The island Faranga needs a new hero, you! Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence. In the epic world of Risen, filled with mysterious earthquakes, fearsome monsters and unimaginable treasures, forge your path with the sword, learn the art of staff fighting or become a powerful mage.
Release Date: 30 Oct, 2009

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Buy Risen Collection

Includes 5 items: Risen, Risen 2: Dark Waters, Risen 2: Dark Waters - A Pirate's Clothes DLC, Risen 2: Dark Waters - Air Temple DLC, Risen 2: Dark Waters - Treasure Isle DLC

 

Recommended By Curators

"New series from Piranha Bytes after the Gothic series. New game - same gameplay - same fun!"

Reviews

“A compelling RPG experience...”
84% – PCGZine
“Risen is a solid, engrossing and beautifully presented RPG that's well worth your time and money.”
85% – PC Zone

About This Game

The island Faranga needs a new hero, you!
Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence. In the epic world of Risen, filled with mysterious earthquakes, fearsome monsters and unimaginable treasures, forge your path with the sword, learn the art of staff fighting or become a powerful mage.
  • Countless side quests and creatures to discover.
  • Over 60 hours of Immersive open world gameplay.
  • Alter the destiny of the island by the actions you take.

System Requirements

    • OS: Windows XP™ (with Service Pack 3)
    • Processor: 2 GHz Intel® Pentium™ 4 Single-core Processor
    • Memory: 1 GB RAM
    • Graphics: 256 MB DirectX™ 9.0c compatible graphics card (nVidia® GeForce® 7900/ATI Radeon™ X1800 or better)
    • DirectX®: DirectX™ 9.0c compatible graphic card driver
    • Hard Drive: 2.5 GB free Hard Drive space
    • Sound: 100% DirectX™ 9.0c compatible sound card
    • Controller Support: Keyboard, Mouse
Helpful customer reviews
17 of 21 people (81%) found this review helpful
73.9 hrs on record
Posted: 31 December, 2014
Ah yes, the good old days of "hardcore" RPGs. This is a great game, if you loved Gothic 1 & 2, you will enjoy this immensely. The world is very well crafted and exploration is a huge part of this. Most importantly, it is what makes this game so good (hidden passages or secrets, loot which you will want to explore. I roamed the world for hours instead of doing the story related quests).

I played this on Hard difficulty and often found myself getting owned, especially when I was getting sloppy in combat - 1 or 2 mistakes and you are eating dirt. That is a very refreshing thing in the age of "easy mode everything". The combat is decent and challenging almost till the end. However, it has some issues (targeting and monsters strangey dodging attacks even though you attack from the side or back etc.). That would be one of my only complaints. The game also doesn't take your hand and show you everything, you have to find out yourself (or read internet guides a lot).

The quests are also really good. One could complain that they only involve kicking butt and / or bribing someone, but there are multiple solutions to almost every quest and a lot of interesting choices. I also really like the gathering / crafting system, which is almost identical to the Gothic games - you will gather herbs and other materials in the world, but they are not a big, shining object which you will immediately notice. You will have to work hard to gather good stuff, but it is fun and well worth it.

This is a must-play for any fan of RPGs of old.
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19 of 25 people (76%) found this review helpful
4.3 hrs on record
Posted: 2 February
Do you like pirate themed RPG? Then you should buy into this series. Nice graphics. Decent thief elements. Not the best lock pick solver out there but still ok. Good swashbuckling fun though. Start the story from the begining, it's worth it.
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10 of 11 people (91%) found this review helpful
11.6 hrs on record
Posted: 15 March
Will update as I progress

What I Like?
- RPG: Inventory, Trading, Dialogue, Enemies, NPC, Collecting herbs, Cooking food, Lock-picking, etc
- Pirate-Themed: Ship-werecked, pirates, ships, etc
- Combat: Enemies have unique fighting styles; some melee fights can require endurance and patience (defend, watch, attack), where one false move may finish you off, but you may need many more hits
- Graphics: The landscapes and environment look beautifully designed
- Audio: The sound and dialogue is fun and interesting; plenty of options to choose from
- The characters seem well integrated into the environment and adds to the atmosphere; You really feel that it's an organic community with power struggles, issues and people living their daily lives.

Neutral
- High Inventory: This may be a con for some users, but sometimes I prefer a game where I don't need to agressively manage inventory; I am not entirely sure whether its "unlimited"
- Steamworks Integration: Steam Trading Cards, etc

What I Wish it Had
:- Shorter Loading Times: It takes relaively long to load up saved games

- It's a pretty refreshing RPG - it wasn't exactly what I was expecting, I was pleasantly surprised by a number of elements and the way the characters were developed, they feel and sound like "real" people - thus at times you can really relate to the NPC (Non-Player Characters), and you feel part of the community.
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9 of 11 people (82%) found this review helpful
71.7 hrs on record
Posted: 7 February
An oldie but a real goodie. And I've had this game for a long time. I always started it, got distracted, and didn't go back to it. Then I started it, got distracted, .... Well, you know the drill.

I finally decided that this time when I started it, unless I got to the point where I really thought it stunk, I was going to finish it, regardless. Well, I finally did finish it and I truly enjoyed my experience. Once I got going, I found the game pulling me back and really looking forward to my free time to play it. It's a fun, charming game, in it's own way, but it's also fairly challenging and serious. (I also own Risen II and III, neither of which I've touched. So now, I'm looking forward to them both very much.)

The game does a good job leading you along to the point of having freedom of choice, but not feeling lost. And it really does offer you a lot choice... Who you ally with, who you tick off, what type of character build you want, where you are going to go next... There are a few minor details that can pass you by, but the game is so mature (old) now, there are tons of references for guidance on the Internet.

Anyway, in the spirit of keeping this short, I highly recommend this game. Like I said, it's older, but certainly well worth the $10 price tag. Buy it, start it, and uh ... stick with it! :) It'll offer you a LOT of entertainment for the money!
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6 of 8 people (75%) found this review helpful
1 person found this review funny
2.5 hrs on record
Posted: 12 March
I awake washed up on a beach after a shipwreck. I am one of two survivors. The other survivor is a hot chick. This is looking good. She tells me to find a weapon to protect us so I bravely comb the beach for a club of some sort. I don't find one but I do run into two rather large and vicious sea vultures. They leave me alone until I loot the body they were feasting on. Then they give chase! I run away desperately looking for a weapon. I run back to the hot chick for help but she just tells me to find the weapon! Then I see it! Right there next to the hot chick this entire time. I pick up the wooden club but the sea vultures peck me to death before I figure out how to arm it and use it. I lay dying on the beach watching the sea vultures attack the hot chick knowing she will soon join me. Maybe it is for the best.

Probably the best first five minutes of a video game I've ever played and will definitely be coming back for more!

First Five Minutes of Game: 10 out of 10
Hot Chick: 7 out of 10
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1 of 1 people (100%) found this review helpful
56.9 hrs on record
Posted: 30 March
Fun rpg, combat is sometimes annoying and the voice acting occasionally feels subpar, but the island is interesting and open to exploration, there are a number of great quests and the puzzles have just the right degree of difficulty. Risen is fairly long, took me ~50 hours for a full playthrough, even if you skipped some sidequests it will probably still take at least 30 hours. If you like rpgs and have played through the great ones already I recommend Risen for a good time.
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1 of 1 people (100%) found this review helpful
26.4 hrs on record
Posted: 19 March
Risen is what I call a spiritual successor to the Gothic Series, more specifically Gothic 1 which the developers had previously lost the rights to before regaining them shortly after the release of Risen 2. Risen is by all rights an HD version of everything that was good about Gothic. The small map that seems daunting but becomes akin to the back of your hand after a few hours of exploration, tons of dense forestry with ruins to explore, and a relatively interesting story concept of humans banishing the gods and titans rising to take their place for dominance and destroy the humans.

Overall there is nothing that can be said is explicitly bad about Risen, there are some changes/complaints which I'll list but otherwise was nothing worth dismissing this game from being playable. I know there are plenty of people who complained about the 'old-fashionedness' which I can see nothing of in my playthrough.

If you liked any of Gothic, you'll simply fall in love with Risen, the atmosphere is great with everything that I had liked about Gothic. Sadly I felt that the humor was a tad off from the Gothic days were I found every quip to bring a half-smile to my face no matter how corny. In Risen many of the jokes/quips are short one liners that simply don't hit the same mark for some reason, and it's hard to pinpoint why that is.

Unlike Gothic 1, Risen decided to narrow the choices for the player with only including two different camps for the player to choose from with the Volcano Keep vs the Bandit Camp while Gothic had the Old Camp, New Camp, and the Swamp. It oftentimes feels as though Risen was originally going to have three divisions like Gothic but was changed to only have two instead, possibly because of compact the island was and how strange it would be to have three factions vying for control over the island. This was something I felt that Gothic had an issue with as the Old Camp was virtually non-existent until nearly the end of the game, which I think would have been the case if Harbortown was a seperate entity in Risen. My point is that in Gothic 1 both the Swamp and New Camp were interesting and everyone involved seemed to be pleasant which inticed you into a conflict of which faction to join. In Risen you have the Bandit Camp full of absolute dirtbags with the exception of the Smith and one or two other characters or the Volcano Keep where you get walloped until you join their faction unwillingly. Quite frankly I found myself hating both sides and often swindling whoever I could whenever possible.

Portal Stones were an addition to the game not unusual from the Gothic Franchise and while the original Gothic had only three stones; each for a differing capitol, Risen rose above to a grand total of 14 teleport stones. The only issue I have with the stones is that it spawns lizards that hold the stones in a wide variety of places that the player has quite likely already been, resulting in missing stones with no quest map to avail their needs. Furthermore these stones are often too close together and not far enough apart, some regions of the map have no teleport stone to have easy access to the area without running around or inside a mountain. This brings me into the map issue where while the map is densly packed with things to do there are certain regions that are used marginally once, and never set upon again. This is also addressed in my various complaints log where I state that the search is often left undone as the best stuff in the game is generally handed out to the player in plain sight with very few hidden goodies to treasure. The Berserker Sword for example is in one of the five endgame dungeons but can be accessed before even that chapter, as early as chapter 1 and is easily one of THE BEST WEAPONS in the game.
Now various complaints
-Traits or skill trees were worthless for the most part, sword/axe trees were only useful to equip 2h weapons with 1h, which means that attributes give far more weight
-Dexterity items were extremely lacking and it's disappointing that they put only ranged weapons in the grouping which were almost worthless
To me the sword skill should have grown off dexterity with dex having bows and swords - str having axes and crossbows - intel having staves and magic.
-Blacksmithing level 3 was absolutely worthless with many weapons easily outdoing any craftable weapon, only level 2 was worthwhile with Goldsmithing
-Acrobatics, Sneaking, Alchemy, Prospecting, and Gutting Animals were all absolutely mandatory and it seems weird that these were optional choices.
In that note Prospecting became worthless quickly after gaining the amount of gold you need and finding the jewelry you want. I collected well over 99 iron ore and obsidian ore with nothing of worth to create.
Alchemy allows you to create 'additional' permanent stat points but the game fails to explain that you can't level stats with learning points past 100 of any attribute which tricks players into using potions or stat increases before they hit the 100 mark when they could go up to 200 of any attribute. Additional stats in my opinion should have been a seperate variable that adds onto the characters base stats.
-When training skills if a ring is equipped that upgrades the skill you actually pay for the level ABOVE what skill you actually have.
-Odd game mechanics coming into play at the very end of the game forcing the player to press the same switch to open different doors which was never implemented earlier (literally in the last dungeon
-More about the final dungeon; there is an area that doesn't allow the player to use magics because the player could levitate over the gap and get stuck behind an immovable stone door. This was likely done to prevent players from getting stuck since it probably happened A LOT during the beta test of the game. It's extremely silly you can't use magic in only this location and made me fall to my death in areas located AROUND this location making me fall out of levitate for no reason until I got lower in the dungeon and found out why it was happening. Overall it was cheaply done to route the problem they were having instead of quickly designing a quick side path to let players escape, even a small hole could have supplemented with the transform snail spell.
-Often warped up to the top of different buildings when walking INTO the building
-Enemies would warp to a position around the player for some reason, especially annoying if you would get your enemy into a position to combo him easily to only have him warp around your character and combo you instead.
-Combat was rough, and the lockon system often felt off. Sadly this game doesn't do multiple enemy combat very well which there is A LOT of.
-Combat being Rough: Due to the jerkiness of the jump/dodge key which would terrorize combat with you being unalbe to jump back if a pebble or small incline was in your path.
-Sometimes attacks would just phase through enemies can't even explain this one
-Enemies jump back WAY TOO preemptively it gets really annoying and oftentimes you just have to force an enemy into a corner to stop them from jumping back
-No merchant talent which I thought would be insanely useful to increase sale prices, since you will only get 1/20 of the worth of any item you sell.
-Last boss was silly but I think most of the final bosses have always been silly for Piranha Bytes
-Quest Map was a seperate map instead of overlaying the Map UI when clicking on a quest, I have no idea why these two were made independently.
-Lack of 'dungeons' to explore, with final quest throwing 5 dungeons all at once that makes you hate everything about them. Think Oblivion and closing the 8 gates in a row, it just sucks doing it all at once.
-Tons of secret areas but are rarely worth finding them, oftentimes used a spell like levitate to find 40 coins which isn't even worth the cost of the spell.
etc...
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1 of 1 people (100%) found this review helpful
38.1 hrs on record
Posted: 5 March
Completed the Game as a Bandit Captain

If you like open world, free roam RPG games like Skyrim. This is the type of Game you will like, while playing this game you really need to crack your brains because quest and traps are very complicated yet interesting.
You can either choose Mage or Bandit both have the same Pros & Cons.

OverallGameplay 8/10

If you like the story you need to complete (Risen) follow up (Risen 2 Darkwaters) then (Risen 3 Titanlords) the story is very interesting.
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1 of 1 people (100%) found this review helpful
42.3 hrs on record
Posted: 3 May
I want to describe this game with one word ''exploration''. You cant find the feeling of exploration in recent rpgs.In Risen, you want to find secret doors,loots etc.You want to explore the whole world, instead of just following the quest markers.Lots of side quests with great writing and they are all fun to complete.The most poor side of the game is combat system but once you get used to it, you will see its not that bad, actually its fun.If you love RPGs with great story and atmosphere,this game is definetly for you.It deserves the full price but you can get the Risen series as bundle when its on sale.Try this underrated amazing game you wont regret it.
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1 of 1 people (100%) found this review helpful
3.1 hrs on record
Posted: 9 April
This game gets a lot of hate and I don't know why. It's kind of like Morrowind, but with voice acting and different combat. You're just thrown on to this island without any handholding. You have to earn respect and start as a lowlife commoner. The game will often trick you with unfortunate scenarios.

Overall, I'd say it's worth buying on sale. 7.5/10 for me
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2 of 3 people (67%) found this review helpful
296.2 hrs on record
Posted: 14 March
TL:DR? You decide.

The short: I found it fun and was often immersed and highly entertained. Since playing, I find that I look for similar games more often than others. I believe most will find this to be a fun game despite any flaws or annoyances they may stumble upon.

So, this is my first Steam review and I've chosen a slightly older one. However, it is the Steam game that I've invested the most hours thus far.

As a disclaimer, I'll add that while I do pay attention to and even, at times, hope for the myriad of things you'll see listed in some of the best Steam game reviews such as depth of story/immersion, mechanics, controls, etc., I am often quite easily entertained. Let's just say that many of my favorite movies are far from Oscar material. I focus mostly on distraction and fun.

You really only need peek at the number of hours played to know that I thoroughly enjoyed Risen and recommend it. The graphics are good enough to keep me from cringing and closing it. I actually enjoyed the music and voice acting, especially Lena Headey, many of the quests and NPC interactions and even exploring and collecting.

The few things I found a bit disheartening were the finite number of foragables, the tapering off of NPC interaction as the game progresses and quests are completed, Andy Serkis did not have a flemmy-cat with a furball-cough at all and last but most definitely not least, the amount of rain in the swamps! (I live in the Pacific Northwest.)
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2 of 3 people (67%) found this review helpful
2.2 hrs on record
Posted: 7 February
Game features one of the most beautiful worlds (for its time) and one of the least well drawn women.

In my opinion this is second best Piranha Bytes game after “Gothic II” (though original “Gothic” is really great, too). What we have here is an open world (but if some places are closed in the beginning for story reasons, and others’ dwellers beat the crap out of you if you go there too early), fairly interesting story, three ways to develop your character by joining one of two factions, fencing system that gets more complicated and effective when you upgrade your skills. Levelling up here just like original “Gothic” games require a mentor, which is good, and not all the skills are available for all the factions. Besides combat skills there are crafting, magical and thievery skills. Story is divided into few chapters, and finishing one changes a world a bit, adding some secondary quests and new enemies.

Overall this role-playing game definitely worth a play.
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2 of 3 people (67%) found this review helpful
276.1 hrs on record
Posted: 8 May
My favorite game.
Cleared it 2 times, going for a 3rd.
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3 of 5 people (60%) found this review helpful
39.8 hrs on record
Posted: 17 February
Let's start with the fact, that this game reminds me a lot of the third Gothic. Probably because of the game mechanics and engine, but the feeling was nice. I really can't find any good games similar to the Gothic series. Fable was really cool, but the TES series in general is just not my cup of coffee.

I've tried Risen three times. Twice it bored me and I stopped after an hour or so, thinking I'll never get back to it. When I finally gave it a chance the third time, I finally got into it. So if you're not convinced at first, I suggest you just keep playing.

The game turned out to be really great. The plot is simple but epic, and the mere fact that you have to discover it first as a castaway who knows nothing and is nothing, was something that got me sticked to the screen for hours. So what does this game have that other don't?

  • The unique feeling of progress (just like Gothic). You get to see how powerful your character gets over time, slowly, but once you reach a certain point you know there's hardly anything that may stand in your way.
  • A living world that will feel like home after a while of playing.
  • Freedom to become a warrior, a hunter or a mage.
  • Two ways to follow the plot (as a warrior/hunter or a mage), both leading to the same ending but each with a different line of quests and each with a different backstory/reasons. Before you choose your path you hear from the people what they all think of one and the other. Then you get to choose and, similar to Gothic, you can base your decisions on which you think is good or evil.
  • Lizardmen! Temples!
  • Amazing music.

Bad sides?
  • No hunter game (I've spent hours hunting deer in G3)
  • No sprint (just walking is actually pretty fast but exploring may get a bit boring if you want to see every corner of the island)
  • I invested a lot in crossbows but even with the best crossbow in the game they were pretty useless.
  • Great potential, but feels a bit like it could be used a bit better. It's still a very good game, well made and seems to be a good opening game for a series. I am disappointed with the second game though but I guess I should just give it another chance, like with this one.

The second Risen game is generally different. I don't like it (yet?) because I prefer the first, but if you don't like the first you might like the other one. Either way both games are worth checking out, especially if you're a fan of the Gothic series.
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3 of 6 people (50%) found this review helpful
1 person found this review funny
16.2 hrs on record
Posted: 15 February
Barrel drinking simulator 2009
8/8 would drink again.
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1 of 2 people (50%) found this review helpful
29.2 hrs on record
Posted: 4 December, 2014
Risen is a really solid action RPG. What I enjoy the most about it are the combat mechanics which are challenging and based on your actual skill as well as the skill of your in game character. The music is good and the overall gameplay is enjoyable. Sadly though, in my opinion the story is nothing special, but it makes for a good excuse to push the player to keep playing. I also think the game could be a bit longer than it is. The graphics are decent considering the game is few years old. Overall I think Risen is worth it's price.
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1 of 2 people (50%) found this review helpful
16.7 hrs on record
Posted: 27 December, 2014
Great RPG with the simple element of, 'Do whatever the ♥♥♥♥ you want' and no helping hand to do anything. You can grind and level up by fighting monsters, quest, explore the world, loot treasure. Amazing graphics that remind me of many RPG's I use to play, this one really brings back some good memories. Gameplay is a lot of fun and the stat system and menus are simple to understand. Hell of a good game to give a try. Questing can be a little back and forth, especially in Harbor town and is quite a grind there but it's not bad because all the quests are optional. You can join the society of the Harbor town and become a mage or learn and level your own way through the other towns and villages.
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1 of 2 people (50%) found this review helpful
70.7 hrs on record
Posted: 23 January
Recommended for lovers of the old Gothic games who want to see the series' story continue!

It's the old "Gothic" in a new cloth - or rather a barely hidden sequel in the old cloth. It looks like the old games, it plays like the old games and there's so many ingame references to what happended in the old games, even if it's never said explicitly (mostly for legal reasons):
Again you have two factions (one in the swamp, one in the city - sounds familar?), and you can do missions for both sides before reaching a descision point. Neither side is really good, and both focus on different abilities. And again - in the end your decision doesn't matter too much, apart from defining the abilities your character can learn. You stilll only get new armor by advancing within the factions, and you still have to pay trainers to convert your skill points into actual skills...

Still, after the fiasco of Gothic 3, it is also a return to the good (if you liked the formula) old Gothic atmosphere and story telling. If you enjoyed Gothic and Gothic 2 (which were absolutely great for their time), then this might be the game for you - just ignore the third Gothic and imagine that the unnamed hero and the wizzard (iirc Thardas?) from the first games together killed of the gods and thereby freed the titans that now threaten to kill of all of humanity. The storyline of Risen and its sequels starts there - with a new unnamed hero beached on a mysterious island that is somehow still safe from the titans. And of course you will discover the reason behind that and unwillingly aid in compromising the safety of the island. Which you will then have to rectify. Not a very inventive story, but well told, with the roughness and shades of gray that is typical for the Gothic series. No one is really good (not even you) and no one is absolutely evil either.

Technologically it's quite dated and really just the old Gothic 3 engine with a new setting. Not too bad for it's time, but every third character has the same face, and just wears a different name and uniform. It's fun to play, though only for people who really loved the old games. By now it's also stable to play, something Piranha Bytes never manage on release.

As said at the beginning: if you liked Gothic and Gothic II you will probably enjoy this very much, if not, the rather have a look at Risen 2 and 3 which continue the story with a more pirat-like setting. These are more modern games that keep much of what defined the Gothic series, but with much improved technology, a more varied setting (several islands to explore) and a better story. Just don't expect a pirates in the Caribean swashbuckling adventure - the Risen series stays true to the Gothic RPGs.
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1 of 2 people (50%) found this review helpful
28.5 hrs on record
Posted: 28 January
Simply a classic. (better than skyrim) 10/10
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1 of 2 people (50%) found this review helpful
68.3 hrs on record
Posted: 29 January
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