À la une
Jeux
Logiciels Démos Recommandations ACTUALITÉS
Résolvez une des énigmes les plus mystérieuse de notre temps ! Le 30 juin 1908 une explosion 2000 fois plus puissante que celle d'Hiroshima a lieu dans la région de Tunguska en Sibérie centrale détruisant 6 000 kilomètres carré de forêt. Des témoins ont vu un objet tombé du cielet un colonne de fumée de plusieurs kilomètres de haut.
Date de parution: 29 oct 2009
Tags populaires des utilisateurs pour ce produit :

Acheter Secret Files: Tunguska

Packages qui comprennent ce jeu

Acheter Secret Files Franchise Pack

Inclut les 4 articles suivants : Secret Files Tunguska, Secret Files 2: Puritas Cordis, Secret Files 3, Secret Files: Sam Peters

À propos du jeu

Résolvez une des énigmes les plus mystérieuse de notre temps !


Le 30 juin 1908 une explosion 2000 fois plus puissante que celle d'Hiroshima a lieu dans la région de Tunguska en Sibérie centrale détruisant 6 000 kilomètres carré de forêt. Des témoins ont vu un objet tombé du cielet un colonne de fumée de plusieurs kilomètres de haut. Il est rapporté que plusieurs nuits de suite furent anormalement claires après ce phénomène à travers toute l'Europe.


Jusqu'à nos jours, ce phénomène reste inexpliqué. VOUS allez devoir faire la lumière sur cet événement dans une course contre le temps qui va vous emmener aux confins de la terre. Préparez-vous au pire.

  • 80 environnements détaillés
  • Effets météorologiques
  • Vidéos plein écran et scènes d'introduction
  • 25 personnages 3D

Configuration requise

    • Interface : Windows
    • Processeur : 500 MHz Intel Pentium III ou AMD équivalent
    • Mémoire : 128 Mo RAM
    • Graphismes :carte 16 Mo DirectX compatible
    • Disque dur : 2 Go
    • Son : Carte son compatible DirectX
Évaluations intéressantes des utilisateurs
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
97 produits enregistrés
3 évaluations
10.2 heures en tout
This is a pretty good game! It has a single plot line so it plays kinda like an interactive graphic novel, but it's pretty cool anyway. It has some humor and the plot was enough to keep me on the edge of my seat. I actually stayed up all night (accidentally, I swear!) because I wanted to know what was going to happen next. The speech is a little odd here and there but not bad considering the era the game was made and the graphics are really good.

The game has no tutorial, so it took me a little while to figure out that you click to move and right click to examine things and left click to interact. That sounds simple but it isn't so much so, as you'll see, because of the inventory items and needing to combine them. You have to select the item, then move the cursor over the other item or spot until it lights up for interaction. One beef I had was that the game has her (or Max) speak something whenever you examine something, but you don't always know what spot will go to what, so they may repeat something several times. Luckily you can fast-forward what they say or it could get REALLY irritating. I think most of the length of the game comes from listening to the characters talk; it's a pretty long game (much longer than I was expecting). It felt like around 26 hours? but it might vary depending on how fast you play and what you do.

Also, there's a magnifying glass you can click on in every scene to see everything you can look at or interact with and the location of movement arrows to go to new locations (so you don't have to guess where to click.) Periodically you'll hear the sound of an old-fashioned typewriter, signifying that you have another journal entry. A lot of them merely chronicle your adventures but some contain useful information that you need to solve puzzles, so it's helpful to look at them.

The puzzles aren't always intuitive, but they are varied and interesting. Avid puzzle gamers will enjoy this game! There's also some beautiful scenery to enjoy as you solve your way through the story. I was pretty amazed by some of the graphics. Overall, great game, and I'd recommend it for puzzle lovers.

*****Possible Tangental Spoilers!!! Read at your own Risk!!!*****

I liked that the game has a happy ending and epilogue -- it even has a blooper reel even though the whole thing is animated! I appreciate that the designers put in the extra work to add that touch. I do wish that they had portrayed Nina as a little smarter and found other ways to progress the storyline, because she seems very resourceful and innovative so it seems odd that she would repeatedly fall for being used by the bad guys. I also think it's strange that she seems so young and naive but also wears a leather jacket and rides a motorcycle. I think some things like that were done simply for game design convenience though, rather than for logic (who puts a torture chamber next to their bedroom? on second thought, don't answer that!!) but I still liked it and liked that Nina is so independent and resourceful. I thought it was funny that she was flirting with that guard and neat that she aided in her own rescue. Ok, I'm gonna shut up before I give too many things away. I hope I didn't already. :P
Posté le : 12 mars 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
29 produits enregistrés
2 évaluations
13.1 heures en tout
+
lot of areas, mystery storyline, graphic details, environment sounds (you should play with good headphones), goosebumps

-
some hard riddles, some hotspots are not reacting as you expect


finally complete pack:)
Posté le : 9 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 4 (25%) ont trouvé cette évaluation utile
10 produits enregistrés
1 évaluation
12.1 heures en tout
great game!
Posté le : 23 juin 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
1 personne(s) sur 6 (17%) ont trouvé cette évaluation utile
393 produits enregistrés
26 évaluations
6.7 heures en tout
When you start Secret Files: Tunguska, you will notice several things, but what stands out immediately is the voice acting, being at the best of times, tiresome, somewhat embarrassing and even downright abysmal. To be fair, a few good actors do a good job, but between the unusual “never use contractions” thing, the odd phrasing and peculiar word choice, the “breaking of the fourth-wall” and the main characters voice choice being all over the place in terms of quality, you’d have a hard time bringing yourself to finishing the game.

Puzzles were regularly the “combine some items” types which are generally a staple for any self-proclaimed adventure game, but they were about as contrived as “puzzle” of this type can get. Before long, you would be sick to death of guessing which inane impromptu tool you are supposed to make from the items in your inventory.

So by finally finishing the game, you would see the extent of its dull, inane, meandering story; hear your fair share of sub-standard voice acting; you’d enjoy plenty of robotic animations; you’d play your fair share of 'hunt for the pixels that you can click on to find an item as you would assume was there more times than you’d liked; and you had gone through puzzles that, had if you had played the game organically, probably would have meant resorting to systematically trying to combine everything in my inventory until you stumbled across the right pairing.

I wouldn't recommend this game to anyone unless they'd run out of other adventure games to play and needed one that would probably would have taken them a long time to get through.
Posté le : 18 mai 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
900 produits enregistrés
99 évaluations
9.3 heures en tout
Ce jeu d'aventures ne paye pas de mine aux premiers abords mais son scénario est plutôt efficace. Les graphismes ne sont pas très beaux mais l'intrigue menée par deux "supers héros" est plutôt prenante même si les énigmes sont parfois tirées par les cheveux. On sent que c'est très recherché ou/et que trouver tel ou tel objet toujours "par hasard" et à chaque fois au moment où on en a besoin devient pénible. Il y a une limite qui est celle du scénario qui devient trop poussif et trop improbable et c'était pour moi le cas ici. Pour résumer mon sentiment en une phrase : "je veux bien croire plein de choses et que c'est une oeuvre de fiction mais il ne faut pas non plus me prendre pour un abruti !"

Ceci étant dit, ce jeu reste de qualité plutôt agréable, les musiques/bruitages y sont discrets mais bons et le gameplay est tout de même efficace malgré ce que je viens de dire précedemment (il y a aussi quelques rares objets qu'il faut vraiment bien chercher parfois pour les trouver dans le tableau...). Je conseille ce jeu qui m'a fait passer un bon moment dans l'ensemble, on va voir ce que donne la suite ! >> 14/20
Posté le : 27 mai 2014
Cette évaluation vous a-t-elle été utile ? Oui Non
4 personne(s) sur 5 (80%) ont trouvé cette évaluation utile
220 produits enregistrés
22 évaluations
12.3 heures en tout
The story is weaved together nicely. It starts off very gently, just giving you a few clues and then you get the bigger picture. Even though there's a lot of supernatural elements in the game, it was done in such a way it didn't make the characters feel out of place. Nina is as a young woman who has no superpowers, but is pulled into a mystery where she must confront these strange things. It makes you relate to her and her own worries.

I found the story very good. It kept me interested and wanted me to really finish the game. The game makes you travel to many different areas in the world. I liked the change of environment and due to the complicated story, it also makes sense as to why Nina would travel all these areas without it feeling out of place. The new places allows for lots of exploring on it's own and are not confined to a few areas.

Finding out the clues are mostly not that difficult. There are some very clever clues, like needing to look at paintings and see what it represents in numbers to open up a safe. There are some objects in the game which are annoyingly tiny on the screen, as you see each area and room from quite a distance. It can be quite annoying when you have to click on an itty bitty edge of a carpet, as the pointer doesn't register unless you are close enough to the specific area. Thankfully there aren't a lot of these.

The game is good at providing ideas of what to do next. Nina will make comments about her environment and gives good clues about how to solve things. It doesn't spoil anything or leave it too easy, just enough to make you think things through. At one point, Nina reads a poem which indicates what items she needs, masked though the words. At some points in the game, you have two characters to control. This is a great idea which works out very well, you swap between them in the same area, so that they can complete things in different parts of the building. Clever use of mechanics and storytelling.

I admit, sometimes I got very frustrated as I knew what I wanted to do, yet the characters kept complaning they couldn't, despite needing the item. Sometimes you have to prepare a lot of other things before you can use the idea first at hand. At one part, Nina needs to climb an area which she does awfully slow, then if you forget an item or need to go back and try something else, she will slowly get back the same way. Going back and forth between these two could be very tedious, but thankfully they shorten the time you have to watch it, to not waste time.

The mini-games weren't annoyingly complicated, they were difficult enough to manage on my own without having to look at some guide. One of them is pushing lighted buttons until all lights are out, and certain buttons only turn off or light certain lights. There aren't a lot of these, thankfully,

There is some funny dialogue at times, which lightens the mood when you're stuck for a while figuring things out. Nina will usually make quirky or sarcastic comments about the items she tries using or the situations she has been in.

The english voicework isn't really that enjoyable, so I wish they could have had an option for the original german voice acting. Nina's voice is in particular very straining for the ears. I can tolerate her voice due to the dialogue being fun at times. I don't know what it is about her voice that bothers me, but I think it is the fact that I couldn't honestly tell how old Nina is supposed to be. She sounds like she is 10, but she looks like she's about 17. Her voice just sounds really childish.

Overall, I enjoyed this game and piecing the story together. Even though the ending is a bit over the top. There are some nice cutscenes in the game and the ending credits features what happened to all the characters after the game ends. Some are very funny to read.
Posté le : 3 décembre 2013
Cette évaluation vous a-t-elle été utile ? Oui Non