Descubra um dos maiores mistérios de nosso tempo! No dia 30 de junho de 1908, uma explosão com a energia combinada de 2000 bombas nucleares atingiu a região da Tunguska na Sibéria Central, derrubando mais de 6,000 quilômetros quadrados de árvores. A explosão pôde ser ouvida de uma distância de mais de 1,000 quilômetros.
Análises de usuários: Muito positivas (59 análises) - 83% das 59 análises de usuários deste jogo são positivas.
Data de lançamento: 29/out/2009

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Comprar Secret Files: Tunguska

Pacotes que incluem este jogo

Comprar Animation Arts Bundle

Inclui 5 itens: Lost Horizon, Lost Horizon 2, Secret Files 2: Puritas Cordis, Secret Files 3, Secret Files Tunguska


Sobre este jogo

Descubra um dos maiores mistérios de nosso tempo!

No dia 30 de junho de 1908, uma explosão com a energia combinada de 2000 bombas nucleares atingiu a região da Tunguska na Sibéria Central, derrubando mais de 6,000 quilômetros quadrados de árvores. A explosão pôde ser ouvida de uma distância de mais de 1,000 quilômetros. Uma testemunha ocular viu um longo objeto iluminado com uma luz branco azulada cair do céu. Uma coluna de 20 quilômetros de altura feita de luz, seguida por uma nuvem em formato de um cogumelo negro. Foi dito que as três noites seguintes foram tão claras pela Europa que se podia ler o jornal em ambientes abertos.

Até hoje é um mistério o que aconteceu naquele dia, e agora VOCÊ encontra-se numa corrida contra o tempo para descobrir uma conspiração global que vai te carregar para os mais distantes cantos da terra. Prepare-se para ter suas habilidades como detetive desafiadas como nunca antes visto num mundo escuro, misterioso e corrupto.

  • 80 cenários pré-renderizados altamente detalhados e imersivos
  • Efeitos climáticos (Exemplos: chuva e neve)
  • Cinemáticas em tela cheia para a introdução e para as cenas
  • 25 maravilhosos personagens em 3D para você interagir

Requisitos de sistema

    • OS: Windows
    • Processor: 500 MHz Intel Pentium III or AMD Equivalent CPU
    • Memory: 128 MB RAM
    • Graphics: 16 MB DirectX compatible graphics card
    • Hard Drive: 2 GB hard disk space
    • Sound: DirectX compatible sound card
Análises úteis de usuários
4 de 6 pessoas (67%) acharam esta análise útil
1 pessoa achou esta análise engraçada
14.8 hrs registradas
Publicada: 14 de julho
Ein super Adventure! Leider lässt sich die Auflösung nicht anpassen und das ganze sieht auf modernen Bildschirmen nicht mehr ganz so toll oder ziemlich klein aus. Trotzdem im Sale sollte jeder Adventurefan zugreifen!!

In Englisch soll die Tonspur ziemlicher Mist sein, was ich bei einer kurzen Probe wirklich bestätigen kann. Nina klingt hier im Gegensatz zum Original wie ein dummes college Püppchen. Schade, wäre sonst sicherlich auch für nicht Deutsche zu empfehlen.

The voice acting in of the english version is pretty bad. In the original german version Nina sounds like an educated, vigorous, young woman who combines beauty and cleverness. In the translated version she sounds like a dumb college ♥♥♥♥♥ (Sorry, but she really does, listen yourself: )
Enough said,...the puzzles are the same and great. This game is enrichment for every adventure fan!! Only flaw is that you can't adapt the resolution for a modern screen. So it look either very small or pixelated.
Ergo: Try it, love it and live with it that this game is from 2006!
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2 de 2 pessoas (100%) acharam esta análise útil
10.1 hrs registradas
Publicada: 27 de janeiro
Realmente muito magnífico, cheio de aventuras e enigmas dificeis e pena que não tem um tradução em portugues. mais quem gosta do genero Point-and-click e ainda com aventuras misteriosas vai adora jogar esse game.
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20 de 21 pessoas (95%) acharam esta análise útil
1 pessoa achou esta análise engraçada
14.7 hrs registradas
Publicada: 6 de março
I'm not really sure why but I enjoyed this game quite a bit
  • Very good (and fair) interface – show hotspots + indication of valid actions = no pixel hunting and clicking everything on everything
  • Logical puzzles – rare among adventure games
  • Quite nice plot and intrigue – gets worse in the second part but still it’s not that bad
  • Nicely done background – sets the right mood
  • Some character comments are actually quite funny - again very rare in adventure games
  • Just the right length – should take from 10 to 15 hours
  • VOICE ACTING in English version – really terrible also from technical point of view. Sound manager should be shot on sight. It feels like some parts were recorded in bathroom not in studio. Bit of warning: in Secret Files 2 it’s even worse (main character voices are awful)
  • Character graphic and movements – the game was 5 years behind even when it was freshly released
  • Logical puzzles ;) – could be too easy for hardcore adventure gamers
  • Sometimes plot is naïve and pretty unrealistic
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14 de 15 pessoas (93%) acharam esta análise útil
12.3 hrs registradas
Publicada: 3 de dezembro de 2013
The story is weaved together nicely. It starts off very gently, just giving you a few clues and then you get the bigger picture. Even though there's a lot of supernatural elements in the game, it was done in such a way it didn't make the characters feel out of place. Nina is as a young woman who has no superpowers, but is pulled into a mystery where she must confront these strange things. It makes you relate to her and her own worries.

I found the story very good. It kept me interested and wanted me to really finish the game. The game makes you travel to many different areas in the world. I liked the change of environment and due to the complicated story, it also makes sense as to why Nina would travel all these areas without it feeling out of place. The new places allows for lots of exploring on it's own and are not confined to a few areas.

Finding out the clues are mostly not that difficult. There are some very clever clues, like needing to look at paintings and see what it represents in numbers to open up a safe. There are some objects in the game which are annoyingly tiny on the screen, as you see each area and room from quite a distance. It can be quite annoying when you have to click on an itty bitty edge of a carpet, as the pointer doesn't register unless you are close enough to the specific area. Thankfully there aren't a lot of these.

The game is good at providing ideas of what to do next. Nina will make comments about her environment and gives good clues about how to solve things. It doesn't spoil anything or leave it too easy, just enough to make you think things through. At one point, Nina reads a poem which indicates what items she needs, masked though the words. At some points in the game, you have two characters to control. This is a great idea which works out very well, you swap between them in the same area, so that they can complete things in different parts of the building. Clever use of mechanics and storytelling.

I admit, sometimes I got very frustrated as I knew what I wanted to do, yet the characters kept complaning they couldn't, despite needing the item. Sometimes you have to prepare a lot of other things before you can use the idea first at hand. At one part, Nina needs to climb an area which she does awfully slow, then if you forget an item or need to go back and try something else, she will slowly get back the same way. Going back and forth between these two could be very tedious, but thankfully they shorten the time you have to watch it, to not waste time.

The mini-games weren't annoyingly complicated, they were difficult enough to manage on my own without having to look at some guide. One of them is pushing lighted buttons until all lights are out, and certain buttons only turn off or light certain lights. There aren't a lot of these, thankfully,

There is some funny dialogue at times, which lightens the mood when you're stuck for a while figuring things out. Nina will usually make quirky or sarcastic comments about the items she tries using or the situations she has been in.

The english voicework isn't really that enjoyable, so I wish they could have had an option for the original german voice acting. Nina's voice is in particular very straining for the ears. I can tolerate her voice due to the dialogue being fun at times. I don't know what it is about her voice that bothers me, but I think it is the fact that I couldn't honestly tell how old Nina is supposed to be. She sounds like she is 10, but she looks like she's about 17. Her voice just sounds really childish.

Overall, I enjoyed this game and piecing the story together. Even though the ending is a bit over the top. There are some nice cutscenes in the game and the ending credits features what happened to all the characters after the game ends. Some are very funny to read.
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7 de 8 pessoas (88%) acharam esta análise útil
10.2 hrs registradas
Publicada: 12 de março de 2014
This is a pretty good game! It has a single plot line so it plays kinda like an interactive graphic novel, but it's pretty cool anyway. It has some humor and the plot was enough to keep me on the edge of my seat. I actually stayed up all night (accidentally, I swear!) because I wanted to know what was going to happen next. The speech is a little odd here and there but not bad considering the era the game was made and the graphics are really good.

The game has no tutorial, so it took me a little while to figure out that you click to move and right click to examine things and left click to interact. That sounds simple but it isn't so much so, as you'll see, because of the inventory items and needing to combine them. You have to select the item, then move the cursor over the other item or spot until it lights up for interaction. One beef I had was that the game has her (or Max) speak something whenever you examine something, but you don't always know what spot will go to what, so they may repeat something several times. Luckily you can fast-forward what they say or it could get REALLY irritating. I think most of the length of the game comes from listening to the characters talk; it's a pretty long game (much longer than I was expecting). It felt like around 26 hours? but it might vary depending on how fast you play and what you do.

Also, there's a magnifying glass you can click on in every scene to see everything you can look at or interact with and the location of movement arrows to go to new locations (so you don't have to guess where to click.) Periodically you'll hear the sound of an old-fashioned typewriter, signifying that you have another journal entry. A lot of them merely chronicle your adventures but some contain useful information that you need to solve puzzles, so it's helpful to look at them.

The puzzles aren't always intuitive, but they are varied and interesting. Avid puzzle gamers will enjoy this game! There's also some beautiful scenery to enjoy as you solve your way through the story. I was pretty amazed by some of the graphics. Overall, great game, and I'd recommend it for puzzle lovers.

*****Possible Tangental Spoilers!!! Read at your own Risk!!!*****

I liked that the game has a happy ending and epilogue -- it even has a blooper reel even though the whole thing is animated! I appreciate that the designers put in the extra work to add that touch. I do wish that they had portrayed Nina as a little smarter and found other ways to progress the storyline, because she seems very resourceful and innovative so it seems odd that she would repeatedly fall for being used by the bad guys. I also think it's strange that she seems so young and naive but also wears a leather jacket and rides a motorcycle. I think some things like that were done simply for game design convenience though, rather than for logic (who puts a torture chamber next to their bedroom? on second thought, don't answer that!!) but I still liked it and liked that Nina is so independent and resourceful. I thought it was funny that she was flirting with that guard and neat that she aided in her own rescue. Ok, I'm gonna shut up before I give too many things away. I hope I didn't already. :P
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