Endless Space 2 is a Strategic Space Opera, featuring the compelling “just one more turn” gameplay, set in the mysterious Endless universe. As the leader of your civilization, will you impose your vision and build the greatest stellar empire?
Recent Reviews:
Mostly Positive (349) - 73% of the 349 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (5,185) - 82% of the 5,185 user reviews for this game are positive.
Release Date:
May 18, 2017
Developer:
Publisher:

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Buy Endless Universe Collection

Includes 16 items: Dungeon of the Endless™, Dungeon of the Endless™ - Australium Update, Dungeon of the Endless™ - Crystal Edition Upgrade, Dungeon of the Endless™ - Deep Freeze Add-on, Dungeon of the Endless™ - Rescue Team Add-on, Endless Legend™, Endless Legend™ - Echoes of Auriga, Endless Legend™ - Emperor Edition Upgrade, Endless Legend™ - Guardians, Endless Legend™ - Shadows, Endless Legend™ - Shifters, Endless Legend™ - Tempest, Endless Legend™ - The Lost Tales, Endless Space® - Collection, Endless Space® - Disharmony, Endless Space® 2

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Recent updates View all (64)

February 22

[FOR YOUR EYES ONLY] THE NEXT MAJOR FACTION WILL BE...


Click the picture to vote

Date: REDACTED
Clearance level: TOP SECRET

To the attention of REDACTED


Dear REDACTED,

We have received critical intel on the Endless Space 2 project. Based on our findings, it seems likely that an upcoming major faction will be created through community votes.

Our agents monitored the creation of the Eyder minor faction in late 2015, and you might be familiar with the process. A series of votes progressively shapes various aspects of the faction, until its personality and looks emerge. We suspect the methods employed will be similar.

Here are the critical facts we have gathered, based on reliable sources:
  • This new major faction will be included in a major expansion for Endless Space 2. Our leads on the Vaulters had been accurate and these were released in January, 2018, but this mentions of a new faction confirms our earlier intel that lent the rumors. A secondary investigation has been launched to dig up the sources of these rumors and see if they can be flipped to join our network.
  • This major faction appears to be espionage-oriented. There are many different ways this could play out, and within the parameters of this contest, the end result will be entirely up to the community.
  • We have seen a roadmap of the event which, although limited, gives us a solid understanding of the process ahead. It is reproduced below for your benefit:

SPECIES TYPE => ORIGIN => HOME PLANET => CIVILIAN DESIGN => SHIP DESIGN


It is our belief that influencing the outcome of this process is of paramount importance to the well-being of our society. We recommend proceeding to the Votes section and throwing our weight behind our preferred option, starting with [Species Type].

We remain confident that final victory will be ours.

Sincerely,
REDACTED
33 comments Read more

February 19

Update 1.2.11 -- Guardians & the Galaxy




Update 1.2.11 -- Guardians & the Galaxy


[ADDITIONS & IMPROVEMENTS]
  • Added Unfallen population quest: Guardians & The Galaxy, created by community member StormAngel!
  • Added Make War Not Love Hero Reward, Karv Jezet, from the upcoming Unfallen comic!
  • Added an ingame clock over the End Turn button so you remember to sleep!
  • Added side panel in the Diplomacy Screen that lists all ongoing contextual effects on your empire
  • Guardian Guides Traits have been added
  • Polished Event Notification visuals and animations
  • Added link to the Economy Screen when clicking the System Level in the System Management View
  • Added the option to click anywhere in the notification during the animation of the Curiosity Discovered and Empire Introduction Notifications to skip it
  • Added feedback for shield and weapon deactivation on ships affected by enemy EMP in the Battle Scan View
  • Reworked Happiness from System level for Vodyani into a trait, “Utopian Infrastructure” (also available in custom factions)
  • Added the battle tactics mini-cards in side panel of the military screen + polished and refined play cards
  • Added descriptions for the Empire improvements unlocked by the Victory technologies
  • Clarified effect of Zelevas Incarnate

[QUESTS]
  • The Stars Their Destination part 1 and 2 now both have the right Political Event feedback
  • Vodyani are now able to complete the Vaulters Chapter 4 Science Version
  • Fixed errors related to “Slingshot” quest

[PERFORMANCE]
  • Improved game loading time. Empire Chronicles will now be loaded over time when opening the Empire chronicles window, instead of during startup loading

[MODDING]
  • Horatio gameplay gene splicing no longer depends on the name of the AffinityGameplay, it checks instead if Empire property HasAffinityGeneHunter
  • Fixed custom (modded) planets not having a Scanview map
  • Fixed issues with custom (modded) unique planets not overriding their types visual

[FIXES]
  • Fixed error in “Suggested Technology” algorithm
  • “Halt Attacks” diplomatic term is no longer unavailable when there is one turn left to use it
  • Fixed errors related to “Scienceganza” Unique Improvement and Population Events
  • Fixed quest notification causing errors if there are several hidden choices
  • “Attack fleet” button tooltip now properly explains why Privateers cannot attack empires that are allied with the Pirates
  • The Entwined Celestial Vine progress now also appears on Special Nodes tooltips
  • Fixed an issue blocking access to DLC-specific notification pop up options when playing a game with shared access to the DLC
  • Fixed some anomalies appearing greyed out for no reason in the System Management View
  • Fixed Hero being shown as resurrected in space battle despite the entire fleet being destroyed/captured via boarding pod
  • "Crew killed per hit" effect is no longer displayed in the combat scan view when attacked ships have no manpower left
  • Fixed system blockade with privateers not working as intended
  • Fixed game failing to restart when it failed to start once (due to mods or other issues)
  • Fixed error caused by AI accepting to join an alliance and creating a new one at the same time
  • Fixed rare critical error on trading companies
  • Fixed saves getting stuck because of AI alliance issues
  • Becoming ally (peace/alliance) with an Empire whos blockading a players systems now un-blockades them without needing them to disable/re-enable the action
  • Unfallen ships no longer receive movement speed bonus on lanes which are covered by a partially finished vine (no change when the vine is fully finished)
  • Fixed error caused by fleets being attack-able while colonizing a system
  • Fixed Vaulters not receiving the law effect "+X happiness on systems for Y turns after colonizing a system"
  • Fixed Argosy "Create Portal" action not interrupting "Auto Explore" action
  • Fixed rare error occuring when a planet is destroyed, the system lost, and then recolonized
  • Fixed camera not reaching the farthest systems in the corners when playing on an exceptional twin elliptic galaxy
  • Fixed Pirate not always talking when the button "support" is clicked
  • Fixed Argosy colonization cost being improperly rounded in colonization tooltip
  • Fixed “Boarding pods extreme” module not being received upon completion of the Deed which rewards it
  • Fixed rare cases of game saves not being loadable
  • Fixed Manpower refund value not being shown in the tooltip of the “Scrap Ship” button
  • Fixed tooltip of the golden age icon in the Star system label displaying false information regarding its effects
  • "Peace and Prayer Act" now correctly prevents Arks from being peacefully converted
  • "Peace and Prayer Act" effect increased from +25 to +50 Essence per System under influence zone
  • Fixed custom factions with Vaulters gameplay not unlocking boarding pods properly
  • Fighters and bombers now appear in the modules list in the ship design view only when designing a compatible ship (large or carrier)
  • Adamantian Bombers icon is now properly colored
  • Fixed "Obelisk of All Space-Time" FIDSI effect not working properly
  • Fixed some minor faction actions not resulting in political effects on populations
45 comments Read more

Reviews

“My new beau is Endless Space 2, and it’s got its hooks in me deep.”
Recommended – Rock Paper Shotgun

“GOLD AWARD - The most immersive and complex 4X strategy of recent years.”
88% – 4Players

“A new masterpiece of the genre, as simple as that.”
9/10 – Journaldugeek

Digital Deluxe Edition

Official Digital Soundtrack

All Endless Space 2 tracks created by FlybyNo in mp3 format.

Pathfinder Hero Ships’ Skin (Cosmetic)

Adds a selectable alternate “Pathfinder” skin set for all hero spaceships.

Pathfinder Academy Heroes (Cosmetic)

Adds “Brunem Berto-Lancellum” and “Kinete Muldaur” to the hero cast of the game.

GAMES2GETHER // CHANGE THE GAME


Join the GAMES2GETHER community now, and receive the Endless Space 2 badge (unlocks points, dozens of avatars and titles to customize your GAMES2GETHER profil).


Follow the development of the game and get to know the talent behind the scene. Make your voice count by giving feedback on the game, submitting ideas, and voting for Art and gameplay elements. Participate in contests and design content that will be created by the studio and added to the game!

About This Game

Endless Space 2 is a Strategic Space Opera set in a mysterious universe.
Your story unfolds in a galaxy that was first colonized by God-like beings known as the “Endless”, who rose and fell eons ago. All that remains of them are mystical ruins, powerful artifacts, and a strange, near-magical substance known as Dust.

One More Turn


Endless Space 2 takes the classic “one more turn” formula to new heights. You will explore mysterious star systems, discover the secrets of ancient races, build colonies on distant planets, exploit trade routes, develop advanced technologies of unthinkable power; and, of course encounter new life forms to understand, to court or to conquer.


As a leader, you have to manage your populations like never before as they react dynamically to your decisions and to their environment, expressing their will through political parties, dictating the laws that your Senate can pass. Will you be a beloved natural leader or will you manipulate your populations to your benefit?

Epic Space Battles


Watch your fighters fly past huge cruisers while lasers rip their hulls apart in epic real-time space battles. Detailed after action reports will help you adapt your strategy for the next confrontations.


Design your ships, assemble your fleets and carefully adapt your battle plans to overcome your enemies. Once you think you’ve done it all, take it online against seven other players.

Strategic Space Opera


Immerse yourself in the Endless Universe. The galaxy belongs to the civilization that controls Dust and uncovers its secrets… but were the Endless alone in the galaxy? What is the true origin of Dust?


Lead one of eight civilizations, each with a unique playstyle affinity and story quest, and build great stellar empires capable of imposing your vision on the Galaxy!


Find out more about the Academy and its powerful cast of Heroes, that you can recruit and train to become fleet admirals, system governors or influential senators.

Amplified Reality


Press ‘Space’ anytime to activate the Amplified Reality view and reveal in-depth contextual information about your systems, trade routes, diplomatic stances and even your ship stats during battle!

System Requirements

Windows
Mac OS X
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows (64bits only) 7 / 8 / 8.1 / 10
    • Processor: i3 4th generation / i5 2nd generation / A6 series
    • Memory: 4 GB RAM
    • Graphics: Intel HD 4000 / AMD Radeon 5800 series / NVidia 550Ti
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DX11 compatible
    • Additional Notes: Minimum Resolution: 1280 x 720
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows (64bits only) 7 / 8 / 8.1 / 10
    • Processor: i3 5th generation (or newer) / i5 3rd generation (or newer) / FX4170 (or newer)
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon 8000 series or newer / NVidia GTX 660 or newer
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DX11 compatible
    • Additional Notes: Recommended Resolution: 1920 x 1080
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: MAC OS X 10.11 or higher
    • Processor: Intel Core i5 2.7Ghz
    • Memory: 6 GB RAM
    • Graphics: GeForce 775M | Radeon HD 6970 | Intel Iris Pro
    • Storage: 8 GB available space
    • Additional Notes: Minimum Resolution: 1280 x 720
    Recommended:
    • Requires a 64-bit processor and operating system
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