before seen in the show
  • Full voiceover from the cast of the show, plus new voice talent
  • Ranked challenges, unlocks, and achievements

System Requirements

    • OS: Windows 7/8/8.1/10 x64
    • Processor: Intel Core i5-2500K (4 * 3300) or equivalent, AMD FX-8320 (8 * 3500) or equivalent
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 460 (1024 MB) or equivalent, Radeon HD 5570 (1024 MB)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX 9.0c (or higher)
    • Additional Notes: Gamepad recommended
    • OS: Windows 7/8/8.1/10 x64
    • Processor: Intel Core i5-4670K (4 * 3400) or equivalent, AMD Athlon X4 860K (4*3700) or equivalent
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 760 (2048 MB) or equivalent, Radeon R9 270X (2048 MB)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: DirectX 9.0c (or higher)
    • Additional Notes: Gamepad recommended
Customer reviews
Customer Review system updated! Learn more
Mixed (193 reviews)
Very Positive (6,505 reviews)
Recently Posted
9.2 hrs
Posted: August 25
I love this game, I would hope for more content in time but for now it is amazingly fun to play,
Helpful? Yes No Funny
Masked Little Shit
8.2 hrs
Posted: August 25
I've been a fan of RWBY since it came out and when this game was first announced I followed every scrap of news I could get my hands on for it so once I was able I snagged this game while it was still in early access. In all honesty? This game should still be in Early Access as it's clearly not finished and doesn't play like it is once you get to the end of the story mode.
In short
  • A good timewaster if you stay to the first bunch of levels
  • Co-op is fun, and is absolute chaos if you manage to get three other friends together to play
  • A lot of the music is recycled from the show itself, if you've listened to the OSTs of Vol 1 and 2 one could be able to pinpoint about where in the show it showed up, I honestly wasn't able to find anything that was made specifically for the game and didn't show up somewhere in the actual show.
  • Team RWBY's dialouge is very disconected, while in character none of the girls really seem to know or care to what's going on? The lines that are used in combat seem very out of place as well
  • Combat at first is so much fun, but then as you get on you realize there's only the handful of combos that you figure out in the first mission.XY, XXY, XXXY, and Yang had one for XXYY. Technically you could throw in your ranged attack in the middle but they aren't specific combos for including the ranged attacks.
  • Horde mode hasn't been implimented and has had "coming soon!" on it since it was in Early Access
  • At first foes had a good pattern for figuring out and working around getting hit and avoiding getting surrounded, and by the time you get mid-way into the game you're constantly getting cluster♥♥♥♥ed with enemies that you can barely get away from even if you're trying to dodge a la Dark Souls
  • Final boss is nothing but a bullet sponge in the worst way possible, lingering hitboxes everywhere even as it's on the otherside of the arena, there was no real pattern to figure out or even to bait it into revieling it's weakpoint, once you get into phase 2 robots will spawn infinatly so if you're playing alone welcome to hell because you'll need at least one person to aggro the robot to keep it away from whoever is going to try to keep the boss hurting, final phase have two infinatly spawning robots
  • other than comms, you never actually see the main antagonist. Not much background on who the hell he is or where he came from. The whole plotline of the game really seems like a fanfiction you'd find on AO3, but if I found it there it'd probably be better written
Helpful? Yes No Funny
79.0 hrs
Posted: August 25
love the game
But if yang had one arm it would be better
Helpful? Yes No Funny
The Sexy Banana Man
3.0 hrs
Posted: August 24
i love it
Helpful? Yes No Funny
Zerin Monster Hunter
19.2 hrs
Posted: August 24
Discussing the Final release here.

I bought the game when it was first released on Early Access at it's original 15 dollar price range.

Price - Currently at 25, anyone who had been following the game without purchase, I feel have no real right to complain. A few sales have come and gone and developers have done a great job to let people know of price changes before the end of a sale. It was easy to obtain this game for 10-15 dollars, which is a much better range for the current level of content.

Combat - Not much to say or expect out of a hack and slash game. Similar games such as God of War, Devil May Cry, etc have more complex styles due to the characters having multiple weapons and abilities.

Visuals - Not a terrible looking game, but not the best i've seen. I understand the concern with player models, though I personally make the point that if you spend most of your time fighting and moving forward, you wouldn't be staring that often at the character's faces, though I do agree they should be point to point of the show's models.

Sound - Attacks, Enemies and Voice actors are on point, pretty much from the source material.

Story - Considering this is a side story that can't have any major bearing on the show, I did not come into this game expecting it to be amazing, more so since the original concept of the game was just a horde mode style game. I doesn't have the same charm as the show, a weak villian and a terrible final boss.

Content - A simple 10 mission story with Horde mode on the way, It isn't great (more so if you paid 25 for the game) but when horde mode is released, it should give something more to the game.

As for the Paid DLC for Team JNPR, I understand the concern with the path of DLC, but I will hold back my torch until I see a price range, It might not be expensive at all, or it should be.

OVERALL - It is a fun game and worth a try (maybe wait for it to go on sale before buying it?) I feel the expectation of fans did not match the path the game was going and people reacted to it as such.
Helpful? Yes No Funny
21.0 hrs
Posted: August 24
I want to defend this game, but that pricetag doesn't really help.
Helpful? Yes No Funny
Extra Crispy
7.2 hrs
Posted: August 24
As a wise man once said: "You can't throw a kid into a sandbox and tell them [Hey! You can only make poopie castles!] you know how you take wet sand and let it drip on top of another pile of sand? It's a poopie castle..."
Why would you give us such a visually stunning world (discarding the downgraded models) and not let a single point of exploration happen in it?

So you start in a massive jungle with amazing scenery and then...go here, kill stuff, go there kill more stuff, go to that place and stop it from exploding, I know this is a hack and slash but come on, give us something interesting to explore and find! I wouldn't have minded it this much if we could actually do the stuff Ruby and gang can really do but those character models need serious upgrades before they are up to par with the scenery around them. Everybody will eventually figure out to either; A. run and spam ranged morning noon and night with Weiss until everyone's dead or frozen or B. Spam counter until everyone's dead

That's not how you hack and slash.

PS. A final boss that tries to melee you when you're on the other end of the stage and is only hard because of the swarm of mobs around it, is not interesting, it's obnoxious.
Helpful? Yes No Funny
2.9 hrs
Posted: August 23
It's Dynasty Warriors, but RWBY. I love it, and if that's what you're looking for you'll love it. Not buggy, decent replay value (if you like Warriors style games).
Helpful? Yes No Funny
0.5 hrs
Posted: August 22
Less content than warlords of draenor.
Helpful? Yes No Funny
0.8 hrs
Pre-Release Review
Posted: August 22
its really good
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
43 of 54 people (80%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: July 30
Well, I gotta be honest with this one.

First off, I only come to this game's store page only to see the negative reviews, as literally all of them are correct with everything they say.

Secondly, the patches fix almost nothing, or things you can't even see compared to what the game is. I know you're trying your best to make the game better, but even if you patch all the bugs in the game, it will still be A) Boring and B) Repetitive.

Now, let's get straight to the point:


- EXTREMELY Boring, specially if you play in Single Player. I've tried both Single and Multi-Player, but it was the same experience, only that you get the pleasure of clearing waves faster on Multi-Player than doing that on your own.
- Controls are really simple, but still lack a lot of polishing on how they play.
- One starting weapon, one ranged attack (that is completely useless) and an ultimate attack (that isn't good enough for a lot of things). You get nothing else, just these. That's it.
- All enemies play the same, but there's one or two bosses that play different and take longer to kill (though, as from I've read, the final boss is a pain in the ♥♥♥ to deal with).
- On the whole game, you only do three things: Kill randomly, kill to advance, kill to defend.
+ Upgrades help, even though some of them are not that useful, it still helps (except for ranged attacks).
- Ranged attacks. Does anybody even use them?
- No pause screen in-game, either Single or Multi-player. This is really bothering.
It will most likely happen though.
+ Weiss.

That sums up the gameplay, now, let's talk about the story.


- Really lacking. It's just "go through this area and kill enemies", aside from some things that are just... there.
- It makes no sense. A little bit of it does, but still. You randomly appear on this spot? It's never explained, you just did, get over it and defend that spot that I want you to defend, just because I say so and it's good for us.

Nothing left to say about it. The story makes you unable to care about it and that's it.


- Dialogues are really, REALLY annoying, at least for me. I know you're tough and all, but you don't have to remind me that in almost every single area with the same line. At least a variety would be nice.
- Voice acting is... poor. Already said enough with the dialogues, but it's just true, they need a lot of work. A lot of it.
- The music is the same, over and over. Throughout the maps, all you hear is a constant loop on your ears that will stay there. It is from the show, and I know it has a lot of good tracks, but the tracks placed in the game easily get repetitive and boring the more you hear them.

The OST in the game is poor, and makes it unimportant to the game. But as I said before, the game needs a lot of work other than just being rushed to 'please' fans with a 'full release'.


+ Sceneries tend to be nice. Even though they're empty, they're still nice to look at.
- How it's always the same animations makes me feel sick, not in the terms of anger, but visually sick.
- You'd love to go to this place? Too bad, YOUR area is this one. You can't go in there.
- There's a ton of places in where you could easily find a way around other than getting something to cross the path, but then again, you jump so low you wouldn't even reach them in the first place.

tl;dr It's good to look at on your first minutes in the game, but then, you feel like you've seen all of it.


The developers need to complete the game, other than fix minor bugs that aren't really important. I know you care about the fans, that you like the show and community a lot, but sometimes, you have to care more about your work to keep those fans happy. Between Early Access and Full Release there's almost no difference, just some maps and some enemies re-designed very simply, this shouldn't happen on a Full Release, even more if you're going to raise the price of it.

I've spent only an hour to it, and probably wont touch it again until the DLC comes out, but I must say that by reading the reviews of the full release and by just spamming the same attacks over and over in the same events again and again, you get a very clear idea of what you're playing.

I like RWBY, I really do, but this isn't worth the $24.99 at all (I got it on the sale, luckily). If the game is re-made or at least get a REAL full release, then things might be able to change.

But for now, it's just a boring, repetitive, rushed game of Hack N' Slash with the title of RWBY on it.
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20 of 24 people (83%) found this review helpful
6 people found this review funny
Not Recommended
6.3 hrs on record
Posted: August 16
lets chuck out an unfinished game with very little content :)
Was this review helpful? Yes No Funny
20 of 27 people (74%) found this review helpful
Not Recommended
3.1 hrs on record
Posted: July 26
Not a $25 game.

I've played this game mostly in early release early release. Had a lot of fun with it. Now that it's out in Full-release mode with new features and maps and graphics I decided to fire it up and play.

What's this? Why do the player models look like garbage?

Seriously, the graphics seems to have gotten a downgrade if anything, at least in the character model area. No longer does it look like I'm actually a character from RWBY, but instead it looks like...I don't know what to call those blurry blobs that have replaced my cell shades. For shame RT.

And the combat? Boring. It fails as a hack'n'slash. Need I say more? If anything, it's gotten worse than pre-release.

This is not a full game yet. The fact that they're talking about paid dlc for this game astounds me right now, as it's still nowhere near being complete. I'm ashamed, both as a gamer and as a huge RWBY fanboy.

Seriously, get your act together RT.
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16 of 20 people (80%) found this review helpful
Not Recommended
13.5 hrs on record
Posted: July 31
I really, really wanted this game to be good. I love RWBY and after the recent decent into darkness of season 3 and the upcoming season 4, i am excited as ever for it. But this game is so bad. I can barely call it a game.
I actually got this back in the Early Access days, when it was cheaper, and i can say that since then not much of the game has been improved.
RWBY: Grimm Eclipse is a Co-op 4 person Spectacle Beat 'em up. It has actually a great concept but was made poorly. The game has next to now actual skill needed to win, you just spam the best of like 3 combos to win. There is a counter that doesn't always work, a weird team attack system that actually took me a thrid of my first playthrough to actually figure out and honestly, i found that i could beat the game by spamming one move. The gameplay is not fun, and very repetitive, They throw in Ranks, but it resets your characters level every time you do it so it's honestly not worth it. Not to mention that there is next to now variety in the game.

There is no story here. Random bad Guy Number 1 is experimenting on grimm, go stop him. That's literally it. And that is so aggravating. RWBY is a well written show, and because this game WAS made by Rooster Teeth, i have to wonder where all those writers went? Did Monty just write the entire story out for them to use, because that's kinda what this game makes me feel like. The characters have no personallity, besides the once in a while one liner or pun or sarcastic comment, which each character only has like 3 of.

The games looks are really the only thing that spring to mind about this game thats good. The game is gorgeous and colorful, but is very empty, which kills the awe of it. The music is good, but it's just a bunch of instrumental stuff from the game, which is a little frusterating. I want to hear Red Like Roses lyrics! That's some of the best part of the song

OVERALL: Really this game is mediocre at best and give me an impression of no effort, or they wanted it out as soon as possible. Honestly this game feels the same as it was in Early Access and thats what bothers me. It feels like the game is not finished and its so frusterating that it won't ever be properly finished. With the rumors of JNPR being paid DLC i can confidently say, DON'T BUY THIS GAME, for the full price. If you want a short, dumb, mindless grindy game, this is for you, just please, wait for the price tag to lower. This game is no worth $25.
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14 of 18 people (78%) found this review helpful
Not Recommended
4.2 hrs on record
Posted: July 28
Doesn't live up to the hype, not really worth. The gameplay gets stale really quick and there's not much variety to it.
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15 of 20 people (75%) found this review helpful
Not Recommended
5.2 hrs on record
Posted: July 29
It's time to be honest right here and right now. I did review this game before when it was in early acess and I said that it had potential and gave it a positive review. But now that the full game is out I have to put my foot down and speak the truth, it's no longer in early acess so no there will be no second chances. RWBY Grimm Eclipse is just a bad game, just bad. And I want to tell you guys right now, RWBY really has effected my life, it's made me meet amazing peope and it's opened up a new world to me with so many great characters and it's inspired me to become a writer of fiction works.

The thought of RWBY being a game does work! And having the game as a hack and slash? Perfect idea. But here's the problem with this game: it doesn't work. First off the UI and graphics are alright, I'm not asking for a powerhouse of graphics since this is RT's first game. But the combat is aweful, going into this game I had no idea that there was a combo system but there actually is...the game just doesn't feel like telling you this.

The game also has no intro, no cutscene's and no unique character interations, it just plops you in, and this game is supposed to be canon to the story? I want to belive you I really do but I can't when you're not giving me lore and backstory. So what do you do in Grimm Eclipse, why you kill Grimm of course! Than what do you do? Kill Grimm! Literally all you're really doing in the game is either defending points and going through waves of enimes. It's rare for you to be doing something else but it doesn't matter anyways because you're still going through waves of ♥♥♥♥♥♥♥ enimies! In games like DMC and Bayonetta you're also solving puzzels or doing other crazy ♥♥♥♥ along with killing enimes, you're not donig the same ♥♥♥♥ing thing over and over again. It makes the game dull as ♥♥♥♥.

Enimies are also ♥♥♥♥♥♥♥t, they're mostly sponges that will take hits upon hits to kill because they have ♥♥♥♥ ♥♥♥♥♥♥♥t blocking system. See in games like DMC you can unblock enimes via combos but in this game? Nah. Oh and do I have to mention again that you have to find out the combos yourself? Yeah thanks for dropping a couple of Grimm on me and saying "♥♥♥♥ you kid, learn it yourself"

Don't play this game in singleplayer as well, for the love of god. They throught it would be a good idea to not have a pause button during a singleplayer run. The health system is also ♥♥♥♥♥♥♥t, you're health drains like crazy and you'll be running around for 5 seconds waiting for it to heal, making you look like an idiot. If this game was strictly multiplayer it would make sense since multiplayer for this type of game reqires teamwork but here's the problem. When the game doesn't have much to offer and is dull as ♥♥♥♥ you're going to get people not wanting to play your game, so you have no choice but to play singleplayer. If you're going to offer a singleplayer option: than ♥♥♥♥ing give it to us the proper way.

I can't even begin to describe just how boring this game is. But I've already ♥♥♥♥♥ed about how repeditive it is so let me shorten this up: once you've beaten the first level, you've already seen what the game has to offer you. There's nothing more unique you have to see because I bet you the events of this game will not matter when future volumes roll around.

RWBY Grimm Eclipse certainly isn't the worst game I've ever played, it works and it's not too broken. But it suffers from another crime, it's boring, repeditive and cluncky as hell. This game had so much potential but instead it leaves me with nothing but disappointment. This game is NOT worth $25 at all! Even with it's lengeth it isn't! And now adding JNPR and other maps aren't going to fix it. Even if you're a die hard fan of the show, don't pick this game up, even if it's on sale. Unless you want to go through the same heartbreaking disappointment I've went through you're best left to save your money.
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9 of 11 people (82%) found this review helpful
Not Recommended
0.8 hrs on record
Pre-Release Review
Posted: August 1
I thought since the creative minds of the series have worked on this game, they would atleast capture the atmosphere and story telling well. However, they even messed up on that regard. All four characters are essentially the same characters and there is literally no new content after you play the first 5 minutes of the game. The dialogues are awkward. This is probably the biggest stain that will not wash off from RoosterTeeth's record.
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10 of 13 people (77%) found this review helpful
Not Recommended
2.0 hrs on record
Posted: July 26
Die in 3 hits = keeps me enthralled, have to constantly be aware of your position.
Simple combos = get old fast, lasting effect is how they position you.
No tutorial = spent most of my time without half the combos.
Enemies = even halfway through the game, the enemy variety is great. The enemies look, sound, and fight differently.

Whiplash = at beginning, I had no idea where, why, or whay I was doing. Halfway in, I barely understood more than that.

Character models = I don't know, I barely see them in detail anyway.
Gesamtkuntzwerk = the game is a cohesive whole, but it is cohesive around the idea of providing a sterile and underpowered experience (relative to the show). There is no soul on display here.
Ludonarattive Dissonance = this game is not similar to the narrative we know in the RWBY show. Characters cannot or do not do what they do in the show. The ludonarrative discobiscuits is strong with this one.

I'm a huge RWBY fan, but this is a game that is more boring than its Early Access version, which was not exactly a high bar.
I seriously considered refunding this game.
It seems like this game was developed in a vacuum. The only soul was Lindsay saying "Oooooh yeah" at the first title card.

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6 of 6 people (100%) found this review helpful
Not Recommended
3.2 hrs on record
Posted: August 1
I am a fan of RWBY, I have all the vol. on disk and all of the music. With that being said this game in its current state is not worth your time or money.


It has RWBY characters, music, and locations.


Boring, simple, and repetitive gameplay. (very few combos and all are pointless)
Team attacks and ultra attacks are worthless in most fights (for low damage or range)

The enemies types are few and almost all fight the same way (run up to you and stand there for a few seconds the do one highly telegraphed attack, that you can press a counter butten to stop)

And the worst part for a RWBY fan, all of the playable characters play the same with little to no differences. (yang has no reach, and wiess can freeze things, thats about it)

Do not buy this game now, and think carfully before you buy it on sale.
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5 of 5 people (100%) found this review helpful
Not Recommended
8.3 hrs on record
Posted: August 2
This game was all right during development, with most of the problems seeming to be temporary and excusable for an early access game. But now that we're at the full release I'm disappointed. The story isn't even a little intriuging, even for a hardcore fan like myself. The combat isn't too bad, but it's not complicated enough to make you feel like you're getting better the more you play, nor is it entertaining. And even the characters can't really save the game: the voice acting seems off and we only get the occassional line or two to justify draggin gus between locations.

Speaking of locations, they have ups and downs. They look great and help bring a little life to the world. But each section really linear, which can be done well but in this case just isn't enough to make me want to play this more than once. Admittedly, I've gone through the story three times, but only so I could play with friends. If there's an upside to the game it's the stable multiplayer that can be a lot of fun with the right people. But alone, even online, the game just isn't fun. It might have been my expectations were to high, or maybe I thought my love for RWBY and hack-and-slash games would've made this worth it. But I honestly can't recommend this game to anyone.
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