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The island Faranga needs a new hero, you! Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence. In the epic world of Risen, filled with mysterious earthquakes, fearsome monsters and unimaginable treasures, forge your path with the sword, learn the art of staff fighting or become a powerful mage.
Release Date: 30 Oct 2009
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Packages that include this game

Buy Risen Collection

Includes 5 items: Risen, Risen 2: Dark Waters, Risen 2: Dark Waters - A Pirate's Clothes DLC, Risen 2: Dark Waters - Treasure Isle DLC, Risen 2: Dark Waters - Air Temple DLC


“A compelling RPG experience...”
84% – PCGZine
“Risen is a solid, engrossing and beautifully presented RPG that's well worth your time and money.”
85% – PC Zone

About the Game

The island Faranga needs a new hero, you!
Delve into a gritty, raw and atmospheric fantasy world in which every action has a consequence. In the epic world of Risen, filled with mysterious earthquakes, fearsome monsters and unimaginable treasures, forge your path with the sword, learn the art of staff fighting or become a powerful mage.
  • Countless side quests and creatures to discover.
  • Over 60 hours of Immersive open world gameplay.
  • Alter the destiny of the island by the actions you take.

System Requirements

    • OS: Windows XP™ (with Service Pack 3)
    • Processor: 2 GHz Intel® Pentium™ 4 Single-core Processor
    • Memory: 1 GB RAM
    • Graphics: 256 MB DirectX™ 9.0c compatible graphics card (nVidia® GeForce® 7900/ATI Radeon™ X1800 or better)
    • DirectX®: DirectX™ 9.0c compatible graphic card driver
    • Hard Drive: 2.5 GB free Hard Drive space
    • Sound: 100% DirectX™ 9.0c compatible sound card
    • Controller Support: Keyboard, Mouse
Helpful customer reviews
56 of 59 people (95%) found this review helpful
84 products in account
1 review
85.9 hrs on record
This game took me completly by surprise. I got it with the Deep Silver Humble Bundle a while ago, and it just gathered dust in my Steam library at first, with 0 hours of play time, not thinking it could be anything amazing or out of the ordinary. I was very wrong.

Risen is a third-person RPG with a strong story with multiple pathways towards the end and a lot of ways to get rid of your enemies. The combat system got me intrigued after the first Hungry Sea Vulture I had to kill. It's tough, I won't lie, almost every battle is going to be a challenge and will deserve a quicksave, but it's fair and very rewarding. Also, it helps that you can approach combat in a lot of ways, depending on your specialisation, ranging from swords and staffs to magic bullets and bows.

The story is quite strong and well thaught, but not necessarily the best. What I appreciated though, is the fact that your actions have a strong impact in the game world, and you actually feel like something has changed. This is helped by the fact that some quest lines have different outcomes, depending on who you choose to help. (The Steelbeard/Romanov/Patty ordeal). You have 2 main story branches that meet somewhere in the middle, after around 10-15 hours. Yes, the game is pretty long, around 25-30 hours. but it never gets boring or repetitive. The replay value is also big. You can play it twice, for both sides of the story, or 4 times for the full combat experience.

I whole-heartedly recommend this game.
Posted: 16 February 2014
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47 of 48 people (98%) found this review helpful
213 products in account
7 reviews
39.4 hrs on record
I did not know what I was getting myself into when I first started this game.
Not at all actually, as I had no knowledge of what the game even was apart from being an RPG. I hadn't read any sort of reviews, seen movies, or anything of the sort.
This is far less impressive than it might sound, as I had gotten the game through a bundle (humble bundle) with a bunch of other games, and if I'm being honest I only started playing for the trading cards I would get. The original plan I had was just to play for a few minutes to see what it was, and if it was anything worth spending time on. I fully expected just to tab out after a few minutes and let it run in background until I got the card drops, and then proceed to uninstall and never touch it again.

What I found though, was something I could not put down. 37'ish hours later and I've completed the game in just a few short days. It was one helluva experience.

The game started out quirky in that combat was not really that good, but since I was just playing for a few minutes anyway, I decided to roll with it, and slay a few monsters. I barely survived the first few encounters, and had to scour the beach where you start for supplies to munch on in order to regain some health.

After 30 minutes of game time, I was hooked. Not since Gothic had I played such a game that was this punishing yet satisfying. I found I could go anywhere, but quickly learned what monsters to stay away from. In the beginning I could hardly kill the most simple monsters, and I couldn't understand why when I leveled up, nothing happened and I apparently couldn't put points in anywhere. Having played Gothic, I figured I'd stumble upon the solution before long with some sort of trainers, and as it turns out, that was exactly the case. You see, skills have a set number of levels, and you need to put a big amount of points into them to become truly good at something, be it using a bow, casting a spell, using a sword, or sneaking, pickpocketing and so on. The only problem is, there isn't enough points for everything because monsters don't respawn, so what you see is what you get (with a very few exceptions between chapters), so there's no grinding in this game, which is great, but also forces you to choose a few skills and stick with them, because being a jack of all trades in this game just isn't as good as a specialist.

Fast forward 24 hours of gameplay time and I'm still in the first chapter, and had explored most of the island and killed most of the available mobs instead of going to the first town and progressing the story. It was tough, but I learned a lot about combat, and how to fight the various monsters.

Speaking about combat, when you decide upon melee weapon style (staff, axe, sword), you can level it up to level 10, and with each new level you gain faster speed, or more manuerability, and learn to make consecutive swings. This allows you to string together a flurry of combos which makes short work of enemies you had previous thought were neigh impossible to deal with.

I played 26 or so hours with no armor at all, as there was simply none available until a certain point in the story (chapter 2). This meant the game was a lot tougher than it needed to be, but also a lot more rewarding, as I had to master the not so easy to learn intricacies of combat in Risen. However, even with armor, I found the monsters a challenge throughout the game, and at no point did I find I could just rush through any opponent.
Some block, some rush, some dodge your attacks and leap towards you, and some sidestep you in the middle of your attack and come at you from the side. Some still parry your blows and counter them. And of course some just use brute force. The game also likes to throw packs at you, almost never allowing you to fight a single monster at a time, but often up to 6 or even 8. It forces you to plan ahead, and know your terrain and so on, which makes for a great and memorable experience.

The game lasted me around 37 hours, and I am blown away over how great it was. There were hardly any bugs. In fact the only bugs I came across were me getting stuck on terrain after having jumped where I shouldn't jump, or just getting unlucky with landing a couple of times. I could count the number of times it happened on 1 hand though, and with the amount of quicksaving this game forces you to do, it was never a problem. I'm amazed how well polished the game was. You could argue that it's an older game, but that doesn't mean anything in terms of bugs. Most games never fix even the most horrendous bugs if they don't catch it in the first few patches, so this was both surprising, and gratifying.

I could write volumes about the story and the locations you visit, but as I don't want to spoil things, I'll just say that it's one of those stories that starts you off with a blank slate, where you don't know anything about anything to begin with, and you soon have to rescue the world type of scenarios. Don't get me wrong, the story was actually ok, and the game forces you to choose sides rather early in the game. I did not regret my decision, but I do kinda wish I could see the other part. I have read it makes very little difference, and it's just a few quests which all end in chapter 1, but I'm not about to replay the game just to experience an hours worth of quests, so no matter.

All in all it was a really enjoyable experience, and I heartedly recommend it to anyone. Just be warned, it is not one of those mainstream games where you can breeze through. The combat is tough as nails, and nobody is going to hold your hand. If you played Gothic and liked it, chances are you will love this game.
Posted: 8 June 2014
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15 of 15 people (100%) found this review helpful
145 products in account
6 reviews
32.7 hrs on record
Risen is a third-person action RPG that places you on a gorgeous and mysterious desert island named Faranga that's plagued by earthquakes and thunderstorms.

Like in every Piranha Bytes game, you start out as a nameless protagonist. He survived a shipwreck and he's essentially a clean canvas that you have to build on. This allows you to think up a name and background for him (if you're one of those people who loves to make up stories and use your imagination), and your ideas will never be disproved during the game because neither the character's name nor his past is ever brought up.

Almost right off the bat you're told that sooner or later you'll need to join a faction, either the bandits in the Swamp Camp, who are outlaws and rebels in a sense, or the warriors or the mages of the Order of the Holy Flame that is now in control of the whole island.

The bandits use swords, maces, axes and bows; the Order's warriors fight with staves and use a bit of magic; and the Order's mages mainly use magic but can do a fair bit of staff fighting as well. This basically gives you different approaches to playing through the game and offers some replay value because picking a side gives you a different perspective on things. But everything still leads up to the same conclusion.


- A gorgeous island with lots of places to explore, treasures to find and monsters to fight. Most of the things that you find on the island are useful to you in some way, so exploration really pays off.
- Killing a monster who you were too weak to take out before is quite satisfying.
- In addition to doing more damage, you also acquire some new moves whenever you improve your fighting skills, and mages' spells become more powerful with each spell level.
- Beautiful and memorable soundtrack.
- The game takes about 30+ hours to complete which is a pretty decent amount of time for a rather linear type of RPG. There are 4 chapters overall.
- A lot of the NPCs are quite interesting and seem to have distinct personalities, even if your interactions with some of them are rather brief.
- All of the enemies (and even the animals!) dodge attacks, try to flank you or gang up on you etc, which makes the combat challenging and encourages you to stay alert.


- A few of the side quests might require you to do some research beforehand to get them done right because it's easy to f*ck things up by saying or doing the wrong thing.
- Some bugs here and there that haven't been fixed to this day but, as far as I know, there aren't any game breaking ones. The latest unofficial patch has fixed some of them as well.
- The island might be a bit too small for players who prefer an RPG with a huge open world.
- Some might view the protagonist being a clean canvas as there being no real depth to him as a character.
- Choices don't have any real consequences.
- Learned skills can not be reset.
- During the course of the game you find out about the real threat to the island and the people living on it but you never really *see* it. Some could argue that this adds an air of mystery and foreboding to the game but I just started to take the threat less seriously as time went on.
- Lots of quicksaving and reloading that may become tedious.

I enjoyed Risen despite all of the abovementioned cons. I think that this game has a lot to offer to any RPG fan and it definitely deserves a lot more attention than it got.

Posted: 24 May 2014
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7 of 8 people (88%) found this review helpful
29 products in account
3 reviews
50.9 hrs on record
Great game! Amazing graphics, great storyline, beautiful world with plenty viewpoints which are simply astonishing!
Posted: 8 July 2014
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6 of 7 people (86%) found this review helpful
1,269 products in account
174 reviews
40.8 hrs on record
This is by far the best single player RPG i've played in a long while. I really love how you start off with little more than a branch in your hand and a lungfull of seawater, and essentially claw your way up until you're an unstoppable god. The game has the right level of difficulty (every time I got an upgrade I breathed a sigh of relief), great story, great conversation with NPCs, and is all around so enjoyable
Posted: 27 April 2014
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74 of 79 people (94%) found this review helpful
151 products in account
56 reviews
45.0 hrs on record
Risen is very nice RPG with a greatly immersive world where every bit of exploration is rewarded and wandering off the beaten path never feels useless and time wasted.
Of course one has to admit that tech-wise the game feels dated with stiff animations and the odd feeling of deja-vu when almost every 2 NPCs you encounter looks the same - there seems to be exactly one base model for all females too XD. However, as soon as your character talks to those NPCs they feel like flashed out personalities and help create that feel of immersion that makes this game great imho.
Furthermore, there is no pre-game class selection and only over time will one decide if he is to become a mage or a warrior. A sword/axe fighter can still use and depending on the skills one chooses to learn even may be able to create spell scrolls as well as a mage might be using a sword.
Overall this one can be a very nice experience if one is able to look past its dated-look!
Posted: 19 January 2014
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