The island Faranga needs a new hero, you! Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence. In the epic world of Risen, filled with mysterious earthquakes, fearsome monsters and unimaginable treasures, forge your path with the sword, learn the art of staff fighting or become a powerful mage.
User reviews: Very Positive (2,128 reviews) - 86% of the 2,128 user reviews for this game are positive.
Release Date: 30 Oct, 2009

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Packages that include this game

Buy Risen Franchise Pack

Includes 9 items: Risen, Risen 2: Dark Waters, Risen 2: Dark Waters - A Pirate's Clothes DLC, Risen 2: Dark Waters - Air Temple DLC, Risen 2: Dark Waters - Treasure Isle DLC, Risen 3 - Adventure Garb, Risen 3 - Fog Island, Risen 3 - Titan Lords, Risen 3 - Uprising of the Little Guys

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Reviews

“A compelling RPG experience...”
84% – PCGZine
“Risen is a solid, engrossing and beautifully presented RPG that's well worth your time and money.”
85% – PC Zone

About This Game

The island Faranga needs a new hero, you!
Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence. In the epic world of Risen, filled with mysterious earthquakes, fearsome monsters and unimaginable treasures, forge your path with the sword, learn the art of staff fighting or become a powerful mage.
  • Countless side quests and creatures to discover.
  • Over 60 hours of Immersive open world gameplay.
  • Alter the destiny of the island by the actions you take.

System Requirements

    • OS: Windows XP™ (with Service Pack 3)
    • Processor: 2 GHz Intel® Pentium™ 4 Single-core Processor
    • Memory: 1 GB RAM
    • Graphics: 256 MB DirectX™ 9.0c compatible graphics card (nVidia® GeForce® 7900/ATI Radeon™ X1800 or better)
    • DirectX®: DirectX™ 9.0c compatible graphic card driver
    • Hard Drive: 2.5 GB free Hard Drive space
    • Sound: 100% DirectX™ 9.0c compatible sound card
    • Controller Support: Keyboard, Mouse
Helpful customer reviews
115 of 123 people (93%) found this review helpful
3 people found this review funny
60.0 hrs on record
Posted: 13 October, 2015
The last old style hardcore rpg like Morrowind...
Tha "real" successor of Gothic III made by their original creators.
And with quite beautiful graphics in spite of its age.

- Badass difficuty, learn to fight and learn to run away or get eaten by ostriches, or even worse, smashed by gnomes !
- No arrow on the mini map, no map at all if you don't acquire one.
- Factions and related quests... Be smart when or what to do.
- Very fun & interesting dialogues made by good actors.
- No auto level, find a teacher or stack your xp points
(The teachers really teach you each skill with a tale or advices on each step of the skill leveling)

Danger & Exploration...
Immersive world and storyline...
Castaway on an island of the pre-console era... The last real "PC RPG" in my point of view !

A great adventure.
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13 of 14 people (93%) found this review helpful
2 people found this review funny
37.2 hrs on record
Posted: 7 October, 2015
Risen (1) was a very interesting adventure for me. Growing up playing RPGs like Oblivion or Skyrim, I was never introduced into the more hardcore-ish subgenre. So naturally, it came as a surprise when the 1st creature I met was able to kill me in 4-5 hits, while I was still figuring out how attacking works.
After finishing the game, with every quest except a few teleport stones left to acquire done, I was overrun by a sense of joy for finally getting rid of those Lizardmen (read: angry lizard DEVILS that don't care how much health you have and will still kill you in 1 combo because God doesn't love you), but at the same time a sense of regret for not exploring that road that I saw by chance, that I didn't take because i had something else to do, etc.
This is pretty much the entire pace of the game: You arrive on an island (read: crash in a very violent way) and wake up on a beach, with nothing but a stick and a useless female by your side, who you will ditch in the first 10 minutes of the game, never to see her again. From there, anything you do is guided only by your sense of curiosity and the choices you make. Some choices may be better, some may net you more gold, and some may help a poor woman survive through her illness, but what it matters is that its YOUR choice. By spending hours and hours travelling that island, killing those ANNOYING wolves that just DONT QUIT, you start to somehow love it, and want to see its people be safe and happy.
As seen in Skyrim, although this game is older, there is a moral choice that you must make between two factions at war, the Imperia.....uhm...Inquisition and the Don. Just like in Skyirm, one is looking out for the greater good on the long run of the whole population, while the other is looking out to its individuals just in the present. As always, there's fanatics, there's people who only care about money, and people who just want to be annoying (I'm looking at you, Romanov. Even I had more gold on me than what was in that damned chest that everyone was fussing about.)
There's a lot of ups and downs in this game, the ups in the likes of finding a new awesome looking weapon/armor, and the downs being finding out that you STILL get 2-shotted by lizardmen because why not.
The quests are by no means boring from making you explore dungeons to having you fight Undead Lords for their rings to gathering that all-important Weed.
As a conclusion to my non-coherent review that says, in a lot of words, absolutely nothing, I would recommend this game to anyone with some spare time and a LOT of patience/skill. Its a great game, with a decent storyline and somewhat vast somewhat interesting world filled with somewhat annoying monsters that are somewhat repetitive.
I'd give it a good 9 out of 10. And remember, dodging is your friend. Your ONLY friend.
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8 of 9 people (89%) found this review helpful
39.5 hrs on record
Posted: 9 January
Risen is not for everyone, but it's tailored for a niche audience, the hardcore RPG crowd. And if you've never played a Gothic game before, then Risen might be a great place to start--if you know what to expect.

Depending on how you approach Risen, you might find the game a deeply flawed, boring experience or you may grow fond of the game despite all its faults. Many faults that may discourage multiple playthroughs past Chapter 1.

A Beginner's Guide

I'm going to save you hours of trouble with some useful tips.

One, turn the difficulty down to Easy--trust me, you'll thank me for Chapter 3. (See Padding.)

Two, there is always another option. Magic can be just as practical to non-mages to beat the game.

Here are some helpful reminders on how to win:

  • Be flexible. (Weapons, magic, talents.)
  • Stay focused. (Find your specialization fast and treat every encounter as a threat.)
  • Explore. (There are many paths--some rewarding, some punishing.)

Three, exploit the game's looting mechanic. Whenenver you knock down a human NPC, you can steal their stuff and they'll come right back with little to no punishment. (See a good weapon/shield? Take it.)

Four, abuse the brewer for gold. In the Swamp, there is someone who will buy weed from you (10 for 70 pieces of gold). You can then beat him down, steal it back and sell him the same stuff. This is a great way to earn gold if you are lacking funds, and because the game is difficult already I don't feel bad using the exploit.

Five, get trained ASAP. The game won't let you max your character out with gold alone. You have to gain XP to earn Learning Points--I don't think there's a max level--which you can then use to earn talents (swords, sneak, etc.) as well as stat increases.

Six, focus on talents and stats. Talents are to improve your character itself via better combat skills/animations; stats are to get you better gear. The game expects you to manage both as you'll need counter-parry for Chapter 3 enemies (+7 for Swords) as well as decent gear to deal out enough damage.

If you know this information before starting, then you'll have a much better time than most players. The game is intentionally brutal at the start, but it is the good kind of challenge where it relies as much on skill as awareness on your character. Get past that hurdle and you'll find a worthwhile experience in the first chapter of the game.

(You're still going to die a lot.)

Simple One Button Combat? No.

Risen's combat is... complex. That's as nice and as nuanced as I can describe it, and in some ways I think the combat makes Dark Souls feel streamlined in comparison.

You can read the attacks of enemies--but the animations are somewhat sporadic and poor. You can use a wide array of attacks--when you unlock them. The game requires you to use your positioning, sometimes, but also mastering the parry system, other times.

But that's not what makes this game brutal to something like Dark Souls.

Your character's animations are hampered at the start. You will notice a change in combat gameplay from the beginning of the game towards the end, so leveling up your talents and stats is mandatory to win. (Or you can be a bigger masochist.)

For example, in the early part of the game, you'll rely on dodging/faking-out enemy attacks than the late-game parrying system. Your animations improve and the enemies require different tactics.

This never felt aggrivating because the game felt designed that way.

Enemies are not scaled to the player, discouraging players from areas they shouldn't be exploring, and the ones in my way were were reasonable compared to the hordes later on. And compared to the initial enemies, they do become more complicated towards the end--except for the Titan boss fight--that I was required to master my specilizations to win.

However, what I don't understand is why the game locks your camera. It works for 1-1 engagements, but clunky when you have to fight multiple enemies at once. If they had enabled it as a lock-on button, then I wouldn't compliain.

The other main issue with combat is the lacking variety of enemies. You'll quickly notice color-palatte/text swaps and grow tedious of engagements. (Thankfully, enemies will taunt you before actually attacking you.)

These two problems don't detract from the thrill of every engagement, but they are areas of improvement and the monotony of the game is something that becomes a problem once the game falls short of its introduction.

It Begins...

Whenever people praise Risen for its open-ended routes to play and the wonderful sense of world building, they are usually referring to the first chapter of the game. And there's a good reason why that is the case.

In the game's first hours, you find yourself in the conflict between the "freedom fighters" of the Don as well as the Inquisition's hold on the island with the mages' Monastary of the Order.

Simple enough, right? You may be surprised to know that you actually have three initial paths to choose--all of which have multiple ways of accessing them. And in order to advance to Chapter 2, you have to visit three main areas of the game. Some are based on your choice; others on your failures.

For example, you could start by going to Harbour Town (a neutral area). To enter the town, you can bribe the guards to let you in or you can do some farmwork to sneak in. (Or you can be taken away by the guards to the Monastary for being outside the walls.) Once inside, you can do quests for either faction--be sure to choose one side for the best rewards--that will have multiple ways of success.

From there, you can either enlist with the Inquisition to get some training (especially for magic) or you can meet with the thieves' leader to find the hidden exit that the Don's men use to carry out ther operations. You'll either find yourself in the Swamp (the Don's headquarters) or the Monastary.

Or you can start out in the Swamp to train your skills and rise up within the ranks doing laborous tasks that can be challenging early in the game. Then you'll recieve orders to find out the situation in Harbour Town and then set up a peace agreement at the Monastary. (This is the route I took for my playthrough.)

Or you can be caught by the Order--at any point in the chapter--and forced to enlist.

As you can probably tell, there are many alternatives to choose. That's not even talking about the island itself. The island is actually a very contained, expansive environment that has multiple entrances and paths from one side of the island to the other. From Chapter 2 onwards you recieve teleportation stones to save time.

While most games would portray one as the noble underdog and the other as the tyrrant, Risen doesn't portray either side as the good side. In fact, no one is the "good guy" other than how you portray your character.

Unfortunately, the end of the first chapter is where the game begins to fall short of itself.

More Padding Than Necessary

Chapter 2 -4 suffer from serious padding. I wouldn't have a problem had the game not spammed enemies or deviated me to put me on fetch quests. It doesn't ruin the game, but I have little desire to replay past Chapter 1.

I enjoyed the temple quests, but I wished the two factions were relevant. And because the three areas and the factions become forgotten, the game feels more linear than it is.

If the game simply condenced these chapters into one, I think it would be a masterpiece.

"Rising Up, Back On the Street..."

Funny enough, the Eye of the Tiger is an apt way to describe the "thrill" of Risen. For every failure, you learn something new--and that's the essential thing Risen does right.

I wonder how many people will be forgiving of this game in a post-Steam refund world. It's a slow-burner RPG that warms the heart with enough time.
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9 of 12 people (75%) found this review helpful
1 person found this review funny
21.4 hrs on record
Posted: 21 August, 2015
Even Though my review says about 20 or so hours i just want to note i have played way more when i had it on my old computer before i bought it for steam
I Highly Recommend this game if you like open worlds and RPGs and or a Fan of the Lovable Gothic Series
Pros+
Great story
Great atomsphere
Medium Range of different weapons
Great Views
Great story and quest
Crafting system (Blacksmith/Alchemy)
Wide Variety Of plants
Love where everything is placed
SKELETONS!!!!!!!!!!!!!!!!!!! :DDDDDDDDDDDDDDDDDDDDD 2spooky4yu
I love the Ui Look of the inventory
Magic is kinda kickass
Detailed AF

Cons-
Combat system is a little flawed
after a while going up levels cost loads of gold
Few enemy selection in whole entire game
some quest are kinda boring
not a huge fan and how the Character models look or npcs
Not a wide range of armor
have to pick a faction ASAP to advance into chapter 2
Lizard people in chapter 3-4 are ♥♥♥♥♥
Magic sometimes sucks

But otherwise i really Recommend this game the more you get into risen 1 the more you ignore its flaws and fall in love with this amazing detailed game :D
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5 of 5 people (100%) found this review helpful
39.5 hrs on record
Posted: 20 December, 2015
Risen is basically upgraded version of Gothic 2 so if you are a fan this is a no brainer.
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