Portal™ is a new single player game from Valve. Set in the mysterious Aperture Science Laboratories, Portal has been called one of the most innovative new games on the horizon and will offer gamers hours of unique gameplay.
User reviews: Overwhelmingly Positive (12,087 reviews)
Release Date: Oct 10, 2007

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Packages that include this game

Buy The Orange Box

Includes 5 items: Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Team Fortress 2, Portal

Buy Portal Bundle

Includes 2 items: Portal, Portal 2

Buy Valve Complete Pack

Includes 24 items: Counter-Strike, Team Fortress Classic, Day of Defeat, Deathmatch Classic, Half-Life: Opposing Force, Ricochet, Half-Life, Counter-Strike: Condition Zero, Half-Life: Blue Shift, Half-Life 2, Counter-Strike: Source, Half-Life: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, Half-Life 2: Lost Coast, Half-Life 2: Episode One, Half-Life Deathmatch: Source, Left 4 Dead, Half-Life 2: Episode Two, Team Fortress 2, Portal, Left 4 Dead 2, Portal 2, Counter-Strike: Global Offensive

Downloadable Content For This Game


Recommended By Curators

"What a cute little game...Oh My God, it's amazing."

About This Game

Portal™ is a new single player game from Valve. Set in the mysterious Aperture Science Laboratories, Portal has been called one of the most innovative new games on the horizon and will offer gamers hours of unique gameplay.

The game is designed to change the way players approach, manipulate, and surmise the possibilities in a given environment; similar to how Half-Life® 2's Gravity Gun innovated new ways to leverage an object in any given situation.

Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space.

System Requirements


    Minimum: 1.7 GHz Processor, 512MB RAM, DirectX® 8.1 level Graphics Card (Requires support for SSE), Windows® 7 (32/64-bit)/Vista/XP, Mouse, Keyboard, Internet Connection

    Recommended: Pentium 4 processor (3.0GHz, or better), 1GB RAM, DirectX® 9 level Graphics Card, Windows® 7 (32/64-bit)/Vista/XP, Mouse, Keyboard, Internet Connection

    Minimum: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, 1GB RAM, NVIDIA GeForce 8 or higher, ATI X1600 or higher, or Intel HD 3000 or higher Mouse, Keyboard, Internet Connection
Helpful customer reviews
81 of 85 people (95%) found this review helpful
2.4 hrs on record
"The cake is a lie!"

It is, but Portal does not lie as it truly is a good game! While short, its puzzles make it an interesting game so much so that you'd immediately want to do a 2nd walkthrough. Also, there is a way to replay several of the so-called "chambers" but in a more difficult version.

I'm not sure if this has mods like its sequel - nevertheless, it's worth completing this one before moving on to the next as the puzzles are even more difficult and diverse in Portal 2.

I like how the game has a background story while it would not be necessary, at all. It has an excellent antagonist in the form of an A.I. called GLaDOS.

Portal is a memorable experience and if you liked Half-Life you should pick up this Valve product, as well.

Oh, you didn't like Half-Life? Then, please go and have a cake. :)

PS: I'm not sure why I have zero hours logged for this game. Probably because the logging system was introduced after I completed Portal. In any case, my review is based on a gameplay time of roughly 15-20 hours.
Posted: July 23
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59 of 60 people (98%) found this review helpful
16.3 hrs on record
Portal is definitely a one-of-a-kind. It's quirky at best, but it also remains clever, resolute and perfectly presented to those with a quick-wit and a scientific explanation for including physics in a well-thought out and intelligent game, all with a touch of dark humour.

You awaken in the deserted Enrichment Center of Aperture Laboratories; a fictional science research corporation, located in the Upper Peninsula of Michigan. Known for the creation of the handheld portal gun, as well as the heavy rivalry the complex has between the Black Mesa Research Facility. (The scientific complex focused in Half-Life. Half-Life and Portal both share the same universe.) in Portal, you play as the silent protagonist, Chell, from a first-person perspective as you are challenged to navigate through a series of cryptic chambers, all the while being accompanied by the voice of the Genetic Lifeform and Disk Operating System (GlaDOS for short.) which the sociopathic robot subsequently reveals the rest of the plot to the player, through various and long-winded narration throughout the game.

What strikes me most surprised is this game's ingenius concept and profound knowledge of linear momentum and physics. Your only weapon in the game, if you can call it a weapon, is the Aperture Science Handheld Portal Device. It's main and only ability is to create two distinct portals, an orange and blue portal, which both create a visual and physical connection between two different locations in three-dimensional space. Keep in mind that neither portal are both an entrance or an exit; all objects that travel through one portal will exit through the other. This unique concept will soon be taken to the test, as you explore, solve and escape through 19 mind-wrecking chambers. And what is this reward you get for all this mind-wrecking work? Why it's none other than cake!

While on the subject of sweet chocolate butter-milk frosting, assembled with maraschino cherries on top, this all turns out to be a crude lie, and you're sent to be burnt to a crisp by GlaDOS. As you narrowly escape death, you navigate through the many things that Aperture Laboratories would have wanted to keep as a secret to the rest of the world. You soon (or later, as this game has a way of messing with your head.) find yourself exploring the air vents, the sewers of the facility, as well as the abandoned, deserted offices of those who mysteriously left, along with empty food supplies and crude drawings that uncovers a much darker history of the Laboratories.

But you're not alone in this deranged prison of a laboratory, your square-buddy (and probably only buddy) known as the Companion Cube, will accompany you throughout a few of these chambers, as it has a handful of most needed traits; involving you using it as an extra step for those hard-to-reach places, using it as a shield against deadly lazer spheres and deflecting them into switch mechanisms, and even going as so far to hold out weight-activated button switches. Sadly, with every chamber completed thanks to your Companion Cube, you will have to eventually abandon it and leave it for trash, in the Emergency Intelligence Incinerator. What a true friend to the end!

When cracking down to the lifespan of this game's story, it's actually pretty short. But, with each new chamber you progress through as well as the differculty beginning to rise at a much faster pace, the longer the chambers will begin to mess with your head and could leave you stuck for a good couple of hours, stumped. I'm guilty to say that I even needed a walkthrough to deal with a couple of these cryptic and twisted chambers. But then again, that really ruined the experience for me a little, considering I like to figure things out much more independently. So, if you can unwrap things around your mind quick and efficiently, you may experience the amazement and ingenuity for yourself. I'm pretty jealous in fact!

This game is a massive recommendation for me, the scientific aspect of portal and three-dimensional space used in this game is best described as baffling. Valve must have been truly blessed to ever release this game, as it touched the hearts of kids, adults and professional scientists alike.
Posted: August 30
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252 of 345 people (73%) found this review helpful
2.8 hrs on record
i don't mean to give the entire plot away but i seriously felt like saluting the ♥♥♥♥ing flag when jfk used the portal gun to redirect the cuban missiles to chernobyl seriously get this game its the only historically-accurate biographical game i've actually enjoyed
Posted: June 13
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8 of 8 people (100%) found this review helpful
3.2 hrs on record
One of the most fun games I have played ever. The movement and game play mechanics are very smooth and polished. The story line is interesting and has an abstract twist to it.

Highly recommended 10 / 10
Posted: June 3
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11 of 14 people (79%) found this review helpful
2.7 hrs on record
Great game. The mechanic of transportation through teleporting is the best! 10\10
Posted: April 26
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208 of 230 people (90%) found this review helpful
4.2 hrs on record
Portal is a first person action game of logic and strategy developed by Valve in 2007 and released in a package called The Orange Box .

The player wakes up in a glass room , the Aperture Science development center, where he is subjected to a series of experiments until ...... well I will not spoil the game ....
Each experiment is guided by Glados voice, the mainframe development center computer. Glados is one of the best virtual characters in recent years. That computer has more personality than many humans from other games.

Throughout the game the player acquires a portal gun. This gun allows you to create portals, to enter and exit portals in order to go forward in the game, which requires solving logic puzzles to advance. You will acquire a good sense of physics, position and movement.

The game is a marvel of Valves creativity. Many would prefer to kill zombies in left 4 dead , but personally, I think games like Portal are those who write history. The game lasts a few hours and when it finishes, with music and lyrics, it makes you want to stand and applaud. No other game in recent years has touched me so much when it ended. It is an ode to creativity.

Its sequel , Portal 2, expands the concept of the game and makes it much longer, making it a standalone game. The Portal 2 was named Game of the Year in 2011 for various publications.

The game was released for Windows PC , PS3 and XBOX 360 before being ported to MAC OSX.

Now that I've finished the review I want my cake ! .


Portal es un videojuego de lógica y estrategia en primera persona desarrollado por Valve en 2007 y lanzado en un paquete llamado Orange Box.

El jugador despierta en una sala de cristal, el centro de desarrollo de Aperture Science, donde es sometido a una serie de experimentos hasta que …… no les voy a arruinar el juego....
En cada experimento lo va guiando una voz, que es Glados, la computadora central del centro de desarrollo. Glados es uno de los mejores personajes virtuales de los últimos años. Esta computadora tiene más personalidad que muchos humanos de otros juegos.

A lo largo del juego el jugador adquiere una pistola de portales. Esta pistola de portales le permite generar portales para entrar y salir por donde le es posible e ir avanzando en el juego, que requiere resolver acertijos lógicos para seguir adelante. Para ello hay que adquirir un buen sentido de la física, la posición y el movimiento.

El juego es una maravilla de la creatividad de Valve. Quizas muchos prefieran matar zombies como en el left 4 dead, pero personalmente creo que juegos como el Portal son los que escriben la historia. Finalmente al terminar en unas pocas horas, con musica y letra, dan ganas de pararse y aplaudir. Ningun juego posterior a portal me emocionó tanto. Es una oda a la creatividad.

Su secuela, el Portal 2 amplía el concepto del juego y lo hace mucho más largo, convirtiéndolo en un juego independiente. El Portal 2 fue nombrado Juego del Año en 2011 por diversas publicaciones.

El juego se lanzó para PC bajo Windows, PS3 y XBOX 360 para luego ser portado a MAC OSX.

Ahora que terminé el review quiero mi torta!.
Posted: November 25, 2013
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