The island Faranga needs a new hero, you! Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence. In the epic world of Risen, filled with mysterious earthquakes, fearsome monsters and unimaginable treasures, forge your path with the sword, learn the art of staff fighting or become a powerful mage.
User reviews: Very Positive (1,973 reviews) - 86% of the 1,973 user reviews for this game are positive.
Release Date: 30 Oct, 2009

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Packages that include this game

Buy Risen Franchise Pack

Includes 9 items: Risen, Risen 2: Dark Waters, Risen 2: Dark Waters - A Pirate's Clothes DLC, Risen 2: Dark Waters - Air Temple DLC, Risen 2: Dark Waters - Treasure Isle DLC, Risen 3 - Adventure Garb, Risen 3 - Fog Island, Risen 3 - Titan Lords, Risen 3 - Uprising of the Little Guys


Recommended By Curators

"New series from Piranha Bytes after the Gothic series. New game - same gameplay - same fun!"


“A compelling RPG experience...”
84% – PCGZine
“Risen is a solid, engrossing and beautifully presented RPG that's well worth your time and money.”
85% – PC Zone

About This Game

The island Faranga needs a new hero, you!
Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence. In the epic world of Risen, filled with mysterious earthquakes, fearsome monsters and unimaginable treasures, forge your path with the sword, learn the art of staff fighting or become a powerful mage.
  • Countless side quests and creatures to discover.
  • Over 60 hours of Immersive open world gameplay.
  • Alter the destiny of the island by the actions you take.

System Requirements

    • OS: Windows XP™ (with Service Pack 3)
    • Processor: 2 GHz Intel® Pentium™ 4 Single-core Processor
    • Memory: 1 GB RAM
    • Graphics: 256 MB DirectX™ 9.0c compatible graphics card (nVidia® GeForce® 7900/ATI Radeon™ X1800 or better)
    • DirectX®: DirectX™ 9.0c compatible graphic card driver
    • Hard Drive: 2.5 GB free Hard Drive space
    • Sound: 100% DirectX™ 9.0c compatible sound card
    • Controller Support: Keyboard, Mouse
Helpful customer reviews
44 of 46 people (96%) found this review helpful
2 people found this review funny
60.0 hrs on record
Posted: 13 October
The last old style hardcore rpg like Morrowind...
Tha "real" successor of Gothic III made by their original creators.
And with quite beautiful graphics in spite of its age.

- Badass difficuty, learn to fight and learn to run away or get eaten by ostriches, or even worse, smashed by gnomes !
- No arrow on the mini map, no map at all if you don't acquire one.
- Factions and related quests... Be smart when or what to do.
- Very fun & interesting dialogues made by good actors.
- No auto level, find a teacher or stack your xp points
(The teachers really teach you each skill with a tale or advices on each step of the skill leveling)

Danger & Exploration...
Immersive world and storyline...
Castaway on an island of the pre-console era... The last real "PC RPG" in my point of view !

A great adventure.
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39 of 41 people (95%) found this review helpful
4 people found this review funny
50.2 hrs on record
Posted: 5 August
In all my 7 years of steam service i have never write a review. Untill now. But because i never write reviews, i will keep this very short and not go deep into the details.

I have very high standards for combat difficulity, so i played Risen on hard mode and finished it today. The combat is the best and most enjoyable combat i have ever seen (together with Dark Souls) and the difficulity and learning curves for talents and fighting styles was just perfect. The way of getting new armor, new weapons, quests and crafting everything was just absolutely amazing and immersive at its best. For me personally, Risen is by far the best rpg single player i have ever played and to be honest i enjoyed Risen more then The Witcher, Dragon Age and every other popular rpg games i have played and the graphics of Risen are so enchanting and immersive to me i find it is much better then the other rpg game released even to this date!

A quote from a reviewer two days ago:

" But worst of all, and this is unforgivable, it fails to get you to care "

I personally disagree. One of the reason why Risen is my personal number one rpg is that it compelled me to care so so much about every item in my inventory and keeping it organized, keep track of everything i find, every descision i had to make when distributing my skill points, every progress of every quest, every location, i cared for it all like i never had done in any other rpg game. This immersive feeling grabbed me and never left me from the minute i started this game.


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55 of 67 people (82%) found this review helpful
2 people found this review funny
11.5 hrs on record
Posted: 7 July
I have to say the name of the game is misleading - this is the most favorite Gothic game. Every aspect of the game is recognizable: the gameplay, storytelling, management style, menus and dialogs, even the appearance of the characters and their behavior.

We find ourselves on the island as a result of shipwreck, the reasons for which are not known. The game world is dark and depressing. From the first minutes, the local inhabitants will give us to understand that outsiders are not welcome here. Respect and honor we have to win the first, doing errands and helping local residents. After a few hours, we will choose one of the three factions.

Who would not say, but the graphics is an essential component of modern video games. In our case, in the Gothic series and Risen, atmosphere is the main feature it is in turn dependent on the graphic design of the environment. If we compare the design world in Gothic 3 and Risen, we can immediately see that there is almost no difference. In general, the graphics is very pleasant, rich and juicy. In some places, though noticeable lack of polygons, but on the whole everything is good. Visual effects, lighting, change of weather, day and night cycle look very nice, all of these factors form a perfectly crafted visually world. Monster’s models look great, but models of people should be a little bit modified.
The animation in the game will remind us of the Gothic series. It has not changed, no better or worse. Gestures of characters during dialogues look a bit unnatural, behavior of monsters sometimes seems unrealistic, wryly. Very good animated sky, sea, water flows. The only notable drawback - trees and shrubs seem frozen. Oh, the noticeable progress in fight animations, but that's the merit of the new combat system. In general, the animation does not become better, in some place it is even worse than in the Gothic, and this is clearly not decorate game.

Rate the story and quest chains is very difficult. It's safe to say that non-linearity of the first chapters of the game went to benefit, however, from the third chapter of the game it becomes linear and the game transforms from an RPG to action. It was in the second Gothic too. The plot is banal and simple but the authors were able to captivate the player in the life of the island, get to think about the morality of actions and deeds. The biggest drawback - the lack of colorful, vivid and memorable characters. The ending is not memorable, homely and not impressive. The final boss is not like Titan and its murder not leave an impression of accomplishment of something grand and epic. After ending, you want something more, but no, the game ends. It should be noted, that the first two chapters are the most interesting and memorable.

It is clear that the Risen is not Gothic, the game has many new things, the most important is a completely redesigned battle system. Just click down the enemy will not succeed, and now each of them have their own fighting style. The player can train the skill of selected type of weapon to ten. It's worth noting that not all will be able to learn in a single walkthrough, will have to choose just one thing. Magic was improved visually and technically. The game features a wide variety of crafts, from alchemy, and the blacksmith to the hunter and thief. Superior enemy AI did not affect the behavior of the NPC, they behave the same way as in the first Gothic. It is also worth mentioning a wonderful soundtrack and voice acting of characters.

Is this game good? Absolutely. The game looks awesome, especially considering the fact that it made by a small German studio Piranha Bytes, their finances not allow them to create game such as Skyrim or Dragon Age.

Beautiful graphics and design
Unforgettable atmosphere of the Gothic series
Huge world to explore
Nonlinear walkthrough of some chapters
A variety of different character skills
A huge number of side quests

Some of the animations look unnatural
Weak AI
Not too memorable story

Total: 7/10

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23 of 30 people (77%) found this review helpful
15 people found this review funny
4.3 hrs on record
Posted: 17 July
mother♥♥♥♥ing game is harder than dark souls
even on easy
easy is not really easy
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11 of 12 people (92%) found this review helpful
2 people found this review funny
27.8 hrs on record
Posted: 5 July
Piranha Bytes once again confirmed to be one of the most inspired and capable developers out there when it comes to rpg. I'll tell you straight away: Risen is a masterpiece.
Risen is a gorgeous looking game, in 2015 it still makes my eyes sizzle in pure pleasure, but in 2009 was no less than wonderful. Sure, it may have its shortcomings, like in female human models and npcs' aestethics overall, since they all basically have like ten faces in total. But it still manages to make npcs feel real, concrete, and a the same time parodic and funny. I won't ever stop repeating myself: Risen is a smelly game, in a good way. It manages to reproduce such dense atmospheres, with lush vegetation as well as sparkingly colourful environments and diverse climates. It feels like you can almost taste the salt and the humidity in the morning when waking up to a cozy sunrise in Harbour Town, and smell the tingling odor of brackish water. And good lord the soundtrack, it's not catchy by any means, but it is so fitting and captivating! It contributes strongly to the immersion. Risen embraces the player bringing him to Faranga without even asking, boots and all, like a good fairy-tale always should. Visually it hasn't aged one bit in the last 6 years, the presentation is still as effective as it was back in the days.
When it comes to gameplay the only awkward moments arise when, during combat, the auto-targenting system kicks in and makes it quite hard not to hit innocents, forcing to reload. Zelda is perfect, you guys copy and paste that, we'll all be fine then. Still the combat is engaging, varied and most importantly based on skills, both the ones acquired while playing and the ones the players themselves possess. Which brings me to the most amazing aspect of the game: the roleplaying. The Piranha Bytes guys are true masters of their craft, and it shows in the rich and inspired dialogues, countless quotes, ironic moments and funny lines. When talking to an npc the player can really determine the course of action, choosing one path precludes other ones, but it often is more complex than just choosing A or B, rather the sum of actions brings you to intersect narrative lines through secondary quests, more similarly to a net than a tree. Skills are not unlocked just by repeating a single action, the player needs to spend experience points and gold to learn from various teachers all over the isle, and since Faranga's resources are limited it's impossible to simply grind a character to a godlike status: even in skills the player has to make choices which will not close any door in themselves, but the game still makes it so that it's not possible to just be everyone and do everything, like lesser rpgs allow. Roleplaying is about choice and consequence, and these devs got it and delivered one of the most refreshing, solid and engrossing games of the past generations, which will survive the test of time and be remembered as a pearl amongst pebbles.
10/10, played it 8 times and still going.
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