Umihara Kawase is a girl who uses a fishing hook as a grappling hook. You’ll need quick reflexes to swing your way through the branching surreal environments. Use your brains to figure out the best way through. They say fish is brain food—you’re going to need it!
User reviews:
Mostly Positive (17 reviews) - 76% of the 17 user reviews for this game are positive.
Release Date: Nov 24, 2015

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Buy UmiharaKawase Shun Steam Edition



Packages that include this game

Buy Umihara Kawase Trilogy

Includes 3 items: Sayonara Umihara Kawase, Umihara Kawase, Umihara Kawase Shun: Steam Edition



Recent updates View all (7)

September 16

The Studio Saizensen Bundle is Now Available!

The Studio Saizensen Bundle is now available!
Go! Go! Go! Click here!

The bundle contains...
  • Umihara Kawase
  • Umihara Kawase Shun: Steam Edition
  • Sayonara Umihara Kawase
  • Code of Princess
  • The Code of Princess OST
  • Blade Arcus from Shining: Battle Arena

...Grab it all for one discounted price!

For your convenience, here's links to the individual games as well...

You made it this far! Now, go get that bundle!

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August 26

Umihara Kawase Shun: Humble store sale!

Humble store sale
Umihara Kawase series available on Humble store sale!
  • Umihara Kawase - 60% off
  • Umihara Kawase Shun - 50% off
  • Sayonara Umihara Kawase - 50% off
  • Umihara Kawase Trilogy - 50% off

Also check out all the products by Studio Saizensen including Code of Princess
Don't miss it! >>>

Now support Oculus Rift
Sayonara Umihara Kawase is now supporting Oculus Rift.
Experience Kawase's jump & rope actions in VR!

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About This Game

Note!: This is Umihara Kawase Shun: Steam Edition, one game in the Umihara Kawase Trilogy. It is based on the DS and PSP versions of the game. Below is a description of the entire trilogy.

Easy to play, difficult to master, the Umihara Kawase Trilogy is a collection of three physics-based puzzle/platformer games with over 20 years of gaming history. Developed by the creators of the original game (Kiyoshi Sakai and Toshinobu Kondo), this cult classic was a Japanese indie smash hit!

Umihara Kawase is the name of our backpacking, Japanese, sushi chef heroine armed with a fishing rod, elastic fishing line, and a fishing hook. Face fish-like enemies, conveyor belts, spikes, watery pits, time travel and more. Collect items, and find your way to the end of each level. The deeper into this dream-like world that you venture, the more challenging the solutions and the greater the time pressure becomes. Along the way, look out for shortcuts and secret exits, and unlock bonus levels.

The elasticity of Umihara’s fishing line sets the Umihara Kawase Trilogy apart from other games, giving unprecedented levels of mobility and discovery. Tightening the line or giving lots of slack can be the difference between success or failure. The elastic nature of the fishing line allows the player to stretch down to otherwise unreachable areas or be catapulted upwards.

Trilogy Features

  • Physics-based puzzle/platforming that challenges your reflexes and brainpower
  • Extreme elastic fishing-line physics give you advanced control
  • Many stages with branching paths across three complete games
  • Steam Workshop support in all three games for sharing replays
  • Four playable characters (in Sayonara Umihara Kawase)
  • Face giant, aquatic bosses like a tadpole, a seahorse, and more
  • Steam Achievements, Trading Cards, Leaderboards, and Cloud Saving
  • Full Steam controller support for all three games (optional)

System Requirements

    • OS: Windows 7 / 8.1 / 10
    • Processor: Intel Core2 Duo 2Ghz or faster processer
    • Memory: 2 GB RAM
    • Graphics: 256MB VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 130 MB available space
    • Sound Card: Direct Sound
    • Additional Notes: Controller recommended.
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (17 reviews)
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Most Helpful Reviews  Overall
20 of 20 people (100%) found this review helpful
3 people found this review funny
7.3 hrs on record
Posted: November 24, 2015
At long last, every Umihara Kawase game is officially released internationally and in one place too. It may be a 21 year old series, but it was worth the wait.

Originally released in 1997 for the PS1 in Japan, Umihara Kawase Shun is the sequel to the phenominal 1994 Super Famicom game Umihara Kawase where you play as Umihara Kawase, a 20 something Japanese sushi chef who uses her reliable fishing rod to get aross levels by flinging, propelling and grappling around, over and under plenty of platforms and walking fish enemies with the occasional boss fight or two depending on the path you take.

Here's a little more history. There were a few versions/ports of Shun. The PSP version, aplty titled "Umihara Kawase Portable", was going to be the first entry of the series to have a North American release back in 2008, and it was going to be titled "Yumi's Odd Odyssey", but it didn't happen since this version of the game had a lot of bugs and it was impossible to complete at times thus people consider it the black sheep of the series (when Sayonara came out in the US in 2013 on the 3DS eshop it was titled Yumis Odd Odyssey).
Another notable version of Shun, the DS port titled "Umihara Kawase Shun ~second edition~ Kanzenban" from 2009 was a compilation of the first two games with extra stuff like more levels and other stuff.

As for the actual game, the presentation has more to offer than in the original game. This time, 3D was incorporated into the graphics so the fields themselves are more lively and the layouts more complex. All the sprites appear to be hand drawn too. This time around, the fishing line is a bit shorter, but more elastic and springy so it might be easier for someone to traverse levels.

Music is still nice like the rest of the games in the series.

After playing the 1st and 3rd games using keyboard controls for several weeks, I can say that it's doable once you get used to it. Probably best to use a controller since all 3 have controller support but it's up to you :^)

Not much else I can think of now so here comes the closing statement. Whether you're a veteran gamer or just getting into it, this game is challenging regardless. Anyone can pick up and play this game, but it takes skill to get far and master it. It's Umihara Kawase Shun.
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4 of 4 people (100%) found this review helpful
2 people found this review funny
2.4 hrs on record
Posted: November 30, 2015
Probably the best of the trilogy, even if Sayonara is a lot more accessible to beginners. Like the other games, prepare to absolutely master the controls if you want to get anywhere, because the stage design gets brutal fast.

Barebones port, but the visuals hold up really nicely without any tweaking, and the continues and practice mode functions added are nice.
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12 of 22 people (55%) found this review helpful
3 people found this review funny
5.6 hrs on record
Pre-Release Review
Posted: November 24, 2015
This key was obtained from keymailer for the purposes of review.

A game that originally came out in 1997, and despite its age, feels like something different in the current the plethora of platformers that have hit Steam this year. The using of fishing rod to fling yourself across the environment, while awkward at first, is a bunch of fun once you get a handle of the controls. Now the PC port has a lot of rough edges with the UI and the lack of reasonable bindable keys for the keyboard, but performance is good. Speedrunners will appreciate this type of game because mastering the environments (which have good level design) will cut off seconds on run time and they'll definitely appreciate it. While the game may have been a cult classic in Japan, it's definitely worth your time with the solid gameplay and change up of the platforming formula. Just don't expect any HD textures or any music that doesn't sound like it was of the SNES/Playstation 1 era.

Gameplay Footage and Video Review:

  • Physics-based gameplay is fun, and when you get a handle of the controls. Speedrunners will appreciate this game as you can cut off seconds here and there very easily. Did I mention the physics based platforming being fun? It's fun.
  • Has an addictive nature to it, especially in the score progression element.
  • Level progression and difficulty curve work rather well. No huge jumps. Good level design all over the place in fact.
  • Like the loading screens of tutorials via visuals. Can help in teaching mechanics that you need to get through the levels.
  • Collectable and branching paths help add to some variety into gameplay.
  • PC performance is pretty good. One little thing with picking up a specific enemy or two, but other then that, great.

  • Players who want to use the keyboard only will be disappointed here. WHY ARE TWO NEEDED KEYS PAGE UP AND PAGE DOWN. You can only bind the key to a specific equivalent to the button on the controller, you can't change the key itself.
  • The UI/score/time locations are always in the middle of the screen. Why?
  • Doesn't save settings like the full screen option.
  • Wish I could use the control stick on the controller instead of the DPAD.
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15 of 29 people (52%) found this review helpful
3 people found this review funny
2.9 hrs on record
Posted: November 24, 2015

I'm not a big fan of platformers and well, quite frankly I suck at them. Playing this game was quite fun but very challenging and often found myself swearing frequently in my head. Compared to Sayonara UmiharaKawase the buttons for controller are back to ‘normal’ with A being accept and B being back. Whereas before it was B to accept and A to back out XD

The platforming is very unique in that you use a fishing rod as a hook and can pull yourself up walls and dangle down. It almost feels like Splinter Cell Kawase. I do have a video of my first 15 minutes or so, feel free to check it out.

Would I recommend this to anyone?

I feel the unique system of rapelling yourself using the fishing rod is awesome and quite challenging as well as the funny enemies (fish) located around the map are quite amusing and made me laugh. The steep difficulty curve is very interesting too.

I would avoid this game however if you're looking for a fresher (newer) looking platformer as obviously this one is quite dated or feels like (mostly because of the 70s japanese vibe to it). I would also avoid if you're wanting an easy casual platformer or looking for some adrenaline blood rushing action.

Thanks, feel free to let me know if I need to add more to this.
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5 of 19 people (26%) found this review helpful
Not Recommended
1.6 hrs on record
Posted: November 29, 2015
I've known and loved this game for years, but unfortunately this is a lazy port. This "Steam Edition" doesn't have changes in graphics or interface. No mouse support, no key mapping. In the options you can assign commands to said buttons A B X Y R1/R2 L1/L2, even though you're not informed of what joypad you're supposed to use to play this game. If you don't use a joypad, you eventually find out you are stuck with the keyboard arrows and the keys A and Z. If you want a different mapping, you'll have to download a virtual joystick driver.
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0 of 9 people (0%) found this review helpful
2 people found this review funny
2 of 41 people (5%) found this review helpful
Not Recommended
4.5 hrs on record
Posted: November 26, 2015
A delightfully nonsensical platformer, but I can't upvote it until we get some clarification on why it appears to be a single game when it's advertised as a bundle of three.
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