The Black Death is a dark multiplayer survival game set during a plague-ridden medieval era.
User reviews:
Recent:
Mostly Positive (114 reviews) - 72% of the 114 user reviews in the last 30 days are positive.
Overall:
Mixed (714 reviews) - 58% of the 714 user reviews for this game are positive.
Release Date: Apr 19, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have brought The Black Death to the Early Access community because we want players to join us in shaping this new medieval role-playing experience that offers a unique take on survival. As a multiplayer game, continuous community feedback is vital for us to enhance and evolve the strong foundations that we have built. This is your chance to get involved. Those who choose to take part in the Early Access scheme should expect bugs and potentially game-breaking issues, but can look forward to a dramatic and rapidly evolving simulation of medieval life.”

Approximately how long will this game be in Early Access?

“We anticipate that a full release of The Black Death will be ready in 8-12 months. This will allow us to act on invaluable community feedback, add and extend features, improve performance and fix bugs.”

How is the full version planned to differ from the Early Access version?

“The full release version of The Black Death will include a whole host of features, many of which we have already begun work on. Server stability is a big focus for us, and testing through Early Access should allow us to incorporate an even more dense population and thriving world without sacrificing performance. The full release will have more playable professions and an increase in the size of the playable area and content included within the game.

We have a roadmap for new ideas, such as questing, horse riding and bounty systems, and look forward to working with the community with iterating and including their ideas.”

What is the current state of the Early Access version?

The Black Death currently has a strong foundation on which we can continue to build, with core mechanics such as combat, trading, hunger, crafting and plague systems already in place. We have a large Western European themed world, with a range of NPCs, animals, towns, mines, castle ruins and dramatic landscapes, providing an engaging sandbox experience.”

Will the game be priced differently during and after Early Access?

“Yes, the game price will increase after Early Access.”

How are you planning on involving the Community in your development process?

“We have exciting plans for the future of The Black Death and will work actively with the community to gather issues, feedback and ideas to further enhance the game. We’ll continue to provide updates, keeping players informed of changes/improvements through Steam and social media and will work closely with the community to create a roadmap of future features.”
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Recent updates View all (12)

July 11

Patchnotes V0.07 - Beggars, bounties and new areas

New class – Beggar



A brand new profession is available to play! Times are hard and many have been reduced to begging in the streets. Beggars excel at crafting poor quality trinkets and decorative items. They have an improved resistance to the plague and they have the ability to beg for money. Allowing other players to toss them gold coins.

Bounty system

A price on your head, literally! Live like an outlaw robbing and murdering for your own ends, but be careful, as now your head will gain a gold value as you commit more crimes! An outlaw or a vigilante? The choice is yours.

Combat revamp

- Reduced 3 combat stances to 2, for simplicity and better combat flow.
- Additional camera shake on impacts.
- Camera now central when player enters combat to allow better view.
- Parrying is now executed by holding space-bar and clicking the mouse button that represents the stance you wish to parry.
- Hitting environment causes weapon recoils.
- Heavy attacks now have off root animations that move the character forward slightly on attack.

New areas

The bleak fortress of Ironhold watches over Mercia from the slopes of Frostfall.



Can you discover the secret cave system and the shady goings on within?



Weather effects

Snow and rain now fall in various locations across Mercia.

XP system update

The XP system has been updated, the amount of XP for each skill point about 1 has been significantly increased.

Item crafting

Item quality now effects craft. For example awful sticks have a greater chance of breaking when being used to craft and rare sticks have a better quality of succeeding.

On top of this different professions have different chances of success when crafting, the more skilled a craftsman or craftswoman you are the more likely you are to succeed.

Player titles

Now you can unlock titles for your character, wear them proudly and show other players your achievements!



New resource types and distribution

All resources have had new types. For example rotten stick bush, stick bush and sturdy stick bush. Each yield a different quality of item.

Items

- Stick weapon is now stick club

Player

- New encumbrance max weight for all classes (balancing required).

UI revamp

- Character Create screen.
- Main menu screen.
- HUD.
- Exit screen.
- Map screen.
- Inventory UI.
- Crafting UI.
- Death screen UI.
- Storage chest I pop up.
- Steal-able items now highlight in red.
- Deeds UI pop up.
- General UI optimizations .
- New skill point pop up UI.
- UI pop ups for resources that require tools.
- Weapons and tools durability now in the HUD.
- Number of items crafted by recipe now displays in crafting menu.
- Now able to return to main menu from death screen.
- Made player names in world easier to read against light backgrounds.
- Error messages added for connections problems.
- Background blur on all menus.
- UI prompt pop up for peasant profession skill.
- Unified loading screens.
- Mouse speed increase.



Audio

- New SFX when close to a utility
- New SFX when running on different landscape materials.
- Animal sound effects re-added.
- Added sounds to using items.
- No more double SFX when new skill point is earned.
- UI sounds added.

AI

- Animal AI overhaul.

Environment art

- Windmill blades now have larger draw distance.
- Reduced damage of spiked fences.
- Physical materials now react when hit with weapons / tools.

VFX

- Blood effects on character now replicate correctly.
- VFX for weapons / tools breaking whilst being used.
- Footsteps when running kick up the ground type.
- Various impact VFX for different materials.

Volumes

- Infection volumes can now harm multiple people.
- Fire volumes can now harm multiple people.
- First pass on Region, Queens province, Wetrock, Crutchley, Skenfirth and - - Wapentake. Displays on HUD. Designed to help players determine their location.

Animations

- Fixed hand over mouth animation when in infection volumes.

Optimizations

- Reduced main menu loading times.
- Various optimizations across the game.

Community team update

Welcome to new members of in house SIG team.

[SIG]Bill – Dev QA / community

[SIG]Emily – Dev QA / Community


And also a big thanks to the following who have been a great help in finding and squashing bugs!


[SIG]Kap – Our official community QA!

HolyAvengerOne

GamingPlight

EukSeq


Bug submission thank yous

_the_mage_
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38 comments Read more

June 27

PATCHNOTES – V0.06 HOTFIX

Patchnotes – V0.06 Hotfix

Hello all, we’ve issued a hotfix over the weekend. It included some great new features as well as fixes for various connection issues.

Effects

  • Characters now have to contend with dynamic wet clothing effects.



  • Characters can now get covered in blood, and have new hit effects on almost any material.



  • Brand new weather effects, rain and snow!

    Stability

  • Fixes for connections issues.
  • Various UI updates.
  • Bug fixes and improvements.

16 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Reviews

“Players are surprisingly helpful in this multiplayer Middle Ages wasteland”
PC Gamer

About This Game

Note on Early Access:

The Black Death will launch on to Steam’s Early Access program. This means the game is still in active development and is liable to change. The Early Access program will not only allow the player enjoy the fantastic gameplay experience that is The Black Death, but will also allow the player to make a real difference to how the game progresses.

The Game:

Welcome to the gritty medieval world of The Black Death. The plague has ravaged Western Europe, leaving a trail of destruction in its path, those who endure struggle against sickness, scarce resources and other desperate survivors.

Choose a realistic medieval profession each with their own way to survive. Enter a huge multiplayer open world set in 14th century western Europe. Explore castles, ports, bandit camps and much more in as you craft, loot and pillage in an epic struggle to survive against the The Black Death itself.

Key Early Access Features:

  • Rich roleplaying combined with medieval era survival.
  • A huge open world (8km2)based in 14th century western Europe. Explore thriving castles, bandit caps, busy ports and abandoned mines
  • Unique medieval professions to choose from. Each with their own way of surviving.
  • A living world with hundreds of NPCs. Bandits, animals, townsfolk, merchants and infected all desperate to survive.
  • 300 in game items. Loot, craft and pillage over 40 different weapons and armour pieces, use medieval tools and utilities, fishing, mining and farming.
  • Unlock new skills and recipes to aid you in your survival.
  • Early Access with regular updates including brand new features!
  • Large scale Multiplayer with up to 50 players per server

System Requirements

    Minimum:
    • OS: Windows 7 or Windows 8 (64bit OS)
    • Processor: 2 GHz Dual-Core 64-bit CPU
    • Memory: 4 GB RAM
    • Graphics: DirectX11 Compatible GPU with 1 GB Video RAM
    • DirectX: Version 11
    • Storage: 20 GB available space
    Recommended:
    • OS: Windows 7 or Windows 8 (64bit OS)
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: DirectX11 Compatible GPU with 2 GB Video RAM
    • DirectX: Version 11
    • Storage: 20 GB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Mostly Positive (114 reviews)
Overall:
Mixed (714 reviews)
Recently Posted
jesseschooly
( 0.3 hrs on record )
Early Access Review
Posted: July 25
ok well my last review on the game was bad because when i got it the game wouldnt even start so i refunded the game was then i found out i just had to uppdate my drivers and that was the problem so i havent played the game because i refunded it but im giving a thumbs up because the devoplers are really working on it and they helped me with my problem (will buy this game when sp comes out) and the game looks really good and i cant wait for sp and the devoplers are very good with helping ppl with their problems so this deserves a thumbs up
Helpful? Yes No Funny
linker0
( 8.2 hrs on record )
Early Access Review
Posted: July 23
This game is very interactive i would buy again check out some of my gameplay if you guys want to see more of it without buying!
https://www.youtube.com/channel/UC61he3P7x66lHZSTUQ8u__w
Helpful? Yes No Funny
Hodgie
( 0.6 hrs on record )
Early Access Review
Posted: July 23
well i have no real amount in time with this game....but with that said the time i did play it was ehhh

Pros
1. Looks great
2. Great Setting
3. Class(ish) system is cool

Cons
1. Combat atm is horrible (not the way of doing it but the actual act of it is buggy and laggy as hell)
2. Feels empty (mostly playerbase fault, but not many npcs either though)
3. Feels like a Early Access to an Early Access.....

well anyways those are my opinions do with them what you will and good luck
Helpful? Yes No Funny
Haalfeyn
( 6.0 hrs on record )
Early Access Review
Posted: July 23
Good game with an interesting universe, awesome graphics and a good community, . The devs and community managers are very active, and answer to all of our requets Its a game still in development, there are bugs and lack of contents, but the game need time to be fully enjoyable.
Helpful? Yes No Funny
hasanovci
( 55.8 hrs on record )
Early Access Review
Posted: July 23
To early to be released.
Hold onto your money.
Helpful? Yes No Funny
Unknown_Player
( 14.5 hrs on record )
Early Access Review
Posted: July 23
Day 1: I left my parents farm to become a trader. Just outside Laketown I "stole" a sword from a fallen soldier. A sign of good omen i thought. I was traveling north when i ran into a bandit camp. Expecting loads of treasure i drew my sword and charged. I died not long after.

Day 2: Once again i start my journey as a trader. After 2 days of traveling i found my self at the interance of Laketown which was blocked with infected corpses. I left that town the same night with a soar throat. I was lost in the wilderness constantly coughing and sneezing. When i thought there was no longer hope for me i was disconnected from the server and had to start from scratch again.

Day 3: This time i will start my journey as a hoarding farmer. With my giant basket on my back i will hoard every item and become rich. 2 days later i had my own farm, had a soar back and was very hungry.

10/10 would start again
Helpful? Yes No Funny
SirPleb
( 4.5 hrs on record )
Early Access Review
Posted: July 22
So far, it has issues, but amazing potential.
The biggest thing they need to fix at the moment is the combat system. Fighting bandits is extremly hard and not very rewarding, they glitch around alot while fighting not allowing you to hit them but in there glitch movement they can still hit you very frequently, causing death usually and then you have to start over.
I think as it goes on it will be a very good game, but they do have stuff to focus on.
Helpful? Yes No Funny
Crypto
( 0.7 hrs on record )
Early Access Review
Posted: July 22
> Logged on a server
> A begger comes up to me asking for gold
> I tell him to ♥♥♥♥ off
> He later comes back with his friend and convinces me to travel with him
> On the way he tries shanking me
> I run to a guard for help
> He accidently hits the guard and dies
Best 20$ spent ever
Helpful? Yes No Funny
Timmers
( 6.5 hrs on record )
Early Access Review
Posted: July 22
After 4 hours of gameplay and ALOT of exploring, I've decided to share my thoughts:

This game is fantastic. It looks gorgeous and the design of the map and buildings is really nice. I love the aesthetic and the theme of the game being based around the black death. The animations are good but I'm sure they'll be improved. I've only so far played as a Peasant, and haven't delved into any more for the time being (mainly because I'm leveling my farming skills!) although I will be trying them soon. The combat also seems a bit laggy and the collision isn't working? I could be lagging but I think others have experienced this before. Saying that me and a friend (A fellow farmer I found and joined up with) found a bandit camp and slaughtered a guy with our clubs! The house buying system is so cool too! Although its a lot of money to save up and earning it isn't easy? Maybe that could be addressed if nessecary.

This game has so much potential and I'm sure the devs are going to do a fantastic job. And yes although its in its early stages and there isn't too much to do (that I've found so far) I HIGHLY reccomend it. Play this with some mates and live in a thriving town sounds amazing. I look forward to what comes next!
Helpful? Yes No Funny
wizardofstone
( 7.2 hrs on record )
Early Access Review
Posted: July 22
Okay so. I have seen this game on youtube by accident and it looked kinda nice. Exactly the game id want to play. It seemed quite good working from the guy who played it too. So i decided to buy it and here comes the bad part.

I have decided to put my graphics on lowest, cause the game lagged like insane, but thats because my pc is kinda crappy as well with having only 4GB RAM and stuff like that. So i pressed play and choose a server and all that and then i have waited few min for it to load. When it loaded i noticed that the options i have set from *Epic* level to the lowest possible, havent changed even a bit and were the same. Which means the highest possible. Later on i found out that it was kinda common bug so i did some stuff and it seemed to be working correctly this time, with the in-game settings still being set to highest and couldnt change that part in any way. Luckily it didnt seem to affect the main menu options.. at least from what i think.

So i went for some of that jolly adventure. As i have walked sometimes i was standing on the texture base which was under the actuall visible texture so i was pretty much half-way under it. I was thinking that thats what the lowest-settings looks like, so i was kinda alright with it. But i got to the point where i was actually levitating on walkable ground over rocks in-mid air for some reason. Guess that was misplaced ground again or something...

So Later i got to buy a sword somehow from this merchant. I got to buy it and then suddendly it dissapeared. He didnt have it, i didnt have it, and on ground there was pretty much nothing either. So i was looking with cursor over the ground if im not going to find it and then stopped trying. I decided to try to buy another one, This time with the fact that the merchant had his inventory completly clean and i couldnt buy anything. So that was also kinda great.

Now talking about combat, first off i have decided to try combat with my friend which has also joined and we got to buy wooden swords. Blocking didnt really work as expected in any way but we got some nice slashes and stuff, We moved on and decided to kill some bandits in this castle ruin we walked by few times. NPCs are horrible. They are so buggy and laggy and stuff they dont even properly attack. Sometimes they get to the *normal* state where they attack somehow but it doesnt usually last very long and they just go around and get themselves hit. Where mostly when you hit them they hit you right away with some buggy slash you dont even see.

Im aware of this being work-in progress game thingie and im not really creating any games either, so i cant really complain. Though new players who havent bought the game yet and got interested in it as i have in some way, they should read this first to be aware of what to actually expect.

I hope the game gets better and fixes the most common stuff to at least make the game possible to play. Its one of those games i really wanted to play but it doesnt do too well :/
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
55 of 67 people (82%) found this review helpful
55 people found this review funny
Recommended
15.1 hrs on record
Early Access Review
Posted: July 13
Bought this game the 11th July 2016.

>Started as a Merchant
>Walk in the woods
>Find what I think are players
>Get killed by bandits
>Restart another character
>Take Militia to avoid dying
>Find a sword somewhere in the underground
>I want to take Raven's over and kill every guards
>Die after 2 hits from a guard
>I want to be a beggar
>Start as a beggar
>Abandon the idea
>Go back to Merchant
>Steal a bunch of stuff
>Craft a bunch of Bandages
>Starting to feel the game
>I have around 120 Bandages for sale in my inventory
>Disconnect
>Reconnect
>Lose all my Trading
>I restart the same process
>I decide its time to explore the map
>I explore the map
>Find heavy gold
>Carry heavy gold in my trading inventory
>Disconnect
>Reconnect
>Lose all the gold
>♥♥♥♥...
>Find a Cavern
>Find wolves in the cavern
>Wolves aren't attacking me
>I feel like a true master
>I find a longsword in the cavern
>I am now the king
>I stick with my wolves for around 30 minutes
>I restart to explore
>Find a bandit camp
>Decide that my sword is good enough to kill 3 of them
>Fail miserably
>Die
>Lose all my skill points

10/10 I would restart all over again. Love this game.
Was this review helpful? Yes No Funny
54 of 67 people (81%) found this review helpful
6 people found this review funny
Recommended
7.7 hrs on record
Early Access Review
Posted: July 11
Don't take in consideration that the reviews are moderated and many cry around, they're just losers that can't handle an Alpha.

- Few glitches but it's in Alpha;
- Stops working/ Errors if your video card ( like mine for example ) is outdated.

+ Active development helped by the community itself;
+ Promising for it's genre;
+ Friendly playerbase;
+ Housing system for depositing goods;
+ Bounty system for punishing outlaws ( So the bullies get bullied );
+ Craftin system ( Do not associate with Skyrim, but it's alike, and that's cool. );
+ If you die you still keep your skills, so that's awesome;

Bought with 20E, not giving a ♥♥♥♥, this game is too good for the money. Going to change my video card the next days just for this game.
Keep it on guys, this might get HUGE!

Note to self: Never eat rotten apples again.
Was this review helpful? Yes No Funny
36 of 41 people (88%) found this review helpful
1 person found this review funny
Recommended
25.8 hrs on record
Early Access Review
Posted: July 2
After pumping my first 15 hours of gameplay into this game, I am amazed! for $20 and a game that is in alpha I am really impressed. After 15 hours of gameplay over 3 days I can say I am nowhere near where I want to be in the game. From selecting classes to unlocking more classes to dabble in, the graphics are amazing, the combat needs a little work but is not crude, the map is huge and running into players friendly and not so friendly adds a different element to this game. I really enjoy this game because all character classes work off each other, in doing so no one class can have an advantage over the server, in this game everyone needs everyone. The game leaves me wanting to come back for more and more over the hours of the day. Even when I’m at work I’m wondering about my character and hoping I don’t come back to a looted corpse. Countless times I’ve purchased games for $60+ to only find the content is only a solid 15 hours of gameplay. For $20 it’s a solid game but the bonus is, it’s only in alpha and the recent let’s play on YouTube with the devs talking about how they have secured the money to finish this game and hearing them talk about all the new features to come and all the different engines they have added to the game so far really set an impression for me to jump on with these guys
a solid buy for $20 can only imagine what the future holds for them
Was this review helpful? Yes No Funny
25 of 28 people (89%) found this review helpful
Recommended
5.2 hrs on record
Early Access Review
Posted: July 10
Okay so i've played for about an hour with head phones on and currently, the sound design is nice very timely and not to mention the game is very flexible on what hardware can run it which is a great thing. For example My lowest PC holds a GTX 220 (A super old card that should be dead lol) and it can get a solid 30FPS at the lowest settings. where my GTX 560 TI gets a good 55-60 at all settings maxed, so amazing job there developers. Animations like jumping look a bit silly but the game it's self looks very nice and pretty. The map is kind of small but I'm positive it will be expanded on. I did encounter two bugs but i didnt report one of them as I had an issue. The game is really early in developement but they have a suprising amount of content out already. Overall i'm excited for the developement and can't wait for more. I will gladly update this review as time goes on.
Was this review helpful? Yes No Funny
24 of 28 people (86%) found this review helpful
3 people found this review funny
Recommended
51.8 hrs on record
Early Access Review
Posted: July 11
This game has not gotten the reviews it deserves. People dont understand that the game is still being developed and that many bugs will occur while in-game. But besides that point, this game has been absolutely wonderful to experience and great to watch it develope so far. I have owned it only for a couple days and seen many updates take place and also spent over 15 hours in it. I am truly addicted to this marvelous world of Mercia.
(Btw i have no respect for people who dont recommend this game due to bugs. It is being developed as we speak and deserves 100% positive reveiws, thanks for reading mine),
Kairos
Was this review helpful? Yes No Funny
28 of 36 people (78%) found this review helpful
42 people found this review funny
Recommended
1.4 hrs on record
Early Access Review
Posted: June 29
This is the first survival game where you don't spawn with the hunger of an Ethiopian child. 10/10.
Was this review helpful? Yes No Funny
18 of 20 people (90%) found this review helpful
1 person found this review funny
Recommended
4.7 hrs on record
Early Access Review
Posted: July 13
Current Version: 0.07
Pros:
- Big map with many different biomes to explore
- Many well designed cities
- Good graphics and it runs smoothly if you disable post processing stuff
- Different skills and classes you can choose from
- A lot of content for such a new Early Access game
- You can buy your own houses
- The developers communicate frequently in the forums, updates and hotfixes releasing quickly and add a lot of content

Cons:
- Not many players, hard to get a server completely full
- Not much to do after you have managed to buy a house
- No tribe/clan system yet

I still think the game is worth it simply because it already has a lot of stuff to do and the devs are friendly and talk to the players. Do not listen to the reviews because the game LAUNCHED in a very bad state but the devs listened to the criticism and added/fixed a lot of things.
Was this review helpful? Yes No Funny
12 of 15 people (80%) found this review helpful
1 person found this review funny
Recommended
3.3 hrs on record
Early Access Review
Posted: July 11
The game is great so far. There isn't a lot to do but with a little more work it will be at a very good point for early access. If you like survival type games where you're constantly fighting against hunger to survive and you understand what early access means, this is your game. A little rough here and there but the look is beautiful, the music is great. I highly recommend it.
Was this review helpful? Yes No Funny
9 of 11 people (82%) found this review helpful
1 person found this review funny
Recommended
76.7 hrs on record
Early Access Review
Posted: July 19
Pete (a developer) calmly handled my "nerd rage" and helped me resolve my video issues, i would deifintely recommend this game to anyone who is looking for a dedicated and professional development team. 10/10 public relations staff, and 9.5/10 development team. The amount of updates and hotfixes the small team put out, and the 1 on 1 dedication to happy customers makes this game worth every cent. I can only see this game succeeding, and will definitely be recommending it to more of my friends as well.
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6 of 8 people (75%) found this review helpful
Recommended
13.4 hrs on record
Early Access Review
Posted: July 14
Compared to all the "hey i'm hero" MMO's this game I s really refreshing and original and the graphics and atmosphere are really amazing.

V0,07 the game is still little bit empty but I found all I needed to live everywhere and also lots of new stuff. Even some NPC's in the abandoned villages I met. But some bugs occur too. Reloading and loosing my name or my inventory. You can meet some floating grass or just rain inside the buildings.

But the stuff you can read about: the not working servers or long waiting to launch I haven't met on my PC (MSI GTX 970 4G Gaming, i5 6600K and 16Gigs of ram - I can play on ultra with FHD) and even on my Microsoft Surface Pro 2 (Intel HD Graphics 4400, i5 4300U, 4Gigs of ram - I can play it on low with FHD and with very low frame rate but the servers are still where they should be and the game is as slow as this machine.) So I don't understand these comments...

Guys this game is still an alpha after few updates and I enjoy this game despite all the bugs and problems. I have this game since V0,01 and it's improving really well and I hope that it will continue.
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