Time Gentlemen, Please! and Ben There, Dan That! Special Edition Double Pack
Ben There, Dan That! e Time Gentlemen, Please! são dois jogos de aventura point-and-click estrondosos. Ligue seu senso de humor, sente-se, relaxe, e ponha sua mente para trabalhar resolvendo quebra-cabeças e lendo diálogos muito engraçados. É como um livro, só que bom!
Análises de usuários: Muito positiva (319 análises)
Data de lançamento: 22/jun/2009

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Comprar Time Gentlemen, Please! and Ben There, Dan That! Special Edition Double Pack

 

Análises

one of the most outrageous games I've ever played and for that alone I love it.
- PC Zone – 90%

Funnier than any game in years, and delightfully rude. Point-and-click adventuring done right for a change.
- PC Gamer – 87%

pitch perfect comedy writing…they truly understand how to exploit the genre’s strengths… an indie masterpiece.
-Wired

...excellent scripting, consistent, cartoony design and delight in overtly, overly referential absurdity…even the Telltale titles are clunky and formulaic compared to the anarchistic invention of games like this...
-Eurogamer.net — 9/10

Sobre este jogo

Ben There, Dan That! e Time Gentlemen, Please! são dois jogos de aventura point-and-click estrondosos. Ligue seu senso de humor, sente-se, relaxe, e ponha sua mente para trabalhar resolvendo quebra-cabeças e lendo diálogos muito engraçados. É como um livro, só que bom!

De uma morte horrível e precoce na profunda e sombria Peru, via invasões alienígenas ridículas e suspeitas, para dolorosas viagens de ida e volta no tempo para deter Hitler e seu exército de clones robôs dinossauros nazistas, este é um conjunto de aventuras que você vai esquecer.

Principais características:

  • Palavras engraçadas que provavelmente farão você gargalhar!
  • Efeitos gráficos E sonoros!
  • Milhares de respostas únicas para quase toda ação que você puder imaginar!
  • DINOSSAUROS NAZISTAS!

Requisitos de sistema

    • OS: Windows
    • Processor: Pretty much anything post-millennial, anything that runs DirectX 9.0c for particle effects.
    • Memory: Anything over 256MB should do, anything that runs DirectX 9.0c for particle effects.
    • Graphics:Any DirectDraw compatible. PixelShader 1.4/ DirectX 9.0c capable card required for particle effects.
    • DirectX®: 9.0c required for particle effects
    • Hard Drive: 150 MB
    • Sound: Any Windows-compatible soundcard
Análises úteis de usuários
15 de 17 pessoas (88%) acharam esta análise útil
10.3 hrs registradas
Awesome little adventure game! Very creative and with intresting twists!
Expect British humor here and there.
It's a MUST have for it's price! Especially if you are old school adventure-quest player!
Publicada: 3 de julho
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10 de 13 pessoas (77%) acharam esta análise útil
9.6 hrs registradas
First things first: If you are new to the Point&Click-Adventure Genre, you should not start with this.
Ben and Dan are obviously two veterans of the genre and the games pretty much expect some basic knowledge from you.

I cannot call myself a veteran, but I made it through both games, but I have to admit, that some (or maybe some more) of the puzzles can be mindbendingly puzzling and/or irritating.
I kinda think that that should be part of a P&C, though.

The story itself is pretty hilarious and totally crazy. I think the humour is kinda British but I didn't really have trouble with it. I found the game very funny.

Unless you want this to be your first impression of Point & Click adventures, do get it!
Publicada: 28 de maio
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2 de 2 pessoas (100%) acharam esta análise útil
13.1 hrs registradas
Funny words that'll actually probably make you laugh and also : NAZI DINOSAURS! 10/10
Publicada: 6 de julho
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1 de 1 pessoas (100%) acharam esta análise útil
7.8 hrs registradas
Ben/Dan is a short and easy point-and-click adventure game, an obvious homage to Sam and Max Hit the Road and a work of love with lots of flavour text. Time Gentlemen is the sequel to Ben/Dan, and it's essentially a many times longer romp with harder puzzles, with the "giggling like an idiot" factor intact. The sense of humour in these games oscillates through juvenile weirdness, references and meta jokes.

I recommend them both. >:)
Publicada: 11 de agosto
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1 de 1 pessoas (100%) acharam esta análise útil
0.8 hrs registradas
25 cents well spent.
Publicada: 18 de agosto
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83 de 98 pessoas (85%) acharam esta análise útil
9.7 hrs registradas
This is a review of the first game of this bundle: Ben There, Dan That.

Ben There, Dan That! is an adventure game in the purest tradition of the genre. If you’ve played LucasArts adventures in the 90’s, you are in familiar territory (and also, lucky). Same if you played 90’s Sierra titles (except you weren’t so lucky). Indeed, you’ll find again every emblematic ingredient: look/use/talk/walk commands, inventory management, branching dialogs, humour…

The story begins with our two heroes, Ben and Dan (who happen to be digital incarnations of the game designers) coming home from a jungle expedition, just in time for watching Magnum P.I. on the TV. Unfortunately, the aerial is broken and you must help our heroes fix it. It very soon happens that Ben and Dan get abducted by aliens in the process. They (and you) must therefore navigate through alternative dimensions if you want to go back home.


There are three areas in which Ben There, Dan That! shine. The first is its humour. It is plentiful and very funny. It touches on many topics and doesn’t avoid controversy (positive discrimination of handicapped workers gets laughed at, for instance). It’s neither politically correct nor polite. Ben and Dan are not above “penis” and “♥♥♥♥♥♥” jokes. So it may not be to everyone’s taste. Most of the humour, however, consists of meta-jokes, aimed at adventure game mechanisms themselves. Those are equally funny, although by the end of the game, that theme will have overstayed its welcome. It also means you probably won’t enjoy the game that much if you’re not an adventure game veteran.

The second remarkable feature is the puzzles themselves. Despite the completely bonkers story, the puzzles remain logical and avoid frustration for the player, without feeling childish like the recent horde of “casual” adventure games. I didn’t need a walkthrough in order to beat this adventure and I never stayed stuck for long. Despite the relative easiness, my intelligence never felt insulted. It was therefore the perfect balance for me.

Polish is the last award-deserving area. In other adventure games, when you are bumping against a particularly devious (or illogical) puzzle, it is common to start trying everything, using every inventory item on every element in the room. Here, because the puzzles are not very difficult, it is rarely necessary to do so. But I encourage you to adopt that behaviour nonetheless. Because almost all combinations, stupid or smart, have been thought of by the developers and there is almost always a funny line of dialog to reward any desperate action. It’s really remarkable, as other games too often punish you with something bland, along the lines of “I can’t do that” whenever you try something original/stupid.

There are weaker aspects to the game though. The story is unimpressive. And despite their individual qualities, the environments (or “rooms”) lack coherence. The game universe feels disjointed and the “parallel dimensions” premise doesn't really excuse that.

I'm not a big fan of the technical aspects either. The art style is primitive and something of an acquired taste. The backgrounds are made to look goofy but mostly they are bordering on the ugly. I got used to it in the end, but it means I didn't get a very good first impression. The animations are very basic, and frankly idiotic. I know some will defend them, but to me it looked stupid without looking funny. The best that can be said about the music is that it is unobtrusive. It must also be said that there is no voice acting, but that can hardly be held against the game.

If you can live with the graphics, and if you've played enough adventure games to appreciate the meta-humour, then by all means, I recommend you purchase the game. It's funny and it's designed with care and attention to details. It's enough to pleasantly fill the better part of a lazy Sunday afternoon.
Publicada: 26 de novembro de 2013
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