Thunder Tier One is a top-down tactical shooter that let's you play as tier one operator across various scenarios located all around the globe. Set in late 80s/early 90s it allows you to combine your leadership and tactical skills and contemporary equipment into an efficient war machine.
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Release Date: Q3 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a self-funded team and are currently unable to support full production of the game. We are going to use EA as a means of obtaining funds to be able to develop the game full time and also to generate necessary feedback in order to ensure solid gameplay.”

Approximately how long will this game be in Early Access?

“About 6 months.”

How is the full version planned to differ from the Early Access version?

“Early Access version will give you access to 3 different scenarios playable in 3 different gamemodes both Single and Muliplayer. No campaign will be featured in EA.

During the development we will add remaining features of the game such as vehicle control, new gamemodes, character models and skins and advanced interaction with environment. We will also introduce campaign mode with new scenarios to be played.”

What is the current state of the Early Access version?

“Early Access version gives you access to 3 different scenarios playable in 3 different gamemodes both Single and Muliplayer. No campaign is featured in EA.”

Will the game be priced differently during and after Early Access?

“After EA, the price of the game will increase by major part of current price.”

How are you planning on involving the Community in your development process?

“Community is more than welcome to post their feedback to community forums and take active part in shaping the gameplay. We are open to your ideas.”
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Available: Q3 2017


Recent updates View all (9)

June 11

Update 11JUN17 - Dev streams coming up!

Hello Operators!

Summer is coming, finally! Hope you guys have your holidays planned out. Meanwhile we will continue working on making sure you have a solid top down tactical experience when you come back. Also, we have a couple of updates and announcements to make. Before we get to those, we would like to thank you all for your continous support, feedback and good word! We really appreciate that.

Early Access date

First of all, we have decided to shift the EA time to Q3 2017. We are unable to give you exact date but we will be running extensive pre-EA tests before that time so you can definately hop on our discord server and queue up for the pre-EA test game key.

More information on reasons for delay etc. can be found in this topic

Vehicle Animations Progress

We are continuing to make progress in vehicle department. To improve the immersiveness we are adding in some more animation features. All seat positions will have fully animated entering, exiting, idling and even removing body actions! Take a look at some rough examples.

Official Developer Stream (with community members!)

Last but not least - Dev streams are here! Every now and then we will try to get you up to date with development progress via Twitch stream. At the same time, you will get a chance to see us playing with our community members who have been accepted for Alpha tests. We will be expanding the pool of testers very soon when we release the Update 2 (ETA 25JUN17). The streams and tests will be targeted at two timezones at which we are located: Europe and East Asia. Dates and times for streams will be announced on our official Twitter and Discord channel so make sure to subscribe to either or both of them!

A highlight from a test stream that we ran yesterday

Official Twitch Channel:

More updates coming next week.
STORM out!

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May 6

Update 05MAY17 - What the team has been doing!

Hello Operators!

We're sorry for the radio silence, but worry not, we are still full at work on Thunder Tier One! We will try to keep updates coming on at least a weekly basis where we will show off the progress on the game.

We will reschedule the Early Acess release date because the team really thinks that some extra time will make sure that the initial release is as stable, fun and enjoyable as possible! That's why we're trying to sneak in some new features we think are very important for Thunder Tier One. More news on that very soon!

We went ahead and extended the Interaction System, we now support both instant and time based, abortable actions, for example, when healing a team member you will be able to stop to shoot at a spotted enemy by releasing the action key, and to keep doing the action, players will have to keep the action key held down for the duration of it.

So far during our closed Alpha tests we mainly had small, CQB focused Levels. These went through major work during the last months both in terms of optimization and visuals. We also added different time of day and weather settings per Level as well.

Additionally, we think that for Early Access Thunder Tier One would really benefit from having a larger scale Game Mode, so we have a created a PVP Sector Control mode which require players to fight over the dominance of sectors in a mix of infantry and vehicular gameplay. And so we started preparing a large scale level for it.

Because we felt some lack of navigational awareness we started working on a Navigation Map, bellow you can see a quick work in progress gif of it.

As mentioned above, we also intend to have drivable Vehicles in Early Access.

Vehicles are not only useful for transportation as they provide the ability for characters to shoot from them, creating a more diverse set of challenges players will face.

Make sure to keep an eye out for more info soon!

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About This Game

Welcome, operator! Join the elite international special operations task force Thunder and rush out to save the world from the evil White Octopus - a terrorist organisation threatening the global security.

Thunder Tier One is a top-down tactical shooter that let's you play as tier one operator across various scenarios located all around the globe. The game offers Singleplayer mode with 10-mission story driven campaign as well as quick modes such as Lone Wolf or Stand Ground. However, the true essence of the game is to be experienced in Multiplayer, which features 4 player COOP mode (with optional AI subordinates!) and PVP modes (Hostage Rescue, Search Party, Escape and Evade and Team Elimination).

System Requirements

    • Memory: 2 GB RAM
    • OS: Windows 7
    • Processor: i5 2500k
    • Memory: 4096 MB RAM
    • Graphics: At least GTX 570
    • DirectX: Version 11
    • Storage: 5 GB available space
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