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Time Gentlemen, Please! and Ben There, Dan That! Special Edition Double Pack
Ben There, Dan That! und Time Gentlemen, Please! sind zwei ausgezeichnete Point-and-Click Abenteuerspiele. Mit schwarzestem Humor können Sie sich zurücklehnen, entspannen und Ihren Geist die Puzzle lösen lassen und die haarsträubenden Dialoge genießen. Es ist wie in einem Buch - aber viel besser!
Veröffentlichung: 22 Juni 2009
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Time Gentlemen, Please! and Ben There, Dan That! Special Edition Double Pack kaufen


eines der unfassbarsten Spiele die ich je gespielt habe - und schon alleine deswegen liebe ich es.
- PC Zone – 90%

Lustiger als die meisten anderen Spiele seit Jahren und angenehm gemein. Point-and-click Abenteuer jetzt endlich so wie es sein soll.
- PC Gamer – 87%

Comedy in Höchstform…sie wissen einfach genau, was man aus den Stärken des Genres herausholen kann… ein Indie-Meisterstück.

...exzellentes Skript, konsequent, Comicstil und wunderbar unmöglich und absurd…sogar die Telltale Spiele erscheinen im Vergleich mit diesem anarchistischen Spielspass grobschlägig und bemüht... —9/10

Über das Spiel

Ben There, Dan That! und Time Gentlemen, Please! sind zwei ausgezeichnete Point-and-Click Abenteuerspiele. Mit schwarzestem Humor können Sie sich zurücklehnen, entspannen und Ihren Geist die Puzzle lösen lassen und die haarsträubenden Dialoge genießen. Es ist wie in einem Buch - aber viel besser!

Vom fürchterlichen und vorschnellen Ableben tief im dunkelsten Peru, via einer absurden und unbegreiflichen Invasion Außerirdischer, bis hin zum munteren Zeitreisenspringen vor und zurück, um Hitler und die Wehrmacht zu stoppen und Nazi-Roboter-Dinosaurier-Klonen Einhalt zu gebieten - hier gibt es Abenteuer zu erleben, die Sie so schnell nicht vergessen werden.


  • Sie werden hier sehr wahrscheinlich wirklich laut auflachen!
  • Grafik und Soundeffekte!
  • Tausende einzigartiger Antworten für so ziemlich jede Aktion, die Sie sich vorstellen können!


    • Betriebssystem: Windows
    • Prozessor: So ziemlich alls nach der Jahrtausendwende, alles was DirectX 9.0c für Particle-Effekte hinbekommt.
    • Speicher: Alles über 256MB sollte ok sein, alles was DirectX 9.0c für Particle-Effekte hinbekommt.
    • Grafik:DirectDraw kompatibel. PixelShader 1.4/ DirectX 9.0c Karte vorausgesetzt für Partikeleffekte.
    • DirectX®: 9.0c vorausgesetzt für Particle-Effekte
    • Festplatte: 150 MB
    • Sound: Windows-kompatible Soundkarte
Hilfreiche Kundenreviews
12 von 12 Personen (100%) fanden dieses Review hilfreich
517 Produkte im Account
1 Review
4.8 Std. insgesamt
Auch wenns es grafisch nicht sehr gut aussieht sind die beiden Spiele Ben There, Dan That! und Time Gentleman, Please! sehr gute Point&Click Adventures, die man als Fan des Genres gespielt haben sollte. Die Entwickler haben dabei sehr viel mehr Wert auf die Dialoge gelegt als auf eine gute Optik, fast jede Aktion, wie das betrachten eines Ortes oder Gegenstandes oder das Verwenden oder Kombinieren von Gegenständen löst witzige Dialoge aus, besonders wenn die geplante Aktion nicht die Richtige ist. Bei anderen Adventures bekäme man nur ein "das ist nicht möglich" zu hören, bei diesen beiden Spielen wird so etwas mit teilweise tiefschwarzem Humor kommentiert. Da die beiden Protagonisten selbst begeistere Adventurefans sind bekommt man auch nicht selten Kommentare über andere Adventures wie Sam&Max zu hören. Time Gentleman, Please! ist dabei deutlich umfangreicher als Ben There, Dan That!, ist dafür aber auch sehr viel schwerer. Persönlich fand ich allerdings die Story von Ben There, Dan That! gelungener.

Wer Point&Click Adventures mag und mit tiefschwarzem engischen Humor etwas anfangen kann sollte umbendingt zugreifen, beonders jetzt im Sale kosten die beiden Spiele zusammen gerade einmal 35 Cent.
Verfasst: 2 Dezember 2013
War dieses Review hilfreich? Ja Nein
80 von 94 Personen (85%) fanden dieses Review hilfreich
265 Produkte im Account
11 Reviews
9.7 Std. insgesamt
This is a review of the first game of this bundle: Ben There, Dan That.

Ben There, Dan That! is an adventure game in the purest tradition of the genre. If you’ve played LucasArts adventures in the 90’s, you are in familiar territory (and also, lucky). Same if you played 90’s Sierra titles (except you weren’t so lucky). Indeed, you’ll find again every emblematic ingredient: look/use/talk/walk commands, inventory management, branching dialogs, humour…

The story begins with our two heroes, Ben and Dan (who happen to be digital incarnations of the game designers) coming home from a jungle expedition, just in time for watching Magnum P.I. on the TV. Unfortunately, the aerial is broken and you must help our heroes fix it. It very soon happens that Ben and Dan get abducted by aliens in the process. They (and you) must therefore navigate through alternative dimensions if you want to go back home.

There are three areas in which Ben There, Dan That! shine. The first is its humour. It is plentiful and very funny. It touches on many topics and doesn’t avoid controversy (positive discrimination of handicapped workers gets laughed at, for instance). It’s neither politically correct nor polite. Ben and Dan are not above “penis” and “♥♥♥♥♥♥” jokes. So it may not be to everyone’s taste. Most of the humour, however, consists of meta-jokes, aimed at adventure game mechanisms themselves. Those are equally funny, although by the end of the game, that theme will have overstayed its welcome. It also means you probably won’t enjoy the game that much if you’re not an adventure game veteran.

The second remarkable feature is the puzzles themselves. Despite the completely bonkers story, the puzzles remain logical and avoid frustration for the player, without feeling childish like the recent horde of “casual” adventure games. I didn’t need a walkthrough in order to beat this adventure and I never stayed stuck for long. Despite the relative easiness, my intelligence never felt insulted. It was therefore the perfect balance for me.

Polish is the last award-deserving area. In other adventure games, when you are bumping against a particularly devious (or illogical) puzzle, it is common to start trying everything, using every inventory item on every element in the room. Here, because the puzzles are not very difficult, it is rarely necessary to do so. But I encourage you to adopt that behaviour nonetheless. Because almost all combinations, stupid or smart, have been thought of by the developers and there is almost always a funny line of dialog to reward any desperate action. It’s really remarkable, as other games too often punish you with something bland, along the lines of “I can’t do that” whenever you try something original/stupid.

There are weaker aspects to the game though. The story is unimpressive. And despite their individual qualities, the environments (or “rooms”) lack coherence. The game universe feels disjointed and the “parallel dimensions” premise doesn't really excuse that.

I'm not a big fan of the technical aspects either. The art style is primitive and something of an acquired taste. The backgrounds are made to look goofy but mostly they are bordering on the ugly. I got used to it in the end, but it means I didn't get a very good first impression. The animations are very basic, and frankly idiotic. I know some will defend them, but to me it looked stupid without looking funny. The best that can be said about the music is that it is unobtrusive. It must also be said that there is no voice acting, but that can hardly be held against the game.

If you can live with the graphics, and if you've played enough adventure games to appreciate the meta-humour, then by all means, I recommend you purchase the game. It's funny and it's designed with care and attention to details. It's enough to pleasantly fill the better part of a lazy Sunday afternoon.
Verfasst: 26 November 2013
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41 von 58 Personen (71%) fanden dieses Review hilfreich
327 Produkte im Account
3 Reviews
0.5 Std. insgesamt
If you like British humour, you're going to love this. The writing is clever and it's one of those rare things - a FUN point and click game. It's not something only Telltale can do, I know, I'm just as surprised as you, dear reader!

Anyway, it's a couple of currecies, and totally worth the tiny price. I enjoyed it so much that I even went to their site and gave them MORE money because honestly, I feel like they're selling it way cheaper than it's worth.
Verfasst: 26 November 2013
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25 von 31 Personen (81%) fanden dieses Review hilfreich
268 Produkte im Account
8 Reviews
5.3 Std. insgesamt
Ben and Dan are a pair of seasoned point-and-click adventurers who also happen to be your average British smartasses – though their jokes tend to be noticeably dumber (in a good way) and dirtier (again, in a good way). While trying to fix their TV in time for a relaxing episode of Magnum, P.I. they set off a chain of events which leads to the universe-hopping and time-jumping plots of Ben There, Dan That! and its sequel, Time Gentlemen, Please! The places and times they visit get sillier and sillier, but who really needs a deep plot when you've got good jokes?

Heavily influenced by classic point-and-click adventure games, both of the Ben and Dan games take their sense of humor and game feel from those old titles. Every line is a bad joke, an embarrassing pun, or an eye-rolling bit of meta-humor, and it's all a blast to read. The writing hits that perfect tone of "smart in the dumbest way" and keeps the energy high with line after line of funny, stupid goodness. It's hard not to be impressed with the writers when the necessary evil of attempted item combinations yields lines that are just as funny as the main dialogue. There must be thousands of lines across both of these games, and I can't think of even one that I didn't enjoy. The art style works into this, too, with a rough look that is nevertheless very charming, colorful, and quite cohesive across every level.

Of course, while old adventure games were remembered for their writing and aesthetics, their gameplay isn't remembered quite so fondly. Unfortunately, Ben and Dan sometimes dive headfirst into those nasty pitfalls. For every few puzzles that goes along smoothly and logically, there will be a puzzle that will absolutely stump you, leading to far too much time mucking about in an overflowing inventory or with the finicky interface. The later puzzles of both games tend to throw logic out the window and require solutions that, while amusing once you know about them, are basically impossible to find without a walkthrough. Still, despite taking the bad with the good of the classic adventure genre, I'd say that the good is easily good enough to outweigh some awkwardness in design. Worthy new entries into a near-forgotten genre.
Verfasst: 2 Dezember 2013
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49 von 84 Personen (58%) fanden dieses Review hilfreich
154 Produkte im Account
12 Reviews
4.5 Std. insgesamt
Not the greatest point-and-click adventures I've played. Granted, I paid maybe a dollar or two, but most of my time spent with them was disappointing. The humor and writing is pretty decent, but the puzzles are nonsensical and the gameplay is irritating (it's one of those games that has about six or seven actions you have to scroll through to find the thing you're supposed to be doing). The art is awful but I suppose deliberately so, and I got used to it. Still, not a ton of fun, unless you're hardcore into this sort of game.
Verfasst: 25 November 2013
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