The Black Death is a dark multiplayer survival game set during a plague-ridden medieval era.
User reviews:
Mixed (40 reviews) - 60% of the 40 user reviews in the last 30 days are positive.
Mixed (631 reviews) - 61% of the 631 user reviews for this game are positive.
Release Date: Apr 19, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have brought The Black Death to the Early Access community because we want players to join us in shaping this new medieval role-playing experience that offers a unique take on survival. As a multiplayer game, continuous community feedback is vital for us to enhance and evolve the strong foundations that we have built. This is your chance to get involved. Those who choose to take part in the Early Access scheme should expect bugs and potentially game-breaking issues, but can look forward to a dramatic and rapidly evolving simulation of medieval life.”

Approximately how long will this game be in Early Access?

“We anticipate that a full release of The Black Death will be ready in 8-12 months. This will allow us to act on invaluable community feedback, add and extend features, improve performance and fix bugs.”

How is the full version planned to differ from the Early Access version?

“The full release version of The Black Death will include a whole host of features, many of which we have already begun work on. Server stability is a big focus for us, and testing through Early Access should allow us to incorporate an even more dense population and thriving world without sacrificing performance. The full release will have more playable professions and an increase in the size of the playable area and content included within the game.

We have a roadmap for new ideas, such as questing, horse riding and bounty systems, and look forward to working with the community with iterating and including their ideas.”

What is the current state of the Early Access version?

The Black Death currently has a strong foundation on which we can continue to build, with core mechanics such as combat, trading, hunger, crafting and plague systems already in place. We have a large Western European themed world, with a range of NPCs, animals, towns, mines, castle ruins and dramatic landscapes, providing an engaging sandbox experience.”

Will the game be priced differently during and after Early Access?

“Yes, the game price will increase after Early Access.”

How are you planning on involving the Community in your development process?

“We have exciting plans for the future of The Black Death and will work actively with the community to gather issues, feedback and ideas to further enhance the game. We’ll continue to provide updates, keeping players informed of changes/improvements through Steam and social media and will work closely with the community to create a roadmap of future features.”
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Recent updates View all (27)

November 28

Dev Blog #20: Providence Coverage, Green Man Gaming Visits SIG HQ, The Champions Council, Weekly Q&A And More!

Hello plagued ones and welcome to our latest Dev Blog! With the release of our new update V0.11 Providence we have had a lot going on these past few weeks!

Providence Coverage

A big thank you to all the gaming news websites that have covered our latest update V0.11 Providence. Thank you for taking the time to play, review and write about our latest addition to the land of Mercia, we hope you enjoy playing! Thank you to One Angry Gamer, Massively OP,, The Gaming Gospel and Survivethis!

One Angry Gamer: The Black Death Releases Massive V0.11 Providence Update

Massively Overpowered: Black Death's Providence Update Adds Animal Husbandry, Treasure Hunts, And Better NPC AI

Providence Update Allows Animal Husbandry & Grave Looting

The Gaming Gospel Blog: Survive The Plague... [Part 6]

Survivethis: The Black Death Patch Notes V0.11

Green Man Gaming Visits The Small Impact Games HQ!

Cameron and James from Small Impact Games and David from Green Man Gaming Publishing go through the Steam Community Forums and answer your questions about The Black Death!

From the Small Impact Games HQ, James and Cameron take David from Green Man Gaming through our latest update, Providence!

With more resources, utilities, expanded conversations trees and a whole bunch of animals to tame, this update makes the world of Mercia a richer, denser place to explore.

The great team at Green Man Gaming featured our patch notes on their Blog too! This week saw the release of The Providence update for The Black Death. This update brings a massive amount of improvements and new features. You can check out what The Providence update brings below.

The Black Death: The Providence Update

CyberPowerPC & Green Man Gaming Promo, Steam Autumn Sale and Steam Awards!

To celebrate the release of our new update V0.11 Providence, Green Man Gaming have teamed up with PC retailer CyberPowerPC to give you a great offer!

Buy an eligible Intel-based PC and get a free code for The Black Death & the CyberPowerPC Mystery 4-Game Bundle at no additional charge. This deal ends December 27th 2016.

Intel Green Man Gaming Bundle 2016

You can also buy the CyberPowerPC Holiday Bundle which features The Black Death and a Mystery 4-Game Bundle pack separately over on the Green Man Gaming store.

CyberPowerPC Holiday Bundle

Enjoy our Dev Blog’s, Community Spotlights and event coverage but don’t own The Black Death? We are currently in the Steam Autumn Sale at 25% off!

The Black Death On Steam – 25% Off Autumn Sale!

The Steam Awards

A new addition this year is the Steam Awards! The Steam Community can nominate games to be put forward for a Steam Award in the category of their choosing. Pink Guy on Steam has kindly nominated The Black Death for the category of “Just 5 More Minutes” as he said that he found himself playing longer than he anticipated. A big thank you from the SIG team to Pink Guy and mystryon for nominating The Black Death! Your support means a lot to the team!

We would be honoured at the thought of our community choosing The Black Death for a Steam Award, we were thinking of the “Best Use Of A Farm Animal” as our new update V0.11 Providence brings Animal Husbandry to the land of Mercia. We would like to thank our community for your continued support and strength it really does mean a lot to us all.

Weekly Q&A

Apologies for the lack of Weekly Q&A from the team, we have been very busy with our new update! Weekly Q&A is back, here are your questions for this week’s Q&A.

Will there be fall damage eventually?

Fall damage was recently added in game with our V0.10 update, you can find it under the “Misc.” category in our patch notes! The Black Death V0.10 Patch Notes

Why is it so hard to find good sticks when there are so many trees around?

That is a good question! We recently added a “Foraging” system that was introduced in our update V0.09 – Knights And Outlaws. This allows you to interact with your environment and forage your surroundings for crafting materials. There should be an icon that appears at the bottom of your screen in the middle that says “Forage For Items”, this can be done by pressing E. Depending on what you are interacting with will depend on what you receive. If you interact with the puddles in Raven’s Reach by the campfire near the Front Gate you will receive Dirty Water. This can be boiled at a Campfire to create Basic Water. If you interact with most trees in the game they will give you Basic Sticks. Also in areas such as Raven’s Reach and Farleigh you may find that the stick bushes have been looted as these are popular areas in game so resources will seem scarce. If you are looking for rare or better quality resources you will need to explore further across Mercia!

Are there plans for dedicated Roleplaying Servers?

We have been asked this one a lot by our community! We do have plans for dedicated servers and this is something that we are working on at the moment. When we have more information we will be sure to let you all know.

Will it be possible in the future to claim buildings like castle gates and (wooden) keep towers? It would be nice to have a safe place for a small Community.

Without giving away too many details about upcoming planned content for The Black Death, all we will say is watch this space! We have some amazing plans for future content in Mercia and we wouldn’t want to spoil the details for you all.

I would like to know if the combat mechanics will be changed in anyway from the simple quick horizontal swing and the slow overhead to something different/more interesting such as Chivalry or Mount & Blade’s mechanics?

We are always looking at our community’s feedback and suggestions when it comes to systems and mechanics in The Black Death. We did change the way combat worked in the past. We used to have a stance system in game which was removed based on the feedback we received as was turned into what we currently have in game. Chivalry: Medieval Warfare is one of the games that has inspired the team both in its combat systems, setting and theme.

Making changes to the combat system is a big task as there are animations, code, assets/meshes, audio and other parts that work together in the Engine. Changing one element of the combat would mean re working a lot of what is already there for example the Animations would need re doing and this is a huge task. If we received enough feedback from our community we would consider re working elements of the combat system. It is definitely something that we are going to look at again as we would like to refine the combat at some point in the future.

The Champions Council

We’ve never done anything like this before so it’s an experiment for all of us, but we’re hoping it will be a lot of fun!

Without further ado, I introduce to you “The Champions Council” a way to celebrate the most dedicated community members!

The Champions council was created as a way for the Dev team to say thank you to the most dedicated members of the community and to bring together a core of group of players whom we can equip to help us build The Black Death.

We want this journey to involve our community as much as possible. Giving insight to our community on our direction and goals in the development of The Black Death is very important to us. We want to show our community that we are listening to their feedback and suggestions.

Please follow the link below to our Steam forums and read the full Q&A!

The Champions Council - The Black Death Steam Forums

…See you in Mercia!

// Pete

// Emily

7 comments Read more

November 15

Patch Notes V0.11 - Providence

Welcome travellers to update V0.11 - Providence!

Animal Husbandry

Domestic animals can now be tamed!

The Peasant’s skill tree has a skill called 'Novice Farmer' which allows Peasants to create 'Animal Feed'. 'Animal Feed' works much like a tool, allowing you to tame animals (Chickens, Sheep and Cows). The animal will follow you around and you can and access them for items (Cows give milk, Chickens give feathers and eggs, sheep give milk and wool and pigs give milk.)

Remember, animals are fickle and when they become hungry again, they will get bored of you and will wonder off! So make sure you have enough feed when leading them back to your farm.


Dig sites are randomly spawned grave sites that will give random loot. Digging requires a 'Shovel' which can be crafted by Merchants and Blacksmiths or can be purchased from a Tools Trader NPC.

Word amongst the peasants is that shifty people have been seen where the dead are laid to rest near Govan’s Head.

NPC Interactions

The world of Mercia comes alive with our new and enhanced NPC interactions!

NPCs now have audio dialogue and will be sure to tell you that they have goods for sale or if you could spare a coin. NPCs now tell you where certain things are within the world with different chat text options. We felt for old and new players this would also serve as an in-game guide and build on the Lore of The Black Death.

NPCs will now turn to face you when you walk past, this counts for guards too so watch your step! NPCs now have small random animations such as rubbing their noses and wiping their heads to add more life and variety.

Check out the full Patch Notes over on our Blog for a short video featuring our new NPC voice lines and animations!

The Black Death Patch Notes - V0.11 Providence

New Items And Merchants

We have added a variety of Merchants and Traders to Mercia! Seeds Merchant, Baker, Farmer, Military Merchant, Templar Import Merchant, Food Merchant and Tools Trader.

The Farmer Merchant sells a massive variety of seeds so you can have a diverse farm! The Baker sells a great range of food items including some new ones. The Military Merchants and Templar Import Merchants sell a wide range of weapons and armour. Tools Traders sell a great range of tools from wood axes, pickaxes, fishing rods and even shovels.

We have added a ton of new items in game, both craftable and purchasable from various vendors. A few items are Raspberry Pie, Quiche, Porridge, Gingerbread, Pumpkin Potage, Iron Spade, Ginger, Beehive, Mixed Herbs, Plague Mask, Mortar and Pestle, Wicker, Kopesh Sword, Scimitar Sword, Kite Shield, Claymore Sword and much more!

Higher tier foods will be easier to craft from the world as a ton of new resources have been added across Mercia, including some new ones such as Ginger, Coriander, Chamomile, Raspberries, Celandine and more!

New Skills And Craftable Items

Peasants can now craft Beehives, Butter Churners and Stools! Beehives can be used to harvest honey and Butter Churners can turn milk from cows into butter!

Militia now have a new skill tree called Army Culinary which features 2 skills, one called Ration Cook and one called Expert Ration Cook. These unlock 2 new recipes Mushroom Soup and Pumpkin Potage. Great for those long journeys, a hearty meal for sure!

Monks can craft a Mortar and Pestle for some herbalist action and a Plague Mask. The Pestle and Mortar is used with herbs to craft Mixed Herbs; these are then used as part of the recipe for the Plague Mask which when worn helps to prevent the plague.

The Plague Mask can be found in the Monks Survival tree under the Toxicologist skill line. The Monk has also received an update to the Herbalist skill line which includes new recipes for various drinks and salves.

Dunstead Is Open For Business!

Eagle eyed adventurers may have noticed that Dunstead has been under construction recently and has had its gates closed to the folk of Mercia!

We are proud to announce the grand re opening of Dunstead! [SIG] JC has hand crafted and brought life back into this settlement. Featuring a marketplace, new homes and roaming animals. Some houses even have farm land for crops, perfect for Peasants! Dunstead is a great settlement with picturesque views and cosy houses. We invite you to visit Dunstead in your travels across Mercia!

The Forests Of Queen's Province

Home to bandits, foxes and wolves, another addition to the landscapes of Mercia is a large forest in Queen’s Province. Amongst the bandit camps wild animals can be found roaming these woods, perfect for taming and bringing home to a barn, if you can avoid the bandits that lurk in the shadows. Take a wander in the woods next to Queen’s Crossing but don’t get too lost!

Stories Of Mercia: Player Written Book!

A huge congratulations to Zsolt Fekete! Your entry was picked for this update! Be sure to look out for this great read in game!

The player written book for this update comes in the form of "The Heretic Part I" written from the pen of Syrnevar Blackheart, Lord of the Blackmist Marsh.

“The head of his guard was Sir Manquen Highlander of Frostfall, a battle-hardened knight of the king’s army, greedy enough to offer his services to Sven, instead of protecting the king. Now familiar with the backstory of our characters I can unfold the birth of a legend.” - An excerpt from The Heretic Vol I

Fixes For V0.11 - Providence

  • Crafting quality differences now tell you what level of rarity you are looking at in the text, so it’s easier to understand

  • Skill tree recipe unlocks now show the Icon of the item/material/resource as well as the name

  • Fixed an issue that stopped the Inventory UI refreshing when you cured an illness

  • Camera system has been adjusted, now smoother

  • You can now look around when picking up/gathering resources (Before the camera was frozen)

  • Pick ups now have Audio

  • Picking up items now plays different animations depending on the height of the object

  • Monks using items on other players is now fixed (Monks special F Skill)

  • Monks now receive a UI prompt when an item has been used on another player

  • The Player now has an animation when in their crafting Menu


  • AI now get covered in blood when they are near death

  • AI will speak general things when you are near them

  • AI will do small random animations, like rubbing their nose, wiping their head, to add more life and variety

  • AI will play animations directed towards you when you are close. E.g. Beggars will beg

  • AI will say hello when you talk to them in the NPC chat menu

  • AI base animations mirror those of the players, e.g. Monks hands in front, Merchants hands behind

Fixed Issues

To see the full list of Bug Fixes head on over to the full offical Patch Notes for V0.11 - Providence over on our Blog!

The Black Death Patch Notes V0.11 - Providence

Top Known Issues

- Occasionally “enter world” button does not work on character

In the continue character screen "enter world" button (which should continue your character) sometimes does not let you enter the server that you were previously playing in. Workarounds for this are clicking the "switch server" button. You can then pick your server again. If your server is not shown in the list then the server is likely to be down.

- Housing ownership is sometimes reset on a server wipe

Recently we have been having issues with our servers causing them to crash unexpectedly. From what we can see it sometimes causes a roll back on the server side saves, this means that the server will reset to a previous state before it crashed. The world data is reset but not character data. In doing so some houses are lost as they were purchased before the crash. We are sorry for any progress that has been lost due to this, we are keeping a close watch on this issue.

- Various crafted and/or looted items vanish from Inventory upon relog

We are aware of this issue and it is a top priority for us to fix and we are currently working to fix this. We apologise for any progress that has been lost, we understand how frustrating it is to lose items especially crafted items.

Small Impact Games JIRA Bug Database

Our Warmest Thanks To Our Community

A huge thank you to everyone who has been supporting us on this amazing journey as we build and develop the land of Mercia and the world of The Black Death. Thank you for all the Steam posts, bug reports, emails, Tweets, Follows, Blog comments, Facebook likes and comments, Reddit discussions and for being with us every step of the way. We also reached 80%+ Very Positive rating on our Steam Store page so a massive thank you to everyone who has supported us! We read every review even the negative ones as it helps us to gauge what in particular we need to improve on. We take our feedback and suggestions seriously and are always looking at areas we can change.

[61e] Lecourbe™









darkmaydravil ( [VK] [Team Goat] Darkmaydravil )








☠Покайся Тварь!☠















Much Meme













Rageace Aka WolfsBane

Patron Munchies







rdparis --- corwin






[B2K] Bosveld




Dezhar (ID: nazarim6059)




Дебил НЕОН!




Zombie Teddy Bear








Rage Rooster



[SIG] HolyAvengerOne

[SIG] Kap

[SIG] Miniishadow

KLA Gaming




VJ (Sam Ari Tan)








Crimrose (Luigi)



Check out the full Patch Notes for V0.11 - Providence over on our Blog!

The Black Death V0.11 - Providence Patch Notes

…See you in Mercia!

// The SIG Team

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“Players are surprisingly helpful in this multiplayer Middle Ages wasteland”
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About This Game

Note on Early Access:

The Black Death will launch on to Steam’s Early Access program. This means the game is still in active development and is liable to change. The Early Access program will not only allow the player enjoy the fantastic gameplay experience that is The Black Death, but will also allow the player to make a real difference to how the game progresses.

The Game:

Welcome to the gritty medieval world of The Black Death. The plague has ravaged Western Europe, leaving a trail of destruction in its path, those who endure struggle against sickness, scarce resources and other desperate survivors.

Choose a realistic medieval profession each with their own way to survive. Enter a huge multiplayer open world set in 14th century western Europe. Explore castles, ports, bandit camps and much more in as you craft, loot and pillage in an epic struggle to survive against the The Black Death itself.

Key Early Access Features:

  • Rich roleplaying combined with medieval era survival.
  • A huge open world (8km2) based in 14th century western Europe. Explore thriving castles, bandit camps, busy ports and abandoned mines
  • Unique medieval professions to choose from. Each with their own way of surviving.
  • A living world with hundreds of NPCs, bandits, animals, townsfolk, merchants and the infected all desperate to survive.
  • 300 in game items. Loot, craft and pillage over 40 different weapons and armour pieces, use medieval tools and utilities, fishing, mining and farming.
  • Unlock new skills and recipes to aid you in your survival.
  • Early Access with regular updates including brand new features!
  • Large scale Multiplayer with up to 50 players per server

System Requirements

    • OS: Windows 7 or Windows 8 (64bit OS)
    • Processor: 2 GHz Dual-Core 64-bit CPU
    • Memory: 4 GB RAM
    • Graphics: DirectX11 Compatible GPU with 1 GB Video RAM
    • DirectX: Version 11
    • Storage: 20 GB available space
    • OS: Windows 7 or Windows 8 (64bit OS)
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: DirectX11 Compatible GPU with 2 GB Video RAM
    • DirectX: Version 11
    • Storage: 20 GB available space

What Curators Say

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