'Blood & Gold: Caribbean!' is a blend of economic strategy and open-world RPG, set in the pirate era of XVII Century Caribbean. The game is based on the significantly improved Mount & Blade: Warband engine. Free upgrade for all previous owners of 'Caribbean!'.
User reviews:
Recent:
Mixed (18 reviews) - 66% of the 18 user reviews in the last 30 days are positive.
Overall:
Mixed (478 reviews) - 66% of the 478 user reviews for this game are positive.
Release Date: Dec 10, 2015

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Recent updates View all (26)

August 11

Update Notes (August 11)

Hi everyone,

A new update is now available for Blood & Gold.



Update notes 2.065:

New:

- Improved water shader.
- Animated compass during sea battles.
- Redistribution of sail crew upon selling a ship.

Fixed:

- An error with incorrect price for upgrading troops.
- An error with negative balance in the card game.
- Inability to join a faction while possessing its letter of marque.
- Duplication of player’s party upon mooring in some ports.
- An error with guards in the “Ships hijack” mission.
- Bomb quantity after finishing missions from the Suspicious man.
- Some errors in localization.

25 comments Read more

August 4

Status Update #13

Hi everyone,

It's high-time we'd hold the constant stream of Imperium news for a bit and in the meantime quickly let you know we're still working on Blood & Gold.

Since the latest update we went through a lot of your feedback, and some of it proved to be very useful and insightful. As a result, a huge pack of fixes and various improvements are inbound (a better sail crew distribution and an animated compass needle, to name a few). There will also be a bit of a visual upgrade to the sea water's movement animation, hopefully you'll like it.



Special thanks to community contributor Tim Bender who took much of his time to provide a lot of information for improving the game.

You can expect the update to be released this month.

10 comments Read more

About This Game

'Blood & Gold: Caribbean!' is a blend of economic strategy and open-world RPG, set in the pirate era of XVII Century Caribbean. The game is based on the significantly improved Mount & Blade: Warband engine.

Free for all previous owners of 'Caribbean!', Blood & Gold brings community's most wanted features, such as an addition of the Native tribes, reworked locations and strategy map, playable female character, special missions and other numerous tweaks and improvements.

Decide your own role and create your own adventure in Blood & Gold!

You could start out as a mercenary, accept an assassination mission, collect your reward, walk into a tavern and spend it all in a game of blackjack. Pick up a hooker, lend "protection" services to her procurer and get hit with a stool in your face during a street fight.

Get enslaved and sent to work in a mine, escape with your fellow prisoners, beat all the guards, then rob convoys with an army of former slaves. Save some gold, buy your first plantation and get rich by trading sugar.

Marry a governor's daughter, acquire a colony to rule and declare war against Spain. Spend all your savings on cannons, lose 10 boats and a corvette during a sea siege. Rush in first during a breach of the fortress in Havana and die from your own flagship's friendly fire.

Features:


  • Reworked version of the original game with a lot of new additions and improvements, free for all previous owners of "Caribbean!".
  • Gather your own fleet and army to conquer Caribbean — with detailed management options and a lot customization possibilities on your hand.
  • Make use of your business and trading talents by managing your commercial property and convoys.
  • Naval battles with controllable ships and boarding fights.
  • Special governor and underground missions: assassinations, arsons, seizure of property, protection of brothels and many more.
  • With blackjack and hookers: take a break and try to make some money by playing cards.

System Requirements

    Minimum:
    • OS: Windows Vista 64 bit, Windows 7 64 bit, Windows 8 64 bit
    • Processor: Intel Core Duo 2.0 GHz or AMD Athlon 64 X2 3600+
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GTX 295 or AMD HD 4870
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: Direct X-compatible sound card
    Recommended:
    • OS: Windows Vista 64 bit, Windows 7 64 bit, Windows 8 64 bit
    • Processor: Intel Core i5 2.5 GHz or better, AMD A8 2.5 Ghz or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 560 or better, AMD Radeon R7 260X or better
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: Direct X-compatible sound card
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (18 reviews)
Overall:
Mixed (478 reviews)
Recently Posted
old cameron
3.6 hrs
Posted: August 26
answer this little QA before you buy this:

1. are you a fan of Akella's pirate RPG, Sea Dogs (or Corsairs/Korsary in the dev's native language)?

2. can you enjoy something that has prehistoric production values, being held together with chewing gum and tape?

3. do you not mind seeing the Mount and Blade engine being butchered in bizarre ways?

4. do you like ambitious, open-world PC games made in the former Eastern Bloc?

if you answered yes to 3 or more, then play this bad boy.
Helpful? Yes No Funny
jmen_07
31.5 hrs
Posted: August 26
The game had a rough start and even a re-release as this game, but as shigeru Miyamoto said:
"a delayed game is eventually good, a bad game is bad forever". the game is good now, most bugs are gone, the new story missions are awesome and the gameplay is awesome.
Helpful? Yes No Funny
✪ Themjem
49.2 hrs
Posted: August 22
Very good game I would recommend it to anyone who wants a good/decent pirate game. When you start its pretty hard to get use to because its hard to run away from bigger fleets of ships and get better ships, Try to find out which ships are better than others (or yours) and use a grape shot to kill the crew then board it and try to capture it.
Helpful? Yes No Funny
Slyassassin34
17.3 hrs
Posted: August 20
I found this game fairly fun and I enjoyed it yes it's buggy and has its issues but I did score the doves tried it's a very fun game if you get it for free run a sale I recommend playing for a few hours
Helpful? Yes No Funny
[DIRTY]JOE1st
116.4 hrs
Posted: August 17
decent game has some bugs for some people but i have not found many
Helpful? Yes No Funny
PhoenicianSon
36.4 hrs
Posted: August 13
I have been a lover of Pirate genre games since Sid Meier released the first iteration of pirate based sandbox games in 1987 with Pirates! The first time I played that game my age barely hit double digits and I was hooked from the moment I slipped in the disc on my Commodore64 and began playing. The pirate game sandbox open world genre has had its ups and downs, and those years where it was practically absent from the gaming market with no or very few titles being released. However, in the recent decade us open world pirate game genre lovers have had their fair share and shake of titles available on Steam and through other mediums offering some degree of selection.

What makes this game special and entertaining as a pirate sandbox game? Well, if you have played Mount and Blade, then you will have an idea of the style and functionality of this game, which is essentially a very extensive paid mod of the original Mount and Blade title. It uses the same engine and graphics, but places the landscape in the Caribbean and thus introduces ships along with land combat as you as the player traverses through both environments.

While there are quests that are offered by people that are independent, are allies, or may join you as you discover and meet them during your travels, the game plays more like an open world, do what you want, anything goes, type of game than a story driven game built through a chain of quests, as most sandbox RPGs are designed. The intent of game play is to amass power, stength and infamy through your conquest in the new world. Will you become a factions greastest leader, its most feared adversary, a traitor, or a notorious loner pirate with no love for anyone but a vicious streak to amass power and gold? That is the game... anything goes and be whatever and whoever you want to be making the replay value as good as it can get in this type of game.

To break down the game into its simplist structure, you start with a ship and you begin your conquest as you rampage through the caribbean. Obviously, and like all other RPGs, you start with very little, or just enough to get you going. You can attack by sea on your ship, which changes the screen to a battle area where the controls of the ship have more of an arcade feel than a simulation - so more like Sid Meier Pirates! than the Sea Dogs or Age of Pirates titles. You can also embark on land and engage in land battles where you command your troops against the enemy real time, which of course is the epitomy of this game since it was built with the guts of the title, Mount and Blade.

As you gain momentum through victories both land and sea your notoriety steadily increases and the "powers that be", the factions, start having an opinion over your actions, for better or worse. Your actions can even result in independent faction captains forming an opinion over your behavior for better or worse. This is represented by a plus/negative point system to gauge your relations with the major factions and their respective captains who traverse the map looking for fame and fortune just like you but in the name of their faction. You can join any one of the powers or simply accept a letter of marque authorizing you to unilaterally attack their enemies. If you decide to attack without authority by any one faction your acts are branded as piracy and you gain a negative appeal from all factions regardless of whether they are at war with the faction you attacked or not. There are also the factionless, Pirates, Picaroons, Smugglers, who sail with no allegiance that if attacked and destroyed you will gain positive notoriety with all factions, so that balance is present in the game mechanics.

Your character and the characters that you find to join you and ultimately sail a ship of your fleet, all gain experience and level. Your sailors and your soldiers also level through daily automatic training and through your battles and crusades. While your sailors and soldiers experience simple leveling with automatic point increases in their skills/attributes and combat prowess, whereby you don't manually increase their respective skill traits and attributes, you and your catains are an entirely different story. You as well as your captains level up as you/they gain experience, and you receive a series of points to apply to respectively to your attributes, skills, combat skills and traits... yes, there are actually four components to leveling your character and your captains. Attributes will determine the maximum skill value you can accumulate by skill related to the respective and applicable attribute, skills enhance your combat abilities, tracking, sail and ship proficiency and a lot more, while you also increase your combat skills based on your preference, for example two handed weapons, firearms, cannons and or one handed weapons, even bows that you can find on the natives. You also gain trait points that afford bonuses to your various skills and or abilities. The greater your attributes the higher you can increase their relative skills that are dependent upon those attributes, which also has a bearing on combat skills.

In addition to the leveling of your character by numeric values on your character sheet, you also gain what is called, "Renown". Each action and or reaction in game equates to Renown that you gain through victorious endeavors battling other faction vessels and armies. As you increase your Renown you gain a greater posterity represented by military officer positions, i.e. Ensign, Captain, Commodore and like names. This will enable you to own plantations and engage in commerce and trade between your holdings in different colonies throughout the caribbean, purchase larger ships, have more soldiers, and other various but similar overall benefits to your gameplay.

The game truly lets you follow your own destiny. If you join a faction and take over a warring faction's colony you can request to become its governor. If you are selected, you control that town, as well as its defense, city buildings and production resources. If you conquest a town as an independent captain successfully and assume control of that town, you can name your faction and become an independent faction within the caribbean, one that you can wage war against the other factions, Spain, France, Dutch or the Pirate faction, or can establish trading pacts with other factions.

The game has the flavor of Sid Meier Pirates! but with the execution of Mount and Blade gameplay and corresponding tactics, and although the feel of game play may be arcadish rather than simulation, there is greater depth with each interaction by combat in game. You want to take that town, then you have to beseige the town. If the town can withstand a seige for days on end then you either scale the walls with your troops or take the battle to the fort by sea with your ship to weaken its defenses then take the battle to the shores. Land battles are real time and while you can only position your soldiers on the map and provide simple orders during combat, you are also dropped into the middle of battle fighting side by side with your contingent. Sea battles start with your ship, but can end on the deck of the other ship fighting along side your men to eliminate the enemy soldiers and sailors to succesfully take the ship as your prize. You can modify your ship making it more combat resilient, or carry more tonnage for trading or loot, and purchase larger or smaller cannons on the various decks depending upon the type of ship.

Although the graphics are a bit dated for a game released in 2015, this game is more substance over style, and if you love the open world sand box pirate genre and can accept a game with charisma and depth but may not be all too pretty then this game offers a unique perspective to its gameplay for this genre.
Helpful? Yes No Funny
Barbarossa Bey
22.5 hrs
Posted: August 13
Recent patch bug fixed.. game is more playable now, despite the occurance of lag after a couple battles.

Until achievements are introduced to this game, I will have to down vote it because the communists promised achievements since last year and have not kept their promise..



Edit:

1) Tutorial messages are too fast for reading.. not even nerds can read that fast.

2) My 5th rate can handle 45 crew upon boarding.. yet I never saw more than 32 on any boarding session.. not to mention when i battle vs. a 150 crew cutter (yes, a pieace of crap cutter).. the cutter somehow can spawn the entire 150 in the session but i'm only allowed 32? Get real commies...

3) Frequent crashing such as "hash vector", and many more weird type crashes

4) During sea siege assaults, player starts trumpling like a horse on deck, and all other party members stutter in movement

5) Text typo mistake when promoted to 4th rank.. instead of saying "can use 36lb cannon"... it says "16lb cannon"

6) On rate ships during boarding.. ladder is kind of messed up and you must jump to continue your way up

7) Graphic issues during sea siege assault if leading assault before bombarding first

8) Renown and XP gained for missions are too much.. making it too easy to rank, especially in the artillery quest. 50 renown per friendly character mission also is a little too much.

9) Player item availability from the very start.. would have been nicer to anticipate the more advanced armor and weapons rather than have them available from the first week.

10) During nighttime battles.. the sky is glowing bright yet the ground and everything in it is very dark.. is tough fighting battle especially with those native monkeys jumping around you
Helpful? Yes No Funny
Edward Teach
11.0 hrs
Posted: August 8
By god someone made Sid Meier's Pirates 2! Except with mount and blade battles and the ability to walk around towns!

Is it polished? God no! Is it bug free? Hell no.

It IS however, a much more enjoyable and accessible game than the entire Age of Pirates series. If you have finished Black Flag, and are tired of replaying Sid Meier's Pirates! Pick this up. Its feature complete, and a hell of a lot of fun. A little knowledge of the Mount and Blade Engine goes a LOOONG way, as that game isn't particularly user friendly either. (hint F does everything from boarding to swinging on a rope. :P)

Its also not very well optimized, You definitely should be using a mid-to-high range rig for the bigger fleet fights.

If you have never played Pirates! You are a captain of a small vessel, and you sail around the caribbean accepting missions, joining factions, trading, committing piracy, or whatever your heart desires. Buying ships, building a fleet, and one day starting your own faction is all possible.

Combat is typical mount and blade combat, with an arcadey Pirates! style ship combat. Boarding reverts to M&B combat which allows for some really fun fencing and shooting of mens with muskets. Ive won a few fights by hiding in the highest mast and shooting my foes.

Overall this is a really great game if you are looking for Sid Meier's Pirates 2 and love mount and Blade. Worth every penny on sale, and I don't regret buying this game at full price. What else is a pirate to do after watching Black Sails?
Helpful? Yes No Funny
rexus300
5.3 hrs
Posted: August 8
I'm giving this a thumbs up because the developers are sincerly trying.



Try adding the sounds of cannons firing and maybe sea battles will finnally be interesting.
Helpful? Yes No Funny
solidsloth11
16.4 hrs
Posted: August 6
Mount & Blade: Warband + Age of Pirates = Awesome.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
14 of 15 people (93%) found this review helpful
Recommended
11.0 hrs on record
Posted: August 8
By god someone made Sid Meier's Pirates 2! Except with mount and blade battles and the ability to walk around towns!

Is it polished? God no! Is it bug free? Hell no.

It IS however, a much more enjoyable and accessible game than the entire Age of Pirates series. If you have finished Black Flag, and are tired of replaying Sid Meier's Pirates! Pick this up. Its feature complete, and a hell of a lot of fun. A little knowledge of the Mount and Blade Engine goes a LOOONG way, as that game isn't particularly user friendly either. (hint F does everything from boarding to swinging on a rope. :P)

Its also not very well optimized, You definitely should be using a mid-to-high range rig for the bigger fleet fights.

If you have never played Pirates! You are a captain of a small vessel, and you sail around the caribbean accepting missions, joining factions, trading, committing piracy, or whatever your heart desires. Buying ships, building a fleet, and one day starting your own faction is all possible.

Combat is typical mount and blade combat, with an arcadey Pirates! style ship combat. Boarding reverts to M&B combat which allows for some really fun fencing and shooting of mens with muskets. Ive won a few fights by hiding in the highest mast and shooting my foes.

Overall this is a really great game if you are looking for Sid Meier's Pirates 2 and love mount and Blade. Worth every penny on sale, and I don't regret buying this game at full price. What else is a pirate to do after watching Black Sails?
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
Recommended
36.4 hrs on record
Posted: August 13
I have been a lover of Pirate genre games since Sid Meier released the first iteration of pirate based sandbox games in 1987 with Pirates! The first time I played that game my age barely hit double digits and I was hooked from the moment I slipped in the disc on my Commodore64 and began playing. The pirate game sandbox open world genre has had its ups and downs, and those years where it was practically absent from the gaming market with no or very few titles being released. However, in the recent decade us open world pirate game genre lovers have had their fair share and shake of titles available on Steam and through other mediums offering some degree of selection.

What makes this game special and entertaining as a pirate sandbox game? Well, if you have played Mount and Blade, then you will have an idea of the style and functionality of this game, which is essentially a very extensive paid mod of the original Mount and Blade title. It uses the same engine and graphics, but places the landscape in the Caribbean and thus introduces ships along with land combat as you as the player traverses through both environments.

While there are quests that are offered by people that are independent, are allies, or may join you as you discover and meet them during your travels, the game plays more like an open world, do what you want, anything goes, type of game than a story driven game built through a chain of quests, as most sandbox RPGs are designed. The intent of game play is to amass power, stength and infamy through your conquest in the new world. Will you become a factions greastest leader, its most feared adversary, a traitor, or a notorious loner pirate with no love for anyone but a vicious streak to amass power and gold? That is the game... anything goes and be whatever and whoever you want to be making the replay value as good as it can get in this type of game.

To break down the game into its simplist structure, you start with a ship and you begin your conquest as you rampage through the caribbean. Obviously, and like all other RPGs, you start with very little, or just enough to get you going. You can attack by sea on your ship, which changes the screen to a battle area where the controls of the ship have more of an arcade feel than a simulation - so more like Sid Meier Pirates! than the Sea Dogs or Age of Pirates titles. You can also embark on land and engage in land battles where you command your troops against the enemy real time, which of course is the epitomy of this game since it was built with the guts of the title, Mount and Blade.

As you gain momentum through victories both land and sea your notoriety steadily increases and the "powers that be", the factions, start having an opinion over your actions, for better or worse. Your actions can even result in independent faction captains forming an opinion over your behavior for better or worse. This is represented by a plus/negative point system to gauge your relations with the major factions and their respective captains who traverse the map looking for fame and fortune just like you but in the name of their faction. You can join any one of the powers or simply accept a letter of marque authorizing you to unilaterally attack their enemies. If you decide to attack without authority by any one faction your acts are branded as piracy and you gain a negative appeal from all factions regardless of whether they are at war with the faction you attacked or not. There are also the factionless, Pirates, Picaroons, Smugglers, who sail with no allegiance that if attacked and destroyed you will gain positive notoriety with all factions, so that balance is present in the game mechanics.

Your character and the characters that you find to join you and ultimately sail a ship of your fleet, all gain experience and level. Your sailors and your soldiers also level through daily automatic training and through your battles and crusades. While your sailors and soldiers experience simple leveling with automatic point increases in their skills/attributes and combat prowess, whereby you don't manually increase their respective skill traits and attributes, you and your catains are an entirely different story. You as well as your captains level up as you/they gain experience, and you receive a series of points to apply to respectively to your attributes, skills, combat skills and traits... yes, there are actually four components to leveling your character and your captains. Attributes will determine the maximum skill value you can accumulate by skill related to the respective and applicable attribute, skills enhance your combat abilities, tracking, sail and ship proficiency and a lot more, while you also increase your combat skills based on your preference, for example two handed weapons, firearms, cannons and or one handed weapons, even bows that you can find on the natives. You also gain trait points that afford bonuses to your various skills and or abilities. The greater your attributes the higher you can increase their relative skills that are dependent upon those attributes, which also has a bearing on combat skills.

In addition to the leveling of your character by numeric values on your character sheet, you also gain what is called, "Renown". Each action and or reaction in game equates to Renown that you gain through victorious endeavors battling other faction vessels and armies. As you increase your Renown you gain a greater posterity represented by military officer positions, i.e. Ensign, Captain, Commodore and like names. This will enable you to own plantations and engage in commerce and trade between your holdings in different colonies throughout the caribbean, purchase larger ships, have more soldiers, and other various but similar overall benefits to your gameplay.

The game truly lets you follow your own destiny. If you join a faction and take over a warring faction's colony you can request to become its governor. If you are selected, you control that town, as well as its defense, city buildings and production resources. If you conquest a town as an independent captain successfully and assume control of that town, you can name your faction and become an independent faction within the caribbean, one that you can wage war against the other factions, Spain, France, Dutch or the Pirate faction, or can establish trading pacts with other factions.

The game has the flavor of Sid Meier Pirates! but with the execution of Mount and Blade gameplay and corresponding tactics, and although the feel of game play may be arcadish rather than simulation, there is greater depth with each interaction by combat in game. You want to take that town, then you have to beseige the town. If the town can withstand a seige for days on end then you either scale the walls with your troops or take the battle to the fort by sea with your ship to weaken its defenses then take the battle to the shores. Land battles are real time and while you can only position your soldiers on the map and provide simple orders during combat, you are also dropped into the middle of battle fighting side by side with your contingent. Sea battles start with your ship, but can end on the deck of the other ship fighting along side your men to eliminate the enemy soldiers and sailors to succesfully take the ship as your prize. You can modify your ship making it more combat resilient, or carry more tonnage for trading or loot, and purchase larger or smaller cannons on the various decks depending upon the type of ship.

Although the graphics are a bit dated for a game released in 2015, this game is more substance over style, and if you love the open world sand box pirate genre and can accept a game with charisma and depth but may not be all too pretty then this game offers a unique perspective to its gameplay for this genre.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
49.2 hrs on record
Posted: August 22
Very good game I would recommend it to anyone who wants a good/decent pirate game. When you start its pretty hard to get use to because its hard to run away from bigger fleets of ships and get better ships, Try to find out which ships are better than others (or yours) and use a grape shot to kill the crew then board it and try to capture it.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
2 people found this review funny
Recommended
4.2 hrs on record
Posted: July 29
An extremely good game. The Mount & Blade engine has been significantly improved making it feel as if I were playing a Mount & Blade: Warband 2. The only downside is the poor optimisation. I have an Intel Core 2 Duo 2.33 GHz processor, an out of date Radeon HD 5400 and 4GB of RAM, so I am forced to play with 800 x 600 resolution, reaching a maximum of 30 fps.

Other than the poor optimisation it is a very good game and significantly more entertaining that Mount & Blade: Warband. Highly recommend this game.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
150 of 166 people (90%) found this review helpful
8 people found this review funny
Recommended
32.5 hrs on record
Posted: December 10, 2015
Seeing as it's often misunderstood by the newcomers I'll state it right here :
"B&G Caribbean!" is a FREE EXPANSION to the original "Caribbean!"
There are COMPLETELY NO FEES, OR PAYMENTS REQUIRED for the owners of the game.

After not-so-warmly welcomed release of Caribbean! The developers of SnowBird put a lot of effort
to completely revamp the game and provide players with greatly enchanced experienced. Different than what players had expeirienced so far on this engine. Did they succed in that? Yes they did!
(It's still the same game, but honestly there are some things I didn't even have idea they are possible on this engine. Mainly the missions.)

At the very first glance, player may think to himself that not that much has changed, but do not let that fool you. In just a couple of minutes you are guaranteed to get amazed with creativity and new possibilities.

My personal number one, would be the new taverns, where not only you can play BlackJack, or hit another guest with a chair, but also take on the... less legal missions. And the variety of these... is just amazing.
While these I'll call them mini-missions are usually very hard, they are also just so much fun, you get to escort an individual and protect him form assasin attacks, or try and seize the control of a ship stationed in the docks, there are hold out missions, and even sabotage ones. With the time I spent in the game so far, I haven't had time to get bored with these.

There are also various interesting missions from the governors from other countires.

Now I'd also like to talk about the capture system. Most likely most people assumed that new system for being captured is something they won't be using all that often, since they instantly re-load the game if they are defeated. But honestly, on the low levels if player is not careful it's quite easy to end up as a slave and the trasition is so fluent there is no time to load the game. Sure you can still do that a moment later, but honesetly I myslef haven't done so once. Getting ready for your uprising and finally trying to break out free is a lot of fun.
However, you should remember that your goal is to escape throm the plantation or mine, not to kill all the guards. Even with huge uprising like 80 out of 107 prisoners, the plantation garrison is just very strong. So do not waste your chance trying to kill all of them - run for your life.

The Sea battles and feet management have been changesd slightly too. 1) You can now own several fleets stationed in different Bays or ports.
Your ships not being currently used by a character can be always used to form a convoy and sell goods. Be wary of the pirates though! The Sea battles themselvs are now happening in a bit faster pace, and ships are slightly more responsive... Personally I liked it like it was, but this was popular complaint, so it was adressed. There is also a new mechanic, that allows to destroy cannon or cannons of enemy ship. The same may happen to you though!

Last thing I will take note of, is there are a couple of new character skills, one allowing player to cheat in Blackjack more efficently, the other one allows player army to use more cannons, and makes canoneers more efficient. Ah right, about the cannons, they play a lot bigger role in
sieges now, along with destructible defense structures.

There are many more new features, that I am planning on writing about, but I will add these later on, since I want to post this review as quickly as possible :P

For the Multiplayer gamemode, at this stage it's only a very early beta, so I will not include it in the review just yet. This aspect of the game will be updated according to player needs / requests, but it will take some more time. At the very moment it's only a bare skeleton. Hoping an update will come soon.
At this point I'm sure no one needs further proofs that developers will deliver on their promises if given enough time.
Was this review helpful? Yes No Funny
145 of 166 people (87%) found this review helpful
159 people found this review funny
Recommended
14.0 hrs on record
Posted: December 12, 2015
Mission: Burn the shipyard. Ok, that shouldn't be so hard. Nice I have 50 thugs with me. Kills few guards and got to the shipyard, started burning the ships, nice, just 2 more to go. Suddenly, 60 guards came up, killed all the thugs and captured me. I was sent to a plantation as a slave.

After months of persuading people to escape, we have tried. Guards killed all of them and knocked me out. I tried again, and succeeded! As soon as I escaped I headed to nearby town and was intercepted by marauders who captured me and sent me to a mine as a slave.

Best slave simulator!

10/10
Was this review helpful? Yes No Funny
231 of 294 people (79%) found this review helpful
363 people found this review funny
Recommended
30.1 hrs on record
Posted: January 12
Started a new game as Captain Blackbeard
Got a mission from shady guy in Tavern
Failed
Sold into slavery

Started a new game as Captain Whitebeard
Got a mission from shady guy in Tavern
Failed
Sold into slavery

Started a new game as Captain Redbeard
Got a mission from shady guy in Tavern
Succeeded
Bought rowboat with partypoppers
tried to take a ship
Failed
Sold into slavery

Started a new game as Captain Bluebeard
Got a mission from shady guy in Tavern
Failed
Sold into slavery

10/10 would go through the beard color spectrum again
Was this review helpful? Yes No Funny
85 of 92 people (92%) found this review helpful
24 people found this review funny
Recommended
15.1 hrs on record
Posted: January 10
This game is what Sid Meier's Pirates! was meant to be when it grew up (and drank too much rum). I love the boarding party battles and watching people fall from the crow's nest. I swear, I say 'wheeee! splat!' every time. There are some little things that need tweaking but a great pirate game.
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64 of 69 people (93%) found this review helpful
13 people found this review funny
Recommended
101.7 hrs on record
Posted: February 1
Ah, Blood and Gold Caribbean. If you like Mount and Blade styled games, you should definately pick this one up. As of this writing, the game is still fairly unstable. There are a plethora of bugs and glitches, however any real Mount and Blade fan is used to this kind of thing. First time players of a M&B style game may find the bugs too much to handle.

Despite those shortcomings, this game is still incredibly fun. It has the one thing that defines all Mount and Blade games; the ability to start as a worthless bum and work your way up to a king. The game doesn't tell you what to do, you have to go out and take ports for yourself in any way that you wish. This game is about raiding conveys is search of dat booty. This game is about cheating at cards and then beating the daylights out of an entire tavern full of drunks. This game is about starting a war that will end tens of thousands of promising young lives just so you can see all the towns on the world map have your faction color. This game is about being defeating in battle and being sent to a prison camp where you try to organize a prisoner uprising and fail to such an extent that you injure your head and become permenantly dumber. Can you really afford to not try this out?

In conclusion, whether you like to yo ho or prefer to diddly dee, you should find this game to be an exciting pirate adventure.
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183 of 253 people (72%) found this review helpful
209 people found this review funny
Recommended
26.8 hrs on record
Posted: May 12
> Buy this Game because friend told me its Similar to SM Pirates
> Broken dreams of being a pirate as a kid make me giddy all through Download
> Run Game
> Start menu song is so good I just sit there and listen till it ends
> Start new game
> Dis is Horse and Sword. I like Horse and Sword.
> Get on Map see bandits/Pirates
> Kill the Skaliwags Take their ships
> Go to Ports Start Pimp Protection Racket get income and Free rolls in the hay with Women of Ill Repute
> I wanna Go Kinda Legit.jpg
> Join English Faction
> Watch Master and Commander Far Side of the World Later that night.
> Cannot Start Battles anymore without shouting "WE SHALL BEAT TO QUARTERS!!!" Like a Raging Autist.
> Neighbors hate me
> ****em

10/10 Livin the Dream
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